Author: Tim Monroe
Publisher: Morgan Kaufmann
ISBN: 0080540171
Category : Computers
Languages : en
Pages : 642
Book Description
"When QuickTime application developers get stuck, one of the first places they look for help is example code from Tim Monroe. Finally, Tim's well-crafted examples and clear descriptions are available in book form—a must-have for anyone writing applications that import, export, display, or interact with QuickTime movies." —Matthew Peterson; University of California, Berkeley; the M.I.N.D. Institute; and author of Interactive QuickTimeQuickTime Toolkit Volume One is a programmer's introduction to QuickTime, the elegant and potent media engine used by many of Apple's industry-leading services and products (such as the iTunes music store, iMovie, and Final Cut Pro) and also used by a large number of third-party applications. This hands-on guide shows you how to harness the powerful capabilities of QuickTime for your own projects. The articles collected here from the author's highly regarded column in MacTech Magazine are packed with accessible code examples to get you quickly started developing applications that can display and create state-of-the-art digital content. This book begins by showing how to open and display QuickTime movies in a Macintosh or Windows application and progresses step by step to show you how to control movie playback and how to import and transform movies and images. QuickTime Toolkit also shows how to create movies with video data, text, time codes, sprites, and wired (interactive) elements.Part of the official QuickTime Developer Series, publishing the finest books on QuickTime in cooperation with Apple. - Written in a clear, engaging style by one of Apple's premier media engineers known for his ability to make QuickTime's sophisticated technology accessible to software developers - Offers many undocumented insider tips for making applications that work well in both Mac OS and Windows
QuickTime Toolkit Volume One
QuickTime Toolkit Volume Two
Author: Tim Monroe
Publisher: Elsevier
ISBN: 008054018X
Category : Business & Economics
Languages : en
Pages : 529
Book Description
"Buried inside QuickTime are a host of powerful tools for creating, delivering, and playing digital media. The official QuickTime documentation explains 'what' each API function does. But knowing what each function does isn't enough to allow a developer to take full advantage of QuickTime. QuickTime Toolkit fills in the gap—providing plenty of practical examples of 'how' to use QuickTime to perform all kinds of useful tasks. More importantly, [this book] goes beyond 'how' and into 'why' —providing readers with a deeper understanding of QuickTime and how to benefit from using it in their own products." —Peter Hoddie, cofounder of Kinoma and former QuickTime architectQuickTime Toolkit, Volume Two continues the step-by-step investigation of programming QuickTime, the elegant and powerful media engine used by many of Apple's industry-leading services and products (such as the iTunes music store, iMovie, and Final Cut Pro) and also used by a large number of third-party applications. This second collection of articles from the author's highly regarded column in MacTech Magazine builds upon the discussion of playback techniques and media types presented in the first volume to cover advanced types of QuickTime media data, including video effects, Flash tracks, and skins. It shows how to capture audio and video data, broadcast that data to remote computers, play movies full screen, and load movies asynchronously. QuickTime Toolkit Volume Two also shows how to integrate Carbon events into your Macintosh application and how to work with Macintosh resources in your Windows application.Part of the official QuickTime Developer Series, publishing the finest books on QuickTime in cooperation with Apple. - Written by one of Apple's premier media engineers skilled in revealing QuickTime's sophisticated technology to programmers - Offers many undocumented insider tips for making applications that work well in both Mac OS and Windows
Publisher: Elsevier
ISBN: 008054018X
Category : Business & Economics
Languages : en
Pages : 529
Book Description
"Buried inside QuickTime are a host of powerful tools for creating, delivering, and playing digital media. The official QuickTime documentation explains 'what' each API function does. But knowing what each function does isn't enough to allow a developer to take full advantage of QuickTime. QuickTime Toolkit fills in the gap—providing plenty of practical examples of 'how' to use QuickTime to perform all kinds of useful tasks. More importantly, [this book] goes beyond 'how' and into 'why' —providing readers with a deeper understanding of QuickTime and how to benefit from using it in their own products." —Peter Hoddie, cofounder of Kinoma and former QuickTime architectQuickTime Toolkit, Volume Two continues the step-by-step investigation of programming QuickTime, the elegant and powerful media engine used by many of Apple's industry-leading services and products (such as the iTunes music store, iMovie, and Final Cut Pro) and also used by a large number of third-party applications. This second collection of articles from the author's highly regarded column in MacTech Magazine builds upon the discussion of playback techniques and media types presented in the first volume to cover advanced types of QuickTime media data, including video effects, Flash tracks, and skins. It shows how to capture audio and video data, broadcast that data to remote computers, play movies full screen, and load movies asynchronously. QuickTime Toolkit Volume Two also shows how to integrate Carbon events into your Macintosh application and how to work with Macintosh resources in your Windows application.Part of the official QuickTime Developer Series, publishing the finest books on QuickTime in cooperation with Apple. - Written by one of Apple's premier media engineers skilled in revealing QuickTime's sophisticated technology to programmers - Offers many undocumented insider tips for making applications that work well in both Mac OS and Windows
