Author: S Y Shin
Publisher: World Scientific
ISBN: 9814548987
Category :
Languages : en
Pages : 546
Book Description
Pacific Graphics is an international conference on computer graphics and applications. The conference will provide a forum for researchers, developers, and practitioners to exchange ideas and discuss future directions of computer graphics. The past two conferences were held in Korea (1993) and China (1994), and future conferences are planned in Taiwan (1996), Korea (1997), and Singapore (1998).
Computer Graphics And Applications - Proceedings Of The Third Pacific Conference On Computer Graphics And Applications, Pacific Graphics'95
Author: S Y Shin
Publisher: World Scientific
ISBN: 9814548987
Category :
Languages : en
Pages : 546
Book Description
Pacific Graphics is an international conference on computer graphics and applications. The conference will provide a forum for researchers, developers, and practitioners to exchange ideas and discuss future directions of computer graphics. The past two conferences were held in Korea (1993) and China (1994), and future conferences are planned in Taiwan (1996), Korea (1997), and Singapore (1998).
Publisher: World Scientific
ISBN: 9814548987
Category :
Languages : en
Pages : 546
Book Description
Pacific Graphics is an international conference on computer graphics and applications. The conference will provide a forum for researchers, developers, and practitioners to exchange ideas and discuss future directions of computer graphics. The past two conferences were held in Korea (1993) and China (1994), and future conferences are planned in Taiwan (1996), Korea (1997), and Singapore (1998).
Proceedings of the Conference on Experimental Research in Computer Systems
Author: Lawrence Snyder
Publisher:
ISBN:
Category : Computer engineering
Languages : en
Pages : 252
Book Description
Publisher:
ISBN:
Category : Computer engineering
Languages : en
Pages : 252
Book Description
Proceedings of the International Conference on Computers and Devices for Communication
Author:
Publisher: Allied Publishers
ISBN: 9788170237679
Category : Digital communications
Languages : en
Pages : 698
Book Description
Publisher: Allied Publishers
ISBN: 9788170237679
Category : Digital communications
Languages : en
Pages : 698
Book Description
Structural Dynamic Systems Com
Author: Cornelius T. Leondes
Publisher: CRC Press
ISBN: 9789056996420
Category : Computers
Languages : en
Pages : 274
Book Description
The availability of powerful computers along with highly effective computational techniques have allowed computer-aided design and engineering of structural dynamics systems to achieve a high level of capability and importance. This volume clearly reveals the great significance of these techniques and the essential role they will play in the future as further development occurs. This will be a significant and unique reference for students, research workers, practitioners, computer scientists and others for years to come.
Publisher: CRC Press
ISBN: 9789056996420
Category : Computers
Languages : en
Pages : 274
Book Description
The availability of powerful computers along with highly effective computational techniques have allowed computer-aided design and engineering of structural dynamics systems to achieve a high level of capability and importance. This volume clearly reveals the great significance of these techniques and the essential role they will play in the future as further development occurs. This will be a significant and unique reference for students, research workers, practitioners, computer scientists and others for years to come.
Heterogeneous Objects Modelling and Applications
Author: Alexander Pasko
Publisher: Springer Science & Business Media
ISBN: 3540684417
Category : Computers
Languages : en
Pages : 292
Book Description
Heterogeneous object modeling is a new and quickly developing research area. This book systematically covers the most relevant themes and problems of this new and challenging subject area.
Publisher: Springer Science & Business Media
ISBN: 3540684417
Category : Computers
Languages : en
Pages : 292
Book Description
Heterogeneous object modeling is a new and quickly developing research area. This book systematically covers the most relevant themes and problems of this new and challenging subject area.
Multimedia Modeling
Author: Sh?ji Hashimoto
Publisher: World Scientific
ISBN: 9789810244897
Category : Computers
Languages : en
Pages : 532
Book Description
Since the beginning of human history we have had a communication network that is identical with the physical distribution network. In the late 19th century we established the energy network to distribute electric and thermal energy, launching the modern society. The analog communication network became popular in the middle of the 20th century. And now, at the end of the 20th century, we have global digital information networks.Along with the advancement of the communication network, the progress of the information processing technology can be classified into three historical phases. The first phase technology is physical information processing, treating physical data from the real world. This technology is often called ?signal processing? and is based on the physical law of nature. The second phase is free from the physical constraints. It is logical information processing, dealing with knowledge and rules. The most important aspect of this phase is consistency. ?Provable? is employed to confirm the reality of the system.Based on the advanced computer and network technology, we are entering the third phase of information processing, which is ?Kansei? information processing. (?Kansei? is a Japanese word expressing some subjective ability referred to as ?sensibility?, ?intuition?, ?affection? or ?emotion?). Emotional resonance or consent is important in the pursuit of reality in this phase.Multimedia modeling to harmonize different media and systems is one of the key technologies in the third phase of information processing. It will provide a next generation framework to construct a human-centered information environment that is more comfortable and more productive.This volume is devoted to a discussion on effective modeling of multimedia information and systems for a wide range of applications. It contains 30 technical articles, all of which were selected, after vigorous peer reviews, for presentation at the International Conference on Multimedia Modeling held in Nagano, Japan, on 13-15 November 2000.
