Author: Bradley N. Miller
Publisher: Franklin Beedle & Associates
ISBN: 9781590282571
Category : Algorithms
Languages : en
Pages : 0
Book Description
Thes book has three key features : fundamental data structures and algorithms; algorithm analysis in terms of Big-O running time in introducied early and applied throught; pytohn is used to facilitates the success in using and mastering data strucutes and algorithms.
Problem Solving with Algorithms and Data Structures Using Python
Author: Bradley N. Miller
Publisher: Franklin Beedle & Associates
ISBN: 9781590282571
Category : Algorithms
Languages : en
Pages : 0
Book Description
Thes book has three key features : fundamental data structures and algorithms; algorithm analysis in terms of Big-O running time in introducied early and applied throught; pytohn is used to facilitates the success in using and mastering data strucutes and algorithms.
Publisher: Franklin Beedle & Associates
ISBN: 9781590282571
Category : Algorithms
Languages : en
Pages : 0
Book Description
Thes book has three key features : fundamental data structures and algorithms; algorithm analysis in terms of Big-O running time in introducied early and applied throught; pytohn is used to facilitates the success in using and mastering data strucutes and algorithms.
Learn to Code by Solving Problems
Author: Daniel Zingaro
Publisher: No Starch Press
ISBN: 1718501331
Category : Computers
Languages : en
Pages : 392
Book Description
Learn to Code by Solving Problems is a practical introduction to programming using Python. It uses coding-competition challenges to teach you the mechanics of coding and how to think like a savvy programmer. Computers are capable of solving almost any problem when given the right instructions. That’s where programming comes in. This beginner’s book will have you writing Python programs right away. You’ll solve interesting problems drawn from real coding competitions and build your programming skills as you go. Every chapter presents problems from coding challenge websites, where online judges test your solutions and provide targeted feedback. As you practice using core Python features, functions, and techniques, you’ll develop a clear understanding of data structures, algorithms, and other programming basics. Bonus exercises invite you to explore new concepts on your own, and multiple-choice questions encourage you to think about how each piece of code works. You’ll learn how to: Run Python code, work with strings, and use variables Write programs that make decisions Make code more efficient with while and for loops Use Python sets, lists, and dictionaries to organize, sort, and search data Design programs using functions and top-down design Create complete-search algorithms and use Big O notation to design more efficient code By the end of the book, you’ll not only be proficient in Python, but you’ll also understand how to think through problems and tackle them with code. Programming languages come and go, but this book gives you the lasting foundation you need to start thinking like a programmer.
Publisher: No Starch Press
ISBN: 1718501331
Category : Computers
Languages : en
Pages : 392
Book Description
Learn to Code by Solving Problems is a practical introduction to programming using Python. It uses coding-competition challenges to teach you the mechanics of coding and how to think like a savvy programmer. Computers are capable of solving almost any problem when given the right instructions. That’s where programming comes in. This beginner’s book will have you writing Python programs right away. You’ll solve interesting problems drawn from real coding competitions and build your programming skills as you go. Every chapter presents problems from coding challenge websites, where online judges test your solutions and provide targeted feedback. As you practice using core Python features, functions, and techniques, you’ll develop a clear understanding of data structures, algorithms, and other programming basics. Bonus exercises invite you to explore new concepts on your own, and multiple-choice questions encourage you to think about how each piece of code works. You’ll learn how to: Run Python code, work with strings, and use variables Write programs that make decisions Make code more efficient with while and for loops Use Python sets, lists, and dictionaries to organize, sort, and search data Design programs using functions and top-down design Create complete-search algorithms and use Big O notation to design more efficient code By the end of the book, you’ll not only be proficient in Python, but you’ll also understand how to think through problems and tackle them with code. Programming languages come and go, but this book gives you the lasting foundation you need to start thinking like a programmer.
Introduction to Computation and Programming Using Python, second edition
Author: John V. Guttag
Publisher: MIT Press
ISBN: 0262529629
Category : Computers
Languages : en
Pages : 466
Book Description
The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics.
Publisher: MIT Press
ISBN: 0262529629
Category : Computers
Languages : en
Pages : 466
Book Description
The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics.
