Author: Lewis Clinton Strang
Publisher:
ISBN:
Category : Actors
Languages : en
Pages : 404
Book Description
Players and Plays of the Last Quarter Century
Author: Lewis Clinton Strang
Publisher:
ISBN:
Category : Actors
Languages : en
Pages : 404
Book Description
Publisher:
ISBN:
Category : Actors
Languages : en
Pages : 404
Book Description
Industrial Organization
Author: Don E. Waldman
Publisher: Routledge
ISBN: 1351653539
Category : Business & Economics
Languages : en
Pages : 724
Book Description
Industrial Organization: Theory and Practice blends a rigorous theoretical introduction to industrial organization with empirical data, real-world applications and case studies. The book also supports students with a range of problems and exercises, and definitions of key terms and concepts. This balanced approach, which enables students to apply theoretical tools, has earned this book its ranking as one of the leading undergraduate texts in its field. For the fifth edition, relevant data, tables, empirical examples and case studies have been updated to reflect current trends and topics, in the most complete reorganization since the second edition. Further changes include: all public policy topics have been placed in the last section, making it simpler to use for courses that emphasize theory or public policy; an entirely new chapter on international trade and industrial organization; a new chapter on mergers; a separate section on antitrust; a companion website with PowerPoint slides and other supplements. This comprehensive book bridges the gap between economic theory and real-world case studies in an accessible, logical manner, making it the ideal undergraduate text for courses on industrial organization.
Publisher: Routledge
ISBN: 1351653539
Category : Business & Economics
Languages : en
Pages : 724
Book Description
Industrial Organization: Theory and Practice blends a rigorous theoretical introduction to industrial organization with empirical data, real-world applications and case studies. The book also supports students with a range of problems and exercises, and definitions of key terms and concepts. This balanced approach, which enables students to apply theoretical tools, has earned this book its ranking as one of the leading undergraduate texts in its field. For the fifth edition, relevant data, tables, empirical examples and case studies have been updated to reflect current trends and topics, in the most complete reorganization since the second edition. Further changes include: all public policy topics have been placed in the last section, making it simpler to use for courses that emphasize theory or public policy; an entirely new chapter on international trade and industrial organization; a new chapter on mergers; a separate section on antitrust; a companion website with PowerPoint slides and other supplements. This comprehensive book bridges the gap between economic theory and real-world case studies in an accessible, logical manner, making it the ideal undergraduate text for courses on industrial organization.
Well Played
Author: Linda Schulman Dacey
Publisher: Stenhouse Publishers
ISBN: 162531034X
Category : Education
Languages : en
Pages : 223
Book Description
Students love math games and puzzles, but how much are they really learning from the experience? Too often, math games are thought of as just a fun activity or enrichment opportunity. Well Played shows you how to make games and puzzles an integral learning component that provides teachers with unique access to student thinking. The twenty-five games and puzzles in Well Played, which have all been field-tested in diverse classrooms, contain: - explanations of the mathematical importance of each game or puzzle and how it supports student learning; - variations for each game or puzzle to address a range of learning levels and styles; - clear step-by-step directions; and - classroom vignettes that model how best to introduce the featured game or puzzle. The book also includes a separate chapter with suggestions for how to effectively manage games and puzzles in diverse classrooms; reproducibles that provide directions, game boards, game cards, and puzzles; assessment ideas; and suggestions for online games, puzzles, and apps. Well Played will help you tap the power of games and puzzles to engage students in sustained and productive mathematical thinking.
Publisher: Stenhouse Publishers
ISBN: 162531034X
Category : Education
Languages : en
Pages : 223
Book Description
Students love math games and puzzles, but how much are they really learning from the experience? Too often, math games are thought of as just a fun activity or enrichment opportunity. Well Played shows you how to make games and puzzles an integral learning component that provides teachers with unique access to student thinking. The twenty-five games and puzzles in Well Played, which have all been field-tested in diverse classrooms, contain: - explanations of the mathematical importance of each game or puzzle and how it supports student learning; - variations for each game or puzzle to address a range of learning levels and styles; - clear step-by-step directions; and - classroom vignettes that model how best to introduce the featured game or puzzle. The book also includes a separate chapter with suggestions for how to effectively manage games and puzzles in diverse classrooms; reproducibles that provide directions, game boards, game cards, and puzzles; assessment ideas; and suggestions for online games, puzzles, and apps. Well Played will help you tap the power of games and puzzles to engage students in sustained and productive mathematical thinking.
