Author: Patrick Niemeyer
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596002855
Category : Computers
Languages : en
Pages : 836
Book Description
This updated edition introduces the basics of Java and everything necessary to get up to speed on the new 1.4 version quickly. CD contains the Java 2 SDK for Windows, Linux and Solaris.
Learning Java
Author: Patrick Niemeyer
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596002855
Category : Computers
Languages : en
Pages : 836
Book Description
This updated edition introduces the basics of Java and everything necessary to get up to speed on the new 1.4 version quickly. CD contains the Java 2 SDK for Windows, Linux and Solaris.
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596002855
Category : Computers
Languages : en
Pages : 836
Book Description
This updated edition introduces the basics of Java and everything necessary to get up to speed on the new 1.4 version quickly. CD contains the Java 2 SDK for Windows, Linux and Solaris.
Java for Programmers
Author: Paul J. Deitel
Publisher: Pearson Education
ISBN: 0137018517
Category : Computers
Languages : en
Pages : 1934
Book Description
PRACTICAL, EXAMPLE-RICH COVERAGE OF: Classes, Objects, Encapsulation, Inheritance, Polymorphism, Interfaces, Nested Classes Integrated OOP Case Studies: Time, GradeBook, Employee Industrial-Strength, 95-Page OOD/UML® 2 ATM Case Study JavaServer™ Faces, Ajax-Enabled Web Applications, Web Services, Networking JDBC™, SQL, Java DB, MySQL® Threads and the Concurrency APIs I/O, Types, Control Statements, Methods Arrays, Generics, Collections Exception Handling, Files GUI, Graphics, GroupLayout, JDIC Using the Debugger and the API Docs And more… VISIT WWW.DEITEL.COM For information on Deitel’s Dive Into® Series corporate training courses offered at customer sites worldwide (or write to [email protected]) Download code examples Check out the growing list of programming, Web 2.0, and software-related Resource Centers To receive updates for this book, subscribe to the free DEITEL® BUZZ ONLINE e-mail newsletter at www.deitel.com/newsletter/subscribe.html Read archived issues of the DEITEL® BUZZ ONLINE The practicing programmer’s DEITEL® guide to Java™ development and the Powerful Java™ Platform Written for programmers with a background in high-level language programming, this book applies the Deitel signature live-code approach to teaching programming and explores the Java language and Java APIs in depth. The book presents the concepts in the context of fully tested programs, complete with syntax shading, code highlighting, line-by-line code descriptions and program outputs. The book features 220 Java applications with over 18,000 lines of proven Java code, and hundreds of tips that will help you build robust applications. Start with an introduction to Java using an early classes and objects approach, then rapidly move on to more advanced topics, including GUI, graphics, exception handling, generics, collections, JDBC™, web-application development with JavaServer™ Faces, web services and more. You’ll enjoy the Deitels’ classic treatment of object-oriented programming and the OOD/UML® ATM case study, including a complete Java implementation. When you’re finished, you’ll have everything you need to build object-oriented Java applications. The DEITEL® Developer Series is designed for practicing programmers. The series presents focused treatments of emerging technologies, including Java™, C++, .NET, web services, Internet and web development and more. PRE-PUBLICATION REVIEWER TESTIMONIALS “Presenting software engineering side by side with core Java concepts is highly refreshing; gives readers insight into how professional software is developed.”—Clark Richey (Java Champion), RABA Technologies, LLC. “The quality of the design and code examples is second to none!”—Terrell Hull, Enterprise Architect “The JDBC chapter is very hands on. I like the fact that Java DB/Apache Derby is used in the examples, which makes it really simple to learn and understand JDBC.”—Sandeep Konchady, Sun Microsystems “Equips you with the latest web application technologies. Examples are impressive and real! Want to develop a simple address locator with Ajax and JSF? Jump to Chapter 22.”