Author: Xiaoping Jia
Publisher: Addison-Wesley
ISBN:
Category : Computers
Languages : en
Pages : 704
Book Description
Jia (software engineering, DePaul University) helps readers develop skills in designing software, and especially in writing object- oriented programs using Java. The text provides broad coverage of object-oriented technology, including object-oriented modeling using the Unified Modeling Language (UML), object-oriented design using design patterns, and object-oriented programming using Java. This second edition offers expanded coverage of design patterns, enhanced material on UML, and a new introduction to the iterative software development process made popular by extreme programming. Learning features include chapter summaries, exercises, and projects.
Object-oriented Software Development Using Java
Author: Xiaoping Jia
Publisher: Addison-Wesley
ISBN:
Category : Computers
Languages : en
Pages : 704
Book Description
Jia (software engineering, DePaul University) helps readers develop skills in designing software, and especially in writing object- oriented programs using Java. The text provides broad coverage of object-oriented technology, including object-oriented modeling using the Unified Modeling Language (UML), object-oriented design using design patterns, and object-oriented programming using Java. This second edition offers expanded coverage of design patterns, enhanced material on UML, and a new introduction to the iterative software development process made popular by extreme programming. Learning features include chapter summaries, exercises, and projects.
Publisher: Addison-Wesley
ISBN:
Category : Computers
Languages : en
Pages : 704
Book Description
Jia (software engineering, DePaul University) helps readers develop skills in designing software, and especially in writing object- oriented programs using Java. The text provides broad coverage of object-oriented technology, including object-oriented modeling using the Unified Modeling Language (UML), object-oriented design using design patterns, and object-oriented programming using Java. This second edition offers expanded coverage of design patterns, enhanced material on UML, and a new introduction to the iterative software development process made popular by extreme programming. Learning features include chapter summaries, exercises, and projects.
Object-oriented Analysis and Design
Author: James Martin
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 536
Book Description
This guide covers the underlying philosophy of object orientation and demonstrates its practical usage, exploring both the analysis and the design phases of applying object-oriented techniques. The authors use an innovative approach based not on reality, but rather the way reality is understood by people (not computers). Topics covered include project management of object-oriented programs, making the transition from 00 analysis to 00 design, 00 databases and AI tools.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 536
Book Description
This guide covers the underlying philosophy of object orientation and demonstrates its practical usage, exploring both the analysis and the design phases of applying object-oriented techniques. The authors use an innovative approach based not on reality, but rather the way reality is understood by people (not computers). Topics covered include project management of object-oriented programs, making the transition from 00 analysis to 00 design, 00 databases and AI tools.
Principles of Object-oriented Software Development
Author: Anton Eliëns
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computer software
Languages : en
Pages : 536
Book Description
This new edition continues its unique approach to teaching all aspects of object-oriented programming, bringing it right up to date with the latest advances in technology. It requires no extensive knowledge of programming languages. It is divided into four parts, each presenting the issues involved in object-oriented programming from a different perspective: software engineering and design, languages and system development, abstract data types and polymorphism, and applications and frameworks. Software engineers who want to understand the theory behind modern object-oriented technology while learning about such new topics as patterns, UML, and Java.
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computer software
Languages : en
Pages : 536
Book Description
This new edition continues its unique approach to teaching all aspects of object-oriented programming, bringing it right up to date with the latest advances in technology. It requires no extensive knowledge of programming languages. It is divided into four parts, each presenting the issues involved in object-oriented programming from a different perspective: software engineering and design, languages and system development, abstract data types and polymorphism, and applications and frameworks. Software engineers who want to understand the theory behind modern object-oriented technology while learning about such new topics as patterns, UML, and Java.
Designing Object-oriented Software
Author: Rebecca Wirfs-Brock
Publisher: Pearson
ISBN:
Category : Computers
Languages : en
Pages : 376
Book Description
Software -- Software Engineering.
Publisher: Pearson
ISBN:
Category : Computers
Languages : en
Pages : 376
Book Description
Software -- Software Engineering.
Design Patterns for Object-oriented Software Development
Author: Wolfgang Pree
Publisher: Addison Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 298
Book Description
Software -- Software Engineering.
Publisher: Addison Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 298
Book Description
Software -- Software Engineering.
Object-oriented Software Development
Author: Mark Lorenz
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 264
Book Description
This book provides an iteractive development process and an object-oriented (O-O) development methodology including techniques on scheduling, milestone completion and other requirements for tools to support O-O development. It provides a process and methodology that can be followed to accomplish an analysis, design, implementation, and test of model objects for an application being developed.
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 264
Book Description
This book provides an iteractive development process and an object-oriented (O-O) development methodology including techniques on scheduling, milestone completion and other requirements for tools to support O-O development. It provides a process and methodology that can be followed to accomplish an analysis, design, implementation, and test of model objects for an application being developed.
