Author: Cay S. Horstmann
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 584
Book Description
Practical OO development tips for the C++ and Java programmer Practical Object-Oriented Development in C++ and Java offers advice on real-world ways to use these powerful programming languages and techniques. Using the Unified Modeling Language (UML) methodology, expert Cay S. Horstmann gives you clear, concise explanations of object-oriented design, C++, and Java in a way that makes these potentially daunting operations more accessible than they've ever been before. Horstmann compares and contrasts features of C++ and Java to give you a deeper understanding of OO design. He separates the genuinely useful C++, Java, and UML features from the less effective and potentially harmful ones. Horstmann shows you how to determine the best programming practice for whatever application you're in; provides the kind of eye-opening design tips and style rules that can only come from experience; and demystifies advanced topics like frameworks and object persistence. Dozens of illuminating programming examples are readily accessible through the accompanying Web site. Useful code is available for smart pointers, easy output formatting in C++ and Java, a set of classes that makes STL safe to use, and a nifty utility that automatically extracts header files. This unique book: * Offers over 100 practical design hints for good class design * Covers the essential OO features of Java 1.1-like serialization and reflection * Uses the C++ Standard Template Library (STL) throughout * Covers CRC cards in addition to UML
Practical Object-Oriented Development in C++ and Java
Practical Object-oriented Development with UML and Java
Author: Richard C. Lee
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 508
Book Description
This practical book tells readers how to actually build object-oriented models using UML notation, and how to implement these models using Java. The authors introduce all of the basic fundamentals necessary to start applying and understanding the object-oriented paradigm without having to be an expert in computer science or advanced mathematics. It can help the reader to make the right decisions to meet their individual business needs. Using cases, recommended approach scenarios, and examples, this clearly-written book covers a multitude of topics: managing complexity, principles of Object-Orientation, specification models, current techniques, behaviors, relationships, rules, design, Java background and fundamentals, multi-tasking, JAR files, security, Swing Applets, class and interface, internationalization, and implementing generalization and specialization. For professional software analysts and developers who work on large systems, and others in the field of computer science.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 508
Book Description
This practical book tells readers how to actually build object-oriented models using UML notation, and how to implement these models using Java. The authors introduce all of the basic fundamentals necessary to start applying and understanding the object-oriented paradigm without having to be an expert in computer science or advanced mathematics. It can help the reader to make the right decisions to meet their individual business needs. Using cases, recommended approach scenarios, and examples, this clearly-written book covers a multitude of topics: managing complexity, principles of Object-Orientation, specification models, current techniques, behaviors, relationships, rules, design, Java background and fundamentals, multi-tasking, JAR files, security, Swing Applets, class and interface, internationalization, and implementing generalization and specialization. For professional software analysts and developers who work on large systems, and others in the field of computer science.
Object-oriented Software Engineering
Author: Timothy Christian Lethbridge
Publisher: McGraw-Hill College
ISBN: 9780077109080
Category : Computers
Languages : en
Pages : 533
Book Description
This book covers the essential knowledge and skills needed by a student who is specializing in software engineering. Readers will learn principles of object orientation, software development, software modeling, software design, requirements analysis, and testing. The use of the Unified Modelling Language to develop software is taught in depth. Many concepts are illustrated using complete examples, with code written in Java.
Publisher: McGraw-Hill College
ISBN: 9780077109080
Category : Computers
Languages : en
Pages : 533
Book Description
This book covers the essential knowledge and skills needed by a student who is specializing in software engineering. Readers will learn principles of object orientation, software development, software modeling, software design, requirements analysis, and testing. The use of the Unified Modelling Language to develop software is taught in depth. Many concepts are illustrated using complete examples, with code written in Java.
Object-oriented Program Development Using Java
Author: Gary J. Bronson
Publisher: Course Technology
ISBN:
Category : Computers
Languages : en
Pages : 788
Book Description
Connecting with students of all levels in the Introductory Programming course, Gary Bronson builds the problem solving skills that students need to be successful in Computer Science. Bronson presents a new and unique method of introducing class and object-oriented design using familiar examples of recipes and product plans, both of which contain lists of procedures and materials. These fundamental ideas and design techniques are clearly applied throughout the text and further highlighted in the "Program Design and Development" sections in later chapters. This very well written text engages a wide variety of students. It includes a wealth of pedagogical learning aids to guide students while enriching the course for more advanced students with special features like the "Closer Look" boxes. Teaching object-oriented programming from the beginning, the book also introduces the Unified Modeling Language (UML) and provides an Internet Development Environment on the accompanying CD-ROM. Overall, this book equips students for success with a solid foundation in problem-solving and object-oriented programming.