—Vadiraj Deshpande, Sun Microsystems “Covers web services with Java SE 6 and Java EE 5 in a real-life, example-based, friendly approach. The Deitel Web Services Resource Center is really good, even for advanced developers.”—Sanjay Dhamankar, Sun Microsystems “Mandatory book for any serious Java EE developer looking for improved productivity: JSF development, visual web development and web services development have never been easier.”—Ludovic Chapenois, Sun Microsystems “I teach Java programming and object-oriented analysis and design. The OOD/UML 2 case study is the best presentation of the ATM example I have seen.”—Craig W. Slinkman, University of Texas–Arlington “Introduces OOP and UML 2 early. The conceptual level is perfect. No other book comes close to its quality of organization and presentation. The live-code approach to presenting exemplary code makes a big difference in the learning outcome.”—Walt Bunch, Chapman University/
Publisher: Pearson Education
ISBN: 0137018517
Category : Computers
Languages : en
Pages : 1934
Book Description
PRACTICAL, EXAMPLE-RICH COVERAGE OF: Classes, Objects, Encapsulation, Inheritance, Polymorphism, Interfaces, Nested Classes Integrated OOP Case Studies: Time, GradeBook, Employee Industrial-Strength, 95-Page OOD/UML® 2 ATM Case Study JavaServer™ Faces, Ajax-Enabled Web Applications, Web Services, Networking JDBC™, SQL, Java DB, MySQL® Threads and the Concurrency APIs I/O, Types, Control Statements, Methods Arrays, Generics, Collections Exception Handling, Files GUI, Graphics, GroupLayout, JDIC Using the Debugger and the API Docs And more… VISIT WWW.DEITEL.COM For information on Deitel’s Dive Into® Series corporate training courses offered at customer sites worldwide (or write to [email protected]) Download code examples Check out the growing list of programming, Web 2.0, and software-related Resource Centers To receive updates for this book, subscribe to the free DEITEL® BUZZ ONLINE e-mail newsletter at www.deitel.com/newsletter/subscribe.html Read archived issues of the DEITEL® BUZZ ONLINE The practicing programmer’s DEITEL® guide to Java™ development and the Powerful Java™ Platform Written for programmers with a background in high-level language programming, this book applies the Deitel signature live-code approach to teaching programming and explores the Java language and Java APIs in depth. The book presents the concepts in the context of fully tested programs, complete with syntax shading, code highlighting, line-by-line code descriptions and program outputs. The book features 220 Java applications with over 18,000 lines of proven Java code, and hundreds of tips that will help you build robust applications. Start with an introduction to Java using an early classes and objects approach, then rapidly move on to more advanced topics, including GUI, graphics, exception handling, generics, collections, JDBC™, web-application development with JavaServer™ Faces, web services and more. You’ll enjoy the Deitels’ classic treatment of object-oriented programming and the OOD/UML® ATM case study, including a complete Java implementation. When you’re finished, you’ll have everything you need to build object-oriented Java applications. The DEITEL® Developer Series is designed for practicing programmers. The series presents focused treatments of emerging technologies, including Java™, C++, .NET, web services, Internet and web development and more. PRE-PUBLICATION REVIEWER TESTIMONIALS “Presenting software engineering side by side with core Java concepts is highly refreshing; gives readers insight into how professional software is developed.”—Clark Richey (Java Champion), RABA Technologies, LLC. “The quality of the design and code examples is second to none!”—Terrell Hull, Enterprise Architect “The JDBC chapter is very hands on. I like the fact that Java DB/Apache Derby is used in the examples, which makes it really simple to learn and understand JDBC.”—Sandeep Konchady, Sun Microsystems “Equips you with the latest web application technologies. Examples are impressive and real! Want to develop a simple address locator with Ajax and JSF? Jump to Chapter 22.”—Vadiraj Deshpande, Sun Microsystems “Covers web services with Java SE 6 and Java EE 5 in a real-life, example-based, friendly approach. The Deitel Web Services Resource Center is really good, even for advanced developers.”