Author: David Eyes
Publisher: Brady
ISBN: 9780893037895
Category : Computers
Languages : en
Pages : 607
Book Description
Discusses the features and architecture of the 6500 series of microprocessors and offers guidance on writing programs for computers using these microprocessors
Programming the 65816
Author: David Eyes
Publisher: Brady
ISBN: 9780893037895
Category : Computers
Languages : en
Pages : 607
Book Description
Discusses the features and architecture of the 6500 series of microprocessors and offers guidance on writing programs for computers using these microprocessors
Publisher: Brady
ISBN: 9780893037895
Category : Computers
Languages : en
Pages : 607
Book Description
Discusses the features and architecture of the 6500 series of microprocessors and offers guidance on writing programs for computers using these microprocessors
Programming the 6502
Author: Rodnay Zaks
Publisher: Sybex
ISBN:
Category : Computers
Languages : en
Pages : 396
Book Description
Publisher: Sybex
ISBN:
Category : Computers
Languages : en
Pages : 396
Book Description
65816/65802 Assembly Language Programming
Author: Michael Fischer
Publisher: Osborne Publishing
ISBN:
Category : Computers
Languages : en
Pages : 716
Book Description
Publisher: Osborne Publishing
ISBN:
Category : Computers
Languages : en
Pages : 716
Book Description
Managing the Unmanageable
Author: Mickey W. Mantle
Publisher: Addison-Wesley
ISBN: 0132981254
Category : Computers
Languages : en
Pages : 457
Book Description
“Mantle and Lichty have assembled a guide that will help you hire, motivate, and mentor a software development team that functions at the highest level. Their rules of thumb and coaching advice are great blueprints for new and experienced software engineering managers alike.” —Tom Conrad, CTO, Pandora “I wish I’d had this material available years ago. I see lots and lots of ‘meat’ in here that I’ll use over and over again as I try to become a better manager. The writing style is right on, and I love the personal anecdotes.” —Steve Johnson, VP, Custom Solutions, DigitalFish All too often, software development is deemed unmanageable. The news is filled with stories of projects that have run catastrophically over schedule and budget. Although adding some formal discipline to the development process has improved the situation, it has by no means solved the problem. How can it be, with so much time and money spent to get software development under control, that it remains so unmanageable? In Managing the Unmanageable: Rules, Tools, and Insights for Managing Software People and Teams , Mickey W. Mantle and Ron Lichty answer that persistent question with a simple observation: You first must make programmers and software teams manageable. That is, you need to begin by understanding your people—how to hire them, motivate them, and lead them to develop and deliver great products. Drawing on their combined seventy years of software development and management experience, and highlighting the insights and wisdom of other successful managers, Mantle and Lichty provide the guidance you need to manage people and teams in order to deliver software successfully. Whether you are new to software management, or have already been working in that role, you will appreciate the real-world knowledge and practical tools packed into this guide.
Publisher: Addison-Wesley
ISBN: 0132981254
Category : Computers
Languages : en
Pages : 457
Book Description
“Mantle and Lichty have assembled a guide that will help you hire, motivate, and mentor a software development team that functions at the highest level. Their rules of thumb and coaching advice are great blueprints for new and experienced software engineering managers alike.” —Tom Conrad, CTO, Pandora “I wish I’d had this material available years ago. I see lots and lots of ‘meat’ in here that I’ll use over and over again as I try to become a better manager. The writing style is right on, and I love the personal anecdotes.” —Steve Johnson, VP, Custom Solutions, DigitalFish All too often, software development is deemed unmanageable. The news is filled with stories of projects that have run catastrophically over schedule and budget. Although adding some formal discipline to the development process has improved the situation, it has by no means solved the problem. How can it be, with so much time and money spent to get software development under control, that it remains so unmanageable? In Managing the Unmanageable: Rules, Tools, and Insights for Managing Software People and Teams , Mickey W. Mantle and Ron Lichty answer that persistent question with a simple observation: You first must make programmers and software teams manageable. That is, you need to begin by understanding your people—how to hire them, motivate them, and lead them to develop and deliver great products. Drawing on their combined seventy years of software development and management experience, and highlighting the insights and wisdom of other successful managers, Mantle and Lichty provide the guidance you need to manage people and teams in order to deliver software successfully. Whether you are new to software management, or have already been working in that role, you will appreciate the real-world knowledge and practical tools packed into this guide.
6502 Assembly Language Programming
Author: Lance A. Leventhal
Publisher: McGraw-Hill/Osborne Media
ISBN:
Category : 6502 (Microprocessor)
Languages : en
Pages : 684
Book Description
Publisher: McGraw-Hill/Osborne Media
ISBN:
Category : 6502 (Microprocessor)
Languages : en
Pages : 684
Book Description
Learn C the Hard Way
Author: Zed A. Shaw
Publisher: Addison-Wesley Professional
ISBN: 0133124371
Category : Computers
Languages : en
Pages : 931
Book Description
You Will Learn C! Zed Shaw has crafted the perfect course for the beginning C programmer eager to advance their skills in any language. Follow it and you will learn the many skills early and junior programmers need to succeed–just like the hundreds of thousands of programmers Zed has taught to date! You bring discipline, commitment, persistence, and experience with any programming language; the author supplies everything else. In Learn C the Hard Way, you’ll learn C by working through 52 brilliantly crafted exercises. Watch Zed Shaw’s teaching video and read the exercise. Type his code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn what good, modern C programs look like; how to think more effectively about code; and how to find and fix mistakes far more efficiently. Most importantly, you’ll master rigorous defensive programming techniques, so you can use any language to create software that protects itself from malicious activity and defects. Through practical projects you’ll apply what you learn to build confidence in your new skills. Shaw teaches the key skills you need to start writing excellent C software, including Setting up a C environment Basic syntax and idioms Compilation, make files, and linkers Operators, variables, and data types Program control Arrays and strings Functions, pointers, and structs Memory allocation I/O and files Libraries Data structures, including linked lists, sort, and search Stacks and queues Debugging, defensive coding, and automated testing Fixing stack overflows, illegal memory access, and more Breaking and hacking your own C code It’ll Be Hard at First. But Soon, You’ll Just Get It–And That Will Feel Great! This tutorial will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful programming languages. You’ll be a C programmer.