QuickTime for .NET and COM Developers
Author: John Cromie
Publisher: Elsevier
ISBN: 0080454720
Category : Computers
Languages : en
Pages : 358
Book Description
At the heart of Apple's hugely popular iLife software suite—iMovie, iPhoto, iDVD, GarageBand, and iTunes—is QuickTime, the powerful media engine that drives elegant applications for managing movies, images, and audio files. The enduring success of QuickTime is in no small part attributable to its component architecture. This key feature has allowed it to embrace emerging digital media technologies and standards one by one as they have appeared over the 12 or so years since its launch. None of the competing technologies even comes close, let alone on both Mac OS X and Windows.QuickTime for .NET and COM Developers is the first guide to QuickTime for developers using popular RAD tools such a Visual Basic .NET, C#, and Visual Basic 6. A general introduction to QuickTime is followed by a detailed explanation of the QuickTime architecture from a.NET and COM perspective, liberally accompanied by code snippets. A number of implementation examples illustrate key QuickTime features, ranging from a simple movie player to a sophisticated interactive application. Also covered is QuickTime scripting in both QuickTime Player (using Windows Scripting) and in Microsoft Office applications (using VBA). Brief guides to developing with QuickTime in Delphi and ATL/WTL are also included.Part of the official Quicktime Developer Series, publishing the finest books on QuickTime in cooperation with Apple.* The first book on QuickTime for .NET and COM application and scripting developers* Written by one of the architects of Apple's QuickTime ActiveX/COM control* Offers numerous sample applications and code examples
Publisher: Elsevier
ISBN: 0080454720
Category : Computers
Languages : en
Pages : 358
Book Description
At the heart of Apple's hugely popular iLife software suite—iMovie, iPhoto, iDVD, GarageBand, and iTunes—is QuickTime, the powerful media engine that drives elegant applications for managing movies, images, and audio files. The enduring success of QuickTime is in no small part attributable to its component architecture. This key feature has allowed it to embrace emerging digital media technologies and standards one by one as they have appeared over the 12 or so years since its launch. None of the competing technologies even comes close, let alone on both Mac OS X and Windows.QuickTime for .NET and COM Developers is the first guide to QuickTime for developers using popular RAD tools such a Visual Basic .NET, C#, and Visual Basic 6. A general introduction to QuickTime is followed by a detailed explanation of the QuickTime architecture from a.NET and COM perspective, liberally accompanied by code snippets. A number of implementation examples illustrate key QuickTime features, ranging from a simple movie player to a sophisticated interactive application. Also covered is QuickTime scripting in both QuickTime Player (using Windows Scripting) and in Microsoft Office applications (using VBA). Brief guides to developing with QuickTime in Delphi and ATL/WTL are also included.Part of the official Quicktime Developer Series, publishing the finest books on QuickTime in cooperation with Apple.* The first book on QuickTime for .NET and COM application and scripting developers* Written by one of the architects of Apple's QuickTime ActiveX/COM control* Offers numerous sample applications and code examples
Proceedings of the 2011 International Conference on Informatics, Cybernetics, and Computer Engineering (ICCE2011) November 19-20, 2011, Melbourne, Australia
Author: Liangzhong Jiang
Publisher: Springer Science & Business Media
ISBN: 3642251943
Category : Technology & Engineering
Languages : en
Pages : 821
Book Description
The volume includes a set of selected papers extended and revised from the International Conference on Informatics, Cybernetics, and Computer Engineering. A computer network, often simply referred to as a network, is a collection of computers and devices interconnected by communications channels that facilitate communications and allows sharing of resources and information among interconnected devices. Put more simply, a computer network is a collection of two or more computers linked together for the purposes of sharing information, resources, among other things. Computer networking or Data Communications (Datacom) is the engineering discipline concerned with computer networks. Computer networking is sometimes considered a sub-discipline of electrical engineering, telecommunications, computer science, information technology and/or computer engineering since it relies heavily upon the theoretical