Introduction to Computing & Problem Solving With PYTHON
Author: Jeeva Jose
Publisher: KHANNA PUBLISHING
ISBN: 9382609814
Category : Computers
Languages : en
Pages : 298
Book Description
This book 'Introduction to Computing and Problem Solving with Python' will help every student,teacher and researcher to understand the computing basics and advanced PythonProgramming language. The Python programming topics include the reserved keywords,identifiers, variables, operators, data types and their operations, flowcontrol techniques which include decision making and looping, modules, filesand exception handling techniques. Advanced topics like Python regularexpressions, Database Programming and Object Oriented Programming concepts arealso covered in detail. All chapters have worked out programs, illustrations,review and frequently asked interview questions. The simple style of presentationmakes this a friend for self-learners. More than 300 solved lab exercisesavailable in this book is tested in Python 3.4.3 version for Windows. The book covers syllabus for more than 35 International Universities and45 Indian universities like Dr. APJ Abdul Kalam Technological University,Christ University, Savitribai Phule Pune University, University of Delhi, University of Calicut, Mahatma Gandhi University, University of Mumbai, AICTE, CBSE, MIT, University of Virginia, University of Chicago, University of Toronto, Technical University of Denmark etc.
Publisher: KHANNA PUBLISHING
ISBN: 9382609814
Category : Computers
Languages : en
Pages : 298
Book Description
This book 'Introduction to Computing and Problem Solving with Python' will help every student,teacher and researcher to understand the computing basics and advanced PythonProgramming language. The Python programming topics include the reserved keywords,identifiers, variables, operators, data types and their operations, flowcontrol techniques which include decision making and looping, modules, filesand exception handling techniques. Advanced topics like Python regularexpressions, Database Programming and Object Oriented Programming concepts arealso covered in detail. All chapters have worked out programs, illustrations,review and frequently asked interview questions. The simple style of presentationmakes this a friend for self-learners. More than 300 solved lab exercisesavailable in this book is tested in Python 3.4.3 version for Windows. The book covers syllabus for more than 35 International Universities and45 Indian universities like Dr. APJ Abdul Kalam Technological University,Christ University, Savitribai Phule Pune University, University of Delhi, University of Calicut, Mahatma Gandhi University, University of Mumbai, AICTE, CBSE, MIT, University of Virginia, University of Chicago, University of Toronto, Technical University of Denmark etc.
Classic Computer Science Problems in Python
Author: David Kopec
Publisher: Simon and Schuster
ISBN: 1638355231
Category : Computers
Languages : en
Pages : 331
Book Description
"Whether you're a novice or a seasoned professional, there's an Aha! moment in this book for everyone." - James Watson, Adaptive ”Highly recommended to everyone interested in deepening their understanding of Python and practical computer science.” —Daniel Kenney-Jung, MD, University of Minnesota Key Features • Master formal techniques taught in college computer science classes • Connect computer science theory to real-world applications, data, and performance • Prepare for programmer interviews • Recognize the core ideas behind most “new” challenges • Covers Python 3.7 Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book Programming problems that seem new or unique are usually rooted in well-known engineering principles. Classic Computer Science Problems in Python guides you through time-tested scenarios, exercises, and algorithms that will prepare you for the “new” problems you’ll face when you start your next project. In this amazing book, you'll tackle dozens of coding challenges, ranging from simple tasks like binary search algorithms to clustering data using k-means. As you work through examples for web development, machine learning, and more, you'll remember important things you've forgotten and discover classic solutions that will save you hours of time. What You Will Learn • Search algorithms • Common techniques for graphs • Neural networks • Genetic algorithms • Adversarial search • Uses type hints throughout This Book Is Written For For intermediate Python programmers. About The Author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. He is the author of Dart for Absolute Beginners (Apress, 2014), Classic Computer Science Problems in Swift (Manning, 2018), and Classic Computer Science Problems in Java (Manning, 2020) Table of Contents 1. Small problems 2. Search problems 3. Constraint-satisfaction problems 4. Graph problems 5. Genetic algorithms 6. K-means clustering 7. Fairly simple neural networks 8. Adversarial search 9. Miscellaneous problems
Publisher: Simon and Schuster
ISBN: 1638355231
Category : Computers
Languages : en
Pages : 331
Book Description