Melody
Author:
Publisher:
ISBN:
Category : Music
Languages : en
Pages : 826
Book Description
Publisher:
ISBN:
Category : Music
Languages : en
Pages : 826
Book Description
They Played for the Love of the Game
Author: Frank M. White
Publisher: Minnesota Historical Society
ISBN: 1681340054
Category : Sports & Recreation
Languages : en
Pages : 299
Book Description
A century before Kirby Puckett led the Minnesota Twins to World Series championships, Minnesota was home to countless talented African American baseball players, yet few of them are known to fans today. During the many decades that Major League Baseball and its affiliates imposed a strict policy of segregation, black ballplayers in Minnesota were relegated to a haphazard array of semipro leagues, barnstorming clubs, and loose organizations of all-black teams—many of which are lost to history. They Played for the Love of the Game recovers that history by sharing stories of African American ballplayers in Minnesota, from the 1870s to the 1960s, through photos, artifacts, and spoken histories passed through the generations. Author Frank White’s own father was one of the top catchers in the Twin Cities in his day, a fact that White did not learn until late in life. While the stories tell of denial, hardship, and segregation, they are highlighted by athletes who persevered and were united by their love of the sport.
Publisher: Minnesota Historical Society
ISBN: 1681340054
Category : Sports & Recreation
Languages : en
Pages : 299
Book Description
A century before Kirby Puckett led the Minnesota Twins to World Series championships, Minnesota was home to countless talented African American baseball players, yet few of them are known to fans today. During the many decades that Major League Baseball and its affiliates imposed a strict policy of segregation, black ballplayers in Minnesota were relegated to a haphazard array of semipro leagues, barnstorming clubs, and loose organizations of all-black teams—many of which are lost to history. They Played for the Love of the Game recovers that history by sharing stories of African American ballplayers in Minnesota, from the 1870s to the 1960s, through photos, artifacts, and spoken histories passed through the generations. Author Frank White’s own father was one of the top catchers in the Twin Cities in his day, a fact that White did not learn until late in life. While the stories tell of denial, hardship, and segregation, they are highlighted by athletes who persevered and were united by their love of the sport.
Playing at the World, 2E, Volume 1
Author: Jon Peterson
Publisher: MIT Press
ISBN: 0262548771
Category : Games & Activities
Languages : en
Pages : 393
Book Description
The first volume of two in a new, updated edition of the 2012 book Playing at the World, which charts the vast and complex history of role-playing games. This new edition of Playing at the World is the first of two volumes that update the 720-page original tome of the same name from 2012. This first volume is The Invention of Dungeons & Dragons, which explores the publication of that iconic game. (The second volume is The Three Pillars of Role-Playing Games, a deeper dive into the history of the setting, system, and character of D & D.) In this first volume, Jon Peterson distills the story of how the wargaming clubs and fanzines circulating around the upper Midwest in the 1970s culminated in Gary Gygax and Dave Arneson’s seminal role-playing game, D & D. It augments the research of the original editions with new insights into the crucial period in 1972–3 when D & D began to take shape. Drawing from primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World explores the origins of wargames and roleplaying through the history of conflict simulations and the eccentric characters who drove the creation of a signature cultural innovation in the late twentieth century. Filled with unparalleled archival research (from obscure fanzines to letters, drafts, and other ephemera), this new edition of Playing at the World is the ultimate geek’s guide to the original RPG. As such, it is an indispensable resource for academics and game fans exploring the origins of the hobby.
Publisher: MIT Press
ISBN: 0262548771
Category : Games & Activities
Languages : en
Pages : 393
Book Description
The first volume of two in a new, updated edition of the 2012 book Playing at the World, which charts the vast and complex history of role-playing games. This new edition of Playing at the World is the first of two volumes that update the 720-page original tome of the same name from 2012. This first volume is The Invention of Dungeons & Dragons, which explores the publication of that iconic game. (The second volume is The Three Pillars of Role-Playing Games, a deeper dive into the history of the setting, system, and character of D & D.) In this first volume, Jon Peterson distills the story of how the wargaming clubs and fanzines circulating around the upper Midwest in the 1970s culminated in Gary Gygax and Dave Arneson’s seminal role-playing game, D & D. It augments the research of the original editions with new insights into the crucial period in 1972–3 when D & D began to take shape. Drawing from primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World explores the origins of wargames and roleplaying through the history of conflict simulations and the eccentric characters who drove the creation of a signature cultural innovation in the late twentieth century. Filled with unparalleled archival research (from obscure fanzines to letters, drafts, and other ephemera), this new edition of Playing at the World is the ultimate geek’s guide to the original RPG. As such, it is an indispensable resource for academics and game fans exploring the origins of the hobby.
Boys' Life
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 64
Book Description
Boys' Life is the official youth magazine for the Boy Scouts of America. Published since 1911, it contains a proven mix of news, nature, sports, history, fiction, science, comics, and Scouting.
Publisher:
ISBN:
Category :
Languages : en
Pages : 64
Book Description
Boys' Life is the official youth magazine for the Boy Scouts of America. Published since 1911, it contains a proven mix of news, nature, sports, history, fiction, science, comics, and Scouting.
