Author: Ekim Tan
Publisher:
ISBN: 9789490322878
Category :
Languages : en
Pages : 392
Book Description
A new book by Play the City. From Cape Town to Amsterdam to Istanbul, the book sheds light into the particular applications and outcomes of City Gaming in diverse planning and city making regimes worldwide. Following Ekim Tan's PhD work on city gaming, this book has been designed to make her research more accessible to all. The book features a chapter dedicated to unravelling the city-gaming method as developed by the Play the City teams, with case studies from Shenzhen, Cape Town, Amsterdam, Almere and Istanbul. In addition to Play the City's work, the book includes reviews of select influential city-games from around the world, and is enriched with personal interviews from gaming experts such as Eric Gordon, Pablo Suarez and Mohini Dutta.0.
Play the City. Games Informing the Urban Development
Author: Ekim Tan
Publisher:
ISBN: 9789490322878
Category :
Languages : en
Pages : 392
Book Description
A new book by Play the City. From Cape Town to Amsterdam to Istanbul, the book sheds light into the particular applications and outcomes of City Gaming in diverse planning and city making regimes worldwide. Following Ekim Tan's PhD work on city gaming, this book has been designed to make her research more accessible to all. The book features a chapter dedicated to unravelling the city-gaming method as developed by the Play the City teams, with case studies from Shenzhen, Cape Town, Amsterdam, Almere and Istanbul. In addition to Play the City's work, the book includes reviews of select influential city-games from around the world, and is enriched with personal interviews from gaming experts such as Eric Gordon, Pablo Suarez and Mohini Dutta.0.
Publisher:
ISBN: 9789490322878
Category :
Languages : en
Pages : 392
Book Description
A new book by Play the City. From Cape Town to Amsterdam to Istanbul, the book sheds light into the particular applications and outcomes of City Gaming in diverse planning and city making regimes worldwide. Following Ekim Tan's PhD work on city gaming, this book has been designed to make her research more accessible to all. The book features a chapter dedicated to unravelling the city-gaming method as developed by the Play the City teams, with case studies from Shenzhen, Cape Town, Amsterdam, Almere and Istanbul. In addition to Play the City's work, the book includes reviews of select influential city-games from around the world, and is enriched with personal interviews from gaming experts such as Eric Gordon, Pablo Suarez and Mohini Dutta.0.
Games and Play in the Creative, Smart and Ecological City
Author: Dale Leorke
Publisher: Routledge
ISBN: 1000217787
Category : Architecture
Languages : en
Pages : 242
Book Description
This book explores what games and play can tell us about contemporary processes of urbanization and examines how the dynamics of gaming can help us understand the interurban competition that underpins the entrepreneurialism of the smart and creative city. Games and Play in the Creative, Smart and Ecological City is a collection of chapters written by an interdisciplinary group of scholars from game studies, media studies, play studies, architecture, landscape architecture and urban planning. It situates the historical evolution of play and games in the urban landscape and outlines the scope of the various ways games and play contribute to the city’s economy, cultural life and environmental concerns. In connecting games and play more concretely to urban discourses and design strategies, this book urges scholars to consider their growing contribution to three overarching sets of discourses that dominate urban planning and policy today: the creative and cultural economies of cities; the smart and playable city; and ecological cities. This interdisciplinary work will be of great interest to students and scholars of game studies, play studies, landscape architecture (and allied design fields), urban geography, and art history. Chapter 3 of this book is freely available as a downloadable Open Access PDF under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license available at http://www.taylorfrancis.com/books/e/9781003007760
Publisher: Routledge
ISBN: 1000217787
Category : Architecture
Languages : en
Pages : 242
Book Description
This book explores what games and play can tell us about contemporary processes of urbanization and examines how the dynamics of gaming can help us understand the interurban competition that underpins the entrepreneurialism of the smart and creative city. Games and Play in the Creative, Smart and Ecological City is a collection of chapters written by an interdisciplinary group of scholars from game studies, media studies, play studies, architecture, landscape architecture and urban planning. It situates the historical evolution of play and games in the urban landscape and outlines the scope of the various ways games and play contribute to the city’s economy, cultural life and environmental concerns. In connecting games and play more concretely to urban discourses and design strategies, this book urges scholars to consider their growing contribution to three overarching sets of discourses that dominate urban planning and policy today: the creative and cultural economies of cities; the smart and playable city; and ecological cities. This interdisciplinary work will be of great interest to students and scholars of game studies, play studies, landscape architecture (and allied design fields), urban geography, and art history. Chapter 3 of this book is freely available as a downloadable Open Access PDF under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license available at http://www.taylorfrancis.com/books/e/9781003007760
City Futures
Author: E. A. Pieterse
Publisher:
ISBN: 9781350219199
Category : Cities and towns
Languages : en
Pages : 0
Book Description
Publisher:
ISBN: 9781350219199