Publisher: World Scientific
ISBN: 9789810244897
Category : Computers
Languages : en
Pages : 532
Book Description
Since the beginning of human history we have had a communication network that is identical with the physical distribution network. In the late 19th century we established the energy network to distribute electric and thermal energy, launching the modern society. The analog communication network became popular in the middle of the 20th century. And now, at the end of the 20th century, we have global digital information networks.Along with the advancement of the communication network, the progress of the information processing technology can be classified into three historical phases. The first phase technology is physical information processing, treating physical data from the real world. This technology is often called ?signal processing? and is based on the physical law of nature. The second phase is free from the physical constraints. It is logical information processing, dealing with knowledge and rules. The most important aspect of this phase is consistency. ?Provable? is employed to confirm the reality of the system.Based on the advanced computer and network technology, we are entering the third phase of information processing, which is ?Kansei? information processing. (?Kansei? is a Japanese word expressing some subjective ability referred to as ?sensibility?, ?intuition?, ?affection? or ?emotion?). Emotional resonance or consent is important in the pursuit of reality in this phase.Multimedia modeling to harmonize different media and systems is one of the key technologies in the third phase of information processing. It will provide a next generation framework to construct a human-centered information environment that is more comfortable and more productive.This volume is devoted to a discussion on effective modeling of multimedia information and systems for a wide range of applications. It contains 30 technical articles, all of which were selected, after vigorous peer reviews, for presentation at the International Conference on Multimedia Modeling held in Nagano, Japan, on 13-15 November 2000.
Computer Graphics and Geometric Modelling
Author: Max K. Agoston
Publisher: Springer Science & Business Media
ISBN: 9781852338183
Category : Computers
Languages : en
Pages : 960
Book Description
Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modeling, this two-volume work covers implementation and theory in a thorough and systematic fashion. It covers the computer graphics part of the field of geometric modeling and includes all the standard computer graphics topics. The CD-ROM features two companion programs.
Publisher: Springer Science & Business Media
ISBN: 9781852338183
Category : Computers
Languages : en
Pages : 960
Book Description
Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modeling, this two-volume work covers implementation and theory in a thorough and systematic fashion. It covers the computer graphics part of the field of geometric modeling and includes all the standard computer graphics topics. The CD-ROM features two companion programs.
Sketch-based Interfaces and Modeling
Author: Joaquim Jorge
Publisher: Springer Science & Business Media
ISBN: 1848828128
Category : Computers
Languages : en
Pages : 404
Book Description
The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurate recognition, and more robust depth inferencing techniques for sketch-based modeling, have resulted in an explosion of both sketch-based interfaces and pen-based computing devices. Presenting the first coherent, unified overview of SBIM, this unique text/reference bridges the two complementary research areas of user interaction (sketch-based interfaces), and graphical modeling and construction (sketch-based modeling). The book discusses the state of the art of this rapidly evolving field, with contributions from an international selection of experts. Also covered are sketch-based systems that allow the user to manipulate and edit existing data - from text, images, 3D shapes, and video - as opposed to modeling from scratch. Topics and features: reviews pen/stylus interfaces to graphical applications that avoid reliance on user interface modes; describes systems for diagrammatic sketch recognition, mathematical sketching, and sketch-based retrieval of vector drawings; examines pen-based user interfaces for engineering and educational applications; presents a set of techniques for sketch recognition that rely strictly on spatial information; introduces the Teddy system; a pioneering sketching interface for designing free-form 3D models; investigates a range of advanced sketch-based systems for modeling and designing 3D objects, including complex contours, clothing, and hair-styles; explores methods for modeling from just a single sketch or using only a few strokes. This text is an essential resource for researchers, practitioners and graduate students involved in human-factors and user interfaces, interactive computer graphics, and intelligent user interfaces and AI.
Publisher: Springer Science & Business Media
ISBN: 1848828128
Category : Computers
Languages : en
Pages : 404
Book Description
The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurate recognition, and more robust depth inferencing techniques for sketch-based modeling, have resulted in an explosion of both sketch-based interfaces and pen-based computing devices. Presenting the first coherent, unified overview of SBIM, this unique text/reference bridges the two complementary research areas of user interaction (sketch-based interfaces), and graphical modeling and construction (sketch-based modeling). The book discusses the state of the art of this rapidly evolving field, with contributions from an international selection of experts. Also covered are sketch-based systems that allow the user to manipulate and edit existing data - from text, images, 3D shapes, and video - as opposed to modeling from scratch. Topics and features: reviews pen/stylus interfaces to graphical applications that avoid reliance on user interface modes; describes systems for diagrammatic sketch recognition, mathematical sketching, and sketch-based retrieval of vector drawings; examines pen-based user interfaces for engineering and educational applications; presents a set of techniques for sketch recognition that rely strictly on spatial information; introduces the Teddy system; a pioneering sketching interface for designing free-form 3D models; investigates a range of advanced sketch-based systems for modeling and designing 3D objects, including complex contours, clothing, and hair-styles; explores methods for modeling from just a single sketch or using only a few strokes. This text is an essential resource for researchers, practitioners and graduate students involved in human-factors and user interfaces, interactive computer graphics, and intelligent user interfaces and AI.