Publisher: Course Technology
ISBN:
Category : Computers
Languages : en
Pages : 788
Book Description
Connecting with students of all levels in the Introductory Programming course, Gary Bronson builds the problem solving skills that students need to be successful in Computer Science. Bronson presents a new and unique method of introducing class and object-oriented design using familiar examples of recipes and product plans, both of which contain lists of procedures and materials. These fundamental ideas and design techniques are clearly applied throughout the text and further highlighted in the "Program Design and Development" sections in later chapters. This very well written text engages a wide variety of students. It includes a wealth of pedagogical learning aids to guide students while enriching the course for more advanced students with special features like the "Closer Look" boxes. Teaching object-oriented programming from the beginning, the book also introduces the Unified Modeling Language (UML) and provides an Internet Development Environment on the accompanying CD-ROM. Overall, this book equips students for success with a solid foundation in problem-solving and object-oriented programming.
UML and C++
Author: Richard C. Lee
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 600
Book Description
This practical book by two industry leaders continues to be a self-teaching guide for software analysts and developers. This revised edition teaches readers how to actually "do" object-oriented modeling using UML notation as well as how to implement the model using C++. The authors introduce all of the basic object-oriented fundamentals necessary so readers can understand and apply the object-oriented paradigm. FEATURES Teaches readers to build an object-oriented application using C++ and make the right trade-off decisions to meet business needs. Exposes a number of the myths surround object-oriented technology while focusing on its practicality as a software engineering tool. Gives readers a "recipe or step-by-step guide to do all of the steps of object-oriented technology. Provides a practical approach to analysis, design, and programming in the object-oriented technology. NEW TO THE SECOND EDITION Gives a practical approach for the development of use cases as part of object-oriented analysis. Provides greater coverage of UML diagramming. Introduces key C++ libraries that provide important functionality, supporting implementation of an object-oriented model in C++. Improved coverage of dynamic behavior modeling, implementation of the state model, and class projects.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 600
Book Description
This practical book by two industry leaders continues to be a self-teaching guide for software analysts and developers. This revised edition teaches readers how to actually "do" object-oriented modeling using UML notation as well as how to implement the model using C++. The authors introduce all of the basic object-oriented fundamentals necessary so readers can understand and apply the object-oriented paradigm. FEATURES Teaches readers to build an object-oriented application using C++ and make the right trade-off decisions to meet business needs. Exposes a number of the myths surround object-oriented technology while focusing on its practicality as a software engineering tool. Gives readers a "recipe or step-by-step guide to do all of the steps of object-oriented technology. Provides a practical approach to analysis, design, and programming in the object-oriented technology. NEW TO THE SECOND EDITION Gives a practical approach for the development of use cases as part of object-oriented analysis. Provides greater coverage of UML diagramming. Introduces key C++ libraries that provide important functionality, supporting implementation of an object-oriented model in C++. Improved coverage of dynamic behavior modeling, implementation of the state model, and class projects.
Practical Object-Oriented Design
Author: Sandi Metz
Publisher: Addison-Wesley Professional
ISBN: 0134445570
Category : Computers
Languages : en
Pages : 701
Book Description
The Complete Guide to Writing Maintainable, Manageable, Pleasing, and Powerful Object-Oriented Applications Object-oriented programming languages exist to help you create beautiful, straightforward applications that are easy to change and simple to extend. Unfortunately, the world is awash with object-oriented (OO) applications that are difficult to understand and expensive to change. Practical Object-Oriented Design, Second Edition, immerses you in an OO mindset and teaches you powerful, real-world, object-oriented design techniques with simple and practical examples. Sandi Metz demonstrates how to build new applications that can “survive success” and repair existing applications that have become impossible to change. Each technique is illustrated with extended examples in the easy-to-understand Ruby programming language, all downloadable from the companion website, poodr.com. Fully updated for Ruby 2.5, this guide shows how to Decide what belongs in a single class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Whatever your previous object-oriented experience, this concise guide will help you achieve the superior outcomes you’re looking for. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
Publisher: Addison-Wesley Professional
ISBN: 0134445570
Category : Computers
Languages : en
Pages : 701
Book Description
The Complete Guide to Writing Maintainable, Manageable, Pleasing, and Powerful Object-Oriented Applications Object-oriented programming languages exist to help you create beautiful, straightforward applications that are easy to change and simple to extend. Unfortunately, the world is awash with object-oriented (OO) applications that are difficult to understand and expensive to change. Practical Object-Oriented Design, Second Edition, immerses you in an OO mindset and teaches you powerful, real-world, object-oriented design techniques with simple and practical examples. Sandi Metz demonstrates how to build new applications that can “survive success” and repair existing applications that have become impossible to change. Each technique is illustrated with extended examples in the easy-to-understand Ruby programming language, all downloadable from the companion website, poodr.com. Fully updated for Ruby 2.5, this guide shows how to Decide what belongs in a single class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Whatever your previous object-oriented experience, this concise guide will help you achieve the superior outcomes you’re looking for. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
Object-oriented Design in Java
Author: Stephen Gilbert
Publisher:
ISBN: 9781571691347
Category : Computers
Languages : en
Pages : 772
Book Description
Targeting the needs of Java application programmers, this book uses an experience-based, hands-on approach. The CD-ROM contains the Code-Warrior Lite multi-platform Integrated Development Environment (IDE) and Borland's JBuilder trial version.
