Author: Tony Bradman
Publisher: OUP Oxford
ISBN: 9780198301776
Category : Juvenile Nonfiction
Languages : en
Pages : 24
Book Description
Project X Origins is a ground-breaking guided reading programme for the whole school. This pack contains 1 set of guided reading notes and 30 reading books, 6 of each of: A Wild Ride, Don't Look Down, Atlantic Adventure, Sam's Flood Plan, The Water Cycle.
Project X Origins: Purple Book Band, Oxford Level 8: Water: Class Pack of 30
Author: Tony Bradman
Publisher: OUP Oxford
ISBN: 9780198301776
Category : Juvenile Nonfiction
Languages : en
Pages : 24
Book Description
Project X Origins is a ground-breaking guided reading programme for the whole school. This pack contains 1 set of guided reading notes and 30 reading books, 6 of each of: A Wild Ride, Don't Look Down, Atlantic Adventure, Sam's Flood Plan, The Water Cycle.
Publisher: OUP Oxford
ISBN: 9780198301776
Category : Juvenile Nonfiction
Languages : en
Pages : 24
Book Description
Project X Origins is a ground-breaking guided reading programme for the whole school. This pack contains 1 set of guided reading notes and 30 reading books, 6 of each of: A Wild Ride, Don't Look Down, Atlantic Adventure, Sam's Flood Plan, The Water Cycle.
Project X Origins: Purple Book Band, Oxford Level 8: Water: Mixed Pack of 5
Author: Tony Bradman
Publisher: OUP Oxford
ISBN: 9780198301769
Category : Juvenile Nonfiction
Languages : en
Pages : 24
Book Description
Project X Origins is a ground-breaking guided reading programme for the whole school. This pack contains 1 set of guided reading notes and 5 reading books, 1 of each of: A Wild Ride, Don't Look Down, Atlantic Adventure, Sam's Flood Plan, The Water Cycle.
Publisher: OUP Oxford
ISBN: 9780198301769
Category : Juvenile Nonfiction
Languages : en
Pages : 24
Book Description
Project X Origins is a ground-breaking guided reading programme for the whole school. This pack contains 1 set of guided reading notes and 5 reading books, 1 of each of: A Wild Ride, Don't Look Down, Atlantic Adventure, Sam's Flood Plan, The Water Cycle.
Project X Origins: Purple Book Band, Oxford Level 8: Habitat: Class Pack of 30
Author: Jan Burchett
Publisher: OUP Oxford
ISBN: 9780198301851
Category : Juvenile Nonfiction
Languages : en
Pages : 24
Book Description
Project X Origins is a ground-breaking guided reading programme for the whole school. This pack contains 1 set of guided reading notes and 30 reading books, 6 of each of: Escape of the Giant Chicken, Attack of the Centipede, Dinosaur Safari, The Monster of the Deep, Dangerous Creatures.
Publisher: OUP Oxford
ISBN: 9780198301851
Category : Juvenile Nonfiction
Languages : en
Pages : 24
Book Description
Project X Origins is a ground-breaking guided reading programme for the whole school. This pack contains 1 set of guided reading notes and 30 reading books, 6 of each of: Escape of the Giant Chicken, Attack of the Centipede, Dinosaur Safari, The Monster of the Deep, Dangerous Creatures.
Project X Origins: Purple Book Band, Oxford Level 8: Buildings: Class Pack of 30
Author: Jan Burchett
Publisher: OUP Oxford
ISBN: 9780198301691
Category : Juvenile Nonfiction
Languages : en
Pages : 24
Book Description
Project X Origins is a ground-breaking guided reading programme for the whole school. This pack contains 1 set of guided reading notes and 30 reading books, 6 of each of: Sandcastle, The Snow Den, Cool Buildings, Mr Grim's Tower, Building Wembley.
Publisher: OUP Oxford
ISBN: 9780198301691
Category : Juvenile Nonfiction
Languages : en
Pages : 24
Book Description
Project X Origins is a ground-breaking guided reading programme for the whole school. This pack contains 1 set of guided reading notes and 30 reading books, 6 of each of: Sandcastle, The Snow Den, Cool Buildings, Mr Grim's Tower, Building Wembley.