—Sanjay Dhamankar, Sun Microsystems “Mandatory book for any serious Java EE developer looking for improved productivity: JSF development, visual web development and web services development have never been easier.”—Ludovic Chapenois, Sun Microsystems “I teach Java programming and object-oriented analysis and design. The OOD/UML 2 case study is the best presentation of the ATM example I have seen.”—Craig W. Slinkman, University of Texas–Arlington “Introduces OOP and UML 2 early. The conceptual level is perfect. No other book comes close to its quality of organization and presentation. The live-code approach to presenting exemplary code makes a big difference in the learning outcome.”—Walt Bunch, Chapman University/
Java For Dummies
Author: Barry A. Burd
Publisher: John Wiley & Sons
ISBN: 1118051068
Category : Computers
Languages : en
Pages : 386
Book Description
Start building powerful programs with Java 6—fast! Get an overview of Java 6 and begin building your own programs Even if you're new to Java programming—or to programming in general—you can get up and running on this wildly popular language in a hurry. This book makes it easy! From how to install and run Java to understanding classes and objects and juggling values with arrays and collections, you will get up to speed on the new features of Java 6 in no time. Discover how to Use object-oriented programming Work with the changes in Java 6 and JDK 6 Save time by reusing code Mix Java and Javascript with the new scripting tools Troubleshoot code problems and fix bugs All on the bonus CD-ROM Custom build of JCreator and all the code files used in the book Bonus chapters not included in the book Trial version of Jindent, WinOne, and NetCaptor freeware System Requirements: For details and complete system requirements, see the CD-ROM appendix. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Publisher: John Wiley & Sons
ISBN: 1118051068
Category : Computers
Languages : en
Pages : 386
Book Description
Start building powerful programs with Java 6—fast! Get an overview of Java 6 and begin building your own programs Even if you're new to Java programming—or to programming in general—you can get up and running on this wildly popular language in a hurry. This book makes it easy! From how to install and run Java to understanding classes and objects and juggling values with arrays and collections, you will get up to speed on the new features of Java 6 in no time. Discover how to Use object-oriented programming Work with the changes in Java 6 and JDK 6 Save time by reusing code Mix Java and Javascript with the new scripting tools Troubleshoot code problems and fix bugs All on the bonus CD-ROM Custom build of JCreator and all the code files used in the book Bonus chapters not included in the book Trial version of Jindent, WinOne, and NetCaptor freeware System Requirements: For details and complete system requirements, see the CD-ROM appendix. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Java All-in-One For Dummies
Author: Doug Lowe
Publisher: John Wiley & Sons
ISBN: 1119247802
Category : Computers
Languages : en
Pages : 923
Book Description
Your one-stop guide to programming with Java If you've always wanted to program with Java but didn't know where to start, this will be the java-stained reference you'll turn to again and again. Fully updated for the JDK 9, this deep reference on the world's most popular programming language is the perfect starting point for building things with Java—and an invaluable ongoing reference as you continue to deepen your knowledge. Clocking in at over 900 pages, Java All-in-One For Dummies takes the intimidation out of learning Java and offers clear, step-by-step guidance on how to download and install Java tools; work with variables, numbers, expressions, statements, loops, methods, and exceptions; create applets, servlets, and JavaServer pages; handle and organize data; and so much more. Focuses on the vital information that enables you to get up and running quickly with Java Provides details on the new features of JDK 9 Shows you how to create simple Swing programs Includes design tips on layout, buttons, and labels Everything you need to know to program with Java is included in this practical, easy-to-use guide!
