Author: Bernd Girod
Publisher: Springer Science & Business Media
ISBN: 1475731868
Category : Computers
Languages : en
Pages : 475
Book Description
Traditionally, say 15 years ago, three-dimensional image analysis (aka computer vi sion) and three-dimensional image synthesis (aka computer graphics) were separate fields. Rarely were expert
Principles of 3D Image Analysis and Synthesis
Author: Bernd Girod
Publisher: Springer Science & Business Media
ISBN: 1475731868
Category : Computers
Languages : en
Pages : 475
Book Description
Traditionally, say 15 years ago, three-dimensional image analysis (aka computer vi sion) and three-dimensional image synthesis (aka computer graphics) were separate fields. Rarely were expert
Publisher: Springer Science & Business Media
ISBN: 1475731868
Category : Computers
Languages : en
Pages : 475
Book Description
Traditionally, say 15 years ago, three-dimensional image analysis (aka computer vi sion) and three-dimensional image synthesis (aka computer graphics) were separate fields. Rarely were expert
Fundamentals of Three-dimensional Digital Image Processing
Author: Junichiro Toriwaki
Publisher: Springer Science & Business Media
ISBN: 1848001738
Category : Computers
Languages : en
Pages : 278
Book Description
This book is a detailed description of the basics of three-dimensional digital image processing. A 3D digital image (abbreviated as “3D image” below) is a digitalized representation of a 3D object or an entire 3D space, stored in a computer as a 3D array. Whereas normal digital image processing is concerned with screens that are a collection of square shapes called “pixels” and their corresponding density levels, the “image plane” in three dimensions is represented by a division into cubical graphical elements (called “voxels”) that represent corresponding density levels. Inthecontextofimageprocessing,in manycases3Dimageprocessingwill refer to the input of multiple 2D images and performing processing in order to understand the 3D space (or “scene”) that they depict. This is a result of research into how to use input from image sensors such as television cameras as a basis for learning about a 3D scene, thereby replicating the sense of vision for humans or intelligent robots, and this has been the central problem in image processing research since the 1970s. However, a completely di?erent type of image with its own new problems, the 3D digital image discussed in this book, rapidly took prominence in the 1980s, particularly in the ?eld of medical imaging. These were recordings of human bodies obtained through computed (or “computerized”) tomography (CT),imagesthatrecordednotonlytheexternal,visiblesurfaceofthesubject but also, to some degree of resolution, its internal structure. This was a type of image that no one had experienced before.
Publisher: Springer Science & Business Media
ISBN: 1848001738
Category : Computers
Languages : en
Pages : 278
Book Description
This book is a detailed description of the basics of three-dimensional digital image processing. A 3D digital image (abbreviated as “3D image” below) is a digitalized representation of a 3D object or an entire 3D space, stored in a computer as a 3D array. Whereas normal digital image processing is concerned with screens that are a collection of square shapes called “pixels” and their corresponding density levels, the “image plane” in three dimensions is represented by a division into cubical graphical elements (called “voxels”) that represent corresponding density levels. Inthecontextofimageprocessing,in manycases3Dimageprocessingwill refer to the input of multiple 2D images and performing processing in order to understand the 3D space (or “scene”) that they depict. This is a result of research into how to use input from image sensors such as television cameras as a basis for learning about a 3D scene, thereby replicating the sense of vision for humans or intelligent robots, and this has been the central problem in image processing research since the 1970s. However, a completely di?erent type of image with its own new problems, the 3D digital image discussed in this book, rapidly took prominence in the 1980s, particularly in the ?eld of medical imaging. These were recordings of human bodies obtained through computed (or “computerized”) tomography (CT),imagesthatrecordednotonlytheexternal,visiblesurfaceofthesubject but also, to some degree of resolution, its internal structure. This was a type of image that no one had experienced before.
Depth Map and 3D Imaging Applications: Algorithms and Technologies
Author: Malik, Aamir Saeed
Publisher: IGI Global
ISBN: 161350327X
Category : Computers
Languages : en
Pages : 647
Book Description
Over the last decade, significant progress has been made in 3D imaging research. As a result, 3D imaging methods and techniques are being employed for various applications, including 3D television, intelligent robotics, medical imaging, and stereovision. Depth Map and 3D Imaging Applications: Algorithms and Technologies present various 3D algorithms developed in the recent years and to investigate the application of 3D methods in various domains. Containing five sections, this book offers perspectives on 3D imaging algorithms, 3D shape recovery, stereoscopic vision and autostereoscopic vision, 3D vision for robotic applications, and 3D imaging applications. This book is an important resource for professionals, scientists, researchers, academics, and software engineers in image/video processing and computer vision.
