Author: Jack Xu
Publisher: Ji-Hai Xu
ISBN: 9780979372513
Category : Computers
Languages : en
Pages : 0
Book Description
The Windows Presentation Foundation (WPF) is a next generation graphics platform that is part of .NET 3.0 and .NET 3.5. It allows you to build advanced user interfaces that incorporate documents, media, 2D and 3D graphics, animations, and web-like characteristics. "Practical WPF Graphics Programming" provides all the tools you need to develop professional graphics applications using WPF and C#. This book will be useful for WPF and C# programmers of all skill levels. It provides a complete and comprehensive explanation of the WPF graphics capability, and pays special attention to the details of code implementation. The book shows you how to create a variety of graphics ranging from simple 2D shapes to complex 3D surfaces and interactive 3D models. It includes over 120 code examples, which cover broad array of topics on WPF graphics programming. You will learn how to create a full range of 2D and 3D graphics applications and how to implement custom 3D geometries and shapes that can be reused in your WPF projects. Please visit the author's website for more information about this book at www.authors.unicadpublish.com/ jack_xu.
Practical C# Charts and Graphics (Second Edition)
Author: Jack Xu
Publisher: UniCAD
ISBN: 1088773133
Category : Computers
Languages : en
Pages : 564
Book Description
The book "Practical C# Charts and Graphics (Second Edition) - Advanced Chart and Graphics Programming for Real-World .NET Applications" provides all the tools you need to create professional C# chart and graphics applications for .NET developers. The book "Practical C# Charts and Graphics " is a perfect guide to learning all the basics for creating your advanced chart and graphics applications in C#. The book clearly explains practical chart and graphics methods and their underlying algorithms. The book contains: - Overview of GDI+ graphics capabilities and mathematical basics of computer charting and graphics - Step-by-step procedures to create a variety of 2D and 3D charts and graphics with complete ready-to-run C# code for each application. - Powerful 2D and 3D chart packages and user controls that can be directly used in your C# applications or can be easily modified to create your own sophisticated chart and graphics packages. - Detailed procedures to embed JavaScript charting library into your WIndows Forms applications. - Introductions to embed Gincker Graphics into your C# applications and demonstration how to use Gincker Graphics to create a variety charts and graphics without the need to write a single line of code.
Publisher: UniCAD
ISBN: 1088773133
Category : Computers
Languages : en
Pages : 564
Book Description
The book "Practical C# Charts and Graphics (Second Edition) - Advanced Chart and Graphics Programming for Real-World .NET Applications" provides all the tools you need to create professional C# chart and graphics applications for .NET developers. The book "Practical C# Charts and Graphics " is a perfect guide to learning all the basics for creating your advanced chart and graphics applications in C#. The book clearly explains practical chart and graphics methods and their underlying algorithms. The book contains: - Overview of GDI+ graphics capabilities and mathematical basics of computer charting and graphics - Step-by-step procedures to create a variety of 2D and 3D charts and graphics with complete ready-to-run C# code for each application. - Powerful 2D and 3D chart packages and user controls that can be directly used in your C# applications or can be easily modified to create your own sophisticated chart and graphics packages. - Detailed procedures to embed JavaScript charting library into your WIndows Forms applications. - Introductions to embed Gincker Graphics into your C# applications and demonstration how to use Gincker Graphics to create a variety charts and graphics without the need to write a single line of code.
