Author: Barrett Williams
Publisher: Barrett Williams
ISBN:
Category : Computers
Languages : en
Pages : 187
Book Description
**Exploring Raspberry Pi Projects Unlock Endless Possibilities with Your Raspberry Pi** Dive into the limitless world of Raspberry Pi with "Exploring Raspberry Pi Projects," an indispensable guide packed with creative and practical projects that will transform how you use your Raspberry Pi. Whether you're a beginner just getting started or a seasoned tech enthusiast looking for your next challenge, this eBook is your ultimate companion. ### Master the Basics and Beyond Start your journey with a comprehensive introduction to Raspberry Pi, including detailed instructions on setting up your device, installing the operating system, and mastering essential Linux commands. Move on to get acquainted with Python programming, the language of choice for many Raspberry Pi projects. Understand the basics, install Python, and write simple yet impactful programs. ### Unleash Your Creativity Explore the fascinating world of GPIO pins and learn to build simple but powerful projects. Transform your home into a smart oasis by creating a smart light system, a temperature and humidity monitor, and a home security camera. Dive into media and entertainment projects like building a media center with Kodi, streaming online radio, and setting up a retro gaming console that'll keep the fun going for hours. ### Innovate with Robotics, IoT, and Home Automation Step into the future with robotics projects, including building a line-following robot and controlling motors and servos. Connect your Raspberry Pi to the cloud, build a WiFi-controlled appliance, and bring the Internet of Things (IoT) into your home. Automate everyday tasks and set up a home automation hub to make your life simpler and more efficient. ### Educational and Fun Projects Engage the younger generation or fuel your own curiosity with educational projects designed to thrill and teach. Construct weather stations, delve into data logging, and even harness the power of artificial intelligence to build machine learning models and voice assistants. Create art and music installations, develop personal assistants, and much more. ### Troubleshooting and Resources Our final chapters provide valuable resources, troubleshooting tips, and insights into expanding your knowledge. Join vibrant Raspberry Pi communities and stay ahead with future trends and emerging projects. Unlock the full potential of your Raspberry Pi today with "Exploring Raspberry Pi Projects." Your adventure in innovation starts here. Get your copy now and become the maker you’ve always dreamed of being!
Exploring Raspberry Pi Projects
Author: Barrett Williams
Publisher: Barrett Williams
ISBN:
Category : Computers
Languages : en
Pages : 187
Book Description
**Exploring Raspberry Pi Projects Unlock Endless Possibilities with Your Raspberry Pi** Dive into the limitless world of Raspberry Pi with "Exploring Raspberry Pi Projects," an indispensable guide packed with creative and practical projects that will transform how you use your Raspberry Pi. Whether you're a beginner just getting started or a seasoned tech enthusiast looking for your next challenge, this eBook is your ultimate companion. ### Master the Basics and Beyond Start your journey with a comprehensive introduction to Raspberry Pi, including detailed instructions on setting up your device, installing the operating system, and mastering essential Linux commands. Move on to get acquainted with Python programming, the language of choice for many Raspberry Pi projects. Understand the basics, install Python, and write simple yet impactful programs. ### Unleash Your Creativity Explore the fascinating world of GPIO pins and learn to build simple but powerful projects. Transform your home into a smart oasis by creating a smart light system, a temperature and humidity monitor, and a home security camera. Dive into media and entertainment projects like building a media center with Kodi, streaming online radio, and setting up a retro gaming console that'll keep the fun going for hours. ### Innovate with Robotics, IoT, and Home Automation Step into the future with robotics projects, including building a line-following robot and controlling motors and servos. Connect your Raspberry Pi to the cloud, build a WiFi-controlled appliance, and bring the Internet of Things (IoT) into your home. Automate everyday tasks and set up a home automation hub to make your life simpler and more efficient. ### Educational and Fun Projects Engage the younger generation or fuel your own curiosity with educational projects designed to thrill and teach. Construct weather stations, delve into data logging, and even harness the power of artificial intelligence to build machine learning models and voice assistants. Create art and music installations, develop personal assistants, and much more. ### Troubleshooting and Resources Our final chapters provide valuable resources, troubleshooting tips, and insights into expanding your knowledge. Join vibrant Raspberry Pi communities and stay ahead with future trends and emerging projects. Unlock the full potential of your Raspberry Pi today with "Exploring Raspberry Pi Projects." Your adventure in innovation starts here. Get your copy now and become the maker you’ve always dreamed of being!