Publisher: IGI Global
ISBN: 161350327X
Category : Computers
Languages : en
Pages : 647
Book Description
Over the last decade, significant progress has been made in 3D imaging research. As a result, 3D imaging methods and techniques are being employed for various applications, including 3D television, intelligent robotics, medical imaging, and stereovision. Depth Map and 3D Imaging Applications: Algorithms and Technologies present various 3D algorithms developed in the recent years and to investigate the application of 3D methods in various domains. Containing five sections, this book offers perspectives on 3D imaging algorithms, 3D shape recovery, stereoscopic vision and autostereoscopic vision, 3D vision for robotic applications, and 3D imaging applications. This book is an important resource for professionals, scientists, researchers, academics, and software engineers in image/video processing and computer vision.
Computer Vision
Author: Richard Szeliski
Publisher: Springer Nature
ISBN: 3030343723
Category : Computers
Languages : en
Pages : 925
Book Description
Computer Vision: Algorithms and Applications explores the variety of techniques used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both in specialized applications such as image search and autonomous navigation, as well as for fun, consumer-level tasks that students can apply to their own personal photos and videos. More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference takes a scientific approach to the formulation of computer vision problems. These problems are then analyzed using the latest classical and deep learning models and solved using rigorous engineering principles. Topics and features: Structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses Incorporates totally new material on deep learning and applications such as mobile computational photography, autonomous navigation, and augmented reality Presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects Includes 1,500 new citations and 200 new figures that cover the tremendous developments from the last decade Provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, estimation theory, datasets, and software Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.
Publisher: Springer Nature
ISBN: 3030343723
Category : Computers
Languages : en
Pages : 925
Book Description
Computer Vision: Algorithms and Applications explores the variety of techniques used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both in specialized applications such as image search and autonomous navigation, as well as for fun, consumer-level tasks that students can apply to their own personal photos and videos. More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference takes a scientific approach to the formulation of computer vision problems. These problems are then analyzed using the latest classical and deep learning models and solved using rigorous engineering principles. Topics and features: Structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses Incorporates totally new material on deep learning and applications such as mobile computational photography, autonomous navigation, and augmented reality Presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects Includes 1,500 new citations and 200 new figures that cover the tremendous developments from the last decade Provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, estimation theory, datasets, and software Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.
Plenoptic Scene Modelling from Uncalibrated Image Sequences
Author: Benno Heigl
Publisher: ibidem-Verlag / ibidem Press
ISBN: 3838253345
Category : Computers
Languages : en
Pages : 246
Book Description
The main aim of this work is to combine the fields of computer vision and computer graphics for visualising real scenes three-dimensionally and in a photo-realistic quality. The challenge was to perform the complete processing pipeline of recording images, of analysing for retrieving camera parameters and of visualising the recorded scene with image-based methods using plenoptic scene-models. Additionally, visualisation results are used for computer vision tasks.
Publisher: ibidem-Verlag / ibidem Press
ISBN: 3838253345
Category : Computers
Languages : en
Pages : 246
Book Description
The main aim of this work is to combine the fields of computer vision and computer graphics for visualising real scenes three-dimensionally and in a photo-realistic quality. The challenge was to perform the complete processing pipeline of recording images, of analysing for retrieving camera parameters and of visualising the recorded scene with image-based methods using plenoptic scene-models. Additionally, visualisation results are used for computer vision tasks.
Geometric Modeling and Processing - GMP 2006
Author: Myung-Soo Kim
Publisher: Springer Science & Business Media
ISBN: 354036711X
Category : Computers
Languages : en
Pages : 709
Book Description
This book constitutes the refereed proceedings of the 4th International Conference on Geometric Modeling and Processing, GMP 2006, held in Pittsburgh, PA, USA in July 2006. The 36 revised full papers and 21 revised short papers presented were carefully reviewed and selected from a total of 84 submissions. All current issues in the area of geometric modeling and processing are addressed and the impact in such areas as computer graphics, computer vision, machining, robotics, and scientific visualization is shown. The papers are organized in topical sections on shape reconstruction, curves and surfaces, geometric processing, shape deformation, shape description, shape recognition, geometric modeling, subdivision surfaces, and engineering applications.
Publisher: Springer Science & Business Media
ISBN: 354036711X
Category : Computers
Languages : en
Pages : 709
Book Description
This book constitutes the refereed proceedings of the 4th International Conference on Geometric Modeling and Processing, GMP 2006, held in Pittsburgh, PA, USA in July 2006. The 36 revised full papers and 21 revised short papers presented were carefully reviewed and selected from a total of 84 submissions. All current issues in the area of geometric modeling and processing are addressed and the impact in such areas as computer graphics, computer vision, machining, robotics, and scientific visualization is shown. The papers are organized in topical sections on shape reconstruction, curves and surfaces, geometric processing, shape deformation, shape description, shape recognition, geometric modeling, subdivision surfaces, and engineering applications.
