Author: Laszlo Böszörmenyi
Publisher: Springer Science & Business Media
ISBN: 3642609406
Category : Computers
Languages : en
Pages : 577
Book Description
by Joseph Weizenbaum Since the dawn of the age of computers, people have cursed the difficulty of programming. Over and over again we encounter the suggestion that we should be able to communicate to a computer in natural language what we want it to do. Unfortunately, such advice rests upon a misconception of both the computer and its task. The computer might not be stupid, but it is stubborn. That is, the computer does what all the details of its pro gram command it to do, i. e. , what the programmer "tells" it to do. And this can be quite different from what the programmer intended. The misun derstanding with respect to tasks posed to the computer arises from the failure to recognize that such tasks can scarcely be expressed in natural language, if indeed at all. For example, can we practice music, chemistry or mathematics without their respective special symbolic languages? Yet books about computers and programming languages can be written more or less reasonably, even if they are not quite poetic or lyrical. This book can serve as an example of this art and as a model for anyone at tempting to teach inherently difficult subject matters to others. Klagenfurt, April 1995 Preface Striving to make learning to program easier, this book addresses primarily students beginning a computer science major. For our program examples, we employ a new, elegant programming language, Modula-3.
Programming in Modula-3
Author: Laszlo Böszörmenyi
Publisher: Springer Science & Business Media
ISBN: 3642609406
Category : Computers
Languages : en
Pages : 577
Book Description
by Joseph Weizenbaum Since the dawn of the age of computers, people have cursed the difficulty of programming. Over and over again we encounter the suggestion that we should be able to communicate to a computer in natural language what we want it to do. Unfortunately, such advice rests upon a misconception of both the computer and its task. The computer might not be stupid, but it is stubborn. That is, the computer does what all the details of its pro gram command it to do, i. e. , what the programmer "tells" it to do. And this can be quite different from what the programmer intended. The misun derstanding with respect to tasks posed to the computer arises from the failure to recognize that such tasks can scarcely be expressed in natural language, if indeed at all. For example, can we practice music, chemistry or mathematics without their respective special symbolic languages? Yet books about computers and programming languages can be written more or less reasonably, even if they are not quite poetic or lyrical. This book can serve as an example of this art and as a model for anyone at tempting to teach inherently difficult subject matters to others. Klagenfurt, April 1995 Preface Striving to make learning to program easier, this book addresses primarily students beginning a computer science major. For our program examples, we employ a new, elegant programming language, Modula-3.
Publisher: Springer Science & Business Media
ISBN: 3642609406
Category : Computers
Languages : en
Pages : 577
Book Description
by Joseph Weizenbaum Since the dawn of the age of computers, people have cursed the difficulty of programming. Over and over again we encounter the suggestion that we should be able to communicate to a computer in natural language what we want it to do. Unfortunately, such advice rests upon a misconception of both the computer and its task. The computer might not be stupid, but it is stubborn. That is, the computer does what all the details of its pro gram command it to do, i. e. , what the programmer "tells" it to do. And this can be quite different from what the programmer intended. The misun derstanding with respect to tasks posed to the computer arises from the failure to recognize that such tasks can scarcely be expressed in natural language, if indeed at all. For example, can we practice music, chemistry or mathematics without their respective special symbolic languages? Yet books about computers and programming languages can be written more or less reasonably, even if they are not quite poetic or lyrical. This book can serve as an example of this art and as a model for anyone at tempting to teach inherently difficult subject matters to others. Klagenfurt, April 1995 Preface Striving to make learning to program easier, this book addresses primarily students beginning a computer science major. For our program examples, we employ a new, elegant programming language, Modula-3.
