Author: Chala Dar
Publisher: eBook Partnership
ISBN: 1365562840
Category : Games & Activities
Languages : en
Pages : 21
Book Description
With our Unofficial Game Guide become an expert player and get unlimited coins! This guide is for anyone looking to play the game like the pros do. Are you frustrated with running out of coins? Or perhaps you are just looking to learn how to enjoy the game more? -Getting Started -Newbie Strategies -Hints, Help, Tips, & More -Cheats -Hacks -Advanced Strategies -Coins -Download Free No matter what you are looking to do our guide will help you get a greater level of success. The online app will even show you how to download the game for free. Don't delay, become a pro player today!
Overwatch Game, Characters, Reddit, Guide Unofficial
Author: Chala Dar
Publisher: eBook Partnership
ISBN: 1365562840
Category : Games & Activities
Languages : en
Pages : 21
Book Description
With our Unofficial Game Guide become an expert player and get unlimited coins! This guide is for anyone looking to play the game like the pros do. Are you frustrated with running out of coins? Or perhaps you are just looking to learn how to enjoy the game more? -Getting Started -Newbie Strategies -Hints, Help, Tips, & More -Cheats -Hacks -Advanced Strategies -Coins -Download Free No matter what you are looking to do our guide will help you get a greater level of success. The online app will even show you how to download the game for free. Don't delay, become a pro player today!
Publisher: eBook Partnership
ISBN: 1365562840
Category : Games & Activities
Languages : en
Pages : 21
Book Description
With our Unofficial Game Guide become an expert player and get unlimited coins! This guide is for anyone looking to play the game like the pros do. Are you frustrated with running out of coins? Or perhaps you are just looking to learn how to enjoy the game more? -Getting Started -Newbie Strategies -Hints, Help, Tips, & More -Cheats -Hacks -Advanced Strategies -Coins -Download Free No matter what you are looking to do our guide will help you get a greater level of success. The online app will even show you how to download the game for free. Don't delay, become a pro player today!
We Are the Nerds
Author: Christine Lagorio-Chafkin
Publisher: Hachette Books
ISBN: 0316435368
Category : Social Science
Languages : en
Pages : 494
Book Description
Named a Best Book of 2018 by Fast Company, this is a "sharply written and brilliantly reported" (Shelf Awareness) look inside Reddit, the wildly popular, often misunderstood website that has changed the culture of the Internet. Reddit hails itself as "the front page of the Internet." It's the third most-visited website in the United States -- and yet, millions of Americans have no idea what it is. We Are the Nerds is an engrossing look deep inside this captivating, maddening enterprise, whose army of obsessed users have been credited with everything from solving cold case crimes and spurring tens of millions of dollars in charitable donations to seeding alt-right fury and landing Donald Trump in the White House. We Are the Nerds is a gripping start-up narrative: the story of how Reddit's founders, Steve Huffman and Alexis Ohanian, rose up from their suburban childhoods to become millionaires and create an icon of the digital age -- before seeing the site engulfed in controversies and nearly losing control of it for good. Based on Christine Lagorio-Chafkin's exclusive access to founders Ohanian and Huffman, We Are the Nerds is also a compelling exploration of the way we all communicate today -- and how we got here. Reddit and its users have become a mirror of the Internet: it has dingy corners, shiny memes, malicious trolls, and a sometimes heart-melting ability to connect people across cultures, oceans, and ideological divides.
Publisher: Hachette Books
ISBN: 0316435368
Category : Social Science
Languages : en
Pages : 494
Book Description
Named a Best Book of 2018 by Fast Company, this is a "sharply written and brilliantly reported" (Shelf Awareness) look inside Reddit, the wildly popular, often misunderstood website that has changed the culture of the Internet. Reddit hails itself as "the front page of the Internet." It's the third most-visited website in the United States -- and yet, millions of Americans have no idea what it is. We Are the Nerds is an engrossing look deep inside this captivating, maddening enterprise, whose army of obsessed users have been credited with everything from solving cold case crimes and spurring tens of millions of dollars in charitable donations to seeding alt-right fury and landing Donald Trump in the White House. We Are the Nerds is a gripping start-up narrative: the story of how Reddit's founders, Steve Huffman and Alexis Ohanian, rose up from their suburban childhoods to become millionaires and create an icon of the digital age -- before seeing the site engulfed in controversies and nearly losing control of it for good. Based on Christine Lagorio-Chafkin's exclusive access to founders Ohanian and Huffman, We Are the Nerds is also a compelling exploration of the way we all communicate today -- and how we got here. Reddit and its users have become a mirror of the Internet: it has dingy corners, shiny memes, malicious trolls, and a sometimes heart-melting ability to connect people across cultures, oceans, and ideological divides.
The Legend of Zelda: Hyrule Historia
Author: Eiji Aonuma
Publisher: Dark Horse Comics
ISBN: 1506721389
Category : Games & Activities
Languages : en
Pages : 284
Book Description
Make sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times best selling The Legend of Zelda: Art & Artifacts and The Legend of Zelda: Encyclopedia. Also look for The Legend of Zelda: Breath of the Wild — Creating a Champion for an indepth look at the art, lore, and making of the best selling video game! Dark Horse Books and Nintendo team up to bring you The Legend of Zelda: Hyrule Historia, containing an unparalleled collection of historical information on The Legend of Zelda franchise. This handsome digital book contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga — Akira Himekawa!