WPF 4.5 Unleashed
Author: Adam Nathan
Publisher: Sams Publishing
ISBN: 0133496856
Category : Computers
Languages : en
Pages : 865
Book Description
The #1 WPF Book--Now Updated for WPF 4.5! Thorough, authoritative coverage, practical examples, clear writing, and full-color presentation make this one of the most widely acclaimed programming books of the last decade. Windows Presentation Foundation (WPF) is the recommended technology for creating modern Windows desktop apps. Whether you want to develop traditional user interfaces or integrate 3D graphics, audio/video, animation, dynamic skinning, touch, rich document support, speech recognition, or more, WPF enables you to do so in a seamless, resolution-independent manner that scales from small tablets to large TVs. WPF 4.5 Unleashed is the authoritative book that covers it all, in a practical and approachable fashion, authored by WPF guru and Microsoft architect Adam Nathan. Covers everything you need to know about Extensible Application Markup Language (XAML) Examines the WPF feature areas in incredible depth: controls, layout, resources, data binding, styling, graphics, animation, and more Delves into topics that aren’t covered by most books: 3D, speech, audio/video, documents, effects Shows how to create popular UI elements and leverage built-in controls such as the new Office-style Ribbon Demonstrates how to create sophisticated UI mechanisms, such as Visual Studio-like collapsible/dockable panes Explains how to create first-class custom controls for WPF Demonstrates how to create hybrid WPF software that leverages Windows Forms, DirectX, ActiveX, or other non-WPF technologies Explains how to exploit desktop features, such as Jump Lists and taskbar customizations, and the same toast notifications used by Windows Store apps
Publisher: Sams Publishing
ISBN: 0133496856
Category : Computers
Languages : en
Pages : 865
Book Description
The #1 WPF Book--Now Updated for WPF 4.5! Thorough, authoritative coverage, practical examples, clear writing, and full-color presentation make this one of the most widely acclaimed programming books of the last decade. Windows Presentation Foundation (WPF) is the recommended technology for creating modern Windows desktop apps. Whether you want to develop traditional user interfaces or integrate 3D graphics, audio/video, animation, dynamic skinning, touch, rich document support, speech recognition, or more, WPF enables you to do so in a seamless, resolution-independent manner that scales from small tablets to large TVs. WPF 4.5 Unleashed is the authoritative book that covers it all, in a practical and approachable fashion, authored by WPF guru and Microsoft architect Adam Nathan. Covers everything you need to know about Extensible Application Markup Language (XAML) Examines the WPF feature areas in incredible depth: controls, layout, resources, data binding, styling, graphics, animation, and more Delves into topics that aren’t covered by most books: 3D, speech, audio/video, documents, effects Shows how to create popular UI elements and leverage built-in controls such as the new Office-style Ribbon Demonstrates how to create sophisticated UI mechanisms, such as Visual Studio-like collapsible/dockable panes Explains how to create first-class custom controls for WPF Demonstrates how to create hybrid WPF software that leverages Windows Forms, DirectX, ActiveX, or other non-WPF technologies Explains how to exploit desktop features, such as Jump Lists and taskbar customizations, and the same toast notifications used by Windows Store apps
WPF Control Development Unleashed
Author: Pavan Podila
Publisher: Sams Publishing
ISBN: 0768695481
Category :
Languages : en
Pages : 511
Book Description
WPF Control Development Unleashed Building Advanced User Experiences In this book, two leading Windows Presentation Foundation experts give developers everything they need to build next-generation WPF applications–software that is more robust, usable, and compelling. Drawing on their close ties with Microsoft’s WPF development team, Pavan Podila and Kevin Hoffman give you a clear, robust, and practical understanding of WPF, its underpinnings, its overall architecture, and its design philosophy. Podila and Hoffman introduce never-before-published WPF design patterns and support them with robust, real-world code examples–all presented in full color, just as they appear in Visual Studio. The authors begin by explaining how to “think in WPF,” and then introduce powerful new techniques for everything from handling 3D layouts to creating game-like physics effects. Along the way, they offer in-depth coverage of data binding, building interactivity, and control development: three of WPF’s most challenging concepts. You’ll learn how to choose the right WPF features for every programming challenge, and use those features far more creatively and effectively. If you want to build truly outstanding WPF applications, this is the book that will get you there. Master the patterns and techniques you need to build state-of-the-art WPF applications Write more powerful and effective applications that reflect a deep understanding of WPF’s design philosophy Learn how WPF has evolved, and take full advantage of its growing sophistication Make the most of advanced declarative programming techniques Leverage IScrollInfo, virtualization, control theming, and other complex features Build more powerful interactivity into your WPF applications Create more visual software with 3D elements, custom animations, and shader effects Optimize WPF application performance in real-world environments Master design patterns for organizing your controls more effectively Category: .NET Programming / WPF Covers: Windows Presentation Foundation User Level: Intermediate—Advanced