Category : Cities and towns
Languages : en
Pages : 0
Book Description
Urban Play and the Playable City: A Critical Perspective
Author: Yoram Chisik
Publisher: Frontiers Media SA
ISBN: 2889744221
Category : Science
Languages : en
Pages : 108
Book Description
Publisher: Frontiers Media SA
ISBN: 2889744221
Category : Science
Languages : en
Pages : 108
Book Description
Education, Space and Urban Planning
Author: Angela Million
Publisher: Springer
ISBN: 3319389998
Category : Social Science
Languages : en
Pages : 344
Book Description
This book examines a range of practical developments that are happening in education as conducted in urban settings across different scales. It contains insights that draw upon the fields of urban planning/urbanism, geography, architecture, education and pedagogy. It brings together current thinking and practical experience from German and international perspectives. This discussion is organised in four segments: schools and the neighbourhood; education and the neighbourhood; education and the city and finally, education and the region. Contributors cover a wide range of contemporary and significant socio-political aspects of education over the last decade. They reinforce emergent thinking that space and its urban context are important dimensions of education. This book also underscores the need for more research in the relationships between education and urban development itself. Current urban planning does not fully connect our understanding in education with what we know in the spatial and planning sciences. Accordingly, this release is an early attempt to bring together a growing body of integrated and interdisciplinary reflection on education theory and practice.
Publisher: Springer
ISBN: 3319389998
Category : Social Science
Languages : en
Pages : 344
Book Description
This book examines a range of practical developments that are happening in education as conducted in urban settings across different scales. It contains insights that draw upon the fields of urban planning/urbanism, geography, architecture, education and pedagogy. It brings together current thinking and practical experience from German and international perspectives. This discussion is organised in four segments: schools and the neighbourhood; education and the neighbourhood; education and the city and finally, education and the region. Contributors cover a wide range of contemporary and significant socio-political aspects of education over the last decade. They reinforce emergent thinking that space and its urban context are important dimensions of education. This book also underscores the need for more research in the relationships between education and urban development itself. Current urban planning does not fully connect our understanding in education with what we know in the spatial and planning sciences. Accordingly, this release is an early attempt to bring together a growing body of integrated and interdisciplinary reflection on education theory and practice.
The Routledge Companion to Games in Architecture and Urban Planning
Author: Marta Brković Dodig
Publisher: Routledge
ISBN: 0429805705
Category : Architecture
Languages : en
Pages : 260
Book Description
The Routledge Companion to Games in Architecture and Urban Planning aims to identify and showcase the rich diversity of games, including: simulation games, game-like approaches, game scenarios, and gamification processes for teaching/learning, design and research in architecture and urban planning. This collection creates an opportunity for exchange and reflection on games in architecture and urban planning. Theoretical discussions, descriptive accounts, and case studies presenting empirical evidence are featured; combined with reflections, constructive critical analysis, discussions of connections, and various influences on this field. Twenty-eight international contributors have come together from eleven countries and five continents to present their studies on games in architecture and urban planning, pose new questions, and advocate for innovative perspectives.
Publisher: Routledge
ISBN: 0429805705
Category : Architecture
Languages : en
Pages : 260
Book Description
The Routledge Companion to Games in Architecture and Urban Planning aims to identify and showcase the rich diversity of games, including: simulation games, game-like approaches, game scenarios, and gamification processes for teaching/learning, design and research in architecture and urban planning. This collection creates an opportunity for exchange and reflection on games in architecture and urban planning. Theoretical discussions, descriptive accounts, and case studies presenting empirical evidence are featured; combined with reflections, constructive critical analysis, discussions of connections, and various influences on this field. Twenty-eight international contributors have come together from eleven countries and five continents to present their studies on games in architecture and urban planning, pose new questions, and advocate for innovative perspectives.
Urban Playground
Author: Tim Gill
Publisher: Routledge
ISBN: 1000222160
Category : Architecture
Languages : en
Pages : 208
Book Description
What type of cities do we want our children to grow up in? Car-dominated, noisy, polluted and devoid of nature? Or walkable, welcoming, and green? As the climate crisis and urbanisation escalate, cities urgently need to become more inclusive and sustainable. This book reveals how seeing cities through the eyes of children strengthens the case for planning and transportation policies that work for people of all ages, and for the planet. It shows how urban designers and city planners can incorporate child friendly insights and ideas into their masterplans, public spaces and streetscapes. Healthier children mean happier families, stronger communities, greener neighbourhoods, and an economy focused on the long-term. Make cities better for everyone.
