Author: Walter Cazzola
Publisher: Springer
ISBN: 3540450467
Category : Computers
Languages : en
Pages : 235
Book Description
This book presents the state of the art of research and development of computational reflection in the context of software engineering. Reflection has attracted considerable attention recently in software engineering, particularly from object-oriented researchers and professionals. The properties of transparency, separation of concerns, and extensibility supported by reflection have largely been accepted as useful in software development and design; reflective features have been included in successful software development technologies such as the Java language. The book offers revised versions of papers presented first at a workshop held during OOPSLA'99 together with especially solicited contributions. The papers are organized in topical sections on reflective and software engineering foundations, reflective software adaptability and evolution, reflective middleware, engineering Java-based reflective languages, and dynamic reconfiguration through reflection.
Reflection and Software Engineering
Author: Walter Cazzola
Publisher: Springer
ISBN: 3540450467
Category : Computers
Languages : en
Pages : 235
Book Description
This book presents the state of the art of research and development of computational reflection in the context of software engineering. Reflection has attracted considerable attention recently in software engineering, particularly from object-oriented researchers and professionals. The properties of transparency, separation of concerns, and extensibility supported by reflection have largely been accepted as useful in software development and design; reflective features have been included in successful software development technologies such as the Java language. The book offers revised versions of papers presented first at a workshop held during OOPSLA'99 together with especially solicited contributions. The papers are organized in topical sections on reflective and software engineering foundations, reflective software adaptability and evolution, reflective middleware, engineering Java-based reflective languages, and dynamic reconfiguration through reflection.
Publisher: Springer
ISBN: 3540450467
Category : Computers
Languages : en
Pages : 235
Book Description
This book presents the state of the art of research and development of computational reflection in the context of software engineering. Reflection has attracted considerable attention recently in software engineering, particularly from object-oriented researchers and professionals. The properties of transparency, separation of concerns, and extensibility supported by reflection have largely been accepted as useful in software development and design; reflective features have been included in successful software development technologies such as the Java language. The book offers revised versions of papers presented first at a workshop held during OOPSLA'99 together with especially solicited contributions. The papers are organized in topical sections on reflective and software engineering foundations, reflective software adaptability and evolution, reflective middleware, engineering Java-based reflective languages, and dynamic reconfiguration through reflection.
Software Engineering for Large Software Systems
Author: City University (London, England). Centre for Software Reliability. Conference
Publisher: Springer Science & Business Media
ISBN: 9781851665044
Category : Computers
Languages : en
Pages : 392
Book Description
These proceedings include tutorials and papers presented at the Sixth CSR Confer ence on the topic of Large Software Systems. The aim of the Conference was to identify solutions to the problems of developing and maintaining large software systems, based on approaches which are currently being undertaken by software practitioners. These proceedings are intended to make these solutions more widely available to the software industry. The papers from software practitioners describe: • important working systems, highlighting their problems and successes; • techniques for large system development and maintenance, including project management, quality management, incremental delivery, system security, in dependent V & V, and reverse engineering. In addition, academic and industrial researchers discuss the practical impact of current research in formal methods, object-oriented design and advanced environ ments. The keynote paper is provided by Professor Brian Warboys of ICL and the University of Manchester, who masterminded the development of the ICL VME Operating System, and the production of the first database-driven software en gineering environment (CADES). The proceedings commence with reports of the two tutorial sessions which preceded the conference: • Professor Keith Bennett of the Centre for Software Maintenance at Durham University on Software Maintenance; • Professor John McDermid of the University of York on Systems Engineering Environments for High Integrity Systems. The remaining papers deal with reports on existing systems (starting with Professor Warboys' keynote paper), approaches to large systems development, methods for large systems maintenance and the expected impact of current research.
