Practical Geometry and Engineering Graphics

Practical Geometry and Engineering Graphics PDF Author: W. Abbot
Publisher: Springer Science & Business Media
ISBN: 9401727422
Category : Technology & Engineering
Languages : en
Pages : 353

Get Book Here

Book Description
HIS BOOK IS INTENDED TO PROVIDE A COURSE IN PRACTICAL Geometry for engineering students who have already received some instruction in elementary plane geometry, graph plotting, and the use T of vectors. It also covers the requirements of Secondary School pupils taking Practical Geometry at the Advanced Level. The grouping adopted, in which Plane Geometry is dealt with in Part I, and Solid or Descriptive Geometry in Part II, is artificial, and it is the intention that the two parts should be read concurrently. The logical treatment of the subject presents many difficulties and the sequence of the later chapters in both parts is necessarily a compromise; as an illustration, certain of the more easy inter sections and developments might with advantage be taken at an earlier stage than that indicated. In Part I considerable space has been devoted to Engineering Graphics, particularly to the applications of graphical integration. The use of graphical methods of computation is fully justified in most engineering problems of a practical nature-especially where analytical methods would prove laborious -the results obtained being as accurate as the data warrant.

Practical Geometry and Engineering Graphics

Practical Geometry and Engineering Graphics PDF Author: W. Abbot
Publisher: Springer Science & Business Media
ISBN: 9401727422
Category : Technology & Engineering
Languages : en
Pages : 353

Get Book Here

Book Description
HIS BOOK IS INTENDED TO PROVIDE A COURSE IN PRACTICAL Geometry for engineering students who have already received some instruction in elementary plane geometry, graph plotting, and the use T of vectors. It also covers the requirements of Secondary School pupils taking Practical Geometry at the Advanced Level. The grouping adopted, in which Plane Geometry is dealt with in Part I, and Solid or Descriptive Geometry in Part II, is artificial, and it is the intention that the two parts should be read concurrently. The logical treatment of the subject presents many difficulties and the sequence of the later chapters in both parts is necessarily a compromise; as an illustration, certain of the more easy inter sections and developments might with advantage be taken at an earlier stage than that indicated. In Part I considerable space has been devoted to Engineering Graphics, particularly to the applications of graphical integration. The use of graphical methods of computation is fully justified in most engineering problems of a practical nature-especially where analytical methods would prove laborious -the results obtained being as accurate as the data warrant.

Practical Geometry and Engineering Graphics

Practical Geometry and Engineering Graphics PDF Author: W. Abbot
Publisher:
ISBN: 9789401727433
Category :
Languages : en
Pages : 356

Get Book Here

Book Description


Practical Geometry and Graphics

Practical Geometry and Graphics PDF Author: David Allan Low
Publisher:
ISBN:
Category : Geometrical drawing
Languages : en
Pages : 468

Get Book Here

Book Description


Practical Geometry & Graphics

Practical Geometry & Graphics PDF Author: Edward L. Bates
Publisher:
ISBN:
Category : Geometry
Languages : en
Pages : 648

Get Book Here

Book Description


Lines and Curves

Lines and Curves PDF Author: Victor Gutenmacher
Publisher: Springer Science & Business Media
ISBN: 1475738099
Category : Mathematics
Languages : en
Pages : 166

Get Book Here

Book Description
Broad appeal to undergraduate teachers, students, and engineers; Concise descriptions of properties of basic planar curves from different perspectives; useful handbook for software engineers; A special chapter---"Geometry on the Web"---will further enhance the usefulness of this book as an informal tutorial resource.; Good mathematical notation, descriptions of properties of lines and curves, and the illustration of geometric concepts facilitate the design of computer graphics tools and computer animation.; Video game designers, for example, will find a clear discussion and illustration of hard-to-understand trajectory design concepts.; Good supplementary text for geometry courses at the undergraduate and advanced high school levels

Practical Geometry and Graphics for Advanced Students

Practical Geometry and Graphics for Advanced Students PDF Author: Joseph Harrison
Publisher:
ISBN:
Category : Geometry, Descriptive
Languages : en
Pages : 714

Get Book Here

Book Description


Practical Geometry for Builders and Architects

Practical Geometry for Builders and Architects PDF Author: J. E. Paynter
Publisher:
ISBN:
Category : Geometrical drawing
Languages : en
Pages : 432

Get Book Here

Book Description


Lessons in Experimental and Practical Geometry

Lessons in Experimental and Practical Geometry PDF Author: Henry Sinclair Hall
Publisher:
ISBN:
Category : Geometry
Languages : en
Pages : 116

Get Book Here

Book Description


A First Book of Practical Mathematics

A First Book of Practical Mathematics PDF Author: Thomas Scriven Usherwood
Publisher: Franklin Classics Trade Press
ISBN: 9780344850110
Category : History
Languages : en
Pages : 0

Get Book Here

Book Description
This work has been selected by scholars as being culturally important and is part of the knowledge base of civilization as we know it. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. To ensure a quality reading experience, this work has been proofread and republished using a format that seamlessly blends the original graphical elements with text in an easy-to-read typeface. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

Geometric Tools for Computer Graphics

Geometric Tools for Computer Graphics PDF Author: Philip Schneider
Publisher: Elsevier
ISBN: 0080478026
Category : Computers
Languages : en
Pages : 1053

Get Book Here

Book Description
Do you spend too much time creating the building blocks of your graphics applications or finding and correcting errors? Geometric Tools for Computer Graphics is an extensive, conveniently organized collection of proven solutions to fundamental problems that you'd rather not solve over and over again, including building primitives, distance calculation, approximation, containment, decomposition, intersection determination, separation, and more. If you have a mathematics degree, this book will save you time and trouble. If you don't, it will help you achieve things you may feel are out of your reach. Inside, each problem is clearly stated and diagrammed, and the fully detailed solutions are presented in easy-to-understand pseudocode. You also get the mathematics and geometry background needed to make optimal use of the solutions, as well as an abundance of reference material contained in a series of appendices. Features - Filled with robust, thoroughly tested solutions that will save you time and help you avoid costly errors. - Covers problems relevant for both 2D and 3D graphics programming. - Presents each problem and solution in stand-alone form allowing you the option of reading only those entries that matter to you. - Provides the math and geometry background you need to understand the solutions and put them to work. - Clearly diagrams each problem and presents solutions in easy-to-understand pseudocode. - Resources associated with the book are available at the companion Web site www.mkp.com/gtcg.* Filled with robust, thoroughly tested solutions that will save you time and help you avoid costly errors.* Covers problems relevant for both 2D and 3D graphics programming.* Presents each problem and solution in stand-alone form allowing you the option of reading only those entries that matter to you.* Provides the math and geometry background you need to understand the solutions and put them to work.* Clearly diagrams each problem and presents solutions in easy-to-understand pseudocode.* Resources associated with the book are available at the companion Web site www.mkp.com/gtcg.