Publisher: Addison-Wesley Professional
ISBN: 0133124371
Category : Computers
Languages : en
Pages : 931
Book Description
You Will Learn C! Zed Shaw has crafted the perfect course for the beginning C programmer eager to advance their skills in any language. Follow it and you will learn the many skills early and junior programmers need to succeed–just like the hundreds of thousands of programmers Zed has taught to date! You bring discipline, commitment, persistence, and experience with any programming language; the author supplies everything else. In Learn C the Hard Way, you’ll learn C by working through 52 brilliantly crafted exercises. Watch Zed Shaw’s teaching video and read the exercise. Type his code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn what good, modern C programs look like; how to think more effectively about code; and how to find and fix mistakes far more efficiently. Most importantly, you’ll master rigorous defensive programming techniques, so you can use any language to create software that protects itself from malicious activity and defects. Through practical projects you’ll apply what you learn to build confidence in your new skills. Shaw teaches the key skills you need to start writing excellent C software, including Setting up a C environment Basic syntax and idioms Compilation, make files, and linkers Operators, variables, and data types Program control Arrays and strings Functions, pointers, and structs Memory allocation I/O and files Libraries Data structures, including linked lists, sort, and search Stacks and queues Debugging, defensive coding, and automated testing Fixing stack overflows, illegal memory access, and more Breaking and hacking your own C code It’ll Be Hard at First. But Soon, You’ll Just Get It–And That Will Feel Great! This tutorial will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful programming languages. You’ll be a C programmer.
Machine Language for the Commodore 64, 128, and Other Commodore Computers
Author: Jim Butterfield
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 404
Book Description
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 404
Book Description
Programming the 6809
Author: Rodnay Zaks
Publisher: Sybex
ISBN:
Category : Computers
Languages : en
Pages : 388
Book Description
Explains Programming in Assembly Language: Registers & Buses, Subroutines, Addressing Modes & I-O Techniques & Devices
Publisher: Sybex
ISBN:
Category : Computers
Languages : en
Pages : 388
Book Description
Explains Programming in Assembly Language: Registers & Buses, Subroutines, Addressing Modes & I-O Techniques & Devices
Exploring Apple GS/OS and ProDOS 8
Author: Gary B. Little
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 394
Book Description
This book serves as a comprehensive guide to the many features of the ProDOS 8 and Apple GS/OS operating systems, and presents sophisticated techniques for experienced assembly language programmers. Covers information on GS/OS, the new operating system for the Apple IIGS.
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 394
Book Description
This book serves as a comprehensive guide to the many features of the ProDOS 8 and Apple GS/OS operating systems, and presents sophisticated techniques for experienced assembly language programmers. Covers information on GS/OS, the new operating system for the Apple IIGS.
Classic AmigaOS Programming
Author: Edwin van den Oosterkamp
Publisher:
ISBN: 9781690195153
Category :
Languages : en
Pages : 254
Book Description
The Commodore Amiga is known for the great capabilities it introduced at the time of its launch. These capabilities were down to the hardware as well as it's graphical pre-emptive multitasking operating system, now usually referred to as the classic AmigaOS. This book provides an introduction into the programming of the classic AmigaOS using C as well as assembly language. It is aimed at programmers who have not programmed for the Amiga before as well as programmers who did this years ago and would like a refresher before diving back in. A general knowledge of computer programming is therefore assumed. The beauty of the classic AmigaOS is that it provides most of the things one would expect of a modern graphical pre-emptive multitasking operating system, but at the same time the OS is lean enough for the programmer to understand what is going on under the hood. The first chapters provide information on setting up programming software on a classic Amiga. The chapter about the 68000 processor will provide an overview of the processor's inner workings and instructions. The chapters about Exec, Intuition, GadTools, ASL, Graphics and Diskfont will explain the usage of these libraries and the functionality they provide. The use of files, directories as well as low-level disk access is detailed in the DOS and Trackdisk chapters.
Publisher:
ISBN: 9781690195153
Category :
Languages : en
Pages : 254
Book Description
The Commodore Amiga is known for the great capabilities it introduced at the time of its launch. These capabilities were down to the hardware as well as it's graphical pre-emptive multitasking operating system, now usually referred to as the classic AmigaOS. This book provides an introduction into the programming of the classic AmigaOS using C as well as assembly language. It is aimed at programmers who have not programmed for the Amiga before as well as programmers who did this years ago and would like a refresher before diving back in. A general knowledge of computer programming is therefore assumed. The beauty of the classic AmigaOS is that it provides most of the things one would expect of a modern graphical pre-emptive multitasking operating system, but at the same time the OS is lean enough for the programmer to understand what is going on under the hood. The first chapters provide information on setting up programming software on a classic Amiga. The chapter about the 68000 processor will provide an overview of the processor's inner workings and instructions. The chapters about Exec, Intuition, GadTools, ASL, Graphics and Diskfont will explain the usage of these libraries and the functionality they provide. The use of files, directories as well as low-level disk access is detailed in the DOS and Trackdisk chapters.