Publisher: Springer Science & Business Media
ISBN: 9781851665044
Category : Computers
Languages : en
Pages : 392
Book Description
These proceedings include tutorials and papers presented at the Sixth CSR Confer ence on the topic of Large Software Systems. The aim of the Conference was to identify solutions to the problems of developing and maintaining large software systems, based on approaches which are currently being undertaken by software practitioners. These proceedings are intended to make these solutions more widely available to the software industry. The papers from software practitioners describe: • important working systems, highlighting their problems and successes; • techniques for large system development and maintenance, including project management, quality management, incremental delivery, system security, in dependent V & V, and reverse engineering. In addition, academic and industrial researchers discuss the practical impact of current research in formal methods, object-oriented design and advanced environ ments. The keynote paper is provided by Professor Brian Warboys of ICL and the University of Manchester, who masterminded the development of the ICL VME Operating System, and the production of the first database-driven software en gineering environment (CADES). The proceedings commence with reports of the two tutorial sessions which preceded the conference: • Professor Keith Bennett of the Centre for Software Maintenance at Durham University on Software Maintenance; • Professor John McDermid of the University of York on Systems Engineering Environments for High Integrity Systems. The remaining papers deal with reports on existing systems (starting with Professor Warboys' keynote paper), approaches to large systems development, methods for large systems maintenance and the expected impact of current research.
Reflections on the Teaching of Programming
Author: Jens Bennedsen
Publisher: Springer Science & Business Media
ISBN: 3540779337
Category : Education
Languages : en
Pages : 263
Book Description
This state-of-the-art survey, reflecting on the teaching of programming, has been written by a group of primarily Scandinavian researchers and educators with special interest and experience in the subject of programming. The 14 chapters - contributed by 24 authors - present practical experience gathered in the process of teaching programming and associated with computing education research work. Special emphasis is placed on practical advice and concrete suggestions. The authors are all members of the Scandinavian Pedagogy of Programming Network (SPoP), and bring together a diverse body of experiences from the Nordic countries. The 14 chapters of the book have been carefully written and edited to present 4 coherent units on issues in introductory programming courses, object-oriented programming, teaching software engineering issues, and assessment. Each of these individual parts has its own detailed introduction. The topics addressed span a wide range of problems and solutions associated with the teaching of programming such as introductory programming courses, exposition of the programming process, apprentice-based learning, functional programming first, problem-based learning, the use of on-line tutorials, object-oriented programming and Java, the BlueJ environment to introduce programming, model-driven programming as opposed to the prevailing language-driven approach, teaching software engineering, testing, extreme programming, frameworks, feedback and assessment, active learning, technology-based individual feedback, and mini project programming exams.
Publisher: Springer Science & Business Media
ISBN: 3540779337
Category : Education
Languages : en
Pages : 263
Book Description
This state-of-the-art survey, reflecting on the teaching of programming, has been written by a group of primarily Scandinavian researchers and educators with special interest and experience in the subject of programming. The 14 chapters - contributed by 24 authors - present practical experience gathered in the process of teaching programming and associated with computing education research work. Special emphasis is placed on practical advice and concrete suggestions. The authors are all members of the Scandinavian Pedagogy of Programming Network (SPoP), and bring together a diverse body of experiences from the Nordic countries. The 14 chapters of the book have been carefully written and edited to present 4 coherent units on issues in introductory programming courses, object-oriented programming, teaching software engineering issues, and assessment. Each of these individual parts has its own detailed introduction. The topics addressed span a wide range of problems and solutions associated with the teaching of programming such as introductory programming courses, exposition of the programming process, apprentice-based learning, functional programming first, problem-based learning, the use of on-line tutorials, object-oriented programming and Java, the BlueJ environment to introduce programming, model-driven programming as opposed to the prevailing language-driven approach, teaching software engineering, testing, extreme programming, frameworks, feedback and assessment, active learning, technology-based individual feedback, and mini project programming exams.
Agent-Oriented Software Engineering
Author: Onn Shehory
Publisher: Springer
ISBN: 3642544320
Category : Computers
Languages : en
Pages : 331
Book Description
With this book, Onn Shehory and Arnon Sturm, together with further contributors, introduce the reader to various facets of agent-oriented software engineering (AOSE). They provide a selected collection of state-of-the-art findings, which combines research from information systems, artificial intelligence, distributed systems and software engineering and covers essential development aspects of agent-based systems. The book chapters are organized into five parts. The first part introduces the AOSE domain in general, including introduction to agents and the peculiarities of software engineering for developing MAS. The second part describes general aspects of AOSE, like architectural models, design patterns and communication. Next, part three discusses AOSE methodologies and associated research directions and elaborates on Prometheus, O-MaSE and INGENIAS. Part four then addresses agent-oriented programming languages. Finally, the fifth part presents studies related to the implementation of agents and multi-agent systems. The book not only provides a comprehensive review of design approaches for specifying agent-based systems, but also covers implementation aspects such as communication, standards and tools and environments for developing agent-based systems. It is thus of interest to researchers, practitioners and students who are interested in exploring the agent paradigm for developing software systems.
