Author: Jason Nelson
Publisher:
ISBN: 9781955320016
Category :
Languages : en
Pages :
Book Description
Set Sail for Adventure! From the jeweled islands of the tropics to the ice-choked polar seas and everywhere across the bottomless briny blue, the Pirate Campaign Compendium from Legendary Games offers 448 pages of amazing expansions for any nautical campaign using 5th Edition DnD. This beautiful book is perfect for embarking on epic journeys of exploration above or below the waves, voyages to distant shores, or full-on pirate campaigns of plunder and pillage! The Pirate Campaign Compendium brings you an incredible collection of rules for nautical campaigns of every kind, including:- Dozens of archetypes, class features, feats, and more for nautical characters like the privateer, and ship mage, new sorcerer metamagic and wild shape options, and tricks for underwater combat like Eel Strike and Sea Shooter, plus new character backgrounds and expanded firearm rules!Maritime magic with over 60 new magic items and nearly 70 spells drawn from traditional Caribbean pirate lore but also from the distant corners of the fantasy world, from Arabia to the Arctic, to the Far East and South Pacific!- FIVE complete adventures for characters from 4th to 14th level!- Over 40 savage sea monsters ranging from Challenge 1/8 to 23, from coral golems and seaweed leshies to deep ones and the star-spawn of Cthluhu!- Nearly 70 ready-to-use NPCs from common pirates to officers of the line, as well as richly detailed and evocative heroes and villains ideal as recurring characters and playable pirate PCs.- Simple and advanced ship-to-ship combat rules, plus a dynamic and exciting fleet battle system for running major naval engagements and modular rules for shipbuilding and special ship modifications.- Plus tons of bonus material for navigation and storms at sea, fame and infamy, aquatic and underwater terrain, shipwrecks and plunder, shipboard roles, pirate punishment, grog, seasickness, sea shanties, a pirate glossary, and even peg legs and eyepatches!The Pirate Campaign Compendium is your indispensable resource for any 5th Edition campaign that charts a course for adventure on the open sea! It's time to leave the shore behind and Make Your Game Legendary!
Pirate Campaign Compendium
Author: Jason Nelson
Publisher:
ISBN: 9781955320016
Category :
Languages : en
Pages :
Book Description
Set Sail for Adventure! From the jeweled islands of the tropics to the ice-choked polar seas and everywhere across the bottomless briny blue, the Pirate Campaign Compendium from Legendary Games offers 448 pages of amazing expansions for any nautical campaign using 5th Edition DnD. This beautiful book is perfect for embarking on epic journeys of exploration above or below the waves, voyages to distant shores, or full-on pirate campaigns of plunder and pillage! The Pirate Campaign Compendium brings you an incredible collection of rules for nautical campaigns of every kind, including:- Dozens of archetypes, class features, feats, and more for nautical characters like the privateer, and ship mage, new sorcerer metamagic and wild shape options, and tricks for underwater combat like Eel Strike and Sea Shooter, plus new character backgrounds and expanded firearm rules!Maritime magic with over 60 new magic items and nearly 70 spells drawn from traditional Caribbean pirate lore but also from the distant corners of the fantasy world, from Arabia to the Arctic, to the Far East and South Pacific!- FIVE complete adventures for characters from 4th to 14th level!- Over 40 savage sea monsters ranging from Challenge 1/8 to 23, from coral golems and seaweed leshies to deep ones and the star-spawn of Cthluhu!- Nearly 70 ready-to-use NPCs from common pirates to officers of the line, as well as richly detailed and evocative heroes and villains ideal as recurring characters and playable pirate PCs.- Simple and advanced ship-to-ship combat rules, plus a dynamic and exciting fleet battle system for running major naval engagements and modular rules for shipbuilding and special ship modifications.- Plus tons of bonus material for navigation and storms at sea, fame and infamy, aquatic and underwater terrain, shipwrecks and plunder, shipboard roles, pirate punishment, grog, seasickness, sea shanties, a pirate glossary, and even peg legs and eyepatches!The Pirate Campaign Compendium is your indispensable resource for any 5th Edition campaign that charts a course for adventure on the open sea! It's time to leave the shore behind and Make Your Game Legendary!
