Author: Christopher A. Paul
Publisher: MIT Press
ISBN: 0262539411
Category : Games & Activities
Languages : en
Pages : 306
Book Description
An examination of free-to-play and mobile games that traces what is valued and what is marginalized in discussions of games. Free-to-play and mobile video games are an important and growing part of the video game industry, and yet they are often disparaged by journalists, designers, and players and pronounced inferior to to games with more traditional payment models. In this book, Christopher Paul shows that underlying the criticism is a bias against these games that stems more from who is making and playing them than how they are monetized. Free-to-play and mobile games appeal to a different kind of player, many of whom are women and many of whom prefer different genres of games than multi-level action-oriented killing fests. It's not a coincidence that some of the few free-to-play games that have been praised by games journalists are League of Legends and World of Tanks.
Free-to-Play
Author: Christopher A. Paul
Publisher: MIT Press
ISBN: 0262539411
Category : Games & Activities
Languages : en
Pages : 306
Book Description
An examination of free-to-play and mobile games that traces what is valued and what is marginalized in discussions of games. Free-to-play and mobile video games are an important and growing part of the video game industry, and yet they are often disparaged by journalists, designers, and players and pronounced inferior to to games with more traditional payment models. In this book, Christopher Paul shows that underlying the criticism is a bias against these games that stems more from who is making and playing them than how they are monetized. Free-to-play and mobile games appeal to a different kind of player, many of whom are women and many of whom prefer different genres of games than multi-level action-oriented killing fests. It's not a coincidence that some of the few free-to-play games that have been praised by games journalists are League of Legends and World of Tanks.
Publisher: MIT Press
ISBN: 0262539411
Category : Games & Activities
Languages : en
Pages : 306
Book Description
An examination of free-to-play and mobile games that traces what is valued and what is marginalized in discussions of games. Free-to-play and mobile video games are an important and growing part of the video game industry, and yet they are often disparaged by journalists, designers, and players and pronounced inferior to to games with more traditional payment models. In this book, Christopher Paul shows that underlying the criticism is a bias against these games that stems more from who is making and playing them than how they are monetized. Free-to-play and mobile games appeal to a different kind of player, many of whom are women and many of whom prefer different genres of games than multi-level action-oriented killing fests. It's not a coincidence that some of the few free-to-play games that have been praised by games journalists are League of Legends and World of Tanks.
Push Turn Move
Author: Kim Bjørn
Publisher:
ISBN: 9788799999507
Category : Electronic musical instruments
Languages : en
Pages : 351
Book Description
Publisher:
ISBN: 9788799999507
Category : Electronic musical instruments
Languages : en
Pages : 351
Book Description
Crush
Author: Gary Paulsen
Publisher: Wendy Lamb Books
ISBN: 0307974537
Category : Juvenile Fiction
Languages : en
Pages : 144
Book Description
Readers met the comical Kevin in Liar, Liar and Flat Broke. Kevin gets serious about Tina Zabinski, the Most Beautiful Girl in the World. Finally, finally, he's worked up his courage—he's going to ask her out. Or will his trademark scheming get in his way?
Publisher: Wendy Lamb Books
ISBN: 0307974537
Category : Juvenile Fiction
Languages : en
Pages : 144
Book Description
Readers met the comical Kevin in Liar, Liar and Flat Broke. Kevin gets serious about Tina Zabinski, the Most Beautiful Girl in the World. Finally, finally, he's worked up his courage—he's going to ask her out. Or will his trademark scheming get in his way?
Crush
Author: Maureen Chadwick
Publisher:
ISBN: 9781848425583
Category : Drama
Languages : en
Pages : 0
Book Description
An outrageously fun musical set in an all-girls school in the 60s, from the team behind Bad Girls: The Musical. It's 1963 and the Dame Dorothea Dosserdale School for Girls has a proud tradition of fostering free spirits from all walks of life. So it's a crushing blow when the new headmistress turns out to be a tyrant with strict Victorian values - and top of her hit list are the two sixth-formers accused of 'Unnatural Behaviour' in the Art Room... Brimming with catchy tunes and witty lyrics, Crush is a hilarious pastiche of Girls' School stories - a blend of Malory Towers and St Trinian's - with added hockey sticks and 'lashings of jolly good fun' Coventry Telegraph. Crush was first performed on tour in the UK in 2015.