Publisher: John Wiley & Sons
ISBN: 1119247802
Category : Computers
Languages : en
Pages : 923
Book Description
Your one-stop guide to programming with Java If you've always wanted to program with Java but didn't know where to start, this will be the java-stained reference you'll turn to again and again. Fully updated for the JDK 9, this deep reference on the world's most popular programming language is the perfect starting point for building things with Java—and an invaluable ongoing reference as you continue to deepen your knowledge. Clocking in at over 900 pages, Java All-in-One For Dummies takes the intimidation out of learning Java and offers clear, step-by-step guidance on how to download and install Java tools; work with variables, numbers, expressions, statements, loops, methods, and exceptions; create applets, servlets, and JavaServer pages; handle and organize data; and so much more. Focuses on the vital information that enables you to get up and running quickly with Java Provides details on the new features of JDK 9 Shows you how to create simple Swing programs Includes design tips on layout, buttons, and labels Everything you need to know to program with Java is included in this practical, easy-to-use guide!
Teach Yourself Java 1.1 Programming in 24 Hours
Author: Rogers Cadenhead
Publisher: Sams.Net Software
ISBN: 9781575212708
Category : Computers
Languages : en
Pages : 384
Book Description
Instructs the user in object-oriented programming, allowing the creation of interactive Web sites, cross-platform applications, and Java applets; includes a CD-ROM with examples for each lesson
Publisher: Sams.Net Software
ISBN: 9781575212708
Category : Computers
Languages : en
Pages : 384
Book Description
Instructs the user in object-oriented programming, allowing the creation of interactive Web sites, cross-platform applications, and Java applets; includes a CD-ROM with examples for each lesson
Teach Yourself Java for Macintosh in 21 Days
Author: Laura Lemay
Publisher: Hayden
ISBN: 9781568302805
Category : Computers
Languages : en
Pages : 567
Book Description
Takes a tutorial approach towards developing and serving Java applets, offering step-by-step instruction on such areas as motion pictures, animation, applet interactivity, file transfers, sound, and type. Original. (Intermediate).
Publisher: Hayden
ISBN: 9781568302805
Category : Computers
Languages : en
Pages : 567
Book Description
Takes a tutorial approach towards developing and serving Java applets, offering step-by-step instruction on such areas as motion pictures, animation, applet interactivity, file transfers, sound, and type. Original. (Intermediate).
Java 9 High Performance
Author: Mayur Ramgir
Publisher: Packt Publishing Ltd
ISBN: 1787122301
Category : Computers
Languages : en
Pages : 391
Book Description
Best practices to adapt and bottlenecks to avoid About This Book Tackle all kinds of performance-related issues and streamline your development Master the new features and new APIs of Java 9 to implement highly efficient and reliable codes Gain an in-depth knowledge of Java application performance and obtain best results from performance testing Who This Book Is For This book is for Java developers who would like to build reliable and high-performance applications. Prior Java programming knowledge is assumed. What You Will Learn Work with JIT compilers Understand the usage of profiling tools Generate JSON with code examples Leverage the command-line tools to speed up application development Build microservices in Java 9 Explore the use of APIs to improve application code Speed up your application with reactive programming and concurrency In Detail Finally, a book that focuses on the practicalities rather than theory of Java application performance tuning. This book will be your one-stop guide to optimize the performance of your Java applications. We will begin by understanding the new features and APIs of Java 9. You will then be taught the practicalities of Java application performance tuning, how to make the best use of garbage collector, and find out how to optimize code with microbenchmarking. Moving ahead, you will be introduced to multithreading and learning about concurrent programming with Java 9 to build highly concurrent and efficient applications. You will learn how to fine tune your Java code for best results. You will discover techniques on how to benchmark performance and reduce various bottlenecks in your applications. We'll also cover best practices of Java programming that will help you improve the quality of your codebase. By the end of the book, you will be armed with the knowledge to build and deploy efficient, scalable, and concurrent applications in Java. Style and approach This step-by-step guide provides real-world examples to give you a hands-on experience.
