Python: For Dyslexic Beginners A Crash Course Guide To Learn Python Variables in 1 Day

Python: For Dyslexic Beginners A Crash Course Guide To Learn Python Variables in 1 Day PDF Author: LupaSeal Publishing
Publisher: LupaSeal Publishing
ISBN:
Category : Computers
Languages : en
Pages : 19

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Book Description
Unlock the Power of Python: A Tailored Guide for Dyslexic Beginners! Immerse yourself in the world of Python with our specially crafted guide designed for dyslexic learners. Python, renowned for its accessibility, becomes your pathway to coding proficiency in just one day. This comprehensive resource covers essential concepts and practical applications, ensuring a seamless learning experience through hands-on exercises that make complex theories easy and enjoyable. Worried about complexity? Fear not, as we break down Python into easily digestible segments, guaranteeing swift comprehension. Meet DS9K, your friendly coding companion, designed to simplify intricate coding concepts into easily understandable segments. Tailored with a dyslexic-friendly teaching approach, this guide is your cornerstone for a smooth transition into the digital world. By the end, you'll not only master Python variables but also feel confident exploring more advanced programming aspects. "Python: For Dyslexic Beginners, A Crash Course Guide To Learn Python Variables in 1 Day" is more than just a guide—it's your gateway to confidence and competence in the digital age. Don't miss out on this opportunity! Secure your copy today and embark on a journey into Pythopolis—an enigmatic city where DS9K unveils the secrets to Python's triumphant future! Learning Python has never been more accessible and enjoyable for dyslexic learners.

Python: For Dyslexic Beginners A Crash Course Guide To Learn Python Variables in 1 Day

Python: For Dyslexic Beginners A Crash Course Guide To Learn Python Variables in 1 Day PDF Author: LupaSeal Publishing
Publisher: LupaSeal Publishing
ISBN:
Category : Computers
Languages : en
Pages : 19

Get Book Here

Book Description
Unlock the Power of Python: A Tailored Guide for Dyslexic Beginners! Immerse yourself in the world of Python with our specially crafted guide designed for dyslexic learners. Python, renowned for its accessibility, becomes your pathway to coding proficiency in just one day. This comprehensive resource covers essential concepts and practical applications, ensuring a seamless learning experience through hands-on exercises that make complex theories easy and enjoyable. Worried about complexity? Fear not, as we break down Python into easily digestible segments, guaranteeing swift comprehension. Meet DS9K, your friendly coding companion, designed to simplify intricate coding concepts into easily understandable segments. Tailored with a dyslexic-friendly teaching approach, this guide is your cornerstone for a smooth transition into the digital world. By the end, you'll not only master Python variables but also feel confident exploring more advanced programming aspects. "Python: For Dyslexic Beginners, A Crash Course Guide To Learn Python Variables in 1 Day" is more than just a guide—it's your gateway to confidence and competence in the digital age. Don't miss out on this opportunity! Secure your copy today and embark on a journey into Pythopolis—an enigmatic city where DS9K unveils the secrets to Python's triumphant future! Learning Python has never been more accessible and enjoyable for dyslexic learners.

Sage for Undergraduates

Sage for Undergraduates PDF Author: Gregory V. Bard
Publisher: American Mathematical Soc.
ISBN: 1470411113
Category : Mathematics
Languages : en
Pages : 378

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Book Description
As the open-source and free competitor to expensive software like MapleTM, Mathematica®, Magma, and MATLAB®, Sage offers anyone with access to a web browser the ability to use cutting-edge mathematical software and display his or her results for others, often with stunning graphics. This book is a gentle introduction to Sage for undergraduate students toward the end of Calculus II (single-variable integral calculus) or higher-level course work such as Multivariate Calculus, Differential Equations, Linear Algebra, or Math Modeling. The book assumes no background in computer science, but the reader who finishes the book will have learned about half of a first semester Computer Science I course, including large parts of the Python programming language. The audience of the book is not only math majors, but also physics, engineering, finance, statistics, chemistry, and computer science majors.

Teaching Tech Together

Teaching Tech Together PDF Author: Greg Wilson
Publisher: CRC Press
ISBN: 1000728153
Category : Computers
Languages : en
Pages : 229

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Book Description
Hundreds of grassroots groups have sprung up around the world to teach programming, web design, robotics, and other skills outside traditional classrooms. These groups exist so that people don't have to learn these things on their own, but ironically, their founders and instructors are often teaching themselves how to teach. There's a better way. This book presents evidence-based practices that will help you create and deliver lessons that work and build a teaching community around them. Topics include the differences between different kinds of learners, diagnosing and correcting misunderstandings, teaching as a performance art, what motivates and demotivates adult learners, how to be a good ally, fostering a healthy community, getting the word out, and building alliances with like-minded groups. The book includes over a hundred exercises that can be done individually or in groups, over 350 references, and a glossary to help you navigate educational jargon.

Dreaming in Code

Dreaming in Code PDF Author: Scott Rosenberg
Publisher: Crown Currency
ISBN: 1400082471
Category : Business & Economics
Languages : en
Pages : 415

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Book Description
Our civilization runs on software. Yet the art of creating it continues to be a dark mystery, even to the experts. To find out why it’s so hard to bend computers to our will, Scott Rosenberg spent three years following a team of maverick software developers—led by Lotus 1-2-3 creator Mitch Kapor—designing a novel personal information manager meant to challenge market leader Microsoft Outlook. Their story takes us through a maze of abrupt dead ends and exhilarating breakthroughs as they wrestle not only with the abstraction of code, but with the unpredictability of human behavior— especially their own.

