Photoshop for 3D Artists: Volume 1 PDF Download
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Author:
Publisher:
ISBN: 9780955153037
Category : Adobe Photoshop
Languages : en
Pages : 0
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Book Description
Whatever 3D software artists use, Photoshop remains a key tool throughout the production pipeline. The techniques presented in Photoshop for 3D Artists: Volume 1 are intended to show how 2D techniques can be seamlessly blended into the 3D production pipeline, resulting in a high quality image and a versatile and streamlined workflow. The book offers artists the chance to learn from a variety of top professionals, such as Andrzej Sykut, Fabio M. Ragonha, and Zoltan Korcsok, who willingly share the tips and tricks that they have developed over years of working in the 3D industry. The tutorials in Photoshop for 3D Artists: Volume 1 cover a variety of different subjects, from the initial concept stage through to post-production. Previz and concepts are explored, showing the advantages of using Photoshop to plan and visualize projects. Combining library images in Photoshop to create custom textures is also featured, as well as how Photoshop can be used as an efficient alternative to lengthy render tests by focusing on compositing passes, adding particle effects, and improving light and color adjustments. These post-production techniques are becoming increasingly popular within the industry as Photoshop becomes a more powerful and time-saving tool, enabling almost every 3D artist to enhance their final renders. With the expertise of individual contributors, the clearly written tutorials, and work-in-progress images, Photoshop for 3D Artists: Volume 1 is a timeless resource for veteran and beginner artists alike.
Author:
Publisher:
ISBN: 9780955153037
Category : Adobe Photoshop
Languages : en
Pages : 0
Get Book Here
Book Description
Whatever 3D software artists use, Photoshop remains a key tool throughout the production pipeline. The techniques presented in Photoshop for 3D Artists: Volume 1 are intended to show how 2D techniques can be seamlessly blended into the 3D production pipeline, resulting in a high quality image and a versatile and streamlined workflow. The book offers artists the chance to learn from a variety of top professionals, such as Andrzej Sykut, Fabio M. Ragonha, and Zoltan Korcsok, who willingly share the tips and tricks that they have developed over years of working in the 3D industry. The tutorials in Photoshop for 3D Artists: Volume 1 cover a variety of different subjects, from the initial concept stage through to post-production. Previz and concepts are explored, showing the advantages of using Photoshop to plan and visualize projects. Combining library images in Photoshop to create custom textures is also featured, as well as how Photoshop can be used as an efficient alternative to lengthy render tests by focusing on compositing passes, adding particle effects, and improving light and color adjustments. These post-production techniques are becoming increasingly popular within the industry as Photoshop becomes a more powerful and time-saving tool, enabling almost every 3D artist to enhance their final renders. With the expertise of individual contributors, the clearly written tutorials, and work-in-progress images, Photoshop for 3D Artists: Volume 1 is a timeless resource for veteran and beginner artists alike.
Author:
Publisher:
ISBN:
Category : Adobe Photoshop
Languages : en
Pages : 223
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Book Description
"Photoshop for 3D Artists offers artists the chance to learn from some of the most talented and technically skilled individuals working in the 3D industry today. Featuring the likes of Andrzej Sykut, Fabio M. Ragonha, Zoltan Korcsok and Richard Tilbury, this book covers a variety of Photoshop tricks and techniques that will allow an artist to take an existing 3D model or render and turn it into a professional, top-class image. Compositing passes, adding particle effects, improving lighting and color adjustments are just a handful of the featured topics that help to make Photoshop for 3D Artists: Volume 1 a timeless resource for beginners and veterans alike." -- Provided by publisher.
Author: 3dtotal.Com
Publisher: Taylor & Francis
ISBN: 1136135812
Category : Computers
Languages : en
Pages : 290
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Book Description
Discover the tips, tricks and techniques that really work for concept artists, matte painters and animators. Compiled by the team at 3dtotal.com, Digital Painting Techniques, Volume 1 offers digital inspiration with hands-on insight and techniques from professional digital artists. More than just a gallery book - within Digital Painting Techniques each artist has written a breakdown overview, with supporting imagery of how they made their piece of work. Beginner and intermediate digital artists will be inspired by the gallery style collection of the finest examples of digital painting from world renowned digital artists. Start your mentorship into the world of digital painting today with some of the greatest digital artists in the world and delve into professional digital painting techiques, such as speed painting, custom brush creation and matte painting. Develop your digital painting skills beyond the variety of free online digital painting tutorials and apply the most up to date techniques to your digital canvas with Digital Painting Techniques for Animators.
Author: 3DTotal.com (Firm)
Publisher: Taylor & Francis
ISBN: 0240521196
Category : Art
Languages : en
Pages : 287
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Book Description
Meet some of the finest digital 2D and 3D artists working in the industry today, from Patrick Beaulieu and Alessandro Baldasseroni to Marcel Baumann and Marek Denko, and see how they work.
Author: Matthew Lewis
Publisher: 3D TOTAL PUB
ISBN: 9781909414242
Category : Anatomy, Artistic
Languages : en
Pages : 0
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Book Description
A comprehensive human anatomy guide for today's 3D artist, offering fundamental, theoretical and practical skills in anatomy and proportion.
Author: Shawn Nelson
Publisher: Pearson Education
ISBN: 032199020X
Category : Computers
Languages : en
Pages : 305
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Book Description
Most game artists use Photoshop to work out idea as much as to create a final product that can be used in a game. There are many ways to work efficiently in the program that can be tapped for a workflow that keeps artists productive and sane. This book takes an approach to creating assets in Photoshop that both beginners and intermediates will find refreshing. Where other books focus on Photoshop lessons or on the basics of drawing, Photoshop for Games gives you many hands-on lessons for developing artwork that can be adapted for many purposes. Full of inspiring projects, readers will find examples from comic, realistic, graphic styles, and more. Downloadable project files and videos accompany some of the tutorials so that readers can dive deeper on topics. Whether they are developing games for consoles, mobile devices, or the Web, game artists from all backgrounds will learn the best practices to game art creation in Photoshop.
Author: Andrew Faulkner
Publisher: Pearson Education
ISBN: 0133924440
Category : Computers
Languages : en
Pages : 383
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Book Description
"Always learning, Pearson"--Page 4, cover.
Author: Lopsie Schwartz
Publisher:
ISBN: 9781592004874
Category : Adobe Photoshop
Languages : en
Pages : 304
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Book Description
Author: 3dtotal Publishing
Publisher: Artists' Master Series
ISBN: 9781912843411
Category : ART
Languages : en
Pages : 0
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Book Description
Brand-new series! Elevate your art skills with definitive advice, tutorials, and inspiration from the world's most talented art masters.
Author: Rafael Grassetti
Publisher:
ISBN: 9780955153082
Category : Computer animation
Languages : en
Pages : 0
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Book Description
Explore the versatile modeling features of ZBrush and learn how traditional sculpting techniques can be applied to 3D character creation.