Publisher:
ISBN: 9781848425583
Category : Drama
Languages : en
Pages : 0
Book Description
An outrageously fun musical set in an all-girls school in the 60s, from the team behind Bad Girls: The Musical. It's 1963 and the Dame Dorothea Dosserdale School for Girls has a proud tradition of fostering free spirits from all walks of life. So it's a crushing blow when the new headmistress turns out to be a tyrant with strict Victorian values - and top of her hit list are the two sixth-formers accused of 'Unnatural Behaviour' in the Art Room... Brimming with catchy tunes and witty lyrics, Crush is a hilarious pastiche of Girls' School stories - a blend of Malory Towers and St Trinian's - with added hockey sticks and 'lashings of jolly good fun' Coventry Telegraph. Crush was first performed on tour in the UK in 2015.
Play, Philosophy and Performance
Author: Malcolm MacLean
Publisher: Routledge
ISBN: 1000345858
Category : Education
Languages : en
Pages : 270
Book Description
Play, Philosophy and Performance is a cutting-edge collection of essays exploring the philosophy of play. It showcases the most innovative, interdisciplinary work in the rapidly developing field of Play Studies. How we play, and the relation of play to the human condition, is becoming increasingly recognised as a field of scholarly inquiry as well as a significant element of social practice, public policy and socio-cultural understanding. Drawing on approaches ranging through morality and ethics, language and the nature of reality, aesthetics, digital culture and gaming, and written by an international group of emerging and established scholars, this book examines how our performance at play describes, shapes and influences our performance as human beings. This is essential reading for anybody with an interest in leisure, education, childhood, gaming, the arts, playwork or many branches of philosophical enquiry.
Publisher: Routledge
ISBN: 1000345858
Category : Education
Languages : en
Pages : 270
Book Description
Play, Philosophy and Performance is a cutting-edge collection of essays exploring the philosophy of play. It showcases the most innovative, interdisciplinary work in the rapidly developing field of Play Studies. How we play, and the relation of play to the human condition, is becoming increasingly recognised as a field of scholarly inquiry as well as a significant element of social practice, public policy and socio-cultural understanding. Drawing on approaches ranging through morality and ethics, language and the nature of reality, aesthetics, digital culture and gaming, and written by an international group of emerging and established scholars, this book examines how our performance at play describes, shapes and influences our performance as human beings. This is essential reading for anybody with an interest in leisure, education, childhood, gaming, the arts, playwork or many branches of philosophical enquiry.
Crush
Author: Tracy Wolff
Publisher: Entangled: Teen
ISBN: 1682815854
Category : Young Adult Fiction
Languages : en
Pages : 709
Book Description
The instant #1 New York Times Bestselling Series Everything feels off—especially me. I’ve returned to Katmere Academy, but I’m haunted by fragments of days I have no recollection of living and struggling to understand who, or what, I really am. Just when I start to feel safe again, Hudson is back with a vengeance. He insists there are secrets I don’t know about, threatening to drive a wedge between Jaxon and me forever. But far worse enemies are at our doorstep. The Circle is caught in a power play, and the Vampire Court is trying to drag me out of my world and into theirs. The only thing Hudson and Jaxon agree on is that leaving Katmere would mean my certain death. And not only am I fighting for my life, but now everyone else’s is at stake—unless we can defeat an unspeakable evil. All I know is that saving the people I love is going to require sacrifice. Maybe more than I’m able to give. Don’t miss a single book in the series that spawned a phenomenon! The Crave series is best enjoyed in order: Crave Crush Covet Court Charm Cherish
Publisher: Entangled: Teen
ISBN: 1682815854
Category : Young Adult Fiction
Languages : en
Pages : 709
Book Description
The instant #1 New York Times Bestselling Series Everything feels off—especially me. I’ve returned to Katmere Academy, but I’m haunted by fragments of days I have no recollection of living and struggling to understand who, or what, I really am. Just when I start to feel safe again, Hudson is back with a vengeance. He insists there are secrets I don’t know about, threatening to drive a wedge between Jaxon and me forever. But far worse enemies are at our doorstep. The Circle is caught in a power play, and the Vampire Court is trying to drag me out of my world and into theirs. The only thing Hudson and Jaxon agree on is that leaving Katmere would mean my certain death. And not only am I fighting for my life, but now everyone else’s is at stake—unless we can defeat an unspeakable evil. All I know is that saving the people I love is going to require sacrifice. Maybe more than I’m able to give. Don’t miss a single book in the series that spawned a phenomenon! The Crave series is best enjoyed in order: Crave Crush Covet Court Charm Cherish
