The Mathematical Structure of Raster Graphics

The Mathematical Structure of Raster Graphics PDF Author: Eugene L. Fiume
Publisher: Academic Press
ISBN: 1483260828
Category : Computers
Languages : en
Pages : 239

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Book Description
The Mathematical Structure of Raster Graphics presents a mathematical characterization of the structure of raster graphics, a popular and diverse form of computer graphics. The semantics and theory of the mathematical structure of raster graphics are discussed. Notations that help to clarify some of the concepts generally considered to be fundamental to computer graphics are included. Comprised of seven chapters, this book begins with a description of a general framework for specifying and manipulating scenes. Basic graphic entities, called primitive graphic objects, are defined using a simple notation over a Euclidean space. The reader is then introduced to a semantics of visibility; a mathematical semantics of rendering, developed using the very basic notion of measure; and a mathematical formalization of bit-mapped graphics. A framework for specifying illumination models is also described, along with the complexity of abstract ray tracing. This monograph will be a useful resource for undergraduate and graduate students, researchers, and practitioners in the fields of mathematics and computer graphics, and to those with some basic computer graphics background.

The Mathematical Structure of Raster Graphics

The Mathematical Structure of Raster Graphics PDF Author: Eugene L. Fiume
Publisher: Academic Press
ISBN: 1483260828
Category : Computers
Languages : en
Pages : 239

Get Book Here

Book Description
The Mathematical Structure of Raster Graphics presents a mathematical characterization of the structure of raster graphics, a popular and diverse form of computer graphics. The semantics and theory of the mathematical structure of raster graphics are discussed. Notations that help to clarify some of the concepts generally considered to be fundamental to computer graphics are included. Comprised of seven chapters, this book begins with a description of a general framework for specifying and manipulating scenes. Basic graphic entities, called primitive graphic objects, are defined using a simple notation over a Euclidean space. The reader is then introduced to a semantics of visibility; a mathematical semantics of rendering, developed using the very basic notion of measure; and a mathematical formalization of bit-mapped graphics. A framework for specifying illumination models is also described, along with the complexity of abstract ray tracing. This monograph will be a useful resource for undergraduate and graduate students, researchers, and practitioners in the fields of mathematics and computer graphics, and to those with some basic computer graphics background.

Raster Graphics

Raster Graphics PDF Author: Fouad Sabry
Publisher: One Billion Knowledgeable
ISBN:
Category : Computers
Languages : en
Pages : 121

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Book Description
What is Raster Graphics In computer graphics and digital photography, a raster graphic represents a two-dimensional picture as a rectangular matrix or grid of pixels, viewable via a computer display, paper, or other display medium. A raster is technically characterized by the width and height of the image in pixels and by the number of bits per pixel. Raster images are stored in image files with varying dissemination, production, generation, and acquisition formats. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Raster graphics Chapter 2: Pixel Chapter 3: RGB color model Chapter 4: Vector graphics Chapter 5: Dot matrix Chapter 6: Rasterisation Chapter 7: Framebuffer Chapter 8: Truevision TGA Chapter 9: Dots per inch Chapter 10: Color depth (II) Answering the public top questions about raster graphics. (III) Real world examples for the usage of raster graphics in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Raster Graphics.

Raster Graphics Editor

Raster Graphics Editor PDF Author: Fouad Sabry
Publisher: One Billion Knowledgeable
ISBN:
Category : Computers
Languages : en
Pages : 111

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Book Description
What is Raster Graphics Editor Among the many raster graphics file formats, such as JPEG, PNG, and GIF, a raster graphics editor is a computer program that enables users to create and edit images in an interactive manner on the computer screen. Users can also save their edited images in one of these formats. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Raster graphics editor Chapter 2: Raster graphics Chapter 3: Vector graphics Chapter 4: 2D computer graphics Chapter 5: Vector graphics editor Chapter 6: Transparency (graphic) Chapter 7: Image file format Chapter 8: Image editing Chapter 9: Paintbrush (software) Chapter 10: Bounding volume (II) Answering the public top questions about raster graphics editor. (III) Real world examples for the usage of raster graphics editor in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Raster Graphics Editor.

Survey of Currently Available High-resolution Raster Graphics Systems

Survey of Currently Available High-resolution Raster Graphics Systems PDF Author: Denise R. Jones
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages : 24

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Book Description


Data Structures for Raster Graphics

Data Structures for Raster Graphics PDF Author: Laurens R.A. Kessener
Publisher: Springer Science & Business Media
ISBN: 3642710719
Category : Computers
Languages : en
Pages : 204

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Book Description
Raster graphics differs from the more traditional vector or line graphics in the sense that images are not made up from line segments but from discrete elements orderly arranged in a two-dimensional rectangular region. There are two reasons for the growing popularity of raster graphics or bit-mapped displays: I) the possibilities they offer to show extremely realistic pictures 2) the dropping prices of those displays and associated processors and memories. With the rise of raster graphics, all kinds of new techniques, methods, algorithms and data representations are associated -such as ray tracing, raster operations, and quadtrees-bringing with them a lot of fruitful research. As stated above raster graphics allows to create extremely realistic (synthesized) pictures. There are important applications in such diverse areas as industrial deSign, flight Simulation, education, image processing and animation. Unfortunately many applications are hampered by the fact that with the present state of the art they reqUire an excessive amount of computing resources. Hence it is worthwhile to investigate methods and techniques which may be of help in redudng computer costs associated with raster graphics applications. Since the choice of data srtuc tures influences the efficiency of algorithms in a crudal way, a workshop was set up in order to bring together a (limited) number of experienced researchers to dis cuss this topic. The workshop was held from 24 to 28 June 1985 at Steensel, a tiny village in the neighbourhood of Eindhoven, the Netherlands.