Publisher:
ISBN: 9781571691347
Category : Computers
Languages : en
Pages : 772
Book Description
Targeting the needs of Java application programmers, this book uses an experience-based, hands-on approach. The CD-ROM contains the Code-Warrior Lite multi-platform Integrated Development Environment (IDE) and Borland's JBuilder trial version.
Object-oriented Software Development Using Java
Author: Xiaoping Jia
Publisher: Addison-Wesley
ISBN:
Category : Computers
Languages : en
Pages : 704
Book Description
Jia (software engineering, DePaul University) helps readers develop skills in designing software, and especially in writing object- oriented programs using Java. The text provides broad coverage of object-oriented technology, including object-oriented modeling using the Unified Modeling Language (UML), object-oriented design using design patterns, and object-oriented programming using Java. This second edition offers expanded coverage of design patterns, enhanced material on UML, and a new introduction to the iterative software development process made popular by extreme programming. Learning features include chapter summaries, exercises, and projects.
Publisher: Addison-Wesley
ISBN:
Category : Computers
Languages : en
Pages : 704
Book Description
Jia (software engineering, DePaul University) helps readers develop skills in designing software, and especially in writing object- oriented programs using Java. The text provides broad coverage of object-oriented technology, including object-oriented modeling using the Unified Modeling Language (UML), object-oriented design using design patterns, and object-oriented programming using Java. This second edition offers expanded coverage of design patterns, enhanced material on UML, and a new introduction to the iterative software development process made popular by extreme programming. Learning features include chapter summaries, exercises, and projects.
Practical Object-oriented Design in Ruby
Author: Sandi Metz
Publisher: Pearson Education
ISBN: 0321721330
Category : Computers
Languages : en
Pages : 272
Book Description
The Complete Guide to Writing More Maintainable, Manageable, Pleasing, and Powerful Ruby Applications Ruby's widely admired ease of use has a downside: Too many Ruby and Rails applications have been created without concern for their long-term maintenance or evolution. The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, which it thoroughly explains using simple and practical Ruby examples. This book focuses squarely on object-oriented Ruby application design. Practical Object-Oriented Design in Ruby will guide you to superior outcomes, whatever your previous Ruby experience. Novice Ruby programmers will find specific rules to live by; intermediate Ruby programmers will find valuable principles they can flexibly interpret and apply; and advanced Ruby programmers will find a common language they can use to lead development and guide their colleagues. This guide will help you Understand how object-oriented programming can help you craft Ruby code that is easier to maintain and upgrade Decide what belongs in a single Ruby class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Design cost-effective tests Solve common problems associated with poorly designed Ruby code
Publisher: Pearson Education
ISBN: 0321721330
Category : Computers
Languages : en
Pages : 272
Book Description
The Complete Guide to Writing More Maintainable, Manageable, Pleasing, and Powerful Ruby Applications Ruby's widely admired ease of use has a downside: Too many Ruby and Rails applications have been created without concern for their long-term maintenance or evolution. The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, which it thoroughly explains using simple and practical Ruby examples. This book focuses squarely on object-oriented Ruby application design. Practical Object-Oriented Design in Ruby will guide you to superior outcomes, whatever your previous Ruby experience. Novice Ruby programmers will find specific rules to live by; intermediate Ruby programmers will find valuable principles they can flexibly interpret and apply; and advanced Ruby programmers will find a common language they can use to lead development and guide their colleagues. This guide will help you Understand how object-oriented programming can help you craft Ruby code that is easier to maintain and upgrade Decide what belongs in a single Ruby class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Design cost-effective tests Solve common problems associated with poorly designed Ruby code
OOP - Learn Object Oriented Thinking & Programming
Author: Rudolf Pecinovsky
Publisher: Tomáš Bruckner
ISBN: 8090466184
Category : Computers
Languages : en
Pages : 527
Book Description
You can find a whole range of programming textbooks intended for complete beginners. However, this one is exceptional to certain extent. The whole textbook is designed as a record of the dialogue of the author with his daughter who wants to learn programming. The author endeavors not to explain the Java programming language to the readers, but to teach them real programming. To teach them how to think and design the program as the experienced programmers do. Entire matter is explained in a very illustrative way which means even a current secondary school student can understand it quite simply.
Publisher: Tomáš Bruckner
ISBN: 8090466184
Category : Computers
Languages : en
Pages : 527
Book Description
You can find a whole range of programming textbooks intended for complete beginners. However, this one is exceptional to certain extent. The whole textbook is designed as a record of the dialogue of the author with his daughter who wants to learn programming. The author endeavors not to explain the Java programming language to the readers, but to teach them real programming. To teach them how to think and design the program as the experienced programmers do. Entire matter is explained in a very illustrative way which means even a current secondary school student can understand it quite simply.