Mobile Devices
Author: Lauren Collins
Publisher: CRC Press
ISBN: 1466594179
Category : Computers
Languages : en
Pages : 332
Book Description
Wireless and mobile communications have grown exponentially. The average individual now possesses a minimum of two smart mobile devices. The consistent advancement of mobile devices feeds the ever-growing appetite for faster bandwidth, uninterrupted connectivity, applications to fulfill the needs of consumers and businesses, and security for all of
Publisher: CRC Press
ISBN: 1466594179
Category : Computers
Languages : en
Pages : 332
Book Description
Wireless and mobile communications have grown exponentially. The average individual now possesses a minimum of two smart mobile devices. The consistent advancement of mobile devices feeds the ever-growing appetite for faster bandwidth, uninterrupted connectivity, applications to fulfill the needs of consumers and businesses, and security for all of
Katmere Academy: An Insider’s Guide
Author: Tracy Wolff
Publisher: Entangled: Teen
ISBN: 1649372736
Category : Young Adult Fiction
Languages : en
Pages : 268
Book Description
Get an exclusive peek inside the global sensation and international bestselling Crave series from #1 New York Times bestselling author Tracy Wolff—with new revelations and shocking secrets never before revealed! Always wanted to be a student at the boarding school with bite? The Katmere Academy Insider’s Guide will transport you. Explore everything Katmere has to offer and get lost within its walls with exclusive bonus content available for the very first time. Katmere Insiders will be able to dig deeper with full character bios—from Grace, the Vega brothers, Macy, and Flint to fan favorites like Eden, Remy, and even Byron. Get to know the staff, learn the history of some of the most unique and exciting traditions at Katmere, and discover which Court you would belong to. And, of course, enjoy numerous deleted scenes and outrageous outtakes from your favorite characters’ POVs, giving readers insights into Crave series lore not found anywhere else. Bonus features include a never-before-seen Q&A with Tracy Wolff, where she reveals insider information about the series fans won’t want to miss, as well as a brand-new novella from Hudson’s POV! Don’t miss a single book in the series that spawned a phenomenon! The Crave series is best enjoyed in order: Crave Crush Covet Court Charm Cherish
Publisher: Entangled: Teen
ISBN: 1649372736
Category : Young Adult Fiction
Languages : en
Pages : 268
Book Description
Get an exclusive peek inside the global sensation and international bestselling Crave series from #1 New York Times bestselling author Tracy Wolff—with new revelations and shocking secrets never before revealed! Always wanted to be a student at the boarding school with bite? The Katmere Academy Insider’s Guide will transport you. Explore everything Katmere has to offer and get lost within its walls with exclusive bonus content available for the very first time. Katmere Insiders will be able to dig deeper with full character bios—from Grace, the Vega brothers, Macy, and Flint to fan favorites like Eden, Remy, and even Byron. Get to know the staff, learn the history of some of the most unique and exciting traditions at Katmere, and discover which Court you would belong to. And, of course, enjoy numerous deleted scenes and outrageous outtakes from your favorite characters’ POVs, giving readers insights into Crave series lore not found anywhere else. Bonus features include a never-before-seen Q&A with Tracy Wolff, where she reveals insider information about the series fans won’t want to miss, as well as a brand-new novella from Hudson’s POV! Don’t miss a single book in the series that spawned a phenomenon! The Crave series is best enjoyed in order: Crave Crush Covet Court Charm Cherish
Play in American Life
Author: Mary Ruth Moore
Publisher: Archway Publishing
ISBN: 148083999X
Category : Education
Languages : en
Pages : 168
Book Description
With growing numbers of children living in poverty and standardized tests becoming increasingly important, theres never been a better time for a volume of essays on the value of play in mental and emotional development. Mary Ruth Moore and Constance Sabo-Risley honor and build upon the work of Joe L. Frost, the father of play advocacy, in this essential resource for educators, parents, and anyone concerned about the future of our children. The essays examine play in America from historical, psychological, economic, and other perspectives, focusing on why we should worry about children playing less than they did twenty years ago, the benefits of letting children play without constant supervision, how playing can promote a love of nature, and the importance of risk assessment in play. Specific articles include: A Place for Play in the Liberal Arts, by Michael J. Bell; Play Deprivation, by Stuart Brown; Caretakers of Wonder by Vivien Geneser; and Social Media as a 21st Century Playground by Stephanie Grote-Garcia, Tammy Francis Donaldson, Olive Kajoina, and Norman St. Clair. Several other authors also contribute articles to this well-researched book. Pay tribute to one of early childhood educations most important pioneers, and discover the valuable benefits of Play in American Life.