"Whether you're a novice or a seasoned professional, there's an Aha! moment in this book for everyone." - James Watson, Adaptive ”Highly recommended to everyone interested in deepening their understanding of Python and practical computer science.” —Daniel Kenney-Jung, MD, University of Minnesota Key Features • Master formal techniques taught in college computer science classes • Connect computer science theory to real-world applications, data, and performance • Prepare for programmer interviews • Recognize the core ideas behind most “new” challenges • Covers Python 3.7 Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book Programming problems that seem new or unique are usually rooted in well-known engineering principles. Classic Computer Science Problems in Python guides you through time-tested scenarios, exercises, and algorithms that will prepare you for the “new” problems you’ll face when you start your next project. In this amazing book, you'll tackle dozens of coding challenges, ranging from simple tasks like binary search algorithms to clustering data using k-means. As you work through examples for web development, machine learning, and more, you'll remember important things you've forgotten and discover classic solutions that will save you hours of time. What You Will Learn • Search algorithms • Common techniques for graphs • Neural networks • Genetic algorithms • Adversarial search • Uses type hints throughout This Book Is Written For For intermediate Python programmers. About The Author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. He is the author of Dart for Absolute Beginners (Apress, 2014), Classic Computer Science Problems in Swift (Manning, 2018), and Classic Computer Science Problems in Java (Manning, 2020) Table of Contents 1. Small problems 2. Search problems 3. Constraint-satisfaction problems 4. Graph problems 5. Genetic algorithms 6. K-means clustering 7. Fairly simple neural networks 8. Adversarial search 9. Miscellaneous problems
Problem Solving in Data Structures & Algorithms Using Python
Author: Hemant Jain
Publisher: Independently Published
ISBN: 9781098963231
Category :
Languages : en
Pages : 410
Book Description
"Problem Solving in Data Structures & Algorithms" is a series of books about the usage of Data Structures and Algorithms in computer programming. The book is easy to follow and is written for interview preparation point of view. In these books, the examples are solved in various languages like Go, C, C++, Java, C#, Python, VB, JavaScript and PHP. GitHub Repositories for these books. https: //github.com/Hemant-Jain-Author Book's Composition This book introduces you to the world of data structures and algorithms. Data structures defines the way in which data is arranged in memory for fast and efficient access while algorithms are a set of instruction to solve problems by manipulating these data structures. Designing an efficient algorithm is a very important skill that all software companies, e.g. Microsoft, Google, Facebook etc. pursues. Most of the interviews for these companies are focused on knowledge of data-structures and algorithms. They look for how candidates use concepts of data structures and algorithms to solve complex problems efficiently. Apart from knowing, a programming language you also need to have good command of these key computer fundamentals to not only qualify the interview but also excel in you jobs as a software engineer. This book assumes that you are a C language developer. You are not an expert in C language, but you are well familiar with concepts of classes, functions, arrays, pointers and recursion. At the start of this book, we will be looking into Complexity Analysis followed by the various data structures and their algorithms. We will be looking into a Linked-List, Stack, Queue, Trees, Heap, Hash-Table and Graphs. We will also be looking into Sorting, Searching techniques. In last few chapters, we will be looking into various algorithmic techniques. Such as, Brute-Force algorithms, Greedy algorithms, Divide and Conquer algorithms, Dynamic Programming, Reduction and Backtracking. . Table of Contents Chapter 0: How to use this book. Chapter 1: Algorithms Analysis Chapter 2: Approach to solve algorithm design problems Chapter 3: Abstract Data Type & C# Collections Chapter 4: Searching Chapter 5: Sorting Chapter 6: Linked List Chapter 7: Stack Chapter 8: Queue Chapter 9: Tree Chapter 10: Priority Queue Chapter 11: Hash-Table Chapter 12: Graphs Chapter 13: String Algorithms Chapter 14: Algorithm Design Techniques Chapter 15: Brute Force Algorithm Chapter 16: Greedy Algorithm Chapter 17: Divide & Conquer Chapter 18: Dynamic Programming Chapter 19: Backtracking Chapter 20: Complexity Theory
Publisher: Independently Published
ISBN: 9781098963231
Category :
Languages : en
Pages : 410
Book Description
"Problem Solving in Data Structures & Algorithms" is a series of books about the usage of Data Structures and Algorithms in computer programming. The book is easy to follow and is written for interview preparation point of view. In these books, the examples are solved in various languages like Go, C, C++, Java, C#, Python, VB, JavaScript and PHP. GitHub Repositories for these books. https: //github.com/Hemant-Jain-Author Book's Composition This book introduces you to the world of data structures and algorithms. Data structures defines the way in which data is arranged in memory for fast and efficient access while algorithms are a set of instruction to solve problems by manipulating these data structures. Designing an efficient algorithm is a very important skill that all software companies, e.g. Microsoft, Google, Facebook etc. pursues. Most of the interviews for these companies are focused on knowledge of data-structures and algorithms. They look for how candidates use concepts of data structures and algorithms to solve complex problems efficiently. Apart from knowing, a programming language you also need to have good command of these key computer fundamentals to not only qualify the interview but also excel in you jobs as a software engineer. This book assumes that you are a C language developer. You are not an expert in C language, but you are