Programming in Modula-2
Author: N. Wirth
Publisher: Springer Science & Business Media
ISBN: 3642967175
Category : Computers
Languages : en
Pages : 178
Book Description
This text is an introduction to programming in general, and a manual for programming with the language Modula-2 in particular. It is oriented primarily towards people who have already acquired some basic knowledge of programming and would like to deepen their understanding in a more structured way. Nevertheless, an introductory chapter is included for the benefit of the beginner, displaying in a concise form some of the fundamental concepts of computers and their programming. The text is therefore also suitable as a self-contained tutorial. The notation used is Modula-2, which lends itself well for a structured approach and leads the student to a working style that has generally become known under the title of structured programming. As a manual for programming in Modula-2, the text covers practically all facilities of that language. Part 1 covers the basic notions of the variable, expression, assignment, conditional and repetitive statement, and array data structure. Together with Part 2 which introduces the important concept of the procedure or subroutine, it contains essentially the material commonly discussed in introductory programming courses. Part 3 concerns data types and structures and constitutes the essence of an advanced course on programming. Part 4 introduces the notion of the module, a concept that is fundamental to the design of larger programmed systems and to programming as team work. The most commonly used utility programs for input and output are presented as examples of modules. And fmally, Part 5 covers facilities for system programming, device handling, and multiprogramming.
Publisher: Springer Science & Business Media
ISBN: 3642967175
Category : Computers
Languages : en
Pages : 178
Book Description
This text is an introduction to programming in general, and a manual for programming with the language Modula-2 in particular. It is oriented primarily towards people who have already acquired some basic knowledge of programming and would like to deepen their understanding in a more structured way. Nevertheless, an introductory chapter is included for the benefit of the beginner, displaying in a concise form some of the fundamental concepts of computers and their programming. The text is therefore also suitable as a self-contained tutorial. The notation used is Modula-2, which lends itself well for a structured approach and leads the student to a working style that has generally become known under the title of structured programming. As a manual for programming in Modula-2, the text covers practically all facilities of that language. Part 1 covers the basic notions of the variable, expression, assignment, conditional and repetitive statement, and array data structure. Together with Part 2 which introduces the important concept of the procedure or subroutine, it contains essentially the material commonly discussed in introductory programming courses. Part 3 concerns data types and structures and constitutes the essence of an advanced course on programming. Part 4 introduces the notion of the module, a concept that is fundamental to the design of larger programmed systems and to programming as team work. The most commonly used utility programs for input and output are presented as examples of modules. And fmally, Part 5 covers facilities for system programming, device handling, and multiprogramming.
Modula Three
Author: Samuel P. Harbison
Publisher:
ISBN: 9780135963968
Category : Computers
Languages : en
Pages : 312
Book Description
This book aims to provide a complete guide for programmers who want to learn how to write correct and maintainable programmes in the Modula-3 programming language - the newest member of the Pascal family of languages. The book describes the complete Modula-3 language, beginning with basics and progressing to more advanced features of the language. Coverage includes the basic language, declaration statements, types and procedures.
Publisher:
ISBN: 9780135963968
Category : Computers
Languages : en
Pages : 312
Book Description
This book aims to provide a complete guide for programmers who want to learn how to write correct and maintainable programmes in the Modula-3 programming language - the newest member of the Pascal family of languages. The book describes the complete Modula-3 language, beginning with basics and progressing to more advanced features of the language. Coverage includes the basic language, declaration statements, types and procedures.