Advances in Geometric Modeling and Processing
Author: Bernard Mourrain
Publisher: Springer
ISBN: 3642134114
Category : Computers
Languages : en
Pages : 324
Book Description
This volume contains the papers presented at 6th Conference on Geometric Modeling and Processing (GMP 2010) held in Castro Urdiales, Spain during June16–18,2010. GeometricModelingandProcessingisabiannualinternational conference series on geometric modeling, simulation and computing. Previously, GMPhasbeenheldinHongKong(2000),Saitama,Japan(2002),Beijing,China (2004), Pittsburgh, USA (2006) and Hangzhou, China (2008). GMP 2010 received a total of 30 submissions that were reviewed by three to four Program Committee members on average. While the number of subm- sions dropped signi?cantly from previous years, the quality did not and was still quite high overall. Based on the reviews received, the committee decided to - cept 20 papers for inclusion in the proceedings. Additionally, extended versions of selected papers were considered for a special issue of Computer-Aided - sign (CAD) and Computer-Aided Geometric Design (CAGD). The paper topics spanned a wide variety and include: – Solutions of transcendental equations – Volume parameterization – Smooth curves and surfaces – Isogeometric analysis – Implicit surfaces – Computational geometry Many people helped make this conference happen and we are grateful for their help. We would especially like to thank the Conference Chair, all of the authors who submitted papers, the ProgramCommittee members who reviewed the papers and all of the participants at the conference.
Publisher: Springer
ISBN: 3642134114
Category : Computers
Languages : en
Pages : 324
Book Description
This volume contains the papers presented at 6th Conference on Geometric Modeling and Processing (GMP 2010) held in Castro Urdiales, Spain during June16–18,2010. GeometricModelingandProcessingisabiannualinternational conference series on geometric modeling, simulation and computing. Previously, GMPhasbeenheldinHongKong(2000),Saitama,Japan(2002),Beijing,China (2004), Pittsburgh, USA (2006) and Hangzhou, China (2008). GMP 2010 received a total of 30 submissions that were reviewed by three to four Program Committee members on average. While the number of subm- sions dropped signi?cantly from previous years, the quality did not and was still quite high overall. Based on the reviews received, the committee decided to - cept 20 papers for inclusion in the proceedings. Additionally, extended versions of selected papers were considered for a special issue of Computer-Aided - sign (CAD) and Computer-Aided Geometric Design (CAGD). The paper topics spanned a wide variety and include: – Solutions of transcendental equations – Volume parameterization – Smooth curves and surfaces – Isogeometric analysis – Implicit surfaces – Computational geometry Many people helped make this conference happen and we are grateful for their help. We would especially like to thank the Conference Chair, all of the authors who submitted papers, the ProgramCommittee members who reviewed the papers and all of the participants at the conference.
Handbook of Computer Aided Geometric Design
Author: G. Farin
Publisher: Elsevier
ISBN: 0444511040
Category : Computers
Languages : en
Pages : 849
Book Description
This book provides a comprehensive coverage of the fields Geometric Modeling, Computer-Aided Design, and Scientific Visualization, or Computer-Aided Geometric Design. Leading international experts have contributed, thus creating a one-of-a-kind collection of authoritative articles. There are chapters outlining basic theory in tutorial style, as well as application-oriented articles. Aspects which are covered include: Historical outline Curve and surface methods Scientific Visualization Implicit methods Reverse engineering. This book is meant to be a reference text for researchers in the field as well as an introduction to graduate students wishing to get some exposure to this subject.
Publisher: Elsevier
ISBN: 0444511040
Category : Computers
Languages : en
Pages : 849
Book Description
This book provides a comprehensive coverage of the fields Geometric Modeling, Computer-Aided Design, and Scientific Visualization, or Computer-Aided Geometric Design. Leading international experts have contributed, thus creating a one-of-a-kind collection of authoritative articles. There are chapters outlining basic theory in tutorial style, as well as application-oriented articles. Aspects which are covered include: Historical outline Curve and surface methods Scientific Visualization Implicit methods Reverse engineering. This book is meant to be a reference text for researchers in the field as well as an introduction to graduate students wishing to get some exposure to this subject.