Publisher: Barrett Williams
ISBN:
Category : Computers
Languages : en
Pages : 187
Book Description
**Exploring Raspberry Pi Projects Unlock Endless Possibilities with Your Raspberry Pi** Dive into the limitless world of Raspberry Pi with "Exploring Raspberry Pi Projects," an indispensable guide packed with creative and practical projects that will transform how you use your Raspberry Pi. Whether you're a beginner just getting started or a seasoned tech enthusiast looking for your next challenge, this eBook is your ultimate companion. ### Master the Basics and Beyond Start your journey with a comprehensive introduction to Raspberry Pi, including detailed instructions on setting up your device, installing the operating system, and mastering essential Linux commands. Move on to get acquainted with Python programming, the language of choice for many Raspberry Pi projects. Understand the basics, install Python, and write simple yet impactful programs. ### Unleash Your Creativity Explore the fascinating world of GPIO pins and learn to build simple but powerful projects. Transform your home into a smart oasis by creating a smart light system, a temperature and humidity monitor, and a home security camera. Dive into media and entertainment projects like building a media center with Kodi, streaming online radio, and setting up a retro gaming console that'll keep the fun going for hours. ### Innovate with Robotics, IoT, and Home Automation Step into the future with robotics projects, including building a line-following robot and controlling motors and servos. Connect your Raspberry Pi to the cloud, build a WiFi-controlled appliance, and bring the Internet of Things (IoT) into your home. Automate everyday tasks and set up a home automation hub to make your life simpler and more efficient. ### Educational and Fun Projects Engage the younger generation or fuel your own curiosity with educational projects designed to thrill and teach. Construct weather stations, delve into data logging, and even harness the power of artificial intelligence to build machine learning models and voice assistants. Create art and music installations, develop personal assistants, and much more. ### Troubleshooting and Resources Our final chapters provide valuable resources, troubleshooting tips, and insights into expanding your knowledge. Join vibrant Raspberry Pi communities and stay ahead with future trends and emerging projects. Unlock the full potential of your Raspberry Pi today with "Exploring Raspberry Pi Projects." Your adventure in innovation starts here. Get your copy now and become the maker you’ve always dreamed of being!
Raspberry Pi Manual for Beginners Step-by-Step Guide to the first Raspberry Pi Project
Author: Axel Mammitzsch
Publisher: Lulu.com
ISBN: 1794821767
Category : Computers
Languages : en
Pages : 110
Book Description
In this Raspberry Pi manual you will learn how to install and configure a Raspberry Pi and much more. First we will discuss the history and background of the Raspberry Pi. Then we will go through all currently available models, technical data, interfaces, interesting software, hardware projects and available operating systems. With this Raspberry Pi beginners guide you will build or expand your knowledge. If your goal is to use the Raspberry Pi to implement projects for your everyday or professional life, then this manual is perfect for you. After completing this manual, you have learned so much about the Raspberry Pi, that you can setup a Raspberry Pi independently and become creative with your own projects.
Publisher: Lulu.com
ISBN: 1794821767
Category : Computers
Languages : en
Pages : 110
Book Description
In this Raspberry Pi manual you will learn how to install and configure a Raspberry Pi and much more. First we will discuss the history and background of the Raspberry Pi. Then we will go through all currently available models, technical data, interfaces, interesting software, hardware projects and available operating systems. With this Raspberry Pi beginners guide you will build or expand your knowledge. If your goal is to use the Raspberry Pi to implement projects for your everyday or professional life, then this manual is perfect for you. After completing this manual, you have learned so much about the Raspberry Pi, that you can setup a Raspberry Pi independently and become creative with your own projects.