Publisher:
ISBN: 9781955320016
Category :
Languages : en
Pages :
Book Description
Set Sail for Adventure! From the jeweled islands of the tropics to the ice-choked polar seas and everywhere across the bottomless briny blue, the Pirate Campaign Compendium from Legendary Games offers 448 pages of amazing expansions for any nautical campaign using 5th Edition DnD. This beautiful book is perfect for embarking on epic journeys of exploration above or below the waves, voyages to distant shores, or full-on pirate campaigns of plunder and pillage! The Pirate Campaign Compendium brings you an incredible collection of rules for nautical campaigns of every kind, including:- Dozens of archetypes, class features, feats, and more for nautical characters like the privateer, and ship mage, new sorcerer metamagic and wild shape options, and tricks for underwater combat like Eel Strike and Sea Shooter, plus new character backgrounds and expanded firearm rules!Maritime magic with over 60 new magic items and nearly 70 spells drawn from traditional Caribbean pirate lore but also from the distant corners of the fantasy world, from Arabia to the Arctic, to the Far East and South Pacific!- FIVE complete adventures for characters from 4th to 14th level!- Over 40 savage sea monsters ranging from Challenge 1/8 to 23, from coral golems and seaweed leshies to deep ones and the star-spawn of Cthluhu!- Nearly 70 ready-to-use NPCs from common pirates to officers of the line, as well as richly detailed and evocative heroes and villains ideal as recurring characters and playable pirate PCs.- Simple and advanced ship-to-ship combat rules, plus a dynamic and exciting fleet battle system for running major naval engagements and modular rules for shipbuilding and special ship modifications.- Plus tons of bonus material for navigation and storms at sea, fame and infamy, aquatic and underwater terrain, shipwrecks and plunder, shipboard roles, pirate punishment, grog, seasickness, sea shanties, a pirate glossary, and even peg legs and eyepatches!The Pirate Campaign Compendium is your indispensable resource for any 5th Edition campaign that charts a course for adventure on the open sea! It's time to leave the shore behind and Make Your Game Legendary!
Pirate Campaign Compendium (5E)
Author: Legendary Games
Publisher:
ISBN: 9780986103582
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9780986103582
Category :
Languages : en
Pages :
Book Description
A Complete Guide to Nautical Campaigns
Author: Guy Sclanders
Publisher:
ISBN: 9781714516469
Category :
Languages : en
Pages :
Book Description
Ever dreamed of running a great pirate campaign in 5th Edition? Wondered how to handle ship combat in a fun and new way? Want to give orders to hoist the mainsail? This guide is 150 pages of pure nautical gold. Featuring over 30 ships, nearly 90 orders for PCs to give to ship's crew, and a total revised and fun combat system this really is a complete guide!SEND US AN EMAIL ONCE YOU HAVE ORDERED THE HARD COPY HERE AND WE WILL SEND YOU THE PDF FREE.
Publisher:
ISBN: 9781714516469
Category :
Languages : en
Pages :
Book Description
Ever dreamed of running a great pirate campaign in 5th Edition? Wondered how to handle ship combat in a fun and new way? Want to give orders to hoist the mainsail? This guide is 150 pages of pure nautical gold. Featuring over 30 ships, nearly 90 orders for PCs to give to ship's crew, and a total revised and fun combat system this really is a complete guide!SEND US AN EMAIL ONCE YOU HAVE ORDERED THE HARD COPY HERE AND WE WILL SEND YOU THE PDF FREE.
Sandy Petersen's Cthulhu Mythos
Author: Sandy Petersen
Publisher:
ISBN: 9780999539002
Category :
Languages : en
Pages :
Book Description
Pathfinder Edition
Publisher:
ISBN: 9780999539002
Category :
Languages : en
Pages :
Book Description
Pathfinder Edition
Strixhaven: Curriculum of Chaos (D&D/MTG Adventure Book)
Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786967447
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Rollicking campus adventures for the world’s greatest roleplaying game. The greatest minds in the multiverse meet at Strixhaven University. Professors convey fantastic secrets to eager students, and life on campus is frenetic. But danger lurks even here. Campus hijinks mix with mishaps and sinister plots, and it’s up to you to save the day. Strixhaven: A Curriculum of Chaos introduces the fantastical setting of Strixhaven University to Dungeons & Dragons, drawn from the multiverse of Magic: The Gathering. It also provides rules for creating characters who are students in one of its five colleges. Characters can explore the setting over the course of four adventures, which can be played together or on their own. Each describes an academic year filled with scholarly pursuits, campus shenanigans, exciting friendships, hidden dangers, and perhaps even romance. Includes four brand new D&D adventures that can be played as stand-alones or woven together as a campaign from levels 1–10 Adds a new playable race—an owlin, one of the owlfolk who study at the university Includes a bestiary of over forty magical creatures and NPCs Experience D&D in new ways through the academic challenges, extracurricular activities and jobs, and relationships explored on campus Includes a beautifully illustrated double-sided poster map that shows Strixhaven’s campus on one side and important locations on the other Attend an elite mage university, choose your college, and adventure your way to graduation Adds new player character options including feats and new backgrounds for first-year students at Strixhaven
Publisher: National Geographic Books
ISBN: 0786967447
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Rollicking campus adventures for the world’s greatest roleplaying game. The greatest minds in the multiverse meet at Strixhaven University. Professors convey fantastic secrets to eager students, and life on campus is frenetic. But danger lurks even here. Campus hijinks mix with mishaps and sinister plots, and it’s up to you to save the day. Strixhaven: A Curriculum of Chaos introduces the fantastical setting of Strixhaven University to Dungeons & Dragons, drawn from the multiverse of Magic: The Gathering. It also provides rules for creating characters who are students in one of its five colleges. Characters can explore the setting over the course of four adventures, which can be played together or on their own. Each describes an academic year filled with scholarly pursuits, campus shenanigans, exciting friendships, hidden dangers, and perhaps even romance. Includes four brand new D&D adventures that can be played as stand-alones or woven together as a campaign from levels 1–10 Adds a new playable race—an owlin, one of the owlfolk who study at the university Includes a bestiary of over forty magical creatures and NPCs Experience D&D in new ways through the academic challenges, extracurricular activities and jobs, and relationships explored on campus Includes a beautifully illustrated double-sided poster map that shows Strixhaven’s campus on one side and important locations on the other Attend an elite mage university, choose your college, and adventure your way to graduation Adds new player character options including feats and new backgrounds for first-year students at Strixhaven
Forest Kingdom Campaign Compendium
Author: Legendary Games
Publisher:
ISBN: 9780986103551
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9780986103551
Category :
Languages : en
Pages :
Book Description
Goblins of Golarion
Author: Richard Pett
Publisher:
ISBN: 9781601253620
Category : Fantasy games
Languages : en
Pages : 0
Book Description
The bane of chicken coops and untended children across Golarion, manic and murderous goblins sow their unique brand of malicious mischief throughout the Pathfinder world. Now, for the first time, you can take up your dogslicer and ride your goblin dog into battle against shrieking villagers and half-wit adventurers as a goblin yourself! New goblin-focused character traits and rules put you in the role of a pint-sized psychopath in this definitive guide to Pathfinder's most popular monstrous menaces!
