Programme d'enseignement--l'approche des familles en gériatrie : rôle de l'infirmière

Programme d'enseignement--l'approche des familles en gériatrie : rôle de l'infirmière PDF Author: Soucy, Olivette
Publisher: [Montréal] : Direction des soins infirmiers, Institut universitaire de gériatrie de Montréal
ISBN: 9782921514385
Category : Family services
Languages : fr
Pages : 44

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Programme d'enseignement--l'approche des familles en gériatrie : rôle de l'infirmière

Programme d'enseignement--l'approche des familles en gériatrie : rôle de l'infirmière PDF Author: Soucy, Olivette
Publisher: [Montréal] : Direction des soins infirmiers, Institut universitaire de gériatrie de Montréal
ISBN: 9782921514385
Category : Family services
Languages : fr
Pages : 44

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Book Description


Programme d'enseignement : l'approche des familles en gériatrie

Programme d'enseignement : l'approche des familles en gériatrie PDF Author: Olivette Soucy
Publisher:
ISBN: 9782980267420
Category :
Languages : fr
Pages : 90

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L'approche des familles en gériatrie

L'approche des familles en gériatrie PDF Author: Olivette Soucy
Publisher:
ISBN:
Category :
Languages : fr
Pages : 80

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The Senses Framework

The Senses Framework PDF Author: Mike Nolan
Publisher:
ISBN: 9781902411446
Category : Caregivers
Languages : en
Pages : 152

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Canadian Journal of Community Mental Health

Canadian Journal of Community Mental Health PDF Author:
Publisher:
ISBN:
Category : Community mental health services
Languages : en
Pages : 274

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Computers and Games for Mental Health and Well-Being

Computers and Games for Mental Health and Well-Being PDF Author: Yasser Khazaal
Publisher: Frontiers Media SA
ISBN: 2889454967
Category : Video games in education
Languages : en
Pages : 311

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Book Description
Recent years have seen important developments in the computer and game industry, including the emergence of the concept of serious games. It is hypothesized that tools such as games, virtual reality, or applications for smartphones may foster learning, enhance motivation, promote behavioral change, support psychotherapy, favor empowerment, and improve some cognitive functions. Computers and games may create supports for training or help people with cognitive, emotional, or behavioral change. Games take various formats, from board games to informatics to games with interactive rules of play. Similarly, computer tools may vary widely in format, from self-help or assisted computerized training to virtual reality or applications for smartphones. Some tools that may be helpful for mental health were specifically designed for that goal, whereas others were not. Gamification of computer-related products and games with a numeric format tend to reduce the gap between games and computers tools and increase the conceptual synergy in such fields. Games and computer design share an opportunity for creativity and innovation to help create, specifically design, and assess preventive or therapeutic tools. Computers and games share a design conception that allows innovative approaches to overcome barriers of the real world by creating their own rules. Yet, despite the potential interest in such tools to improve treatment of mental disorders and to help prevent them, the field remains understudied and information is under-disseminated in clinical practice. Some studies have shown, however, that there is potential interest and acceptability of tools that support various vehicles, rationales, objectives, and formats. These tools include traditional games (e.g., chess games), popular electronic games, board games, computer-based interventions specifically designed for psychotherapy or cognitive training, virtual reality, apps for smartphones, and so forth. Computers and games may offer a true opportunity to develop, assess, and disseminate new prevention and treatment tools for mental health and well-being. Currently, there is a strong need for state-of-the-art information to answer questions such as the following: Why develop such tools for mental health and well-being? What are the potential additions to traditional treatments? What are the best strategies or formats to improve the possible impact of these tools? Are such tools useful as a first treatment step? What is the potential of a hybrid model of care that combines traditional approaches with games and/or computers as tools? What games and applications have already been designed and studied? What is the evidence from previous studies? How can such tools be successfully designed for mental health and well-being? What is rewarding or attractive for patients in using such treatments? What are the worldwide developments in the field? Are some protocols under development? What are the barriers and challenges related to such developments? How can these tools be assessed, and how can the way that they work, and for whom, be measured? Are the potential benefits of such products specific, or can these additions be attributed to nonspecific factors? What are the users’ views on such tools? What are the possible links between such tools and social networks? Is there a gap between evidence-based results and market development? Are there any quality challenges? What future developments and studies are needed in the field?