Publisher: Springer
ISBN: 3642544320
Category : Computers
Languages : en
Pages : 331
Book Description
With this book, Onn Shehory and Arnon Sturm, together with further contributors, introduce the reader to various facets of agent-oriented software engineering (AOSE). They provide a selected collection of state-of-the-art findings, which combines research from information systems, artificial intelligence, distributed systems and software engineering and covers essential development aspects of agent-based systems. The book chapters are organized into five parts. The first part introduces the AOSE domain in general, including introduction to agents and the peculiarities of software engineering for developing MAS. The second part describes general aspects of AOSE, like architectural models, design patterns and communication. Next, part three discusses AOSE methodologies and associated research directions and elaborates on Prometheus, O-MaSE and INGENIAS. Part four then addresses agent-oriented programming languages. Finally, the fifth part presents studies related to the implementation of agents and multi-agent systems. The book not only provides a comprehensive review of design approaches for specifying agent-based systems, but also covers implementation aspects such as communication, standards and tools and environments for developing agent-based systems. It is thus of interest to researchers, practitioners and students who are interested in exploring the agent paradigm for developing software systems.
Coders at Work
Author: Peter Seibel
Publisher: Apress
ISBN: 1430219491
Category : Computers
Languages : en
Pages : 619
Book Description
Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’s highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting. Hundreds of people have suggested names of programmers to interview on the Coders at Work web site: www.codersatwork.com. The complete list was 284 names. Having digested everyone’s feedback, we selected 15 folks who’ve been kind enough to agree to be interviewed: Frances Allen: Pioneer in optimizing compilers, first woman to win the Turing Award (2006) and first female IBM fellow Joe Armstrong: Inventor of Erlang Joshua Bloch: Author of the Java collections framework, now at Google Bernie Cosell: One of the main software guys behind the original ARPANET IMPs and a master debugger Douglas Crockford: JSON founder, JavaScript architect at Yahoo! L. Peter Deutsch: Author of Ghostscript, implementer of Smalltalk-80 at Xerox PARC and Lisp 1.5 on PDP-1 Brendan Eich: Inventor of JavaScript, CTO of the Mozilla Corporation Brad Fitzpatrick: Writer of LiveJournal, OpenID, memcached, and Perlbal Dan Ingalls: Smalltalk implementor and designer Simon Peyton Jones: Coinventor of Haskell and lead designer of Glasgow Haskell Compiler Donald Knuth: Author of The Art of Computer Programming and creator of TeX Peter Norvig: Director of Research at Google and author of the standard text on AI Guy Steele: Coinventor of Scheme and part of the Common Lisp Gang of Five, currently working on Fortress Ken Thompson: Inventor of UNIX Jamie Zawinski: Author of XEmacs and early Netscape/Mozilla hacker
Publisher: Apress
ISBN: 1430219491
Category : Computers
Languages : en
Pages : 619
Book Description
Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’s highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting. Hundreds of people have suggested names of programmers to interview on the Coders at Work web site: www.codersatwork.com. The complete list was 284 names. Having digested everyone’s feedback, we selected 15 folks who’ve been kind enough to agree to be interviewed: Frances Allen: Pioneer in optimizing compilers, first woman to win the Turing Award (2006) and first female IBM fellow Joe Armstrong: Inventor of Erlang Joshua Bloch: Author of the Java collections framework, now at Google Bernie Cosell: One of the main software guys behind the original ARPANET IMPs and a master debugger Douglas Crockford: JSON founder, JavaScript architect at Yahoo! L. Peter Deutsch: Author of Ghostscript, implementer of Smalltalk-80 at Xerox PARC and Lisp 1.5 on PDP-1 Brendan Eich: Inventor of JavaScript, CTO of the Mozilla Corporation Brad Fitzpatrick: Writer of LiveJournal, OpenID, memcached, and Perlbal Dan Ingalls: Smalltalk implementor and designer Simon Peyton Jones: Coinventor of Haskell and lead designer of Glasgow Haskell Compiler Donald Knuth: Author of The Art of Computer Programming and creator of TeX Peter Norvig: Director of Research at Google and author of the standard text on AI Guy Steele: Coinventor of Scheme and part of the Common Lisp Gang of Five, currently working on Fortress Ken Thompson: Inventor of UNIX Jamie Zawinski: Author of XEmacs and early Netscape/Mozilla hacker