Publisher: Packt Publishing Ltd
ISBN: 1787122301
Category : Computers
Languages : en
Pages : 391
Book Description
Best practices to adapt and bottlenecks to avoid About This Book Tackle all kinds of performance-related issues and streamline your development Master the new features and new APIs of Java 9 to implement highly efficient and reliable codes Gain an in-depth knowledge of Java application performance and obtain best results from performance testing Who This Book Is For This book is for Java developers who would like to build reliable and high-performance applications. Prior Java programming knowledge is assumed. What You Will Learn Work with JIT compilers Understand the usage of profiling tools Generate JSON with code examples Leverage the command-line tools to speed up application development Build microservices in Java 9 Explore the use of APIs to improve application code Speed up your application with reactive programming and concurrency In Detail Finally, a book that focuses on the practicalities rather than theory of Java application performance tuning. This book will be your one-stop guide to optimize the performance of your Java applications. We will begin by understanding the new features and APIs of Java 9. You will then be taught the practicalities of Java application performance tuning, how to make the best use of garbage collector, and find out how to optimize code with microbenchmarking. Moving ahead, you will be introduced to multithreading and learning about concurrent programming with Java 9 to build highly concurrent and efficient applications. You will learn how to fine tune your Java code for best results. You will discover techniques on how to benchmark performance and reduce various bottlenecks in your applications. We'll also cover best practices of Java programming that will help you improve the quality of your codebase. By the end of the book, you will be armed with the knowledge to build and deploy efficient, scalable, and concurrent applications in Java. Style and approach This step-by-step guide provides real-world examples to give you a hands-on experience.
A Concise and Practical Introduction to Programming Algorithms in Java
Author: Frank Nielsen
Publisher: Springer Science & Business Media
ISBN: 1848823398
Category : Computers
Languages : en
Pages : 266
Book Description
A Concise and Practical Introduction to Programming Algorithms in Java has two main goals. The first is for novice programmers to learn progressively the basic concepts underlying most imperative programming languages using Java. The second goal is to introduce new programmers to the very basic principles of thinking the algorithmic way and turning the algorithms into programs using the programming concepts of Java. The book is divided into two parts and includes: The fundamental notions of variables, expressions and assignments with type checking - Conditional and loop statements - Explanation of the concepts of functions with pass-by-value arguments and recursion - Fundamental sequential and bisection search techniques - Basic iterative and recursive sorting algorithms. Each chapter of the book concludes with a set of exercises to enable students to practice concepts covered.
Publisher: Springer Science & Business Media
ISBN: 1848823398
Category : Computers
Languages : en
Pages : 266
Book Description
A Concise and Practical Introduction to Programming Algorithms in Java has two main goals. The first is for novice programmers to learn progressively the basic concepts underlying most imperative programming languages using Java. The second goal is to introduce new programmers to the very basic principles of thinking the algorithmic way and turning the algorithms into programs using the programming concepts of Java. The book is divided into two parts and includes: The fundamental notions of variables, expressions and assignments with type checking - Conditional and loop statements - Explanation of the concepts of functions with pass-by-value arguments and recursion - Fundamental sequential and bisection search techniques - Basic iterative and recursive sorting algorithms. Each chapter of the book concludes with a set of exercises to enable students to practice concepts covered.
Java for Kids - a Computer Programming Tutorial
Author: Philip Conrod
Publisher: Kidware Software
ISBN: 9781937161606
Category : Computers
Languages : en
Pages : 446
Book Description
JAVA FOR KIDS is a beginning programming tutorial consisting of 10 chapters explaining (in simple, easy-to-follow terms) how to build a Java application. Students learn about project design, object-oriented programming, console applications, graphics applications and many elements of the Java language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer projects for students to build and try. These projects include a number guessing game, a card game, an allowance calculator, a state capitals game, Tic-Tac-Toe, a simple drawing program, and even a basic video game. JAVA FOR KIDS is presented using a combination of over 400 pages of FULL-COLOR notes and actual Java examples. This teacher or parent facilitated material should be understandable to kids aged 10 and up. No programming experience is necessary, but familiarity with doing common tasks using a computer operating system (simple editing, file maintenance, understanding directory structures, working on the Internet) is expected. JAVA FOR KIDS requires Windows XP-SP2, Vista or Windows 7. You will also need JCreator 5.0 SE and Version 7 of the Java Development Kit. The Java source code and all needed multimedia files are available for download from the publisher's website (www.KidwareSoftware.com) after book registration.