Publisher: Routledge
ISBN: 1000222160
Category : Architecture
Languages : en
Pages : 208
Book Description
What type of cities do we want our children to grow up in? Car-dominated, noisy, polluted and devoid of nature? Or walkable, welcoming, and green? As the climate crisis and urbanisation escalate, cities urgently need to become more inclusive and sustainable. This book reveals how seeing cities through the eyes of children strengthens the case for planning and transportation policies that work for people of all ages, and for the planet. It shows how urban designers and city planners can incorporate child friendly insights and ideas into their masterplans, public spaces and streetscapes. Healthier children mean happier families, stronger communities, greener neighbourhoods, and an economy focused on the long-term. Make cities better for everyone.
The City at Eye Level
Author: Meredith Glaser
Publisher: Eburon Uitgeverij B.V.
ISBN: 9059727142
Category : Architecture
Languages : en
Pages : 226
Book Description
Although rarely explored in academic literature, most inhabitants and visitors interact with an urban landscape on a day-to-day basis is on the street level. Storefronts, first floor apartments, and sidewalks are the most immediate and common experience of a city. These "plinths" are the ground floors that negotiate between inside and outside, the public and private spheres. The City at Eye Level qualitatively evaluates plinths by exploring specific examples from all over the world. Over twenty-five experts investigate the design, land use, and road and foot traffic in rigorously researched essays, case studies, and interviews. These pieces are supplemented by over two hundred beautiful color images and engage not only with issues in design, but also the concerns of urban communities. The editors have put together a comprehensive guide for anyone concerned with improving or building plinths, including planners, building owners, property and shop managers, designers, and architects.
Publisher: Eburon Uitgeverij B.V.
ISBN: 9059727142
Category : Architecture
Languages : en
Pages : 226
Book Description
Although rarely explored in academic literature, most inhabitants and visitors interact with an urban landscape on a day-to-day basis is on the street level. Storefronts, first floor apartments, and sidewalks are the most immediate and common experience of a city. These "plinths" are the ground floors that negotiate between inside and outside, the public and private spheres. The City at Eye Level qualitatively evaluates plinths by exploring specific examples from all over the world. Over twenty-five experts investigate the design, land use, and road and foot traffic in rigorously researched essays, case studies, and interviews. These pieces are supplemented by over two hundred beautiful color images and engage not only with issues in design, but also the concerns of urban communities. The editors have put together a comprehensive guide for anyone concerned with improving or building plinths, including planners, building owners, property and shop managers, designers, and architects.
Culture: urban future
Author: UNESCO
Publisher: UNESCO Publishing
ISBN: 9231001701
Category : Cities and towns
Languages : en
Pages : 304
Book Description
Report presents a series of analyses and recommendations for fostering the role of culture for sustainable development. Drawing on a global survey implemented with nine regional partners and insights from scholars, NGOs and urban thinkers, the report offers a global overview of urban heritage safeguarding, conservation and management, as well as the promotion of cultural and creative industries, highlighting their role as resources for sustainable urban development. Report is intended as a policy framework document to support governments in the implementation of the 2030 Agenda for Sustainable Urban Development and the New Urban Agenda.
Publisher: UNESCO Publishing
ISBN: 9231001701
Category : Cities and towns
Languages : en
Pages : 304
Book Description
Report presents a series of analyses and recommendations for fostering the role of culture for sustainable development. Drawing on a global survey implemented with nine regional partners and insights from scholars, NGOs and urban thinkers, the report offers a global overview of urban heritage safeguarding, conservation and management, as well as the promotion of cultural and creative industries, highlighting their role as resources for sustainable urban development. Report is intended as a policy framework document to support governments in the implementation of the 2030 Agenda for Sustainable Urban Development and the New Urban Agenda.
The Social Construction of Landscapes in Games
Author: Dennis Edler
Publisher: Springer Nature
ISBN: 3658354038
Category : Social Science
Languages : en
Pages : 446
Book Description
The book is dedicated to a compilation of diverse and creative landscapes which occur in games. Being part of a game setting, these landscapes trigger social construction processes in specific ways. A selection of twenty-four research articles addresses the social constructions of landscapes represented in analogue, digital and hybrid game formats as well as their theoretical framing and future perspectives.
Publisher: Springer Nature
ISBN: 3658354038
Category : Social Science
Languages : en
Pages : 446
Book Description
The book is dedicated to a compilation of diverse and creative landscapes which occur in games. Being part of a game setting, these landscapes trigger social construction processes in specific ways. A selection of twenty-four research articles addresses the social constructions of landscapes represented in analogue, digital and hybrid game formats as well as their theoretical framing and future perspectives.