Agile Software Architecture
Author: Muhammad Ali Babar
Publisher: Newnes
ISBN: 0124078850
Category : Computers
Languages : en
Pages : 433
Book Description
Agile software development approaches have had significant impact on industrial software development practices. Today, agile software development has penetrated to most IT companies across the globe, with an intention to increase quality, productivity, and profitability. Comprehensive knowledge is needed to understand the architectural challenges involved in adopting and using agile approaches and industrial practices to deal with the development of large, architecturally challenging systems in an agile way. Agile Software Architecture focuses on gaps in the requirements of applying architecture-centric approaches and principles of agile software development and demystifies the agile architecture paradox. Readers will learn how agile and architectural cultures can co-exist and support each other according to the context. Moreover, this book will also provide useful leads for future research in architecture and agile to bridge such gaps by developing appropriate approaches that incorporate architecturally sound practices in agile methods. - Presents a consolidated view of the state-of-art and state-of-practice as well as the newest research findings - Identifies gaps in the requirements of applying architecture-centric approaches and principles of agile software development and demystifies the agile architecture paradox - Explains whether or not and how agile and architectural cultures can co-exist and support each other depending upon the context - Provides useful leads for future research in both architecture and agile to bridge such gaps by developing appropriate approaches, which incorporate architecturally sound practices in agile methods
Publisher: Newnes
ISBN: 0124078850
Category : Computers
Languages : en
Pages : 433
Book Description
Agile software development approaches have had significant impact on industrial software development practices. Today, agile software development has penetrated to most IT companies across the globe, with an intention to increase quality, productivity, and profitability. Comprehensive knowledge is needed to understand the architectural challenges involved in adopting and using agile approaches and industrial practices to deal with the development of large, architecturally challenging systems in an agile way. Agile Software Architecture focuses on gaps in the requirements of applying architecture-centric approaches and principles of agile software development and demystifies the agile architecture paradox. Readers will learn how agile and architectural cultures can co-exist and support each other according to the context. Moreover, this book will also provide useful leads for future research in architecture and agile to bridge such gaps by developing appropriate approaches that incorporate architecturally sound practices in agile methods. - Presents a consolidated view of the state-of-art and state-of-practice as well as the newest research findings - Identifies gaps in the requirements of applying architecture-centric approaches and principles of agile software development and demystifies the agile architecture paradox - Explains whether or not and how agile and architectural cultures can co-exist and support each other depending upon the context - Provides useful leads for future research in both architecture and agile to bridge such gaps by developing appropriate approaches, which incorporate architecturally sound practices in agile methods
Pragmatic Thinking and Learning
Author: Andy Hunt
Publisher: Pragmatic Bookshelf
ISBN: 1680504223
Category : Computers
Languages : en
Pages : 337
Book Description
Printed in full color. Software development happens in your head. Not in an editor, IDE, or designtool. You're well educated on how to work with software and hardware, but what about wetware--our own brains? Learning new skills and new technology is critical to your career, and it's all in your head. In this book by Andy Hunt, you'll learn how our brains are wired, and how to take advantage of your brain's architecture. You'll learn new tricks and tipsto learn more, faster, and retain more of what you learn. You need a pragmatic approach to thinking and learning. You need to Refactor Your Wetware. Programmers have to learn constantly; not just the stereotypical new technologies, but also the problem domain of the application, the whims of the user community, the quirks of your teammates, the shifting sands of the industry, and the evolving characteristics of the project itself as it is built. We'll journey together through bits of cognitive and neuroscience, learning and behavioral theory. You'll see some surprising aspects of how our brains work, and how you can take advantage of the system to improve your own learning and thinking skills. In this book you'll learn how to: Use the Dreyfus Model of Skill Acquisition to become more expert Leverage the architecture of the brain to strengthen different thinking modes Avoid common "known bugs" in your mind Learn more deliberately and more effectively Manage knowledge more efficiently