Object-Oriented Construction Handbook
Author: Heinz Züllighoven
Publisher: Elsevier
ISBN: 1558606874
Category : Computers
Languages : en
Pages : 546
Book Description
Object-oriented programming (OOP) has been the leading paradigm for developing software applications for at least 20 years. Many different methodologies, approaches, and techniques have been created for OOP, such as UML, Unified Process, design patterns, and eXtreme Programming. Yet, the actual process of building good software, particularly large, interactive, and long-lived software, is still emerging. Software engineers familiar with the current crop of methodologies are left wondering, how does all of this fit together for designing and building software in real projects? This handbook from one of the world's leading software architects and his team of software engineers presents guidelines on how to develop high-quality software in an application-oriented way. It answers questions such as: * How do we analyze an application domain utilizing the knowledge and experience of the users? * What is the proper software architecture for large, distributed interactive systems that can utilize UML and design patterns? * Where and how should we utilize the techniques and methods of the Unified Process and eXtreme Programming? This book brings together the best of research, development, and day-to-day project work. "The strength of the book is that it focuses on the transition from design to implementation in addition to its overall vision about software development." -Bent Bruun Kristensen, University of Southern Denmark, Odense
Publisher: Elsevier
ISBN: 1558606874
Category : Computers
Languages : en
Pages : 546
Book Description
Object-oriented programming (OOP) has been the leading paradigm for developing software applications for at least 20 years. Many different methodologies, approaches, and techniques have been created for OOP, such as UML, Unified Process, design patterns, and eXtreme Programming. Yet, the actual process of building good software, particularly large, interactive, and long-lived software, is still emerging. Software engineers familiar with the current crop of methodologies are left wondering, how does all of this fit together for designing and building software in real projects? This handbook from one of the world's leading software architects and his team of software engineers presents guidelines on how to develop high-quality software in an application-oriented way. It answers questions such as: * How do we analyze an application domain utilizing the knowledge and experience of the users? * What is the proper software architecture for large, distributed interactive systems that can utilize UML and design patterns? * Where and how should we utilize the techniques and methods of the Unified Process and eXtreme Programming? This book brings together the best of research, development, and day-to-day project work. "The strength of the book is that it focuses on the transition from design to implementation in addition to its overall vision about software development." -Bent Bruun Kristensen, University of Southern Denmark, Odense
Principles of Object-Oriented Programming in Java 1.1
Author: James W. Cooper
Publisher:
ISBN: 9781583482186
Category :
Languages : en
Pages : 0
Book Description
Take a step beyond syntax to discover the true art of software design, with Java as your paintbrush and objects on your palette. This in-depth discussion of how, when, and why to use objects enables you to create programs that not only work smoothly, but are easy to maintain and upgrade -- using Java or any other object-oriented language! -- Take stock of the benefits of OOProgramming and Java -- the advantages of abject-oriented programming; a quick review of key Java concepts; when to use inheritance and when to use encapsulation. -- Choose to reuse -- maximize code reuse with class libraries, including abstract classes and interfaces, and inheritance; use class modification to increase extensibility; design classes for maximum flexibility; take advantage of Design Patterns to write more efficient, more reusable programs. -- Factor in object frameworks -- learn to architect a program at a high level by writing code, then subclassing the same design for specific applications.
Publisher:
ISBN: 9781583482186
Category :
Languages : en
Pages : 0
Book Description
Take a step beyond syntax to discover the true art of software design, with Java as your paintbrush and objects on your palette. This in-depth discussion of how, when, and why to use objects enables you to create programs that not only work smoothly, but are easy to maintain and upgrade -- using Java or any other object-oriented language! -- Take stock of the benefits of OOProgramming and Java -- the advantages of abject-oriented programming; a quick review of key Java concepts; when to use inheritance and when to use encapsulation. -- Choose to reuse -- maximize code reuse with class libraries, including abstract classes and interfaces, and inheritance; use class modification to increase extensibility; design classes for maximum flexibility; take advantage of Design Patterns to write more efficient, more reusable programs. -- Factor in object frameworks -- learn to architect a program at a high level by writing code, then subclassing the same design for specific applications.
Object-oriented Software Construction
Author: Bertrand Meyer
Publisher: Prentice Hall
ISBN: 9780136290490
Category : Computers
Languages : en
Pages : 556
Book Description
Software -- Software Engineering.
Publisher: Prentice Hall
ISBN: 9780136290490
Category : Computers
Languages : en
Pages : 556
Book Description
Software -- Software Engineering.
Principles of Object-Oriented Software Development
Author: Anton Eliens
Publisher:
ISBN: 9781795325837
Category :
Languages : en
Pages : 448
Book Description
"Reading through this book-and working with it to enhance our understanding-is a pleasure."From the Foreword to the Second Edition by Clemens Syzperski, Microsoft"This book is an important contribution to object-oriented literature, bridging the gap between the language and the software engineering communities. [It] covers an usually broad range of topics in an eminently readable fashion and is unique in its balance between theory and practice and its multifaceted approach."From the Foreword to the First Edition by Peter Wegner, Brown UniversityFor further information, see http://poosd.eliens.net
Publisher:
ISBN: 9781795325837
Category :
Languages : en
Pages : 448
Book Description
"Reading through this book-and working with it to enhance our understanding-is a pleasure."From the Foreword to the Second Edition by Clemens Syzperski, Microsoft"This book is an important contribution to object-oriented literature, bridging the gap between the language and the software engineering communities. [It] covers an usually broad range of topics in an eminently readable fashion and is unique in its balance between theory and practice and its multifaceted approach."From the Foreword to the First Edition by Peter Wegner, Brown UniversityFor further information, see http://poosd.eliens.net