Modular Programming with Python
Author: Erik Westra
Publisher: Packt Publishing Ltd
ISBN: 178588767X
Category : Computers
Languages : en
Pages : 246
Book Description
Introducing modular techniques for building sophisticated programs using Python About This Book The book would help you develop succinct, expressive programs using modular deign The book would explain best practices and common idioms through carefully explained and structured examples It will have broad appeal as far as target audience is concerned and there would be take away for all beginners to Python Who This Book Is For This book is intended for beginner to intermediate level Python programmers who wish to learn how to use modules and packages within their programs. While readers must understand the basics of Python programming, no knowledge of modular programming techniques is required. What You Will Learn Learn how to use modules and packages to organize your Python code Understand how to use the import statement to load modules and packages into your program Use common module patterns such as abstraction and encapsulation to write better programs Discover how to create self-testing Python packages Create reusable modules that other programmers can use Learn how to use GitHub and the Python Package Index to share your code with other people Make use of modules and packages that others have written Use modular techniques to build robust systems that can handle complexity and changing requirements over time In Detail Python has evolved over the years and has become the primary choice of developers in various fields. The purpose of this book is to help readers develop readable, reliable, and maintainable programs in Python. Starting with an introduction to the concept of modules and packages, this book shows how you can use these building blocks to organize a complex program into logical parts and make sure those parts are working correctly together. Using clearly written, real-world examples, this book demonstrates how you can use modular techniques to build better programs. A number of common modular programming patterns are covered, including divide-and-conquer, abstraction, encapsulation, wrappers and extensibility. You will also learn how to test your modules and packages, how to prepare your code for sharing with other people, and how to publish your modules and packages on GitHub and the Python Package Index so that other people can use them. Finally, you will learn how to use modular design techniques to be a more effective programmer. Style and approach This book will be simple and straightforward, focusing on imparting learning through a wide array of examples that the readers can put into use as they read through the book. They should not only be able to understand the way modules help in improving development, but they should also be able to improvise on their techniques of writing concise and effective code.
Publisher: Packt Publishing Ltd
ISBN: 178588767X
Category : Computers
Languages : en
Pages : 246
Book Description
Introducing modular techniques for building sophisticated programs using Python About This Book The book would help you develop succinct, expressive programs using modular deign The book would explain best practices and common idioms through carefully explained and structured examples It will have broad appeal as far as target audience is concerned and there would be take away for all beginners to Python Who This Book Is For This book is intended for beginner to intermediate level Python programmers who wish to learn how to use modules and packages within their programs. While readers must understand the basics of Python programming, no knowledge of modular programming techniques is required. What You Will Learn Learn how to use modules and packages to organize your Python code Understand how to use the import statement to load modules and packages into your program Use common module patterns such as abstraction and encapsulation to write better programs Discover how to create self-testing Python packages Create reusable modules that other programmers can use Learn how to use GitHub and the Python Package Index to share your code with other people Make use of modules and packages that others have written Use modular techniques to build robust systems that can handle complexity and changing requirements over time In Detail Python has evolved over the years and has become the primary choice of developers in various fields. The purpose of this book is to help readers develop readable, reliable, and maintainable programs in Python. Starting with an introduction to the concept of modules and packages, this book shows how you can use these building blocks to organize a complex program into logical parts and make sure those parts are working correctly together. Using clearly written, real-world examples, this book demonstrates how you can use modular techniques to build better programs. A number of common modular programming patterns are covered, including divide-and-conquer, abstraction, encapsulation, wrappers and extensibility. You will also learn how to test your modules and packages, how to prepare your code for sharing with other people, and how to publish your modules and packages on GitHub and the Python Package Index so that other people can use them. Finally, you will learn how to use modular design techniques to be a more effective programmer. Style and approach This book will be simple and straightforward, focusing on imparting learning through a wide array of examples that the readers can put into use as they read through the book. They should not only be able to understand the way modules help in improving development, but they should also be able to improvise on their techniques of writing concise and effective code.
The Study of Programming Languages
Author: Ryan D. Stansifer
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 360
Book Description
For one-semester, senior/graduate-level courses in Programming Languages. Rigorous, thorough, and foundational, this text reveals the character of programming languages as a field of study and explores some of the interesting, important, and conceptually more challenging topics that are often ignored by other texts on the subject.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 360
Book Description
For one-semester, senior/graduate-level courses in Programming Languages. Rigorous, thorough, and foundational, this text reveals the character of programming languages as a field of study and explores some of the interesting, important, and conceptually more challenging topics that are often ignored by other texts on the subject.
Systems Programming with Modula-3
Author: Charles G. Nelson
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 296
Book Description
Software -- Programming Languages.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 296
Book Description
Software -- Programming Languages.
