Author: Rahul Bhargava
Publisher: Oxford University Press
ISBN: 0198911653
Category : Computers
Languages : en
Pages : 273
Book Description
Community Data offers a new toolkit for data storytelling in community settings, one purpose-built for goals like inclusion, empowerment, and impact. Data science and visualization has spread into new domains it was designed for - community organizing, education, journalism, civic governance, and more. The dominant computational methods and processes, which have not changed in response, are causing significant discriminatory and harmful impacts, documented by leading scholars across a variety of populations. Informed by 15 years of collaborations in academic and professional settings with nonprofits and marginalized populations, the book articulates a new approach for aligning the processes and media of data work with social good outcomes, learning from the practices of newspapers, museums, community groups, artists, and libraries. This book introduces a community-driven framework as a response to the urgent need to realign data theories and methods around justice and empowerment to avoid further replicating harmful power dynamics and ensure everyone has a seat at the table in data-centered community processes. It offers a broader toolbox for working with data and presenting it, pushing beyond the limited vocabulary of surveys, spreadsheets, charts and graphs.
Community Data
Author: Rahul Bhargava
Publisher: Oxford University Press
ISBN: 0198911653
Category : Computers
Languages : en
Pages : 273
Book Description
Community Data offers a new toolkit for data storytelling in community settings, one purpose-built for goals like inclusion, empowerment, and impact. Data science and visualization has spread into new domains it was designed for - community organizing, education, journalism, civic governance, and more. The dominant computational methods and processes, which have not changed in response, are causing significant discriminatory and harmful impacts, documented by leading scholars across a variety of populations. Informed by 15 years of collaborations in academic and professional settings with nonprofits and marginalized populations, the book articulates a new approach for aligning the processes and media of data work with social good outcomes, learning from the practices of newspapers, museums, community groups, artists, and libraries. This book introduces a community-driven framework as a response to the urgent need to realign data theories and methods around justice and empowerment to avoid further replicating harmful power dynamics and ensure everyone has a seat at the table in data-centered community processes. It offers a broader toolbox for working with data and presenting it, pushing beyond the limited vocabulary of surveys, spreadsheets, charts and graphs.
Publisher: Oxford University Press
ISBN: 0198911653
Category : Computers
Languages : en
Pages : 273
Book Description
Community Data offers a new toolkit for data storytelling in community settings, one purpose-built for goals like inclusion, empowerment, and impact. Data science and visualization has spread into new domains it was designed for - community organizing, education, journalism, civic governance, and more. The dominant computational methods and processes, which have not changed in response, are causing significant discriminatory and harmful impacts, documented by leading scholars across a variety of populations. Informed by 15 years of collaborations in academic and professional settings with nonprofits and marginalized populations, the book articulates a new approach for aligning the processes and media of data work with social good outcomes, learning from the practices of newspapers, museums, community groups, artists, and libraries. This book introduces a community-driven framework as a response to the urgent need to realign data theories and methods around justice and empowerment to avoid further replicating harmful power dynamics and ensure everyone has a seat at the table in data-centered community processes. It offers a broader toolbox for working with data and presenting it, pushing beyond the limited vocabulary of surveys, spreadsheets, charts and graphs.
A Playful Production Process
Author: Richard Lemarchand
Publisher: MIT Press
ISBN: 0262362503
Category : Computers
Languages : en
Pages : 409
Book Description
How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management. This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the uncontrolled overwork known among developers as “crunch.” Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases—ideation, preproduction, full production, and post-production—that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game.
Publisher: MIT Press
ISBN: 0262362503
Category : Computers
Languages : en
Pages : 409
Book Description
How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management. This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the uncontrolled overwork known among developers as “crunch.” Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases—ideation, preproduction, full production, and post-production—that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game.
Data Sketches
Author: Nadieh Bremer
Publisher: CRC Press
ISBN: 0429816820
Category : Computers
Languages : en
Pages : 429
Book Description
In Data Sketches, Nadieh Bremer and Shirley Wu document the deeply creative process behind 24 unique data visualization projects, and they combine this with powerful technical insights which reveal the mindset behind coding creatively. Exploring 12 different themes – from the Olympics to Presidents & Royals and from Movies to Myths & Legends – each pair of visualizations explores different technologies and forms, blurring the boundary between visualization as an exploratory tool and an artform in its own right. This beautiful book provides an intimate, behind-the-scenes account of all 24 projects and shares the authors’ personal notes and drafts every step of the way. The book features: Detailed information on data gathering, sketching, and coding data visualizations for the web, with screenshots of works-in-progress and reproductions from the authors’ notebooks Never-before-published technical write-ups, with beginner-friendly explanations of core data visualization concepts Practical lessons based on the data and design challenges overcome during each project Full-color pages, showcasing all 24 final data visualizations This book is perfect for anyone interested or working in data visualization and information design, and especially those who want to take their work to the next level and are inspired by unique and compelling data-driven storytelling.