Publisher: Pragmatic Bookshelf
ISBN: 1680504223
Category : Computers
Languages : en
Pages : 337
Book Description
Printed in full color. Software development happens in your head. Not in an editor, IDE, or designtool. You're well educated on how to work with software and hardware, but what about wetware--our own brains? Learning new skills and new technology is critical to your career, and it's all in your head. In this book by Andy Hunt, you'll learn how our brains are wired, and how to take advantage of your brain's architecture. You'll learn new tricks and tipsto learn more, faster, and retain more of what you learn. You need a pragmatic approach to thinking and learning. You need to Refactor Your Wetware. Programmers have to learn constantly; not just the stereotypical new technologies, but also the problem domain of the application, the whims of the user community, the quirks of your teammates, the shifting sands of the industry, and the evolving characteristics of the project itself as it is built. We'll journey together through bits of cognitive and neuroscience, learning and behavioral theory. You'll see some surprising aspects of how our brains work, and how you can take advantage of the system to improve your own learning and thinking skills. In this book you'll learn how to: Use the Dreyfus Model of Skill Acquisition to become more expert Leverage the architecture of the brain to strengthen different thinking modes Avoid common "known bugs" in your mind Learn more deliberately and more effectively Manage knowledge more efficiently
The Influencing Machine: Brooke Gladstone on the Media
Author: Brooke Gladstone
Publisher: W. W. Norton & Company
ISBN: 0393077799
Category : Comics & Graphic Novels
Languages : en
Pages : 193
Book Description
The cohost of NPR's "On the Media" narrates, in cartoon form, two millennia of history of the influence of the media on the populace, from newspapers in Caesar's Rome to the penny press of the American Revolution to today.
Publisher: W. W. Norton & Company
ISBN: 0393077799
Category : Comics & Graphic Novels
Languages : en
Pages : 193
Book Description
The cohost of NPR's "On the Media" narrates, in cartoon form, two millennia of history of the influence of the media on the populace, from newspapers in Caesar's Rome to the penny press of the American Revolution to today.
Become an Effective Software Engineering Manager
Author: James Stanier
Publisher: Pragmatic Bookshelf
ISBN: 9781680507249
Category :
Languages : en
Pages : 398
Book Description
Software startups make global headlines every day. As technology companies succeed and grow, so do their engineering departments. In your career, you'll may suddenly get the opportunity to lead teams: to become a manager. But this is often uncharted territory. How can you decide whether this career move is right for you? And if you do, what do you need to learn to succeed? Where do you start? How do you know that you're doing it right? What does "it" even mean? And isn't management a dirty word? This book will share the secrets you need to know to manage engineers successfully. Going from engineer to manager doesn't have to be intimidating. Engineers can be managers, and fantastic ones at that. Cast aside the rhetoric and focus on practical, hands-on techniques and tools. You'll become an effective and supportive team leader that your staff will look up to. Start with your transition to being a manager and see how that compares to being an engineer. Learn how to better organize information, feel productive, and delegate, but not micromanage. Discover how to manage your own boss, hire and fire, do performance and salary reviews, and build a great team. You'll also learn the psychology: how to ship while keeping staff happy, coach and mentor, deal with deadline pressure, handle sensitive information, and navigate workplace politics. Consider your whole department. How can you work with other teams to ensure best practice? How do you help form guilds and committees and communicate effectively? How can you create career tracks for individual contributors and managers? How can you support flexible and remote working? How can you improve diversity in the industry through your own actions? This book will show you how. Great managers can make the world a better place. Join us.