Raster Graphics Handbook

Raster Graphics Handbook PDF Author: Conrac Corporation. Conrac Division
Publisher: Van Nostrand Reinhold Company
ISBN:
Category : Computers
Languages : en
Pages : 360

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Book Description
Conrac is the leading developer of computer graphics display equipment and high-performance television monitors. This unique volume is an essential sourcebook for computer engineers and designers, programmers, members of the business graphics community, and others. Illustrated.

Digital Raster Graphic

Digital Raster Graphic PDF Author: Fouad Sabry
Publisher: One Billion Knowledgeable
ISBN:
Category : Computers
Languages : en
Pages : 101

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Book Description
What is Digital Raster Graphic A digital raster graphic (DRG) is a digital image resulting from scanning a paper USGS topographic map for use on a computer. DRGs created by USGS are typically scanned at 250 dpi and saved as a TIFF. The raster image usually includes the original border information, referred to as the "map collar". The map file is UTM projected and georeferenced to the surface of the Earth. DRG's are regularly used in GIS applications. DRGs were first produced in 1995. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Digital raster graphic Chapter 2: Raster graphics Chapter 3: File format (GIS) Chapter 4: GeoTIFF Chapter 5: Image file format Chapter 6: GDAL Chapter 7: Web mapping Chapter 8: Bitmap Chapter 9: United States Geological Survey Chapter 10: Landmap (II) Answering the public top questions about digital raster graphic. (III) Real world examples for the usage of digital raster graphic in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Digital Raster Graphic.

Modeling Our World

Modeling Our World PDF Author: Michael Zeiler
Publisher: ESRI, Inc.
ISBN: 9781879102620
Category : Computers
Languages : en
Pages : 218

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Book Description
Geographic data models are digital frameworks that describe the location and characteristics of things in the world around us. With a geographic information system, we can use these models as lenses to see, interpret, and analyze the infinite complexity of our natural and man-made environments. With the geodatabase, a new geographic data model introduced with ArcInfo 8, you can extend significantly the level of detail and range of accuracy with which you can model geographic reality in a database environment.

Perl Graphics Programming

Perl Graphics Programming PDF Author: Shawn Wallace
Publisher: "O'Reilly Media, Inc."
ISBN: 1449358314
Category : Computers
Languages : en
Pages : 481

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Book Description
Graphics programmers aren't the only ones who need to be proficient with graphics. Web and applications programmers know that a dull web page can be quickly transformed into one that's interesting and lively with the use of well-planned graphics. And fortunately, you don't need the skills of a fulltime graphics programmer to use graphics effectively. From access counters and log report graphs to scientific plots and on-the-fly animated GIFs, graphics scripting is within the grasp of most web programmers. Using open source software, like Perl, you have the power to dynamically generate graphics based on user input and activity, easily manipulate graphics content, and optimize graphics for compression and quality.Geared toward Perl users and webmasters, Perl Graphics Programming focuses on open-source scripting programs that manipulate graphics files for use on the Web. The book demystifies the manipulation of graphics formats for newcomers to the Web with a practical, resource-like approach. With this book you'll learn to: Generate dynamic web graphics with charts, tables, and buttons Automate graphics tasks (thumbnails and borders) Create dynamics web documents (PDF, Postscript) Produce rich Internet experiences with Flash and SVG You'll begin with a tour of the most common web graphic file formats--PNG, JPEG, GIF, SWF, SVG, Postscript and PDF--then you'll explore the most powerful tools and Perl modules available for manipulating these graphics, such as GD, PerlMagick, and GIMP. Included in this part of the book is a thorough description of the Ming module for creating on-the-fly Flash files. Next, a "cookbook" section includes practical, all purpose recipes: GIF animation, generating images within a dynamic application, communicating between SWF front-end and Perl back-end, XSLT transformations, compression, and much more.Perl programmers naturally turn to Perl to tackle whatever challenge they have at hand, and graphics programming is no exception. Perl Graphics Programming provides all the tools you need to begin programming and designing graphics for the Web immediately. This book will change how you think about generating and manipulating graphics for the Web.

Computer Graphics

Computer Graphics PDF Author: Fouad Sabry
Publisher: One Billion Knowledgeable
ISBN:
Category : Computers
Languages : en
Pages : 123

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Book Description
What is Computer Graphics Computer graphics deals with generating images and art with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most devices being driven by computer graphics hardware. It is a vast and recently developed area of computer science. The phrase was coined in 1960 by computer graphics researchers Verne Hudson and William Fetter of Boeing. It is often abbreviated as CG, or typically in the context of film as computer generated imagery (CGI). The non-artistic aspects of computer graphics are the subject of computer science research. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Computer graphics Chapter 2: Rendering (computer graphics) Chapter 3: Raster graphics Chapter 4: Vector graphics Chapter 5: Scanline rendering Chapter 6: Rasterisation Chapter 7: Texture mapping Chapter 8: Framebuffer Chapter 9: Scientific visualization Chapter 10: Volume rendering (II) Answering the public top questions about computer graphics. (III) Real world examples for the usage of computer graphics in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Computer Graphics.