Publisher: CRC Press
ISBN: 0429816820
Category : Computers
Languages : en
Pages : 429
Book Description
In Data Sketches, Nadieh Bremer and Shirley Wu document the deeply creative process behind 24 unique data visualization projects, and they combine this with powerful technical insights which reveal the mindset behind coding creatively. Exploring 12 different themes – from the Olympics to Presidents & Royals and from Movies to Myths & Legends – each pair of visualizations explores different technologies and forms, blurring the boundary between visualization as an exploratory tool and an artform in its own right. This beautiful book provides an intimate, behind-the-scenes account of all 24 projects and shares the authors’ personal notes and drafts every step of the way. The book features: Detailed information on data gathering, sketching, and coding data visualizations for the web, with screenshots of works-in-progress and reproductions from the authors’ notebooks Never-before-published technical write-ups, with beginner-friendly explanations of core data visualization concepts Practical lessons based on the data and design challenges overcome during each project Full-color pages, showcasing all 24 final data visualizations This book is perfect for anyone interested or working in data visualization and information design, and especially those who want to take their work to the next level and are inspired by unique and compelling data-driven storytelling.
The Visual Imperative
Author: Lindy Ryan
Publisher: Morgan Kaufmann
ISBN: 0128039302
Category : Computers
Languages : en
Pages : 322
Book Description
Data is powerful. It separates leaders from laggards and it drives business disruption, transformation, and reinvention. Today's most progressive companies are using the power of data to propel their industries into new areas of innovation, specialization, and optimization. The horsepower of new tools and technologies have provided more opportunities than ever to harness, integrate, and interact with massive amounts of disparate data for business insights and value – something that will only continue in the era of the Internet of Things. And, as a new breed of tech-savvy and digitally native knowledge workers rise to the ranks of data scientist and visual analyst, the needs and demands of the people working with data are changing, too. The world of data is changing fast. And, it's becoming more visual. Visual insights are becoming increasingly dominant in information management, and with the reinvigorated role of data visualization, this imperative is a driving force to creating a visual culture of data discovery. The traditional standards of data visualizations are making way for richer, more robust and more advanced visualizations and new ways of seeing and interacting with data. However, while data visualization is a critical tool to exploring and understanding bigger and more diverse and dynamic data, by understanding and embracing our human hardwiring for visual communication and storytelling and properly incorporating key design principles and evolving best practices, we take the next step forward to transform data visualizations from tools into unique visual information assets. - Discusses several years of in-depth industry research and presents vendor tools, approaches, and methodologies in discovery, visualization, and visual analytics - Provides practicable and use case-based experience from advisory work with Fortune 100 and 500 companies across multiple verticals - Presents the next-generation of visual discovery, data storytelling, and the Five Steps to Data Storytelling with Visualization - Explains the Convergence of Visual Analytics and Visual discovery, including how to use tools such as R in statistical and analytic modeling - Covers emerging technologies such as streaming visualization in the IOT (Internet of Things) and streaming animation
Publisher: Morgan Kaufmann
ISBN: 0128039302
Category : Computers
Languages : en
Pages : 322
Book Description
Data is powerful. It separates leaders from laggards and it drives business disruption, transformation, and reinvention. Today's most progressive companies are using the power of data to propel their industries into new areas of innovation, specialization, and optimization. The horsepower of new tools and technologies have provided more opportunities than ever to harness, integrate, and interact with massive amounts of disparate data for business insights and value – something that will only continue in the era of the Internet of Things. And, as a new breed of tech-savvy and digitally native knowledge workers rise to the ranks of data scientist and visual analyst, the needs and demands of the people working with data are changing, too. The world of data is changing fast. And, it's becoming more visual. Visual insights are becoming increasingly dominant in information management, and with the reinvigorated role of data visualization, this imperative is a driving force to creating a visual culture of data discovery. The traditional standards of data visualizations are making way for richer, more robust and more advanced visualizations and new ways of seeing and interacting with data. However, while data visualization is a critical tool to exploring and understanding bigger and more diverse and dynamic data, by understanding and embracing our human hardwiring for visual communication and storytelling and properly incorporating key design principles and evolving best practices, we take the next step forward to transform data visualizations from tools into unique visual information assets. - Discusses several years of in-depth industry research and presents vendor tools, approaches, and methodologies in discovery, visualization, and visual analytics - Provides practicable and use case-based experience from advisory work with Fortune 100 and 500 companies across multiple verticals - Presents the next-generation of visual discovery, data storytelling, and the Five Steps to Data Storytelling with Visualization - Explains the Convergence of Visual Analytics and Visual discovery, including how to use tools such as R in statistical and analytic modeling - Covers emerging technologies such as streaming visualization in the IOT (Internet of Things) and streaming animation
Playful User Interfaces
Author: Anton Nijholt
Publisher: Springer Science & Business Media
ISBN: 9814560960
Category : Technology & Engineering
Languages : en
Pages : 350
Book Description
The book is about user interfaces to applications that have been designed for social and physical interaction. The interfaces are ‘playful’, that is, users feel challenged to engage in social and physical interaction because that will be fun. The topics that will be present in this book are interactive playgrounds, urban games using mobiles, sensor-equipped environments for playing, child-computer interaction, tangible game interfaces, interactive tabletop technology and applications, full-body interaction, exertion games, persuasion, engagement, evaluation and user experience. Readers of the book will not only get a survey of state-of-the-art research in these areas, but the chapters in this book will also provide a vision of the future where playful interfaces will be ubiquitous, that is, present and integrated in home, office, recreational, sports and urban environments, emphasizing that in the future in these environments game elements will be integrated and welcomed.