Hamric & Hanson's Advanced Practice Nursing - E-Book

Hamric & Hanson's Advanced Practice Nursing - E-Book PDF Author: Mary Fran Tracy
Publisher: Elsevier Health Sciences
ISBN: 0323447708
Category : Medical
Languages : en
Pages : 796

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Book Description
- NEW and UNIQUE! Expanded coverage of interprofessional collaborative practice includes the latest Interprofessional Education Collaborative (IPEC) Core Competencies for Interprofessional Collaborative Practice. - NEW! Updated coverage of APRN roles related to implementation of healthcare in the U.S. reflects current and anticipated changes in APRN roles related to healthcare reform. - NEW! Coverage of IOM and QSEN has been updated and expanded. - NEW! Refocused International Development of Advanced Practice Nursing chapter has been rewritten to be more global and inclusive in focus, to reflect the state of advanced practice nursing practice throughout all major regions of the world. - NEW! Expanded content on the role of advanced practice nurses in teaching/education/mentoring and health policy related to the APRN role is featured in the 6th edition.

Perspectives of Law and Culture on the End-of-life Legislations in France, Germany, India, Italy and United Kingdom

Perspectives of Law and Culture on the End-of-life Legislations in France, Germany, India, Italy and United Kingdom PDF Author: Stéphanie Rohlfing-Dijoux
Publisher: Nomos Verlagsgesellschaft
ISBN: 9783848754922
Category : Advance directives (Medical care)
Languages : en
Pages : 0

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Book Description
Présentation de l'éditeur : "The interactions between law and culture in addressing the legal problems at the end of a life are currently being discussed in many countries. The discourse on this issue should be multidisciplinary, taking into account its legal, medical, ethical, philosophical and anthropological aspects. The concepts designed to manage the legal problems that occur when a life comes to an end are closely linked to the culture of each country. For this reason, countries with different cultural backgrounds have been selected for this comparative end-of-life study. In France, Germany and Italy, which have a continental legal system, the United Kingdom, which has a common law system, and India, the various religions and cultures exert an important influence on the modernisation of the legislation in this respect. The book deals with recent legislative changes and developments in the countries surveyed."

Patient Engagement

Patient Engagement PDF Author: Marie-Pascale Pomey
Publisher: Springer Nature
ISBN: 3030141012
Category : Medical
Languages : en
Pages : 317

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Book Description
Patient-oriented approaches to healthcare management have been brought to the fore in recent years, yet this book underlines how even further change is needed in order to fully mobilise the experiential knowledge of patients, and ultimately improve our healthcare systems. With contributions from scholars and patients across the globe, this collection brings together a comprehensive overview of major achievements in patient engagement, analysing political, organizational and clinical contexts. By understanding the concept of care partnership, the authors explore how this patient revolution could transform, improve and innovate the ways in which care services are organized and delivered. Looking closely at the role of new technologies, this timely book will undoubtedly be of use to patients, managers and professionals within the healthcare industry, as well as those researching health policy and organization.

Age

Age PDF Author: Marleen Wynants
Publisher: Vubpress
ISBN: 9789057185076
Category : Anatomy
Languages : en
Pages : 0

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Book Description
This 6th 'Crosstalks' book is a careful selection of studies, research, reflections, projects and activism exploring ageism and its opposite. Philosophy and art are included for their capacity to provide culturally driven contexts in which to think freely and activate slumbering senses and sensibilities. 00Age wants to contribute to the escape routes out of a society driven by competition and profit and divided by class, income, race, sex, education and age. 0 0Age is a counter narrative, celebrating life, solidarity and the empowerment of all people with regard to their own health, whatever their age.