and practical application of these scientific and engineering disciplines. Networks may be classified according to a wide variety of characteristics such as medium used to transport the data, communications protocol used, scale, topology, organizational scope, etc. Electronics engineering, also referred to as electronic engineering, is an engineering discipline where non-linear and active electrical components such as electron tubes, and semiconductor devices, especially transistors, diodes and integrated circuits, are utilized to design electronic circuits, devices and systems, typically also including passive electrical components and based on printed circuit boards. The term denotes a broad engineering field that covers important subfields such as analog electronics, digital electronics, consumer electronics, embedded systems and power electronics. Electronics engineering deals with implementation of applications, principles and algorithms developed within many related fields, for example solid-state physics, radio engineering, telecommunications, control systems, signal processing, systems engineering, computer engineering, instrumentation engineering, electric power control, robotics, and many others. ICCE 2011 Volume 3 is to provide a forum for researchers, educators, engineers, and government officials involved in the general areas of Computer Engineering and Electronic Engineering to disseminate their latest research results and exchange views on the future research directions of these fields. 99 high-quality papers are included in the volume. Each paper has been peer-reviewed by at least 2 program committee members and selected by the volume editor. Special thanks to editors, staff of association and every participants of the conference. It’s you make the conference a success. We look forward to meeting you next year.
Publisher: Springer Science & Business Media
ISBN: 3642251943
Category : Technology & Engineering
Languages : en
Pages : 821
Book Description
The volume includes a set of selected papers extended and revised from the International Conference on Informatics, Cybernetics, and Computer Engineering. A computer network, often simply referred to as a network, is a collection of computers and devices interconnected by communications channels that facilitate communications and allows sharing of resources and information among interconnected devices. Put more simply, a computer network is a collection of two or more computers linked together for the purposes of sharing information, resources, among other things. Computer networking or Data Communications (Datacom) is the engineering discipline concerned with computer networks. Computer networking is sometimes considered a sub-discipline of electrical engineering, telecommunications, computer science, information technology and/or computer engineering since it relies heavily upon the theoretical and practical application of these scientific and engineering disciplines. Networks may be classified according to a wide variety of characteristics such as medium used to transport the data, communications protocol used, scale, topology, organizational scope, etc. Electronics engineering, also referred to as electronic engineering, is an engineering discipline where non-linear and active electrical components such as electron tubes, and semiconductor devices, especially transistors, diodes and integrated circuits, are utilized to design electronic circuits, devices and systems, typically also including passive electrical components and based on printed circuit boards. The term denotes a broad engineering field that covers important subfields such as analog electronics, digital electronics, consumer electronics, embedded systems and power electronics. Electronics engineering deals with implementation of applications, principles and algorithms developed within many related fields, for example solid-state physics, radio engineering, telecommunications, control systems, signal processing, systems engineering, computer engineering, instrumentation engineering, electric power control, robotics, and many others. ICCE 2011 Volume 3 is to provide a forum for researchers, educators, engineers, and government officials involved in the general areas of Computer Engineering and Electronic Engineering to disseminate their latest research results and exchange views on the future research directions of these fields. 99 high-quality papers are included in the volume. Each paper has been peer-reviewed by at least 2 program committee members and selected by the volume editor. Special thanks to editors, staff of association and every participants of the conference. It’s you make the conference a success. We look forward to meeting you next year.
Ethnobotany of India, Volume 1
Author: T. Pullaiah
Publisher: CRC Press
ISBN: 1771883391
Category : Medical
Languages : en
Pages : 525
Book Description
Ethnobotany of India: Volume 1: Eastern Ghats and Adjacent Deccan, the first of a five-volume set, provides an informative overview of human-plant interrelationships in this southern area of India. The volume looks at the ethnic diversity, ethnobotany, ethnomedicine, ethnoveterinary medicine, and ethnic food of the region. With chapters written by experts in the field, the book provides comprehensive information on the tribals (the indigenous populations of the region) and knowledge on plants that grow around them.