Larch: Languages and Tools for Formal Specification
Author: John V. Guttag
Publisher: Springer Science & Business Media
ISBN: 1461227046
Category : Mathematics
Languages : en
Pages : 266
Book Description
Building software often seems harder than it ought to be. It takes longer than expected, the software's functionality and performance are not as wonderful as hoped, and the software is not particularly malleable or easy to maintain. It does not have to be that way. This book is about programming, and the role that formal specifications can play in making programming easier and programs better. The intended audience is practicing programmers and students in undergraduate or basic graduate courses in software engineering or formal methods. To make the book accessible to such an audience, we have not presumed that the reader has formal training in mathematics or computer science. We have, however, presumed some programming experience. The roles of fonnal specifications Designing software is largely a matter of combining, inventing, and planning the implementation of abstractions. The goal of design is to describe a set of modules that interact with one another in simple, well defined ways. If this is achieved, people will be able to work independently on different modules, and yet the modules will fit together to accomplish the larger purpose. In addition, during program maintenance it will be possible to modify a module without affecting many others. Abstractions are intangible. But they must somehow be captured and communicated. That is what specifications are for. Specification gives us a way to say what an abstraction is, independent of any of its implementations.
Publisher: Springer Science & Business Media
ISBN: 1461227046
Category : Mathematics
Languages : en
Pages : 266
Book Description
Building software often seems harder than it ought to be. It takes longer than expected, the software's functionality and performance are not as wonderful as hoped, and the software is not particularly malleable or easy to maintain. It does not have to be that way. This book is about programming, and the role that formal specifications can play in making programming easier and programs better. The intended audience is practicing programmers and students in undergraduate or basic graduate courses in software engineering or formal methods. To make the book accessible to such an audience, we have not presumed that the reader has formal training in mathematics or computer science. We have, however, presumed some programming experience. The roles of fonnal specifications Designing software is largely a matter of combining, inventing, and planning the implementation of abstractions. The goal of design is to describe a set of modules that interact with one another in simple, well defined ways. If this is achieved, people will be able to work independently on different modules, and yet the modules will fit together to accomplish the larger purpose. In addition, during program maintenance it will be possible to modify a module without affecting many others. Abstractions are intangible. But they must somehow be captured and communicated. That is what specifications are for. Specification gives us a way to say what an abstraction is, independent of any of its implementations.
Concepts in Programming Languages
Author: John C. Mitchell
Publisher: Cambridge University Press
ISBN: 9780521780988
Category : Computers
Languages : en
Pages : 546
Book Description
A comprehensive undergraduate textbook covering both theory and practical design issues, with an emphasis on object-oriented languages.
Publisher: Cambridge University Press
ISBN: 9780521780988
Category : Computers
Languages : en
Pages : 546
Book Description
A comprehensive undergraduate textbook covering both theory and practical design issues, with an emphasis on object-oriented languages.
Advanced Programming Language Design
Author: Raphael A. Finkel
Publisher: Addison Wesley
ISBN:
Category : Computers
Languages : en
Pages : 504
Book Description
0805311912B04062001
Publisher: Addison Wesley
ISBN:
Category : Computers
Languages : en
Pages : 504
Book Description
0805311912B04062001
Programming Fundamentals
Author: Kenneth Leroy Busbee
Publisher:
ISBN: 9789888407491
Category : Computers
Languages : en
Pages : 340
Book Description
Programming Fundamentals - A Modular Structured Approach using C++ is written by Kenneth Leroy Busbee, a faculty member at Houston Community College in Houston, Texas. The materials used in this textbook/collection were developed by the author and others as independent modules for publication within the Connexions environment. Programming fundamentals are often divided into three college courses: Modular/Structured, Object Oriented and Data Structures. This textbook/collection covers the rest of those three courses.
Publisher:
ISBN: 9789888407491
Category : Computers
Languages : en
Pages : 340
Book Description
Programming Fundamentals - A Modular Structured Approach using C++ is written by Kenneth Leroy Busbee, a faculty member at Houston Community College in Houston, Texas. The materials used in this textbook/collection were developed by the author and others as independent modules for publication within the Connexions environment. Programming fundamentals are often divided into three college courses: Modular/Structured, Object Oriented and Data Structures. This textbook/collection covers the rest of those three courses.