Playing with Power: Nintendo NES Classics
Author: Garitt Rocha
Publisher: Prima Games
ISBN: 9780744017779
Category : Games & Activities
Languages : en
Pages : 0
Book Description
A fascinating retrospective on 17 NES classics including complete walkthroughs-- including Super Mario Bros. 3, Donkey Kong, and The Legend of Zelda!. A journey through three eras of NES history. Commentary and history from Nintendo visionaries who pioneered this era of gaming. An inside look at the system and game paks. Priceless excerpts from Nintendo Power magazine back issues! Plus maps, character art, and extras!
Publisher: Prima Games
ISBN: 9780744017779
Category : Games & Activities
Languages : en
Pages : 0
Book Description
A fascinating retrospective on 17 NES classics including complete walkthroughs-- including Super Mario Bros. 3, Donkey Kong, and The Legend of Zelda!. A journey through three eras of NES history. Commentary and history from Nintendo visionaries who pioneered this era of gaming. An inside look at the system and game paks. Priceless excerpts from Nintendo Power magazine back issues! Plus maps, character art, and extras!
The Official Raspberry Pi Beginner's Guide
Author: Gareth Halfacree
Publisher: Raspberry Pi Press
ISBN: 1912047276
Category : Computers
Languages : en
Pages : 284
Book Description
Raspberry Pi is a small, clever, British-built computer that's packed with potential. Made using a desktop-class, energy-efficient processor, Raspberry Pi is designed to help you learn coding, discover how computers work, and build your own amazing things. This book was written to show you just how easy it is to get started. Learn how to: Set up your Raspberry Pi, install its operating system, and start using this fully functional computer. Start coding projects, with step-by-step guides using the Scratch 3, Python, and MicroPython programming languages. Experiment with connecting electronic components, and have fun creating amazing projects. This revised edition is updated for the latest Raspberry Pi computers: Raspberry Pi 5 and Raspberry Pi Zero 2 W as well as the latest Raspberry Pi OS. It also includes a new chapter on the Raspberry Pi Pico! Whichever model you have, a standard Raspberry Pi board; the compact Raspberry Pi Zero 2 W; or the Raspberry Pi 400 with integrated keyboard, this affordable computer can be used to learn coding, build robots, and create all kinds of weird and wonderful projects. If you want to make games, build robots, or hack a variety of amazing projects, then this book is here to help you get started.
Publisher: Raspberry Pi Press
ISBN: 1912047276
Category : Computers
Languages : en
Pages : 284
Book Description
Raspberry Pi is a small, clever, British-built computer that's packed with potential. Made using a desktop-class, energy-efficient processor, Raspberry Pi is designed to help you learn coding, discover how computers work, and build your own amazing things. This book was written to show you just how easy it is to get started. Learn how to: Set up your Raspberry Pi, install its operating system, and start using this fully functional computer. Start coding projects, with step-by-step guides using the Scratch 3, Python, and MicroPython programming languages. Experiment with connecting electronic components, and have fun creating amazing projects. This revised edition is updated for the latest Raspberry Pi computers: Raspberry Pi 5 and Raspberry Pi Zero 2 W as well as the latest Raspberry Pi OS. It also includes a new chapter on the Raspberry Pi Pico! Whichever model you have, a standard Raspberry Pi board; the compact Raspberry Pi Zero 2 W; or the Raspberry Pi 400 with integrated keyboard, this affordable computer can be used to learn coding, build robots, and create all kinds of weird and wonderful projects. If you want to make games, build robots, or hack a variety of amazing projects, then this book is here to help you get started.
Code the Classics Volume 1
Author: David Crookes
Publisher: Raspberry Pi Press
ISBN: 1912047217
Category : Computers
Languages : en
Pages : 224
Book Description
Code the Classics Volume 1 not only tells the stories of some of the seminal video games of the 1970s and 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. In this book, you'll learn how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. You'll also: Get game design tips and tricks from the masters Learn how to code your own games with Pygame Zero Explore the code listings and find out how they work You'll meet these vintage-inspired games, and learn from their code in between rounds of play: Boing!: all it took was a couple of lines and a dot, and gamers would be queuing up to play. Cavern: Enduringly popular, the platform game genre is still packed with creative possibilities. Infinite Bunner: Play around with the benefits that a top-down perspective can lend to the classic platform genre. Myriapod: Some shooters confine the gameplay to a single screen while limiting the player's movement. Restrictions can build challenge and difficulty, making for truly addictive gaming. Substitute Soccer: Top-down games of pinball-style soccer built a huge cult following and kicked off a sports genre that's still going strong.