Publisher: Archway Publishing
ISBN: 148083999X
Category : Education
Languages : en
Pages : 168
Book Description
With growing numbers of children living in poverty and standardized tests becoming increasingly important, theres never been a better time for a volume of essays on the value of play in mental and emotional development. Mary Ruth Moore and Constance Sabo-Risley honor and build upon the work of Joe L. Frost, the father of play advocacy, in this essential resource for educators, parents, and anyone concerned about the future of our children. The essays examine play in America from historical, psychological, economic, and other perspectives, focusing on why we should worry about children playing less than they did twenty years ago, the benefits of letting children play without constant supervision, how playing can promote a love of nature, and the importance of risk assessment in play. Specific articles include: A Place for Play in the Liberal Arts, by Michael J. Bell; Play Deprivation, by Stuart Brown; Caretakers of Wonder by Vivien Geneser; and Social Media as a 21st Century Playground by Stephanie Grote-Garcia, Tammy Francis Donaldson, Olive Kajoina, and Norman St. Clair. Several other authors also contribute articles to this well-researched book. Pay tribute to one of early childhood educations most important pioneers, and discover the valuable benefits of Play in American Life.
SuperBetter
Author: Jane McGonigal
Publisher: Penguin
ISBN: 0698185501
Category : Self-Help
Languages : en
Pages : 274
Book Description
An innovative guide to living gamefully, based on the program that has already helped nearly half a million people achieve remarkable personal growth In 2009, internationally renowned game designer Jane McGonigal suffered a severe concussion. Unable to think clearly or work or even get out of bed, she became anxious and depressed, even suicidal. But rather than let herself sink further, she decided to get better by doing what she does best: she turned her recovery process into a resilience-building game. What started as a simple motivational exercise quickly became a set of rules for “post-traumatic growth” that she shared on her blog. These rules led to a digital game and a major research study with the National Institutes of Health. Today nearly half a million people have played SuperBetter to get stronger, happier, and healthier. But the life-changing ideas behind SuperBetter are much bigger than just one game. In this book, McGonigal reveals a decade’s worth of scientific research into the ways all games—including videogames, sports, and puzzles—change how we respond to stress, challenge, and pain. She explains how we can cultivate new powers of recovery and resilience in everyday life simply by adopting a more “gameful” mind-set. Being gameful means bringing the same psychological strengths we naturally display when we play games—such as optimism, creativity, courage, and determination—to real-world goals. Drawing on hundreds of studies, McGonigal shows that getting superbetter is as simple as tapping into the three core psychological strengths that games help you build: • Your ability to control your attention, and therefore your thoughts and feelings • Your power to turn anyone into a potential ally, and to strengthen your existing relationships • Your natural capacity to motivate yourself and super-charge your heroic qualities, like willpower, compassion, and determination SuperBetter contains nearly 100 playful challenges anyone can undertake in order to build these gameful strengths. It includes stories and data from people who have used the SuperBetter method to get stronger in the face of illness, injury, and other major setbacks, as well as to achieve goals like losing weight, running a marathon, and finding a new job. As inspiring as it is down to earth, and grounded in rigorous research, SuperBetter is a proven game plan for a better life. You’ll never say that something is “just a game” again.
Publisher: Penguin
ISBN: 0698185501
Category : Self-Help
Languages : en
Pages : 274
Book Description
An innovative guide to living gamefully, based on the program that has already helped nearly half a million people achieve remarkable personal growth In 2009, internationally renowned game designer Jane McGonigal suffered a severe concussion. Unable to think clearly or work or even get out of bed, she became anxious and depressed, even suicidal. But rather than let herself sink further, she decided to get better by doing what she does best: she turned her recovery process into a resilience-building game. What started as a simple motivational exercise quickly became a set of rules for “post-traumatic growth” that she shared on her blog. These rules led to a digital game and a major research study with the National Institutes of Health. Today nearly half a million people have played SuperBetter to get stronger, happier, and healthier. But the life-changing ideas behind SuperBetter are much bigger than just one game. In this book, McGonigal reveals a decade’s worth of scientific research into the ways all games—including videogames, sports, and puzzles—change how we respond to stress, challenge, and pain. She explains how we can cultivate new powers of recovery and resilience in everyday life simply by adopting a more “gameful” mind-set. Being gameful means bringing the same psychological strengths we naturally display when we play games—such as optimism, creativity, courage, and determination—to real-world goals. Drawing on hundreds of studies, McGonigal shows that getting superbetter is as simple as tapping into the three core psychological strengths that games help you build: • Your ability to control your attention, and therefore your thoughts and feelings • Your power to turn anyone into a potential ally, and to strengthen your existing relationships • Your natural capacity to motivate yourself and super-charge your heroic qualities, like willpower, compassion, and determination SuperBetter contains nearly 100 playful challenges anyone can undertake in order to build these gameful strengths. It includes stories and data from people who have used the SuperBetter method to get stronger in the face of illness, injury, and other major setbacks, as well as to achieve goals like losing weight, running a marathon, and finding a new job. As inspiring as it is down to earth, and grounded in rigorous research, SuperBetter is a proven game plan for a better life. You’ll never say that something is “just a game” again.