Pascal and the Early Success of the Macintosh Microcomputer

Pascal and the Early Success of the Macintosh Microcomputer PDF Author:
Publisher: InfoStrategist.com
ISBN: 1592431038
Category :
Languages : en
Pages : 28

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Pascal and the Early Success of the Macintosh Microcomputer

Pascal and the Early Success of the Macintosh Microcomputer PDF Author:
Publisher: InfoStrategist.com
ISBN: 1592431038
Category :
Languages : en
Pages : 28

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Book Description


Turbo Pascal for the MAC

Turbo Pascal for the MAC PDF Author: Paul Goodman
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 424

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Book Description


Apple II Instant Pascal

Apple II Instant Pascal PDF Author: Robert N. Moll
Publisher: Houghton Mifflin School
ISBN: 9780395388105
Category : Computers
Languages : en
Pages : 410

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Macintosh Pascal

Macintosh Pascal PDF Author: Robert N. Moll
Publisher: Houghton Mifflin
ISBN:
Category : Computers
Languages : en
Pages : 518

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Book Description


InfoWorld

InfoWorld PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 100

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Book Description
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.

An Introduction to Programming Using Macintosh Pascal

An Introduction to Programming Using Macintosh Pascal PDF Author: Paul Pritchard
Publisher: Addison-Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 604

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Book Description


Oh! Pascal!

Oh! Pascal! PDF Author: Doug Cooper
Publisher: W W Norton & Company Incorporated
ISBN: 9780393962499
Category : Computers
Languages : en
Pages : 735

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Book Description


Apple Macintosh Encyclopedia

Apple Macintosh Encyclopedia PDF Author: Gary Phillips
Publisher: Springer Science & Business Media
ISBN: 1461325358
Category : Computers
Languages : en
Pages : 348

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Book Description
The Apple Macintosh Encyclopedia provides easily accessible, brief and understandable information on the topics that you are most likely to have questions about. We have carefully digested the manuals, books, magazine articles, and other information sources for the Macintosh. These, combined with our own experience in using the Macintosh and other personal computers, have been integrated into an alphabetical sequence of short entries in the style of an encyclopedia. The goal is to provide concise, useful and easy-to-understand information on a particular topic that is quickly accessible when you need it. Much of the information in the entries is not contained in the manuals provided with the Macintosh and various software products. For example, notice the discussion, under WIDTH, of the "deferred" nature of this command when used with a device name, the discussion of the colon (:) in Multiplan for ranges, or Saving, Problems With. These topics are omitted or inadequately covered in the standard manuals. The Macintosh is the first truly visual computer. In keeping with the highly visual nature of using the Macintosh, we have provided over 100 illustrations. Each shows exactly what you will see on the screen when exploring topics discussed in the text. The Macintosh Encyclopedia opens with a visual guide to icons, and remains highly visual in orientation throughout the text.

Object-oriented Programming for the Macintosh

Object-oriented Programming for the Macintosh PDF Author: Kurt J. Schmucker
Publisher: Hayden Books
ISBN:
Category : Computers
Languages : en
Pages : 630

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Book Description


The Secret History of Mac Gaming

The Secret History of Mac Gaming PDF Author: Richard Moss
Publisher: Unbound Publishing
ISBN: 1783524871
Category : Games & Activities
Languages : en
Pages : 538

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Book Description
The Macintosh challenged games to be more than child’s play and quick reflexes. It made human–computer interaction friendly, inviting, and intuitive. Mac gaming led to much that is now taken for granted by PC gamers and spawned some of the biggest franchises in video game history. It allowed anyone to create games and playful software with ease, and gave indie developers a home for their products. It welcomed strange ideas and encouraged experimentation. It fostered passionate and creative communities who inspired and challenged developers to do better and to follow the Mac mantra ‘think different’. Drawing on archive material and interviews with key figures from the era – and featuring new material from Craig Fryar, Apple’s first Mac games evangelist and the co-creator of hit game Spectre – The Secret History of Mac Gaming is the story of those communities and the game developers who survived and thrived in an ecosystem that was serially ignored by the outside world. It’s a book about people who followed their hearts first and market trends second, showing how clever, quirky, and downright wonderful video games could be.