Publisher: CRC Press
ISBN: 1771883391
Category : Medical
Languages : en
Pages : 525
Book Description
Ethnobotany of India: Volume 1: Eastern Ghats and Adjacent Deccan, the first of a five-volume set, provides an informative overview of human-plant interrelationships in this southern area of India. The volume looks at the ethnic diversity, ethnobotany, ethnomedicine, ethnoveterinary medicine, and ethnic food of the region. With chapters written by experts in the field, the book provides comprehensive information on the tribals (the indigenous populations of the region) and knowledge on plants that grow around them.
Apple Library Users Group Newsletter
Author:
Publisher:
ISBN:
Category : Apple computer
Languages : en
Pages : 436
Book Description
Publisher:
ISBN:
Category : Apple computer
Languages : en
Pages : 436
Book Description
Mac OS X, iPod, and iPhone Forensic Analysis DVD Toolkit
Author: Jesse Varsalone
Publisher: Syngress
ISBN: 0080949185
Category : Computers
Languages : en
Pages : 572
Book Description
This book provides digital forensic investigators, security professionals, and law enforcement with all of the information, tools, and utilities required to conduct forensic investigations of computers running any variant of the Macintosh OS X operating system, as well as the almost ubiquitous iPod and iPhone. Digital forensic investigators and security professionals subsequently can use data gathered from these devices to aid in the prosecution of criminal cases, litigate civil cases, audit adherence to federal regulatory compliance issues, and identify breech of corporate and government usage policies on networks. MAC Disks, Partitioning, and HFS+ File System Manage multiple partitions on a disk, and understand how the operating system stores data. FileVault and Time Machine Decrypt locked FileVault files and restore files backed up with Leopard's Time Machine. Recovering Browser History Uncover traces of Web-surfing activity in Safari with Web cache and .plist files Recovering Email Artifacts, iChat, and Other Chat Logs Expose communications data in iChat, Address Book, Apple's Mail, MobileMe, and Web-based email. Locating and Recovering Photos Use iPhoto, Spotlight, and shadow files to find artifacts pof photos (e.g., thumbnails) when the originals no longer exist. Finding and Recovering QuickTime Movies and Other Video Understand video file formats--created with iSight, iMovie, or another application--and how to find them. PDF, Word, and Other Document Recovery Recover text documents and metadata with Microsoft Office, OpenOffice, Entourage, Adobe PDF, or other formats. Forensic Acquisition and Analysis of an iPod Documentseizure of an iPod model and analyze the iPod image file and artifacts on a Mac. Forensic Acquisition and Analysis of an iPhone Acquire a physical image of an iPhone or iPod Touch and safely analyze without jailbreaking. - Includes Unique Information about Mac OS X, iPod, iMac, and iPhone Forensic Analysis Unavailable Anywhere Else - Authors Are Pioneering Researchers in the Field of Macintosh Forensics, with Combined Experience in Law Enforcement, Military, and Corporate Forensics
Publisher: Syngress
ISBN: 0080949185
Category : Computers
Languages : en
Pages : 572
Book Description
This book provides digital forensic investigators, security professionals, and law enforcement with all of the information, tools, and utilities required to conduct forensic investigations of computers running any variant of the Macintosh OS X operating system, as well as the almost ubiquitous iPod and iPhone. Digital forensic investigators and security professionals subsequently can use data gathered from these devices to aid in the prosecution of criminal cases, litigate civil cases, audit adherence to federal regulatory compliance issues, and identify breech of corporate and government usage policies on networks. MAC Disks, Partitioning, and HFS+ File System Manage multiple partitions on a disk, and understand how the operating system stores data. FileVault and Time Machine Decrypt locked FileVault files and restore files backed up with Leopard's Time Machine. Recovering Browser History Uncover traces of Web-surfing activity in Safari with Web cache and .plist files Recovering Email Artifacts, iChat, and Other Chat Logs Expose communications data in iChat, Address Book, Apple's Mail, MobileMe, and Web-based email. Locating and Recovering Photos Use iPhoto, Spotlight, and shadow files to find artifacts pof photos (e.g., thumbnails) when the originals no longer exist. Finding and Recovering QuickTime Movies and Other Video Understand video file formats--created with iSight, iMovie, or another application--and how to find them. PDF, Word, and Other Document Recovery Recover text documents and metadata with Microsoft Office, OpenOffice, Entourage, Adobe PDF, or other formats. Forensic Acquisition and Analysis of an iPod Documentseizure of an iPod model and analyze the iPod image file and artifacts on a Mac. Forensic Acquisition and Analysis of an iPhone Acquire a physical image of an iPhone or iPod Touch and safely analyze without jailbreaking. - Includes Unique Information about Mac OS X, iPod, iMac, and iPhone Forensic Analysis Unavailable Anywhere Else - Authors Are Pioneering Researchers in the Field of Macintosh Forensics, with Combined Experience in Law Enforcement, Military, and Corporate Forensics
The Working Bassist's Tool Kit
Author: Ed Friedland
Publisher: Hal Leonard Corporation
ISBN: 9780879306151
Category : Music
Languages : en
Pages : 124
Book Description
(Book). This book by Bass Player contributing editor and columnist Ed Friedland teaches electric or acoustic bassists of any style the musical skills essential in the working world, survival tips for tackling any gig, and techniques for achieving a competitive edge. It helps new working bassists hit the ground running, and pro players grow stronger. Topics include time and groove, chord charts, ear training, doubling, thumb technique, keeping time, faking tunes and many more, plus ways to assess a gig and deliver the goods. Includes lots of musical examples and exercises, both in the book and on the play-along CD.