Publisher: Springer Science & Business Media
ISBN: 9814560960
Category : Technology & Engineering
Languages : en
Pages : 350
Book Description
The book is about user interfaces to applications that have been designed for social and physical interaction. The interfaces are ‘playful’, that is, users feel challenged to engage in social and physical interaction because that will be fun. The topics that will be present in this book are interactive playgrounds, urban games using mobiles, sensor-equipped environments for playing, child-computer interaction, tangible game interfaces, interactive tabletop technology and applications, full-body interaction, exertion games, persuasion, engagement, evaluation and user experience. Readers of the book will not only get a survey of state-of-the-art research in these areas, but the chapters in this book will also provide a vision of the future where playful interfaces will be ubiquitous, that is, present and integrated in home, office, recreational, sports and urban environments, emphasizing that in the future in these environments game elements will be integrated and welcomed.
Playfulness, digital original edition
Author: Miguel Sicart
Publisher: MIT Press
ISBN: 0262330385
Category : Games & Activities
Languages : en
Pages : 27
Book Description
What do we think about when we think about play? A pastime? Games? Childish activities? The opposite of work? Play goes beyond games; it is a mode of being human. If we are happy and well rested, we may approach even our daily tasks in a playful way, taking the attitude of play without the activity of play. In this BIT, Miguel Sicart examines the distinction between play and playfulness.
Publisher: MIT Press
ISBN: 0262330385
Category : Games & Activities
Languages : en
Pages : 27
Book Description
What do we think about when we think about play? A pastime? Games? Childish activities? The opposite of work? Play goes beyond games; it is a mode of being human. If we are happy and well rested, we may approach even our daily tasks in a playful way, taking the attitude of play without the activity of play. In this BIT, Miguel Sicart examines the distinction between play and playfulness.
Info We Trust
Author: RJ Andrews
Publisher: John Wiley & Sons
ISBN: 1119483905
Category : Computers
Languages : en
Pages : 343
Book Description
How do we create new ways of looking at the world? Join award-winning data storyteller RJ Andrews as he pushes beyond the usual how-to, and takes you on an adventure into the rich art of informing. Creating Info We Trust is a craft that puts the world into forms that are strong and true. It begins with maps, diagrams, and charts — but must push further than dry defaults to be truly effective. How do we attract attention? How can we offer audiences valuable experiences worth their time? How can we help people access complexity? Dark and mysterious, but full of potential, data is the raw material from which new understanding can emerge. Become a hero of the information age as you learn how to dip into the chaos of data and emerge with new understanding that can entertain, improve, and inspire. Whether you call the craft data storytelling, data visualization, data journalism, dashboard design, or infographic creation — what matters is that you are courageously confronting the chaos of it all in order to improve how people see the world. Info We Trust is written for everyone who straddles the domains of data and people: data visualization professionals, analysts, and all who are enthusiastic for seeing the world in new ways. This book draws from the entirety of human experience, quantitative and poetic. It teaches advanced techniques, such as visual metaphor and data transformations, in order to create more human presentations of data. It also shows how we can learn from print advertising, engineering, museum curation, and mythology archetypes. This human-centered approach works with machines to design information for people. Advance your understanding beyond by learning from a broad tradition of putting things “in formation” to create new and wonderful ways of opening our eyes to the world. Info We Trust takes a thoroughly original point of attack on the art of informing. It builds on decades of best practices and adds the creative enthusiasm of a world-class data storyteller. Info We Trust is lavishly illustrated with hundreds of original compositions designed to illuminate the craft, delight the reader, and inspire a generation of data storytellers.