well familiar with concepts of classes, functions, arrays, pointers and recursion. At the start of this book, we will be looking into Complexity Analysis followed by the various data structures and their algorithms. We will be looking into a Linked-List, Stack, Queue, Trees, Heap, Hash-Table and Graphs. We will also be looking into Sorting, Searching techniques. In last few chapters, we will be looking into various algorithmic techniques. Such as, Brute-Force algorithms, Greedy algorithms, Divide and Conquer algorithms, Dynamic Programming, Reduction and Backtracking. . Table of Contents Chapter 0: How to use this book. Chapter 1: Algorithms Analysis Chapter 2: Approach to solve algorithm design problems Chapter 3: Abstract Data Type & C# Collections Chapter 4: Searching Chapter 5: Sorting Chapter 6: Linked List Chapter 7: Stack Chapter 8: Queue Chapter 9: Tree Chapter 10: Priority Queue Chapter 11: Hash-Table Chapter 12: Graphs Chapter 13: String Algorithms Chapter 14: Algorithm Design Techniques Chapter 15: Brute Force Algorithm Chapter 16: Greedy Algorithm Chapter 17: Divide & Conquer Chapter 18: Dynamic Programming Chapter 19: Backtracking Chapter 20: Complexity Theory
Problem Solving with Python 3. 7 Edition
Author: Peter D. Kazarinoff
Publisher:
ISBN: 9781693405419
Category :
Languages : en
Pages : 348
Book Description
Get started solving problems with the Python programming language!This book introduces some of the most famous scientific libraries for Python: * Python's math and statistics module to do calculations * Matplotlib to build 2D and 3D plots * NumPy to complete calculations on arrays * Jupiter Notebooks to share results with a team * SymPy to solve equations * PySerial to control an Arduino with Python * MicroPython to control an LEDThis book is great for budding engineers and data scientists. The text starts with the basics but finishes with topics rarely included in other engineering and data science programming books like SymPy and PySerial and MicroPython.
Publisher:
ISBN: 9781693405419
Category :
Languages : en
Pages : 348
Book Description
Get started solving problems with the Python programming language!This book introduces some of the most famous scientific libraries for Python: * Python's math and statistics module to do calculations * Matplotlib to build 2D and 3D plots * NumPy to complete calculations on arrays * Jupiter Notebooks to share results with a team * SymPy to solve equations * PySerial to control an Arduino with Python * MicroPython to control an LEDThis book is great for budding engineers and data scientists. The text starts with the basics but finishes with topics rarely included in other engineering and data science programming books like SymPy and PySerial and MicroPython.
Doing Math with Python
Author: Amit Saha
Publisher: No Starch Press
ISBN: 1593277199
Category : Computers
Languages : en
Pages : 265
Book Description
Doing Math with Python shows you how to use Python to delve into high school–level math topics like statistics, geometry, probability, and calculus. You’ll start with simple projects, like a factoring program and a quadratic-equation solver, and then create more complex projects once you’ve gotten the hang of things. Along the way, you’ll discover new ways to explore math and gain valuable programming skills that you’ll use throughout your study of math and computer science. Learn how to: –Describe your data with statistics, and visualize it with line graphs, bar charts, and scatter plots –Explore set theory and probability with programs for coin flips, dicing, and other games of chance –Solve algebra problems using Python’s symbolic math functions –Draw geometric shapes and explore fractals like the Barnsley fern, the Sierpinski triangle, and the Mandelbrot set –Write programs to find derivatives and integrate functions Creative coding challenges and applied examples help you see how you can put your new math and coding skills into practice. You’ll write an inequality solver, plot gravity’s effect on how far a bullet will travel, shuffle a deck of cards, estimate the area of a circle by throwing 100,000 "darts" at a board, explore the relationship between the Fibonacci sequence and the golden ratio, and more. Whether you’re interested in math but have yet to dip into programming or you’re a teacher looking to bring programming into the classroom, you’ll find that Python makes programming easy and practical. Let Python handle the grunt work while you focus on the math. Uses Python 3
Publisher: No Starch Press
ISBN: 1593277199
Category : Computers
Languages : en
Pages : 265
Book Description
Doing Math with Python shows you how to use Python to delve into high school–level math topics like statistics, geometry, probability, and calculus. You’ll start with simple projects, like a factoring program and a quadratic-equation solver, and then create more complex projects once you’ve gotten the hang of things. Along the way, you’ll discover new ways to explore math and gain valuable programming skills that you’ll use throughout your study of math and computer science. Learn how to: –Describe your data with statistics, and visualize it with line graphs, bar charts, and scatter plots –Explore set theory and probability with programs for coin flips, dicing, and other games of chance –Solve algebra problems using Python’s symbolic math functions –Draw geometric shapes and explore fractals like the Barnsley fern, the Sierpinski triangle, and the Mandelbrot set –Write programs to find derivatives and integrate functions Creative coding challenges and applied examples help you see how you can put your new math and coding skills into practice. You’ll write an inequality solver, plot gravity’s effect on how far a bullet will travel, shuffle a deck of cards, estimate the area of a circle by throwing 100,000 "darts" at a board, explore the relationship between the Fibonacci sequence and the golden ratio, and more. Whether you’re interested in math but have yet to dip into programming or you’re a teacher looking to bring programming into the classroom, you’ll find that Python makes programming easy and practical. Let Python handle the grunt work while you focus on the math. Uses Python 3