Publisher: Sams Publishing
ISBN: 0768695481
Category :
Languages : en
Pages : 511
Book Description
WPF Control Development Unleashed Building Advanced User Experiences In this book, two leading Windows Presentation Foundation experts give developers everything they need to build next-generation WPF applications–software that is more robust, usable, and compelling. Drawing on their close ties with Microsoft’s WPF development team, Pavan Podila and Kevin Hoffman give you a clear, robust, and practical understanding of WPF, its underpinnings, its overall architecture, and its design philosophy. Podila and Hoffman introduce never-before-published WPF design patterns and support them with robust, real-world code examples–all presented in full color, just as they appear in Visual Studio. The authors begin by explaining how to “think in WPF,” and then introduce powerful new techniques for everything from handling 3D layouts to creating game-like physics effects. Along the way, they offer in-depth coverage of data binding, building interactivity, and control development: three of WPF’s most challenging concepts. You’ll learn how to choose the right WPF features for every programming challenge, and use those features far more creatively and effectively. If you want to build truly outstanding WPF applications, this is the book that will get you there. Master the patterns and techniques you need to build state-of-the-art WPF applications Write more powerful and effective applications that reflect a deep understanding of WPF’s design philosophy Learn how WPF has evolved, and take full advantage of its growing sophistication Make the most of advanced declarative programming techniques Leverage IScrollInfo, virtualization, control theming, and other complex features Build more powerful interactivity into your WPF applications Create more visual software with 3D elements, custom animations, and shader effects Optimize WPF application performance in real-world environments Master design patterns for organizing your controls more effectively Category: .NET Programming / WPF Covers: Windows Presentation Foundation User Level: Intermediate—Advanced
Practical C# and WPF For Financial Markets
Author: Jack Xu
Publisher: UniCAD
ISBN: 0979372550
Category : Business & Economics
Languages : en
Pages : 618
Book Description
Practical C# and WPF for Financial Markets provides a complete explanation of .NET programming in quantitative finance. It demonstrates how to implement quant models and back-test trading strategies. It pays special attention to creating business applications and reusable C# libraries that can be directly used to solve real-world problems in quantitative finance. The book contains: • Overview of C#, WPF programming, data binding, and MVVM pattern, which is necessary to create MVVM compatible .NET financial applications. • Step-by-step approaches to create a variety of MVVM compatible 2D/3D charts, stock charts, and technical indicators using my own chart package and Microsoft chart control. • Introduction to free market data retrieval from online data sources using .NET interfaces. These data include EOD, real-time intraday, interest rate, foreign exchange rate, and option chain data. • Detailed procedures to price equity options and fixed-income instruments, including European/American/Barrier options, bonds, and CDS, as well as discussions on related topics such as cash flows, term structures, yield curves, discount factors, and zero-coupon bonds. • Introduction to linear analysis, time series analysis, and machine learning in finance, which covers linear regression, PCA, SVM, and neural networks. • In-depth descriptions of trading strategy development and back-testing, including strategies for single stock trading, stock pairs trading, and trading for multi-asset portfolios.
Publisher: UniCAD
ISBN: 0979372550
Category : Business & Economics
Languages : en
Pages : 618
Book Description
Practical C# and WPF for Financial Markets provides a complete explanation of .NET programming in quantitative finance. It demonstrates how to implement quant models and back-test trading strategies. It pays special attention to creating business applications and reusable C# libraries that can be directly used to solve real-world problems in quantitative finance. The book contains: • Overview of C#, WPF programming, data binding, and MVVM pattern, which is necessary to create MVVM compatible .NET financial applications. • Step-by-step approaches to create a variety of MVVM compatible 2D/3D charts, stock charts, and technical indicators using my own chart package and Microsoft chart control. • Introduction to free market data retrieval from online data sources using .NET interfaces. These data include EOD, real-time intraday, interest rate, foreign exchange rate, and option chain data. • Detailed procedures to price equity options and fixed-income instruments, including European/American/Barrier options, bonds, and CDS, as well as discussions on related topics such as cash flows, term structures, yield curves, discount factors, and zero-coupon bonds. • Introduction to linear analysis, time series analysis, and machine learning in finance, which covers linear regression, PCA, SVM, and neural networks. • In-depth descriptions of trading strategy development and back-testing, including strategies for single stock trading, stock pairs trading, and trading for multi-asset portfolios.