Computational Intelligence. Theory and Applications
Author: Bernd Reusch
Publisher: Springer
ISBN: 3540454934
Category : Computers
Languages : en
Pages : 1020
Book Description
Ten years of ,,Fuzzy Days“ in Dortmund! What started as a relatively small workshop in 1991 has now become one of the best known smaller conferences on Computational Intelligence in the world. It fact, it was (to my best knowledge) the ?rst conference to use this term, in 1994, although I confess that another, larger conference was announced ?rst and the trade mark “Computational Intelligence was not coined in Dortmund. I believe, that the success of this conference is grounded on the quality of its reviewedandinvitedpapersaswellasitsgoodorganization. Fromthebeginning, we have sent every paper anonymously to ?ve referees, and we have always accepted only around 50% of the papers sent in. This year it was a little less than that. I would like to thank everybody who helped us by considering Dortmund’s Fuzzy Days as the conference at which to appear. I know that among the - stracts not accepted there were some quite good ones, but we were restricted to a ?xed number. I also know that referees do a good job but cannot always judge wisely from abstracts. Hence my apologies to those who did not make it this year. Please try again! I would like to point out that our conference also has a good regional re- tation. I am grateful to the City of Dortmund, its Lord Mayor Dr. Langemeyer, the Dortmund project, the DFG – Deutsche Forschungsgemeinschaft, the KVR – Kommunalverband Ruhrgebiet, the Martin-Schmeißer-Stiftung, and the C- line AG/Quantum GmbH for their valuable support.
Publisher: Springer
ISBN: 3540454934
Category : Computers
Languages : en
Pages : 1020
Book Description
Ten years of ,,Fuzzy Days“ in Dortmund! What started as a relatively small workshop in 1991 has now become one of the best known smaller conferences on Computational Intelligence in the world. It fact, it was (to my best knowledge) the ?rst conference to use this term, in 1994, although I confess that another, larger conference was announced ?rst and the trade mark “Computational Intelligence was not coined in Dortmund. I believe, that the success of this conference is grounded on the quality of its reviewedandinvitedpapersaswellasitsgoodorganization. Fromthebeginning, we have sent every paper anonymously to ?ve referees, and we have always accepted only around 50% of the papers sent in. This year it was a little less than that. I would like to thank everybody who helped us by considering Dortmund’s Fuzzy Days as the conference at which to appear. I know that among the - stracts not accepted there were some quite good ones, but we were restricted to a ?xed number. I also know that referees do a good job but cannot always judge wisely from abstracts. Hence my apologies to those who did not make it this year. Please try again! I would like to point out that our conference also has a good regional re- tation. I am grateful to the City of Dortmund, its Lord Mayor Dr. Langemeyer, the Dortmund project, the DFG – Deutsche Forschungsgemeinschaft, the KVR – Kommunalverband Ruhrgebiet, the Martin-Schmeißer-Stiftung, and the C- line AG/Quantum GmbH for their valuable support.
Principles of Digital Image Synthesis
Author: Andrew S. Glassner
Publisher:
ISBN: 9781558602762
Category : Computer graphics
Languages : en
Pages : 1205
Book Description
Publisher:
ISBN: 9781558602762
Category : Computer graphics
Languages : en
Pages : 1205
Book Description
Third International Conference on 3-D Digital Imaging and Modeling
Author:
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN: 9780769509846
Category : Computers
Languages : en
Pages : 430
Book Description
First conference (1997) has title: Proceedings International Conference on Recent Advances in 3-D Digital Imaging and Modeling.
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN: 9780769509846
Category : Computers
Languages : en
Pages : 430
Book Description
First conference (1997) has title: Proceedings International Conference on Recent Advances in 3-D Digital Imaging and Modeling.
Advances in Nondestructive Evaluation
Author: Seung Seok Lee
Publisher: Trans Tech Publications Ltd
ISBN: 3035706344
Category : Technology & Engineering
Languages : en
Pages : 2442
Book Description
Proceedings of the 11th Asian Pacific Conference on Nondestructive Testing, Jeju Island, Korea, 3-7 November 2003
Publisher: Trans Tech Publications Ltd
ISBN: 3035706344
Category : Technology & Engineering
Languages : en
Pages : 2442
Book Description
Proceedings of the 11th Asian Pacific Conference on Nondestructive Testing, Jeju Island, Korea, 3-7 November 2003