Alice in Wonderland
Author: Lewis Carroll
Publisher: Seven Books
ISBN: 3988655856
Category : Juvenile Fiction
Languages : en
Pages : 102
Book Description
Alice's Adventures in Wonderland is an 1865 English children's novel by Lewis Carroll, a mathematics don at the University of Oxford. It details the story of a girl named Alice who falls through a rabbit hole into a fantasy world of anthropomorphic creatures. It is seen as an example of the literary nonsense genre. The artist John Tenniel provided 42 wood-engraved illustrations for the book.It received positive reviews upon release and is now one of the best-known works of Victorian literature; its narrative, structure, characters and imagery have had a widespread influence on popular culture and literature, especially in the fantasy genre. It is credited as helping end an era of didacticism in children's literature, inaugurating an era in which writing for children aimed to "delight or entertain". The tale plays with logic, giving the story lasting popularity with adults as well as with children. The titular character Alice shares her name with Alice Liddell, a girl Carroll knewscholars disagree about the extent to which the character was based upon her.
Publisher: Seven Books
ISBN: 3988655856
Category : Juvenile Fiction
Languages : en
Pages : 102
Book Description
Alice's Adventures in Wonderland is an 1865 English children's novel by Lewis Carroll, a mathematics don at the University of Oxford. It details the story of a girl named Alice who falls through a rabbit hole into a fantasy world of anthropomorphic creatures. It is seen as an example of the literary nonsense genre. The artist John Tenniel provided 42 wood-engraved illustrations for the book.It received positive reviews upon release and is now one of the best-known works of Victorian literature; its narrative, structure, characters and imagery have had a widespread influence on popular culture and literature, especially in the fantasy genre. It is credited as helping end an era of didacticism in children's literature, inaugurating an era in which writing for children aimed to "delight or entertain". The tale plays with logic, giving the story lasting popularity with adults as well as with children. The titular character Alice shares her name with Alice Liddell, a girl Carroll knewscholars disagree about the extent to which the character was based upon her.
What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Author: James Paul Gee
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233
Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233
Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.
Blindsight
Author: Peter Watts
Publisher: Macmillan
ISBN: 1429955198
Category : Fiction
Languages : en
Pages : 388
Book Description
Hugo and Shirley Jackson award-winning Peter Watts stands on the cutting edge of hard SF with his acclaimed novel, Blindsight Two months since the stars fell... Two months of silence, while a world held its breath. Now some half-derelict space probe, sparking fitfully past Neptune's orbit, hears a whisper from the edge of the solar system: a faint signal sweeping the cosmos like a lighthouse beam. Whatever's out there isn't talking to us. It's talking to some distant star, perhaps. Or perhaps to something closer, something en route. So who do you send to force introductions with unknown and unknowable alien intellect that doesn't wish to be met? You send a linguist with multiple personalities, her brain surgically partitioned into separate, sentient processing cores. You send a biologist so radically interfaced with machinery that he sees x-rays and tastes ultrasound. You send a pacifist warrior in the faint hope she won't be needed. You send a monster to command them all, an extinct hominid predator once called vampire, recalled from the grave with the voodoo of recombinant genetics and the blood of sociopaths. And you send a synthesist—an informational topologist with half his mind gone—as an interface between here and there. Pray they can be trusted with the fate of a world. They may be more alien than the thing they've been sent to find. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Publisher: Macmillan
ISBN: 1429955198
Category : Fiction
Languages : en
Pages : 388
Book Description