Professional WPF Programming
Author: Chris Andrade
Publisher: John Wiley & Sons
ISBN: 0470175028
Category : Computers
Languages : en
Pages : 481
Book Description
Professional WPF Programming If you want to learn how to build killer user interfaces for Windows and the web, then this book is for you. It arms you with the tools and code you'll need to effectively utilize the Windows Presentation Foundation (WPF). From creating appealing graphics and animated structures to enhancing performance and security, you'll be programming in no time. First you'll explore the WPF framework and learn how to develop basic applications with ASP.NET or Visual Basic(r). Next you'll discover how to build more sophisticated WPF interfaces using Microsoft(r) ExpressionBlend and then progress to more advanced programming techniques. Throughout the book, you'll find best practices for enterprise architectures using the WPF and its underlying technology. All this will help you quickly learn how to develop next-generation applications on the .NET 2.0 platform using the WPF. What you will learn from this book How to write applications with identical UIs on both Windows and the web Tips for collaborating design and code development with Microsoft(r) Expression Blend All about the object models, built-in server controls, HTML markup, code-behind, and the coordinative structure of each file How to migrate Win32 applications to WPF Techniques for integrating special effects and custom controls into an application Advanced development concepts, including building workflows and a WCF service Who this book is for This book is for experienced .NET developers who want to begin creating WPF web and desktop applications. Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.
Publisher: John Wiley & Sons
ISBN: 0470175028
Category : Computers
Languages : en
Pages : 481
Book Description
Professional WPF Programming If you want to learn how to build killer user interfaces for Windows and the web, then this book is for you. It arms you with the tools and code you'll need to effectively utilize the Windows Presentation Foundation (WPF). From creating appealing graphics and animated structures to enhancing performance and security, you'll be programming in no time. First you'll explore the WPF framework and learn how to develop basic applications with ASP.NET or Visual Basic(r). Next you'll discover how to build more sophisticated WPF interfaces using Microsoft(r) ExpressionBlend and then progress to more advanced programming techniques. Throughout the book, you'll find best practices for enterprise architectures using the WPF and its underlying technology. All this will help you quickly learn how to develop next-generation applications on the .NET 2.0 platform using the WPF. What you will learn from this book How to write applications with identical UIs on both Windows and the web Tips for collaborating design and code development with Microsoft(r) Expression Blend All about the object models, built-in server controls, HTML markup, code-behind, and the coordinative structure of each file How to migrate Win32 applications to WPF Techniques for integrating special effects and custom controls into an application Advanced development concepts, including building workflows and a WCF service Who this book is for This book is for experienced .NET developers who want to begin creating WPF web and desktop applications. Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.