Python Programming in Context
Author: Bradley N. Miller
Publisher: Jones & Bartlett Publishers
ISBN: 1449691978
Category : Electronic books
Languages : en
Pages : 523
Book Description
"The user-friendly, object-oriented programming language Python is quickly becoming the most popular introductory programming language for both students and instructors ... Building on essential concepts of computer science and offering a plentitude of real-world examples, Python programming in context, Second edition offers a thorough overview of multiple applied areas, including image processing, cryptography, astronomy, the Internet, and bioinformatics. The text's emphasis on problem solving, extrapolation, and development of independent exploration and solution building provides students with a unique and innovative approach to learning programming." --
Publisher: Jones & Bartlett Publishers
ISBN: 1449691978
Category : Electronic books
Languages : en
Pages : 523
Book Description
"The user-friendly, object-oriented programming language Python is quickly becoming the most popular introductory programming language for both students and instructors ... Building on essential concepts of computer science and offering a plentitude of real-world examples, Python programming in context, Second edition offers a thorough overview of multiple applied areas, including image processing, cryptography, astronomy, the Internet, and bioinformatics. The text's emphasis on problem solving, extrapolation, and development of independent exploration and solution building provides students with a unique and innovative approach to learning programming." --
Learn Python 3 the Hard Way
Author: Zed A. Shaw
Publisher: Addison-Wesley Professional
ISBN: 0134693906
Category : Computers
Languages : en
Pages : 752
Book Description
You Will Learn Python 3! Zed Shaw has perfected the world’s best system for learning Python 3. Follow it and you will succeed—just like the millions of beginners Zed has taught to date! You bring the discipline, commitment, and persistence; the author supplies everything else. In Learn Python 3 the Hard Way, you’ll learn Python by working through 52 brilliantly crafted exercises. Read them. Type their code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn how a computer works; what good programs look like; and how to read, write, and think about code. Zed then teaches you even more in 5+ hours of video where he shows you how to break, fix, and debug your code—live, as he’s doing the exercises. Install a complete Python environment Organize and write code Fix and break code Basic mathematics Variables Strings and text Interact with users Work with files Looping and logic Data structures using lists and dictionaries Program design Object-oriented programming Inheritance and composition Modules, classes, and objects Python packaging Automated testing Basic game development Basic web development It’ll be hard at first. But soon, you’ll just get it—and that will feel great! This course will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful, popular programming languages. You’ll be a Python programmer. This Book Is Perfect For Total beginners with zero programming experience Junior developers who know one or two languages Returning professionals who haven’t written code in years Seasoned professionals looking for a fast, simple, crash course in Python 3
Publisher: Addison-Wesley Professional
ISBN: 0134693906
Category : Computers
Languages : en
Pages : 752
Book Description
You Will Learn Python 3! Zed Shaw has perfected the world’s best system for learning Python 3. Follow it and you will succeed—just like the millions of beginners Zed has taught to date! You bring the discipline, commitment, and persistence; the author supplies everything else. In Learn Python 3 the Hard Way, you’ll learn Python by working through 52 brilliantly crafted exercises. Read them. Type their code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn how a computer works; what good programs look like; and how to read, write, and think about code. Zed then teaches you even more in 5+ hours of video where he shows you how to break, fix, and debug your code—live, as he’s doing the exercises. Install a complete Python environment Organize and write code Fix and break code Basic mathematics Variables Strings and text Interact with users Work with files Looping and logic Data structures using lists and dictionaries Program design Object-oriented programming Inheritance and composition Modules, classes, and objects Python packaging Automated testing Basic game development Basic web development It’ll be hard at first. But soon, you’ll just get it—and that will feel great! This course will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful, popular programming languages. You’ll be a Python programmer. This Book Is Perfect For Total beginners with zero programming experience Junior developers who know one or two languages Returning professionals who haven’t written code in years Seasoned professionals looking for a fast, simple, crash course in Python 3