Hugo and Shirley Jackson award-winning Peter Watts stands on the cutting edge of hard SF with his acclaimed novel, Blindsight Two months since the stars fell... Two months of silence, while a world held its breath. Now some half-derelict space probe, sparking fitfully past Neptune's orbit, hears a whisper from the edge of the solar system: a faint signal sweeping the cosmos like a lighthouse beam. Whatever's out there isn't talking to us. It's talking to some distant star, perhaps. Or perhaps to something closer, something en route. So who do you send to force introductions with unknown and unknowable alien intellect that doesn't wish to be met? You send a linguist with multiple personalities, her brain surgically partitioned into separate, sentient processing cores. You send a biologist so radically interfaced with machinery that he sees x-rays and tastes ultrasound. You send a pacifist warrior in the faint hope she won't be needed. You send a monster to command them all, an extinct hominid predator once called vampire, recalled from the grave with the voodoo of recombinant genetics and the blood of sociopaths. And you send a synthesist—an informational topologist with half his mind gone—as an interface between here and there. Pray they can be trusted with the fate of a world. They may be more alien than the thing they've been sent to find. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Learning to Think Spatially
Author: National Research Council
Publisher: National Academies Press
ISBN: 0309092086
Category : Education
Languages : en
Pages : 333
Book Description
Learning to Think Spatially examines how spatial thinking might be incorporated into existing standards-based instruction across the school curriculum. Spatial thinking must be recognized as a fundamental part of Kâ€"12 education and as an integrator and a facilitator for problem solving across the curriculum. With advances in computing technologies and the increasing availability of geospatial data, spatial thinking will play a significant role in the information-based economy of the twenty-first century. Using appropriately designed support systems tailored to the Kâ€"12 context, spatial thinking can be taught formally to all students. A geographic information system (GIS) offers one example of a high-technology support system that can enable students and teachers to practice and apply spatial thinking in many areas of the curriculum.
Publisher: National Academies Press
ISBN: 0309092086
Category : Education
Languages : en
Pages : 333
Book Description
Learning to Think Spatially examines how spatial thinking might be incorporated into existing standards-based instruction across the school curriculum. Spatial thinking must be recognized as a fundamental part of Kâ€"12 education and as an integrator and a facilitator for problem solving across the curriculum. With advances in computing technologies and the increasing availability of geospatial data, spatial thinking will play a significant role in the information-based economy of the twenty-first century. Using appropriately designed support systems tailored to the Kâ€"12 context, spatial thinking can be taught formally to all students. A geographic information system (GIS) offers one example of a high-technology support system that can enable students and teachers to practice and apply spatial thinking in many areas of the curriculum.
Invisible Man
Author: Ralph Ellison
Publisher: Penguin Books Limited
ISBN: 9780241970560
Category : Fiction
Languages : en
Pages : 0
Book Description
The invisible man is the unnamed narrator of this impassioned novel of black lives in 1940s America. Embittered by a country which treats him as a non-being he retreats to an underground cell.
Publisher: Penguin Books Limited
ISBN: 9780241970560
Category : Fiction
Languages : en
Pages : 0
Book Description
The invisible man is the unnamed narrator of this impassioned novel of black lives in 1940s America. Embittered by a country which treats him as a non-being he retreats to an underground cell.
The Image of the City
Author: Kevin Lynch
Publisher: MIT Press
ISBN: 9780262620017
Category : Architecture
Languages : en
Pages : 212
Book Description
The classic work on the evaluation of city form. What does the city's form actually mean to the people who live there? What can the city planner do to make the city's image more vivid and memorable to the city dweller? To answer these questions, Mr. Lynch, supported by studies of Los Angeles, Boston, and Jersey City, formulates a new criterion—imageability—and shows its potential value as a guide for the building and rebuilding of cities. The wide scope of this study leads to an original and vital method for the evaluation of city form. The architect, the planner, and certainly the city dweller will all want to read this book.
Publisher: MIT Press
ISBN: 9780262620017
Category : Architecture
Languages : en
Pages : 212
Book Description
The classic work on the evaluation of city form. What does the city's form actually mean to the people who live there? What can the city planner do to make the city's image more vivid and memorable to the city dweller? To answer these questions, Mr. Lynch, supported by studies of Los Angeles, Boston, and Jersey City, formulates a new criterion—imageability—and shows its potential value as a guide for the building and rebuilding of cities. The wide scope of this study leads to an original and vital method for the evaluation of city form. The architect, the planner, and certainly the city dweller will all want to read this book.