Author: International Workshop on Network and Operating Systems Support for Digital Audio and Video
Publisher:
ISBN:
Category : Computer networks
Languages : en
Pages : 202
Book Description
Proceedings of the 15th International Workshop on Network and Operating Systems Support for Digital Audio and Video : NOSSDAV 2005 : June 13-14, 2005, Stevenson, Washington, USA.
Author: International Workshop on Network and Operating Systems Support for Digital Audio and Video
Publisher:
ISBN:
Category : Computer networks
Languages : en
Pages : 202
Book Description
Publisher:
ISBN:
Category : Computer networks
Languages : en
Pages : 202
Book Description
Multimedia Networking and Coding
Author: Farrugia, Reuben A.
Publisher: IGI Global
ISBN: 1466626917
Category : Computers
Languages : en
Pages : 476
Book Description
Advances in multimedia communication systems have enhanced the need for improved video coding standards. Due to the inherent nature of video content, large bandwidths and reliable communication links are required to ensure a satisfactory level of quality experience; inspiring industry and research communities to concentrate their efforts in this emerging research area. Multimedia Networking and Coding covers widespread knowledge and research as well as innovative applications in multimedia communication systems. This book highlights recent techniques that can evolve into future multimedia communication systems, also showing experimental results from systems and applications.
Publisher: IGI Global
ISBN: 1466626917
Category : Computers
Languages : en
Pages : 476
Book Description
Advances in multimedia communication systems have enhanced the need for improved video coding standards. Due to the inherent nature of video content, large bandwidths and reliable communication links are required to ensure a satisfactory level of quality experience; inspiring industry and research communities to concentrate their efforts in this emerging research area. Multimedia Networking and Coding covers widespread knowledge and research as well as innovative applications in multimedia communication systems. This book highlights recent techniques that can evolve into future multimedia communication systems, also showing experimental results from systems and applications.
MediaSync
Author: Mario Montagud
Publisher: Springer
ISBN: 3319658409
Category : Computers
Languages : en
Pages : 706
Book Description
This book provides an approachable overview of the most recent advances in the fascinating field of media synchronization (mediasync), gathering contributions from the most representative and influential experts. Understanding the challenges of this field in the current multi-sensory, multi-device, and multi-protocol world is not an easy task. The book revisits the foundations of mediasync, including theoretical frameworks and models, highlights ongoing research efforts, like hybrid broadband broadcast (HBB) delivery and users’ perception modeling (i.e., Quality of Experience or QoE), and paves the way for the future (e.g., towards the deployment of multi-sensory and ultra-realistic experiences). Although many advances around mediasync have been devised and deployed, this area of research is getting renewed attention to overcome remaining challenges in the next-generation (heterogeneous and ubiquitous) media ecosystem. Given the significant advances in this research area, its current relevance and the multiple disciplines it involves, the availability of a reference book on mediasync becomes necessary. This book fills the gap in this context. In particular, it addresses key aspects and reviews the most relevant contributions within the mediasync research space, from different perspectives. Mediasync: Handbook on Multimedia Synchronization is the perfect companion for scholars and practitioners that want to acquire strong knowledge about this research area, and also approach the challenges behind ensuring the best mediated experiences, by providing the adequate synchronization between the media elements that constitute these experiences.
Publisher: Springer
ISBN: 3319658409
Category : Computers
Languages : en
Pages : 706
Book Description
This book provides an approachable overview of the most recent advances in the fascinating field of media synchronization (mediasync), gathering contributions from the most representative and influential experts. Understanding the challenges of this field in the current multi-sensory, multi-device, and multi-protocol world is not an easy task. The book revisits the foundations of mediasync, including theoretical frameworks and models, highlights ongoing research efforts, like hybrid broadband broadcast (HBB) delivery and users’ perception modeling (i.e., Quality of Experience or QoE), and paves the way for the future (e.g., towards the deployment of multi-sensory and ultra-realistic experiences). Although many advances around mediasync have been devised and deployed, this area of research is getting renewed attention to overcome remaining challenges in the next-generation (heterogeneous and ubiquitous) media ecosystem. Given the significant advances in this research area, its current relevance and the multiple disciplines it involves, the availability of a reference book on mediasync becomes necessary. This book fills the gap in this context. In particular, it addresses key aspects and reviews the most relevant contributions within the mediasync research space, from different perspectives. Mediasync: Handbook on Multimedia Synchronization is the perfect companion for scholars and practitioners that want to acquire strong knowledge about this research area, and also approach the challenges behind ensuring the best mediated experiences, by providing the adequate synchronization between the media elements that constitute these experiences.