Windows Presentation Foundation Unleashed
Author: Adam Nathan
Publisher: Pearson Education
ISBN: 0132715627
Category : Computers
Languages : en
Pages : 809
Book Description
Printed entirely in color, with helpful figures and syntax coloring to make code samples appear as they do in Visual Studio. Windows Presentation Foundation (WPF) is a key component of the .NET Framework 3.0, giving you the power to create richer and more compelling applications than you dreamed possible. Whether you want to develop traditional user interfaces or integrate 3D graphics, audio/video, animation, dynamic skinning, rich document support, speech recognition, or more, WPF enables you to do so in a seamless, resolution-independent manner. Windows Presentation Foundation Unleashed is the authoritative book that covers it all, in a practical and approachable fashion, authored by .NET guru and Microsoft developer Adam Nathan. · Covers everything you need to know about Extensible Application Markup Language (XAML) · Examines the WPF feature areas in incredible depth: controls, layout, resources, data binding, styling, graphics, animation, and more · Features a chapter on 3D graphics by Daniel Lehenbauer, lead developer responsible for WPF 3D · Delves into non-mainstream topics: speech, audio/video, documents, bitmap effects, and more · Shows how to create popular UI elements, such as features introduced in the 2007 Microsoft Office System: Galleries, ScreenTips, custom control layouts, and more · Demonstrates how to create sophisticated UI mechanisms, such as Visual Studio-like collapsible/dockable panes · Explains how to develop and deploy all types of applications, including navigation-based applications, applications hosted in a Web browser, and applications with great-looking non-rectangular windows · Explains how to create first-class custom controls for WPF · Demonstrates how to create hybrid WPF software that leverages Windows Forms, ActiveX, or other non-WPF technologies · Explains how to exploit new Windows Vista features in WPF applications
Publisher: Pearson Education
ISBN: 0132715627
Category : Computers
Languages : en
Pages : 809
Book Description
Printed entirely in color, with helpful figures and syntax coloring to make code samples appear as they do in Visual Studio. Windows Presentation Foundation (WPF) is a key component of the .NET Framework 3.0, giving you the power to create richer and more compelling applications than you dreamed possible. Whether you want to develop traditional user interfaces or integrate 3D graphics, audio/video, animation, dynamic skinning, rich document support, speech recognition, or more, WPF enables you to do so in a seamless, resolution-independent manner. Windows Presentation Foundation Unleashed is the authoritative book that covers it all, in a practical and approachable fashion, authored by .NET guru and Microsoft developer Adam Nathan. · Covers everything you need to know about Extensible Application Markup Language (XAML) · Examines the WPF feature areas in incredible depth: controls, layout, resources, data binding, styling, graphics, animation, and more · Features a chapter on 3D graphics by Daniel Lehenbauer, lead developer responsible for WPF 3D · Delves into non-mainstream topics: speech, audio/video, documents, bitmap effects, and more · Shows how to create popular UI elements, such as features introduced in the 2007 Microsoft Office System: Galleries, ScreenTips, custom control layouts, and more · Demonstrates how to create sophisticated UI mechanisms, such as Visual Studio-like collapsible/dockable panes · Explains how to develop and deploy all types of applications, including navigation-based applications, applications hosted in a Web browser, and applications with great-looking non-rectangular windows · Explains how to create first-class custom controls for WPF · Demonstrates how to create hybrid WPF software that leverages Windows Forms, ActiveX, or other non-WPF technologies · Explains how to exploit new Windows Vista features in WPF applications
Practical WPF Charts and Graphics
Author: Jack Xu
Publisher: Apress
ISBN: 1430224827
Category : Computers
Languages : en
Pages : 698
Book Description
Creating 2D and 3D charts is one of the most common uses of computer graphics. Such charts can have wide applications in representing mathematical, physical, and economic functions in your daily life. Whether you are an engineer, a quantitative analyst, a teacher, or a student, you will end up dealing with charting applications to some degree. Windows Presentation Foundation (WPF) is a next-generation graphics platform that enables you to build advanced user interfaces incorporating documents, media, 2D and 3D graphics, and animations. It is an ideal development tool that allows you to not only generate data, but also easily represent data graphically. Practical WPF Charts and Graphics provides all the tools you will need to develop professional chart and graphics applications in WPF and C#. This book will be useful for WPF and C# programmers of all skill levels, providing a complete and comprehensive explanation of WPF's graphics capability and the creation of various charts, and paying special attention to the details of code implementation.