Playing Nice and Losing
Author: Ying Wushanley
Publisher: Syracuse University Press
ISBN: 9780815630456
Category : Sports & Recreation
Languages : en
Pages : 264
Book Description
For nearly a century, women physical educators kept an iron-fist control of women's intercollegiate athletics within the "sex-separate" spheres of college campuses and under an educational model of competition. According to the author, Ying Wushanley, that control began to loosen significantly when Congress passed Title IX of the Education Amendments in 1972. Title IX meant greater opportunities for women in educational activities, including intercollegiate athletics. Ten years after the passage of the law, however, women not only gave up their educational model but also lost their power and control of women's intercollegiate athletics. Playing Nice and Losing looks into the evolution of women's intercollegiate athletics from a historical perspective and examines the demise of the Association for Intercollegiate Athletics for Women (AIAW). Five major themes emerge: the movement from protectionism to sex-separation of women's college sports; the ascendance of women's sports as a result of the Cold War and power struggle within U. S. amateur sports; the challenge to the sex-separatist philosophy; the NCAA takeover and bankruptcy of the AIAW; and the defeat of the AIAW as a defender of theseparate but equaldoctrine. With Title IX and formerly men's organizations entering the governance of women's intercollegiate athletics, sustaining the sex-separatist AIAW became untenable in American society.
Publisher: Syracuse University Press
ISBN: 9780815630456
Category : Sports & Recreation
Languages : en
Pages : 264
Book Description
For nearly a century, women physical educators kept an iron-fist control of women's intercollegiate athletics within the "sex-separate" spheres of college campuses and under an educational model of competition. According to the author, Ying Wushanley, that control began to loosen significantly when Congress passed Title IX of the Education Amendments in 1972. Title IX meant greater opportunities for women in educational activities, including intercollegiate athletics. Ten years after the passage of the law, however, women not only gave up their educational model but also lost their power and control of women's intercollegiate athletics. Playing Nice and Losing looks into the evolution of women's intercollegiate athletics from a historical perspective and examines the demise of the Association for Intercollegiate Athletics for Women (AIAW). Five major themes emerge: the movement from protectionism to sex-separation of women's college sports; the ascendance of women's sports as a result of the Cold War and power struggle within U. S. amateur sports; the challenge to the sex-separatist philosophy; the NCAA takeover and bankruptcy of the AIAW; and the defeat of the AIAW as a defender of theseparate but equaldoctrine. With Title IX and formerly men's organizations entering the governance of women's intercollegiate athletics, sustaining the sex-separatist AIAW became untenable in American society.
Playing for Equality
Author: Diane LeBlanc
Publisher: McFarland
ISBN: 1476663009
Category : Social Science
Languages : en
Pages : 209
Book Description
The right to participate in sports and competitive athletics is more than an issue of fair play--it's a matter of human rights. In 1972, Title IX of the Education Amendments became law, transforming sports opportunities for girls and women in the U.S. Based on oral histories, this book chronicles Title IX's impact through the stories of eight women physical educators, coaches, Olympic athletes and administrators. They recall the experience of being female in the mid-20th century, their influential teachers and mentors, and their work to create opportunities. The eight narratives reveal gender, race and class inequity in higher education and athletics and describe how women leaders worked through sports to make women's rights human rights. Instructors considering this book for use in a course may request an examination copy here.
Publisher: McFarland
ISBN: 1476663009
Category : Social Science
Languages : en
Pages : 209
Book Description
The right to participate in sports and competitive athletics is more than an issue of fair play--it's a matter of human rights. In 1972, Title IX of the Education Amendments became law, transforming sports opportunities for girls and women in the U.S. Based on oral histories, this book chronicles Title IX's impact through the stories of eight women physical educators, coaches, Olympic athletes and administrators. They recall the experience of being female in the mid-20th century, their influential teachers and mentors, and their work to create opportunities. The eight narratives reveal gender, race and class inequity in higher education and athletics and describe how women leaders worked through sports to make women's rights human rights. Instructors considering this book for use in a course may request an examination copy here.
Playing Games in Nineteenth-Century Britain and America
Author: Ann R. Hawkins
Publisher: State University of New York Press
ISBN: 1438485565
Category : History
Languages : en
Pages : 322
Book Description
A vital part of daily life in the nineteenth century, games and play were so familiar and so ubiquitous that their presence over time became almost invisible. Technological advances during the century allowed for easier manufacturing and distribution of board games and books about games, and the changing economic conditions created a larger market for them as well as more time in which to play them. These changing conditions not only made games more profitable, but they also increased the influence of games on many facets of culture. Playing Games in Nineteenth-Century Britain and America focuses on the material and visual culture of both American and British games, examining how cultures of play intersect with evolving gender norms, economic structures, scientific discourses, social movements, and nationalist sentiments.
Publisher: State University of New York Press
ISBN: 1438485565
Category : History
Languages : en
Pages : 322
Book Description
A vital part of daily life in the nineteenth century, games and play were so familiar and so ubiquitous that their presence over time became almost invisible. Technological advances during the century allowed for easier manufacturing and distribution of board games and books about games, and the changing economic conditions created a larger market for them as well as more time in which to play them. These changing conditions not only made games more profitable, but they also increased the influence of games on many facets of culture. Playing Games in Nineteenth-Century Britain and America focuses on the material and visual culture of both American and British games, examining how cultures of play intersect with evolving gender norms, economic structures, scientific discourses, social movements, and nationalist sentiments.