Near Field Communications Handbook
Author: Syed A. Ahson
Publisher: CRC Press
ISBN: 1420088157
Category : Computers
Languages : en
Pages : 380
Book Description
From basic concepts to research grade material and future directions, the Near Field Communications Handbook provides comprehensive technical coverage of this rapidly emerging field. Walking readers through emerging applications, it offers a glimpse at a future in which near field communication (NFC) technology is fully integrated into daily life.
Publisher: CRC Press
ISBN: 1420088157
Category : Computers
Languages : en
Pages : 380
Book Description
From basic concepts to research grade material and future directions, the Near Field Communications Handbook provides comprehensive technical coverage of this rapidly emerging field. Walking readers through emerging applications, it offers a glimpse at a future in which near field communication (NFC) technology is fully integrated into daily life.
Multimedia Technologies and Applications for the 21st Century
Author: Borko Furht
Publisher: Springer Science & Business Media
ISBN: 0585287678
Category : Computers
Languages : en
Pages : 322
Book Description
Multimedia Technologies and Applications for the 21st Century: Visions of World Experts presents contributions from leading researchers and experts describing their current research and their views of the future trends in the field. The book consists of thirteen chapters in five parts. These chapters tackle a number of critical issues in distributed multimedia systems and applications - from VLSI processors that support multimedia and multimedia servers, through multimedia databases and multimedia networks and communications, to merging multimedia applications. Only a few years ago multimedia seemed like a brand new research field and an emerging new industry. Today, at the edge of the 21st century, multimedia research is coming of age, and the multimedia industry has significantly grown with the total market estimated to be about $50 billion. Several years ago it was felt that the digital media revolution had just started; however, the seeds had been sown long before. Fundamental technologies, such as interactive laser disks, video games, and electronic encyclopedias were invented in the 1970s and 80s. They represented the seeds for current `hot' applications, such as digital libraries, video-on-demand, interactive television, and videoconferencing. Another aspect of the digital media revolution is the formation of a new media industry composed of computer, entertainment, communication, and consumer electronics companies. Many industry segments are currently involved in creating new products and services, positioning themselves for the 21st century. They include telephone, cable, and satellite TV companies, communication equipment companies, TV and radio broadcasters, on-line Internet service providers, cable channels, movie studios, record companies, book publishers, CD-ROM title creators, Internet tool vendors, multimedia software tools companies, computer companies, general software tools companies, computer add-on vendors, semiconductor vendors, and consumer electronics vendors. Multimedia Technologies and Applications for the 21st Century: Visions of World Experts should stimulate the curiosity of its readers and inspire new technological breakthroughs in this exciting field. It serves as a valuable reference for system designers, engineers, programmers, and managers who are involved in multimedia systems, the Internet, and their applications. This book can also be used as a textbook for advanced courses on multimedia in engineering curricula.
Publisher: Springer Science & Business Media
ISBN: 0585287678
Category : Computers
Languages : en
Pages : 322
Book Description
Multimedia Technologies and Applications for the 21st Century: Visions of World Experts presents contributions from leading researchers and experts describing their current research and their views of the future trends in the field. The book consists of thirteen chapters in five parts. These chapters tackle a number of critical issues in distributed multimedia systems and applications - from VLSI processors that support multimedia and multimedia servers, through multimedia databases and multimedia networks and communications, to merging multimedia applications. Only a few years ago multimedia seemed like a brand new research field and an emerging new industry. Today, at the edge of the 21st century, multimedia research is coming of age, and the multimedia industry has significantly grown with the total market estimated to be about $50 billion. Several years ago it was felt that the digital media revolution had just started; however, the seeds had been sown long before. Fundamental technologies, such as interactive laser disks, video games, and electronic encyclopedias were invented in the 1970s and 80s. They represented the seeds for current `hot' applications, such as digital libraries, video-on-demand, interactive television, and videoconferencing. Another aspect of the digital media revolution is the formation of a new media industry composed of computer, entertainment, communication, and consumer electronics companies. Many industry segments are currently involved in creating new products and services, positioning themselves for the 21st century. They include telephone, cable, and satellite TV companies, communication equipment companies, TV and radio broadcasters, on-line Internet service providers, cable channels, movie studios, record companies, book publishers, CD-ROM title creators, Internet tool vendors, multimedia software tools companies, computer companies, general software tools companies, computer add-on vendors, semiconductor vendors, and consumer electronics vendors. Multimedia Technologies and Applications for the 21st Century: Visions of World Experts should stimulate the curiosity of its readers and inspire new technological breakthroughs in this exciting field. It serves as a valuable reference for system designers, engineers, programmers, and managers who are involved in multimedia systems, the Internet, and their applications. This book can also be used as a textbook for advanced courses on multimedia in engineering curricula.