Publisher: Raspberry Pi Press
ISBN: 1912047217
Category : Computers
Languages : en
Pages : 224
Book Description
Code the Classics Volume 1 not only tells the stories of some of the seminal video games of the 1970s and 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. In this book, you'll learn how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. You'll also: Get game design tips and tricks from the masters Learn how to code your own games with Pygame Zero Explore the code listings and find out how they work You'll meet these vintage-inspired games, and learn from their code in between rounds of play: Boing!: all it took was a couple of lines and a dot, and gamers would be queuing up to play. Cavern: Enduringly popular, the platform game genre is still packed with creative possibilities. Infinite Bunner: Play around with the benefits that a top-down perspective can lend to the classic platform genre. Myriapod: Some shooters confine the gameplay to a single screen while limiting the player's movement. Restrictions can build challenge and difficulty, making for truly addictive gaming. Substitute Soccer: Top-down games of pinball-style soccer built a huge cult following and kicked off a sports genre that's still going strong.
Generative Art
Author: Matt Pearson
Publisher: Simon and Schuster
ISBN: 1638352437
Category : Computers
Languages : en
Pages : 352
Book Description
Summary Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language. About the Technology Artists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions. About the Book Generative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside The principles of algorithmic art A Processing language tutorial Using organic, pseudo-random, emergent, and fractal processes ================================================= Table of Contents Part 1 Creative Coding Generative Art: In Theory and Practice Processing: A Programming Language for ArtistsPart 2 Randomness and Noise The Wrong Way to Draw A Line The Wrong Way to Draw a Circle Adding Dimensions Part 3 Complexity Emergence Autonomy Fractals
Publisher: Simon and Schuster
ISBN: 1638352437
Category : Computers
Languages : en
Pages : 352
Book Description
Summary Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language. About the Technology Artists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions. About the Book Generative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside The principles of algorithmic art A Processing language tutorial Using organic, pseudo-random, emergent, and fractal processes ================================================= Table of Contents Part 1 Creative Coding Generative Art: In Theory and Practice Processing: A Programming Language for ArtistsPart 2 Randomness and Noise The Wrong Way to Draw A Line The Wrong Way to Draw a Circle Adding Dimensions Part 3 Complexity Emergence Autonomy Fractals
The Official Raspberry PI Handbook 2021
Author: Lou Hattersley
Publisher:
ISBN: 9781912047888
Category : Microcomputers
Languages : en
Pages : 202
Book Description
Publisher:
ISBN: 9781912047888
Category : Microcomputers
Languages : en
Pages : 202
Book Description
Artificial Intelligence and Games
Author: Georgios N. Yannakakis
Publisher: Springer
ISBN: 3319635190
Category : Computers
Languages : en
Pages : 350
Book Description
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.
Publisher: Springer
ISBN: 3319635190
Category : Computers
Languages : en
Pages : 350
Book Description
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.
Physics for Game Developers
Author: David M. Bourg
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596000066
Category : Physics
Languages : en
Pages : 348
Book Description
By applying physics to game design, you can realistically model everything that bounces, flies, rolls, or slides, to create believable content for computer games, simulations, and animation. This book serves as the starting point for those who want to enrich games with physics-based realism.
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596000066
Category : Physics
Languages : en
Pages : 348
Book Description
By applying physics to game design, you can realistically model everything that bounces, flies, rolls, or slides, to create believable content for computer games, simulations, and animation. This book serves as the starting point for those who want to enrich games with physics-based realism.
Create Graphical User Interfaces with Python
Author: Laura Sach
Publisher:
ISBN: 9781912047918
Category :
Languages : en
Pages : 156
Book Description
Publisher:
ISBN: 9781912047918
Category :
Languages : en
Pages : 156
Book Description