Publisher: Kidware Software
ISBN: 9781937161606
Category : Computers
Languages : en
Pages : 446
Book Description
JAVA FOR KIDS is a beginning programming tutorial consisting of 10 chapters explaining (in simple, easy-to-follow terms) how to build a Java application. Students learn about project design, object-oriented programming, console applications, graphics applications and many elements of the Java language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer projects for students to build and try. These projects include a number guessing game, a card game, an allowance calculator, a state capitals game, Tic-Tac-Toe, a simple drawing program, and even a basic video game. JAVA FOR KIDS is presented using a combination of over 400 pages of FULL-COLOR notes and actual Java examples. This teacher or parent facilitated material should be understandable to kids aged 10 and up. No programming experience is necessary, but familiarity with doing common tasks using a computer operating system (simple editing, file maintenance, understanding directory structures, working on the Internet) is expected. JAVA FOR KIDS requires Windows XP-SP2, Vista or Windows 7. You will also need JCreator 5.0 SE and Version 7 of the Java Development Kit. The Java source code and all needed multimedia files are available for download from the publisher's website (www.KidwareSoftware.com) after book registration.
Java 3D Programming
Author: Daniel Selman
Publisher: Manning Publications
ISBN: 9781930110359
Category : Computers
Languages : en
Pages : 404
Book Description
Java 3D Programming steps programmers through the important design and implementation phases of developing a successful Java 3D application. The book provides invaluable guidance on whether to use Java 3D, user interface design, geometry creation, scene manipulation and final optimizations. The book does not attempt to exhaustively cover the API or replicate the official documentation but rather serves as a roadmap to alert programmers of design issues and potential pitfalls. The author distills 12 months of using the Java 3D API for commercial projects, as well as innumerable discussions on the Java 3D email list into a book that all Java 3D developers will appreciate. Experienced Java 3D developers will applaud an authoritative resource containing the state-of-the-art in techniques and workarounds, while novice Java 3D programmers will gain a fast-track into Java 3D development, avoiding the confusion, frustration and time wasted learning Java 3D techniques and terminology. Java 3D Programming comes complete with a comprehensive set of programming examples to illustrate the techniques, features, workarounds and bug fixes contained in the main text. Readers of this book would include students and postgraduate researchers developing visualization applications for academia. Moderately experienced in Java, some experience of 3D graphics, little or no experience of Java 3D is needed. R+D s/w engineers at commercial institutions. Experienced Java developers, experienced with OpenGL or VRML, little or no experience with Java 3D.
Publisher: Manning Publications
ISBN: 9781930110359
Category : Computers
Languages : en
Pages : 404
Book Description
Java 3D Programming steps programmers through the important design and implementation phases of developing a successful Java 3D application. The book provides invaluable guidance on whether to use Java 3D, user interface design, geometry creation, scene manipulation and final optimizations. The book does not attempt to exhaustively cover the API or replicate the official documentation but rather serves as a roadmap to alert programmers of design issues and potential pitfalls. The author distills 12 months of using the Java 3D API for commercial projects, as well as innumerable discussions on the Java 3D email list into a book that all Java 3D developers will appreciate. Experienced Java 3D developers will applaud an authoritative resource containing the state-of-the-art in techniques and workarounds, while novice Java 3D programmers will gain a fast-track into Java 3D development, avoiding the confusion, frustration and time wasted learning Java 3D techniques and terminology. Java 3D Programming comes complete with a comprehensive set of programming examples to illustrate the techniques, features, workarounds and bug fixes contained in the main text. Readers of this book would include students and postgraduate researchers developing visualization applications for academia. Moderately experienced in Java, some experience of 3D graphics, little or no experience of Java 3D is needed. R+D s/w engineers at commercial institutions. Experienced Java developers, experienced with OpenGL or VRML, little or no experience with Java 3D.