Publisher:
ISBN: 9781601253620
Category : Fantasy games
Languages : en
Pages : 0
Book Description
The bane of chicken coops and untended children across Golarion, manic and murderous goblins sow their unique brand of malicious mischief throughout the Pathfinder world. Now, for the first time, you can take up your dogslicer and ride your goblin dog into battle against shrieking villagers and half-wit adventurers as a goblin yourself! New goblin-focused character traits and rules put you in the role of a pint-sized psychopath in this definitive guide to Pathfinder's most popular monstrous menaces!
Isles of the Shackles
Author: Mike Shel
Publisher: Paizo Incorporated
ISBN: 9781601254085
Category : Fantasy games
Languages : en
Pages : 0
Book Description
This 64-page book explores one of the Inner Sea region's most notorious realms -- the pirate isles known as the Shackles. Here, pirates from throughout the region congregate, yet not all of the Shackles isles are civilized, even by buccaneers and freebooters. Some hold ancient cyclopean ruins and lost treasures, while others are infested with horrific monsters and savage beasts. Isles of the Shackles explores these islands, providing dozens of interesting and exciting sites for adventures and makes a perfect companion volume for GMs seeking to expand their experience running the Skull & Shackles Pathfinder Adventure Path. A monstrous bestiary containing numerous beasts and filthy pirate villains completes this invaluable addition to any piracy-themed campaign.
Publisher: Paizo Incorporated
ISBN: 9781601254085
Category : Fantasy games
Languages : en
Pages : 0
Book Description
This 64-page book explores one of the Inner Sea region's most notorious realms -- the pirate isles known as the Shackles. Here, pirates from throughout the region congregate, yet not all of the Shackles isles are civilized, even by buccaneers and freebooters. Some hold ancient cyclopean ruins and lost treasures, while others are infested with horrific monsters and savage beasts. Isles of the Shackles explores these islands, providing dozens of interesting and exciting sites for adventures and makes a perfect companion volume for GMs seeking to expand their experience running the Skull & Shackles Pathfinder Adventure Path. A monstrous bestiary containing numerous beasts and filthy pirate villains completes this invaluable addition to any piracy-themed campaign.
Adventures in Middle Earth Mirkwood Camp
Author: Cubicle 7
Publisher: Cubicle 7 Entertainment
ISBN: 9780857443212
Category : Games & Activities
Languages : en
Pages : 142
Book Description
The Mirkwood Campaign is a complete campaign framework for Adventures in Middle-earth, set in and around Mirkwood, played out over the course of three decades. It allows you to tell your own epic saga, following your heroes in their quest as the tale of years unfolds before them. This guide includes enough adventure material to keep you playing for months or even years, and includes new rules that give your heroes a real stake in what happens to the world around them. Rules for Holdings allow them to carve out their own corner of Middle-earth, whilst new options for the Fellowship Phase and new Undertakings allow them to chart their own path through the years. Additional optional rules allow your Player-heroes to weave their backgrounds into Journey Events.
Publisher: Cubicle 7 Entertainment
ISBN: 9780857443212
Category : Games & Activities
Languages : en
Pages : 142
Book Description
The Mirkwood Campaign is a complete campaign framework for Adventures in Middle-earth, set in and around Mirkwood, played out over the course of three decades. It allows you to tell your own epic saga, following your heroes in their quest as the tale of years unfolds before them. This guide includes enough adventure material to keep you playing for months or even years, and includes new rules that give your heroes a real stake in what happens to the world around them. Rules for Holdings allow them to carve out their own corner of Middle-earth, whilst new options for the Fellowship Phase and new Undertakings allow them to chart their own path through the years. Additional optional rules allow your Player-heroes to weave their backgrounds into Journey Events.
Expedition to the Demonweb Pits
Author: Wolfgang Baur
Publisher:
ISBN: 9780786940387
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
Fantasirollespil.
Publisher:
ISBN: 9780786940387
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
Fantasirollespil.