Publisher: Hal Leonard Corporation
ISBN: 9780879306151
Category : Music
Languages : en
Pages : 124
Book Description
(Book). This book by Bass Player contributing editor and columnist Ed Friedland teaches electric or acoustic bassists of any style the musical skills essential in the working world, survival tips for tackling any gig, and techniques for achieving a competitive edge. It helps new working bassists hit the ground running, and pro players grow stronger. Topics include time and groove, chord charts, ear training, doubling, thumb technique, keeping time, faking tunes and many more, plus ways to assess a gig and deliver the goods. Includes lots of musical examples and exercises, both in the book and on the play-along CD.
Ency. Of E-Commerce (3 Vol)
Author: P.D. Wallace
Publisher: Sarup & Sons
ISBN: 9788176252386
Category :
Languages : en
Pages : 424
Book Description
Publisher: Sarup & Sons
ISBN: 9788176252386
Category :
Languages : en
Pages : 424
Book Description
MathLink ® Hardback with CD-ROM
Author: Chikara Miyaji
Publisher: Cambridge University Press
ISBN: 9780521641722
Category : Computers
Languages : en
Pages : 282
Book Description
This book introduces the basic concepts of MathLink and explains how to extend Mathematica using MathLink. Miyaji and Abbott show how to write Mathlink programs and how to apply Mathlink in a variety of situations. MathLink comprises a simple and powerful way to write programs that communicate with Mathematica and offers access to a wide range of network resources. Writing network programs is the most demanded skill in the Internet Age and MathLink provides a sophisticated level of network programming to the nonprogrammer, scientist, engineer, and student. Mathematica's powerful "problem-oriented" programming language includes symbolic and numerical computation, and excellent graphics capabilities, which enables users to write compact and elegant programs that are much shorter than in conventional languages. Within MathLink one can write programs that communicate with Mathematica. Since most electronic devices are connected to, or controlled by, a computer, it is straightforward to interface them to Mathematica. Once your device is connected to Mathematica, you can manipulate the data within Mathematica. The authors examine in detail source code for a range of practical examples ranging from elementary to advanced, allowing readers to easily adapt the code to suit their own practical needs. The text assumes that the reader is already familiar with Mathematica.
Publisher: Cambridge University Press
ISBN: 9780521641722
Category : Computers
Languages : en
Pages : 282
Book Description
This book introduces the basic concepts of MathLink and explains how to extend Mathematica using MathLink. Miyaji and Abbott show how to write Mathlink programs and how to apply Mathlink in a variety of situations. MathLink comprises a simple and powerful way to write programs that communicate with Mathematica and offers access to a wide range of network resources. Writing network programs is the most demanded skill in the Internet Age and MathLink provides a sophisticated level of network programming to the nonprogrammer, scientist, engineer, and student. Mathematica's powerful "problem-oriented" programming language includes symbolic and numerical computation, and excellent graphics capabilities, which enables users to write compact and elegant programs that are much shorter than in conventional languages. Within MathLink one can write programs that communicate with Mathematica. Since most electronic devices are connected to, or controlled by, a computer, it is straightforward to interface them to Mathematica. Once your device is connected to Mathematica, you can manipulate the data within Mathematica. The authors examine in detail source code for a range of practical examples ranging from elementary to advanced, allowing readers to easily adapt the code to suit their own practical needs. The text assumes that the reader is already familiar with Mathematica.