Publisher: Pragmatic Bookshelf
ISBN: 9781680507249
Category :
Languages : en
Pages : 398
Book Description
Software startups make global headlines every day. As technology companies succeed and grow, so do their engineering departments. In your career, you'll may suddenly get the opportunity to lead teams: to become a manager. But this is often uncharted territory. How can you decide whether this career move is right for you? And if you do, what do you need to learn to succeed? Where do you start? How do you know that you're doing it right? What does "it" even mean? And isn't management a dirty word? This book will share the secrets you need to know to manage engineers successfully. Going from engineer to manager doesn't have to be intimidating. Engineers can be managers, and fantastic ones at that. Cast aside the rhetoric and focus on practical, hands-on techniques and tools. You'll become an effective and supportive team leader that your staff will look up to. Start with your transition to being a manager and see how that compares to being an engineer. Learn how to better organize information, feel productive, and delegate, but not micromanage. Discover how to manage your own boss, hire and fire, do performance and salary reviews, and build a great team. You'll also learn the psychology: how to ship while keeping staff happy, coach and mentor, deal with deadline pressure, handle sensitive information, and navigate workplace politics. Consider your whole department. How can you work with other teams to ensure best practice? How do you help form guilds and committees and communicate effectively? How can you create career tracks for individual contributors and managers? How can you support flexible and remote working? How can you improve diversity in the industry through your own actions? This book will show you how. Great managers can make the world a better place. Join us.
10 Steps to Successful Mentoring
Author: Wendy Axelrod
Publisher: Association for Talent Development
ISBN: 1949036499
Category : Business & Economics
Languages : en
Pages : 181
Book Description
Reach New Heights as a Mentor Broaden people’s perspectives. Sustain momentum for development. Drive significant career growth. It doesn’t take a workplace superhero to accomplish all of this. You can do it—when you become a masterful mentor. While mentoring resources typically center on the mentee or the program, 10 Steps to Successful Mentoring is devoted explicitly to helping you excel in the role of mentor. In this book, Wendy Axelrod helps you stretch your mentoring abilities to yield substantial rewards for you and your mentee. Drawing on more than 20 years of work with mentors, she delves into proven approaches to use in your ongoing meetings, such as elevating the power of questions, leveraging experience for learning, and expanding growth using everyday psychology. Come away inspired to take on a fresh challenge. Whether mentoring is a calling or a choice, you’re new to it or a seasoned veteran, or you’re in a formal program or on your own, 10 Steps to Successful Mentoring is the resource you’ll return to again and again. It’s filled with real-life examples and 40 tools to help you master the nuances that drive deliberate development. Woven throughout are Wendy’s seven guiding principles that distinguish the most successful mentors (hint: “Start where your mentee is, not where you think they should be”). Become the best possible mentor, and deliver memorable experiences to your mentees and create a lasting legacy for yourself.
Publisher: Association for Talent Development
ISBN: 1949036499
Category : Business & Economics
Languages : en
Pages : 181
Book Description
Reach New Heights as a Mentor Broaden people’s perspectives. Sustain momentum for development. Drive significant career growth. It doesn’t take a workplace superhero to accomplish all of this. You can do it—when you become a masterful mentor. While mentoring resources typically center on the mentee or the program, 10 Steps to Successful Mentoring is devoted explicitly to helping you excel in the role of mentor. In this book, Wendy Axelrod helps you stretch your mentoring abilities to yield substantial rewards for you and your mentee. Drawing on more than 20 years of work with mentors, she delves into proven approaches to use in your ongoing meetings, such as elevating the power of questions, leveraging experience for learning, and expanding growth using everyday psychology. Come away inspired to take on a fresh challenge. Whether mentoring is a calling or a choice, you’re new to it or a seasoned veteran, or you’re in a formal program or on your own, 10 Steps to Successful Mentoring is the resource you’ll return to again and again. It’s filled with real-life examples and 40 tools to help you master the nuances that drive deliberate development. Woven throughout are Wendy’s seven guiding principles that distinguish the most successful mentors (hint: “Start where your mentee is, not where you think they should be”). Become the best possible mentor, and deliver memorable experiences to your mentees and create a lasting legacy for yourself.