Pervasive Computing
Author: Ciprian Dobre
Publisher: Morgan Kaufmann
ISBN: 0128037024
Category : Computers
Languages : en
Pages : 550
Book Description
Pervasive Computing: Next Generation Platforms for Intelligent Data Collection presents current advances and state-of-the-art work on methods, techniques, and algorithms designed to support pervasive collection of data under ubiquitous networks of devices able to intelligently collaborate towards common goals. Using numerous illustrative examples and following both theoretical and practical results the authors discuss: a coherent and realistic image of today's architectures, techniques, protocols, components, orchestration, choreography, and developments related to pervasive computing components for intelligently collecting data, resource, and data management issues; the importance of data security and privacy in the era of big data; the benefits of pervasive computing and the development process for scientific and commercial applications and platforms to support them in this field. Pervasive computing has developed technology that allows sensing, computing, and wireless communication to be embedded in everyday objects, from cell phones to running shoes, enabling a range of context-aware applications. Pervasive computing is supported by technology able to acquire and make use of the ubiquitous data sensed or produced by many sensors blended into our environment, designed to make available a wide range of new context-aware applications and systems. While such applications and systems are useful, the time has come to develop the next generation of pervasive computing systems. Future systems will be data oriented and need to support quality data, in terms of accuracy, latency and availability. Pervasive Computing is intended as a platform for the dissemination of research efforts and presentation of advances in the pervasive computing area, and constitutes a flagship driver towards presenting and supporting advanced research in this area. Indexing: The books of this series are submitted to EI-Compendex and SCOPUS - Offers a coherent and realistic image of today's architectures, techniques, protocols, components, orchestration, choreography, and development related to pervasive computing - Explains the state-of-the-art technological solutions necessary for the development of next-generation pervasive data systems, including: components for intelligently collecting data, resource and data management issues, fault tolerance, data security, monitoring and controlling big data, and applications for pervasive context-aware processing - Presents the benefits of pervasive computing, and the development process of scientific and commercial applications and platforms to support them in this field - Provides numerous illustrative examples and follows both theoretical and practical results to serve as a platform for the dissemination of research advances in the pervasive computing area
Publisher: Morgan Kaufmann
ISBN: 0128037024
Category : Computers
Languages : en
Pages : 550
Book Description
Pervasive Computing: Next Generation Platforms for Intelligent Data Collection presents current advances and state-of-the-art work on methods, techniques, and algorithms designed to support pervasive collection of data under ubiquitous networks of devices able to intelligently collaborate towards common goals. Using numerous illustrative examples and following both theoretical and practical results the authors discuss: a coherent and realistic image of today's architectures, techniques, protocols, components, orchestration, choreography, and developments related to pervasive computing components for intelligently collecting data, resource, and data management issues; the importance of data security and privacy in the era of big data; the benefits of pervasive computing and the development process for scientific and commercial applications and platforms to support them in this field. Pervasive computing has developed technology that allows sensing, computing, and wireless communication to be embedded in everyday objects, from cell phones to running shoes, enabling a range of context-aware applications. Pervasive computing is supported by technology able to acquire and make use of the ubiquitous data sensed or produced by many sensors blended into our environment, designed to make available a wide range of new context-aware applications and systems. While such applications and systems are useful, the time has come to develop the next generation of pervasive computing systems. Future systems will be data oriented and need to support quality data, in terms of accuracy, latency and availability. Pervasive Computing is intended as a platform for the dissemination of research efforts and presentation of advances in the pervasive computing area, and constitutes a flagship driver towards presenting and supporting advanced research in this area. Indexing: The books of this series are submitted to EI-Compendex and SCOPUS - Offers a coherent and realistic image of today's architectures, techniques, protocols, components, orchestration, choreography, and development related to pervasive computing - Explains the state-of-the-art technological solutions necessary for the development of next-generation pervasive data systems, including: components for intelligently collecting data, resource and data management issues, fault tolerance, data security, monitoring and controlling big data, and applications for pervasive context-aware processing - Presents the benefits of pervasive computing, and the development process of scientific and commercial applications and platforms to support them in this field - Provides numerous illustrative examples and follows both theoretical and practical results to serve as a platform for the dissemination of research advances in the pervasive computing area
Next Generation Content Delivery Infrastructures: Emerging Paradigms and Technologies
Author: Fortino, Giancarlo
Publisher: IGI Global
ISBN: 1466617950
Category : Computers
Languages : en
Pages : 335
Book Description
"This book delivers state-of-the-art research on current and future Internet-based content delivery networking topics, bringing to the forefront novel problems that demand investigation"--
Publisher: IGI Global
ISBN: 1466617950
Category : Computers
Languages : en
Pages : 335
Book Description
"This book delivers state-of-the-art research on current and future Internet-based content delivery networking topics, bringing to the forefront novel problems that demand investigation"--
A Survey of Distributed Multimedia
Author: Chris Adie
Publisher: DIANE Publishing
ISBN: 9780788100390
Category : Computers
Languages : en
Pages : 156
Book Description
Publisher: DIANE Publishing
ISBN: 9780788100390
Category : Computers
Languages : en
Pages : 156
Book Description
High-Speed Networking for Multimedia Applications
Author: Wolfgang Effelsberg
Publisher: Springer Science & Business Media
ISBN: 1461313392
Category : Computers
Languages : en
Pages : 385
Book Description
High-Speed Networking for Multimedia Applications presents the latest research on the architecture and protocols for high-speed networks, focusing on communication support for distributed multimedia applications. This includes the two major issues of ATM Networking and quality of service for multimedia applications. It is to be expected that most of the bandwidth in future high-speed networks will be taken up by multimedia applications, transmitting digital audio and video. Traditional networking protocols are not suitable for this as they do not provide guaranteed bandwidth, end-to-end delay or delay jitter, nor do they have addressing schemes or routing algorithms for multicast connections. High-Speed Networking for Multimedia Applications is a collection of high quality research papers which address these issues, providing interesting and innovative solutions. It is an essential reference for engineers and computer scientists working in this area. It is also a comprehensive text for graduate students of high-speed networking and multimedia applications.