Head First Learn to Code

Head First Learn to Code PDF Author: Eric Freeman
Publisher: "O'Reilly Media, Inc."
ISBN: 1491958812
Category : Computers
Languages : en
Pages : 1033

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Book Description
What will you learn from this book? Itâ??s no secret the world around you is becoming more connected, more configurable, more programmable, more computational. You can remain a passive participant, or you can learn to code. With Head First Learn to Code youâ??ll learn how to think computationally and how to write code to make your computer, mobile device, or anything with a CPU do things for you. Using the Python programming language, youâ??ll learn step by step the core concepts of programming as well as many fundamental topics from computer science, such as data structures, storage, abstraction, recursion, and modularity. Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Learn to Code uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.

The Self-Taught Programmer

The Self-Taught Programmer PDF Author: Cory Althoff
Publisher: Robinson
ISBN: 9781472147103
Category :
Languages : en
Pages : 368

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Book Description


Learning R

Learning R PDF Author: Richard Cotton
Publisher: "O'Reilly Media, Inc."
ISBN: 1449357180
Category : Computers
Languages : en
Pages : 250

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Book Description
Learn how to perform data analysis with the R language and software environment, even if you have little or no programming experience. With the tutorials in this hands-on guide, youâ??ll learn how to use the essential R tools you need to know to analyze data, including data types and programming concepts. The second half of Learning R shows you real data analysis in action by covering everything from importing data to publishing your results. Each chapter in the book includes a quiz on what youâ??ve learned, and concludes with exercises, most of which involve writing R code. Write a simple R program, and discover what the language can do Use data types such as vectors, arrays, lists, data frames, and strings Execute code conditionally or repeatedly with branches and loops Apply R add-on packages, and package your own work for others Learn how to clean data you import from a variety of sources Understand data through visualization and summary statistics Use statistical models to pass quantitative judgments about data and make predictions Learn what to do when things go wrong while writing data analysis code

Learn to Program with Minecraft

Learn to Program with Minecraft PDF Author: Craig Richardson
Publisher: No Starch Press
ISBN: 1593277458
Category : Computers
Languages : en
Pages : 340

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Book Description
You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and back—but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor? In Learn to Program with Minecraft®, you’ll do all this and more with the power of Python, a free language used by millions of professional and first-time programmers! Begin with some short, simple Python lessons and then use your new skills to modify Minecraft to produce instant and totally awesome results. Learn how to customize Minecraft to make mini-games, duplicate entire buildings, and turn boring blocks into gold. You’ll also write programs that: –Take you on an automated teleportation tour around your Minecraft world –Build massive monuments, pyramids, forests, and more in a snap! –Make secret passageways that open when you activate a hidden switch –Create a spooky ghost town that vanishes and reappears elsewhere –Show exactly where to dig for rare blocks –Cast a spell so that a cascade of flowers (or dynamite if you’re daring!) follows your every move –Make mischief with dastardly lava traps and watery curses that cause huge floods Whether you’re a Minecraft megafan or a newbie, you’ll see Minecraft in a whole new light while learning the basics of programming. Sure, you could spend all day mining for precious resources or building your mansion by hand, but with the power of Python, those days are over! Requires: Windows 7 or later; OS X 10.10 or later; or a Raspberry Pi. Uses Python 3

Sams Teach Yourself C++ in 21 Days

Sams Teach Yourself C++ in 21 Days PDF Author: Jesse Liberty
Publisher: Sams Publishing
ISBN: 076868997X
Category : Computers
Languages : en
Pages : 938

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Book Description
Join the leagues of thousands of programmers and learn C++ from some of the best. The fifth edition of the best seller Sams Teach Yourself C++ in 21 Days, written by Jesse Liberty, a well-known C++ and C# programming manual author and Bradley L. Jones, manager for a number of high profiler developer websites, has been updated to the new ANSI/ISO C++ Standard. This is an excellent hands-on guide for the beginning programmer. Packed with examples of syntax and detailed analysis of code, fundamentals such as managing I/O, loops, arrays and creating C++ applications are all covered in the 21 easy-to-follow lessons. You will also be given access to a website that will provide you will all the source code examples developed in the book as a practice tool. C++ is the preferred language for millions of developers-make Sams Teach Yourself the preferred way to learn it!

Designing EEG Experiments for Studying the Brain

Designing EEG Experiments for Studying the Brain PDF Author: Aamir Saeed Malik
Publisher: Academic Press
ISBN: 0128111410
Category : Psychology
Languages : en
Pages : 297

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Book Description
Designing EEG Experiments for Studying the Brain: Design Code and Example Datasets details the design of various brain experiments using electroencephalogram (EEG). Providing guidelines for designing an EEG experiment, it is primarily for researchers who want to venture into this field by designing their own experiments as well as those who are excited about neuroscience and want to explore various applications related to the brain. The first chapter describes how to design an EEG experiment and details the various parameters that should be considered for success, while remaining chapters provide experiment design for a number of neurological applications, both clinical and behavioral. As each chapter is accompanied with experiment design codes and example datasets, those interested can quickly design their own experiments or use the current design for their own purposes. Helpful appendices provide various forms for one's experiment including recruitment forms, feedback forms, ethics forms, and recommendations for related hardware equipment and software for data acquisition, processing, and analysis. - Written to assist neuroscientists in experiment designs using EEG - Presents a step-by-step approach to designing both clinical and behavioral EEG experiments - Includes experiment design codes and example datasets - Provides inclusion and exclusion criteria to help correctly identify experiment subjects and the minimum number of samples - Includes appendices that provide recruitment forms, ethics forms, and various subjective tests associated with each of the chapters