Publisher: John Wiley & Sons
ISBN: 1119483905
Category : Computers
Languages : en
Pages : 343
Book Description
How do we create new ways of looking at the world? Join award-winning data storyteller RJ Andrews as he pushes beyond the usual how-to, and takes you on an adventure into the rich art of informing. Creating Info We Trust is a craft that puts the world into forms that are strong and true. It begins with maps, diagrams, and charts — but must push further than dry defaults to be truly effective. How do we attract attention? How can we offer audiences valuable experiences worth their time? How can we help people access complexity? Dark and mysterious, but full of potential, data is the raw material from which new understanding can emerge. Become a hero of the information age as you learn how to dip into the chaos of data and emerge with new understanding that can entertain, improve, and inspire. Whether you call the craft data storytelling, data visualization, data journalism, dashboard design, or infographic creation — what matters is that you are courageously confronting the chaos of it all in order to improve how people see the world. Info We Trust is written for everyone who straddles the domains of data and people: data visualization professionals, analysts, and all who are enthusiastic for seeing the world in new ways. This book draws from the entirety of human experience, quantitative and poetic. It teaches advanced techniques, such as visual metaphor and data transformations, in order to create more human presentations of data. It also shows how we can learn from print advertising, engineering, museum curation, and mythology archetypes. This human-centered approach works with machines to design information for people. Advance your understanding beyond by learning from a broad tradition of putting things “in formation” to create new and wonderful ways of opening our eyes to the world. Info We Trust takes a thoroughly original point of attack on the art of informing. It builds on decades of best practices and adds the creative enthusiasm of a world-class data storyteller. Info We Trust is lavishly illustrated with hundreds of original compositions designed to illuminate the craft, delight the reader, and inspire a generation of data storytellers.
Research through Play
Author: Lorna Arnott
Publisher: SAGE
ISBN: 1529760569
Category : Education
Languages : en
Pages : 170
Book Description
Doing research with young children can be challenging for many reasons, but this book provides clear guidance on how to engage in appropriate methods. Focusing on researching through play, careful consideration is given to: · the founding principles of playful research · understanding young children’s perspectives · prioritising the rights of the child and the voice of the child · examples of innovative research methods Real life examples and research projects are presented, to enable common challenges to be anticipated and to showcase successful creative approaches, and to inspire new paths in research.
Publisher: SAGE
ISBN: 1529760569
Category : Education
Languages : en
Pages : 170
Book Description
Doing research with young children can be challenging for many reasons, but this book provides clear guidance on how to engage in appropriate methods. Focusing on researching through play, careful consideration is given to: · the founding principles of playful research · understanding young children’s perspectives · prioritising the rights of the child and the voice of the child · examples of innovative research methods Real life examples and research projects are presented, to enable common challenges to be anticipated and to showcase successful creative approaches, and to inspire new paths in research.
The Playful Dolphins
Author: Linda McCarter Bridge
Publisher:
ISBN: 9780870441998
Category : Juvenile Nonfiction
Languages : en
Pages : 40
Book Description
Text and color photographs describe the lives of dolphins in oceanariums where some of them are trained to perform in shows.
Publisher:
ISBN: 9780870441998
Category : Juvenile Nonfiction
Languages : en
Pages : 40
Book Description
Text and color photographs describe the lives of dolphins in oceanariums where some of them are trained to perform in shows.
Playful Approaches to Serious Problems
Author: Jennifer C. Freeman
Publisher: W. W. Norton & Company
ISBN: 9780393702293
Category : Child psychotherapy
Languages : en
Pages : 356
Book Description
The authors describe their success with narrative therapy, a lighter, playful approach to the serious problems encountered in child and family therapy. They provide case vignettes in the first two sections which show how children who might have been labeled belligerent, hyperactive, anxious, or out of touch with reality are found to be capable of taming their tempers, controlling frustration, and using their imaginations to the fullest. They address the helpful role of family members, as well. The third section of the text offers five extended case stories. Annotation copyrighted by Book News, Inc., Portland, OR
Publisher: W. W. Norton & Company
ISBN: 9780393702293
Category : Child psychotherapy
Languages : en
Pages : 356
Book Description
The authors describe their success with narrative therapy, a lighter, playful approach to the serious problems encountered in child and family therapy. They provide case vignettes in the first two sections which show how children who might have been labeled belligerent, hyperactive, anxious, or out of touch with reality are found to be capable of taming their tempers, controlling frustration, and using their imaginations to the fullest. They address the helpful role of family members, as well. The third section of the text offers five extended case stories. Annotation copyrighted by Book News, Inc., Portland, OR