Publisher: Springer Science & Business Media
ISBN: 1461313392
Category : Computers
Languages : en
Pages : 385
Book Description
High-Speed Networking for Multimedia Applications presents the latest research on the architecture and protocols for high-speed networks, focusing on communication support for distributed multimedia applications. This includes the two major issues of ATM Networking and quality of service for multimedia applications. It is to be expected that most of the bandwidth in future high-speed networks will be taken up by multimedia applications, transmitting digital audio and video. Traditional networking protocols are not suitable for this as they do not provide guaranteed bandwidth, end-to-end delay or delay jitter, nor do they have addressing schemes or routing algorithms for multicast connections. High-Speed Networking for Multimedia Applications is a collection of high quality research papers which address these issues, providing interesting and innovative solutions. It is an essential reference for engineers and computer scientists working in this area. It is also a comprehensive text for graduate students of high-speed networking and multimedia applications.
Value Creation in E-Business Management
Author: Matthew L. Nelson
Publisher: Springer Science & Business Media
ISBN: 3642031323
Category : Computers
Languages : en
Pages : 330
Book Description
Recent economic, political, and technological forces are changing the landscape of electronic business and electronic commerce. Although great strides have been made over the past in understanding, researching and advancing e-business, rarely have we witnessed its use so profound and yet its limitations so pronounced, than what has been on global public display for the past 18 months. As a result, new e-commerce strategies and techniques are emerging, collaborative value creation is essential and e-business models are being refined and developed, with special attention towards IS in financial markets, health care and related institutions. It is for these reasons (and many more) that we are so particularly excited and grateful for the collection of papers included in this Value Creation in e-Business Management LNBIP volume number 36. The papers selected in this volume address these emerging e-business issues and are organized into four research lines: Business Models for the Digital Economy, Electronic and Mobile Commerce Behavioral and Global Issues, IS in Financial M- kets and Institutions, Web 2. 0 and E-Commerce and Collaborative Value Creation. The first group, Business Models for the Digital Economy, provides a closer exami- tion of business models from a rich mixture of segments in the IT industry. They - clude Hoyer and Stanoevska-Slabeva’s business model types for enterprise mashup intermediaries, Riehle’s ‘commercial’ open source business model, Chen’s interesting comparison between i-Phone versus Kindles in electronic book sales, and Lyons and coauthors business models in emerging online services.
Publisher: Springer Science & Business Media
ISBN: 3642031323
Category : Computers
Languages : en
Pages : 330
Book Description
Recent economic, political, and technological forces are changing the landscape of electronic business and electronic commerce. Although great strides have been made over the past in understanding, researching and advancing e-business, rarely have we witnessed its use so profound and yet its limitations so pronounced, than what has been on global public display for the past 18 months. As a result, new e-commerce strategies and techniques are emerging, collaborative value creation is essential and e-business models are being refined and developed, with special attention towards IS in financial markets, health care and related institutions. It is for these reasons (and many more) that we are so particularly excited and grateful for the collection of papers included in this Value Creation in e-Business Management LNBIP volume number 36. The papers selected in this volume address these emerging e-business issues and are organized into four research lines: Business Models for the Digital Economy, Electronic and Mobile Commerce Behavioral and Global Issues, IS in Financial M- kets and Institutions, Web 2. 0 and E-Commerce and Collaborative Value Creation. The first group, Business Models for the Digital Economy, provides a closer exami- tion of business models from a rich mixture of segments in the IT industry. They - clude Hoyer and Stanoevska-Slabeva’s business model types for enterprise mashup intermediaries, Riehle’s ‘commercial’ open source business model, Chen’s interesting comparison between i-Phone versus Kindles in electronic book sales, and Lyons and coauthors business models in emerging online services.