Publisher: Apress
ISBN: 1430224827
Category : Computers
Languages : en
Pages : 698
Book Description
Creating 2D and 3D charts is one of the most common uses of computer graphics. Such charts can have wide applications in representing mathematical, physical, and economic functions in your daily life. Whether you are an engineer, a quantitative analyst, a teacher, or a student, you will end up dealing with charting applications to some degree. Windows Presentation Foundation (WPF) is a next-generation graphics platform that enables you to build advanced user interfaces incorporating documents, media, 2D and 3D graphics, and animations. It is an ideal development tool that allows you to not only generate data, but also easily represent data graphically. Practical WPF Charts and Graphics provides all the tools you will need to develop professional chart and graphics applications in WPF and C#. This book will be useful for WPF and C# programmers of all skill levels, providing a complete and comprehensive explanation of WPF's graphics capability and the creation of various charts, and paying special attention to the details of code implementation.
Practical Numerical Methods with C#
Author: Jack Xu
Publisher: UniCAD
ISBN: 1695895576
Category : Mathematics
Languages : en
Pages : 470
Book Description
The second edition of this book builds all the code example within a single project by incorporating new advancements in C# .NET technology and open-source math libraries. It also uses C# Interactive Window to test numerical computations without compiling or running the complete project code. The second edition includes three new chapters, including "Plotting", Fourier Analysis" and "Math Expression Parser". As in the first edition, this book presents an in-depth exposition of the various numerical methods used in real-world scientific and engineering computations. It emphasizes the practical aspects of C# numerical methods and mathematical functions programming, and discusses various techniques in details to enable you to implement these numerical methods in your .NET application. Ideal for scientists, engineers, and students who would like to become more adept at numerical methods, the second edition of this book covers the following content: - Overview of C# programming. - The mathematical background and fundamentals of numerical methods. - plotting the computation results using a 3D chart control. - Math libraries for complex numbers and functions, real and complex vector and matrix operations, and special functions. - Numerical methods for generating random numbers and random distribution functions. - Various numerical methods for solving linear and nonlinear equations. - Numerical differentiation and integration. - Interpolations and curve fitting. - Optimization of single-variable and multi-variable functions with a variety of techniques, including advanced simulated annealing and evolutionary algorithms. - Numerical techniques for solving ordinary differential equations. - Numerical methods for solving boundary value problems. - Eigenvalue problems. - Fourier analysis. - mathematical expression parser and evaluator. In addition, this book provides testing examples for every math function and numerical method to show you how to use these functions and methods in your own .NET applications in a manageable and step-by-step fashion. Please visit the author's website for more information about this book at https://drxudotnet.com https://drxudotnet.com and https://gincker.com.
Publisher: UniCAD
ISBN: 1695895576
Category : Mathematics
Languages : en
Pages : 470
Book Description
The second edition of this book builds all the code example within a single project by incorporating new advancements in C# .NET technology and open-source math libraries. It also uses C# Interactive Window to test numerical computations without compiling or running the complete project code. The second edition includes three new chapters, including "Plotting", Fourier Analysis" and "Math Expression Parser". As in the first edition, this book presents an in-depth exposition of the various numerical methods used in real-world scientific and engineering computations. It emphasizes the practical aspects of C# numerical methods and mathematical functions programming, and discusses various techniques in details to enable you to implement these numerical methods in your .NET application. Ideal for scientists, engineers, and students who would like to become more adept at numerical methods, the second edition of this book covers the following content: - Overview of C# programming. - The mathematical background and fundamentals of numerical methods. - plotting the computation results using a 3D chart control. - Math libraries for complex numbers and functions, real and complex vector and matrix operations, and special functions. - Numerical methods for generating random numbers and random distribution functions. - Various numerical methods for solving linear and nonlinear equations. - Numerical differentiation and integration. - Interpolations and curve fitting. - Optimization of single-variable and multi-variable functions with a variety of techniques, including advanced simulated annealing and evolutionary algorithms. - Numerical techniques for solving ordinary differential equations. - Numerical methods for solving boundary value problems. - Eigenvalue problems. - Fourier analysis. - mathematical expression parser and evaluator. In addition, this book provides testing examples for every math function and numerical method to show you how to use these functions and methods in your own .NET applications in a manageable and step-by-step fashion. Please visit the author's website for more information about this book at https://drxudotnet.com https://drxudotnet.com and https://gincker.com.
Practical WebGPU Graphics
Author: Jack Xu
Publisher: UniCAD
ISBN:
Category : Computers
Languages : en
Pages : 444
Book Description
WebGPU is the next-generation graphics API and future web standard for graphics and compute, aiming to provide modern 3D graphics and computation capabilities with the GPU acceleration. This book provides all the tools you need to help you create advanced 3D graphics and GPU computing on the web with this new WebGPU API. The book starts by taking you through the WebPack-TypeScript template for building the WebGPU apps and then shows you the WebGPU basics, shader program, GPU buffer, and rendering pipeline. Next, you will learn how to create primitives and simple objects in WebGPU. As you progress through the chapters, you will get to grips with advanced WebGPU topics, including 3D transformation, lighting calculation, colormaps, and textures. At the same time, you will learn how to create advanced 3D WebGPU objects, including various 3D wireframes, 3D shapes, simple and parametric 3D surfaces with colormaps and textures, as well as 3D surface plots and fractal graphics described by complex functions. In addition, you will explore new WebGPU features, such as compute shader and storage buffer, and how to use them to simulate large particle systems. By the end of this book, you will have the skill you need to build your own GPU-accelerated graphics and computing on the web with the WebGPU API. The book includes: - Template based on WebPack and TypeScript for developing WebGPU apps. - WebGPU basics, GLSL and WGSL shaders, and rendering pipeline. - Create primitives and simple shapes in WebGPU. - 3D transformations, model, viewing, projection, and various coordinate systems. - GPU buffers, uniform buffer objects, animation, and camera controls. - Normal vectors, lighting model, ambient, diffuse, and specular light calculations. - UV coordinates, texture mapping.- Color model, colormaps, and color interpolation. - Create 3D shapes, wireframes, surfaces, and 3D charts. - Create 3D plots and fractal graphics using complex functions. - Compute shaders, storage buffers, and large particle system simulation.
Publisher: UniCAD
ISBN:
Category : Computers
Languages : en
Pages : 444
Book Description
WebGPU is the next-generation graphics API and future web standard for graphics and compute, aiming to provide modern 3D graphics and computation capabilities with the GPU acceleration. This book provides all the tools you need to help you create advanced 3D graphics and GPU computing on the web with this new WebGPU API. The book starts by taking you through the WebPack-TypeScript template for building the WebGPU apps and then shows you the WebGPU basics, shader program, GPU buffer, and rendering pipeline. Next, you will learn how to create primitives and simple objects in WebGPU. As you progress through the chapters, you will get to grips with advanced WebGPU topics, including 3D transformation, lighting calculation, colormaps, and textures. At the same time, you will learn how to create advanced 3D WebGPU objects, including various 3D wireframes, 3D shapes, simple and parametric 3D surfaces with colormaps and textures, as well as 3D surface plots and fractal graphics described by complex functions. In addition, you will explore new WebGPU features, such as compute shader and storage buffer, and how to use them to simulate large particle systems. By the end of this book, you will have the skill you need to build your own GPU-accelerated graphics and computing on the web with the WebGPU API. The book includes: - Template based on WebPack and TypeScript for developing WebGPU apps. - WebGPU basics, GLSL and WGSL shaders, and rendering pipeline. - Create primitives and simple shapes in WebGPU. - 3D transformations, model, viewing, projection, and various coordinate systems. - GPU buffers, uniform buffer objects, animation, and camera controls. - Normal vectors, lighting model, ambient, diffuse, and specular light calculations. - UV coordinates, texture mapping.- Color model, colormaps, and color interpolation. - Create 3D shapes, wireframes, surfaces, and 3D charts. - Create 3D plots and fractal graphics using complex functions. - Compute shaders, storage buffers, and large particle system simulation.
3D Programming for Windows
Author: Charles Petzold
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 452
Book Description
Provides information on programming 3D graphics using Windows Presentation Foundation 3D API.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 452
Book Description
Provides information on programming 3D graphics using Windows Presentation Foundation 3D API.