Publisher: Dark Horse Comics
ISBN: 1506721389
Category : Games & Activities
Languages : en
Pages : 284
Book Description
Make sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times best selling The Legend of Zelda: Art & Artifacts and The Legend of Zelda: Encyclopedia. Also look for The Legend of Zelda: Breath of the Wild — Creating a Champion for an indepth look at the art, lore, and making of the best selling video game! Dark Horse Books and Nintendo team up to bring you The Legend of Zelda: Hyrule Historia, containing an unparalleled collection of historical information on The Legend of Zelda franchise. This handsome digital book contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga — Akira Himekawa!
Transported to Another World
Author: Stephen Reysen
Publisher: Stephen Reysen
ISBN: 0997628812
Category : Psychology
Languages : en
Pages : 457
Book Description
Anime/manga (Japanese animation and comics) have been increasing in popularity worldwide for decades. But despite being a global phenomenon, there’s been surprisingly little psychological research formally studying its devoted fanbase. In this book we aim to do just that with an overview of nearly a decade of research by fan psychologists. Otaku and cosplayers, genre preferences, hentai, parasocial connections, motivation, personality, fanship and fandom, stigma, and well-being – this book looks at all of these topics through a psychological lens. Many of these findings are being presented for the first time, without the jargon and messy statistical analyses, but in plain language so it’s accessible to all readers – fans and curious observers alike!
Publisher: Stephen Reysen
ISBN: 0997628812
Category : Psychology
Languages : en
Pages : 457
Book Description
Anime/manga (Japanese animation and comics) have been increasing in popularity worldwide for decades. But despite being a global phenomenon, there’s been surprisingly little psychological research formally studying its devoted fanbase. In this book we aim to do just that with an overview of nearly a decade of research by fan psychologists. Otaku and cosplayers, genre preferences, hentai, parasocial connections, motivation, personality, fanship and fandom, stigma, and well-being – this book looks at all of these topics through a psychological lens. Many of these findings are being presented for the first time, without the jargon and messy statistical analyses, but in plain language so it’s accessible to all readers – fans and curious observers alike!
The Theory of Hummingbirds
Author: Michelle Kadarusman
Publisher: Pajama Press Inc.
ISBN: 1772780278
Category : Juvenile Fiction
Languages : en
Pages : 164
Book Description
"Hummingbirds and angels don’t need two good feet. They have wings." That's what Alba's mother always says. Of course, Alba doesn't have wings or two good feet: she has Cleo. Cleo is the name Alba has given to her left foot, which was born twisted in the wrong direction. When she points this out, though, her mother just smiles like the world has some surprise in store Alba doesn't know about yet. Well, Alba has her own surprise planned. After one final surgery and one final cast, Cleo is almost ready to meet the world straight on--just in time to run in the sixth grade cross-country race. Unfortunately, Alba's best friend Levi thinks there's no way she can pull it off. And she thinks there's no way he's right about the school librarian hiding a wormhole in her office. Tempers flare. Sharp words fly faster than hummingbirds. And soon it looks like both friends will be stuck proving their theories on their own.
Publisher: Pajama Press Inc.
ISBN: 1772780278
Category : Juvenile Fiction
Languages : en
Pages : 164
Book Description
"Hummingbirds and angels don’t need two good feet. They have wings." That's what Alba's mother always says. Of course, Alba doesn't have wings or two good feet: she has Cleo. Cleo is the name Alba has given to her left foot, which was born twisted in the wrong direction. When she points this out, though, her mother just smiles like the world has some surprise in store Alba doesn't know about yet. Well, Alba has her own surprise planned. After one final surgery and one final cast, Cleo is almost ready to meet the world straight on--just in time to run in the sixth grade cross-country race. Unfortunately, Alba's best friend Levi thinks there's no way she can pull it off. And she thinks there's no way he's right about the school librarian hiding a wormhole in her office. Tempers flare. Sharp words fly faster than hummingbirds. And soon it looks like both friends will be stuck proving their theories on their own.
Video Games and Creativity
Author:
Publisher: Academic Press
ISBN: 0128017058
Category : Psychology
Languages : en
Pages : 330
Book Description
Video games have become an increasingly ubiquitous part of society due to the proliferation and use of mobile devices. Video Games and Creativity explores research on the relationship between video games and creativity with regard to play, learning, and game design. It answers such questions as: - Can video games be used to develop or enhance creativity? - Is there a place for video games in the classroom? - What types of creativity are needed to develop video games? While video games can be sources of entertainment, the role of video games in the classroom has emerged as an important component of improving the education system. The research and development of game-based learning has revealed the power of using games to teach and promote learning. In parallel, the role and importance of creativity in everyday life has been identified as a requisite skill for success. - Summarizes research relating to creativity and video games - Incorporates creativity research on both game design and game play - Discusses physical design, game mechanics, coding, and more - Investigates how video games may encourage creative problem solving - Highlights applications of video games for educational purposes
Publisher: Academic Press
ISBN: 0128017058
Category : Psychology
Languages : en
Pages : 330
Book Description
Video games have become an increasingly ubiquitous part of society due to the proliferation and use of mobile devices. Video Games and Creativity explores research on the relationship between video games and creativity with regard to play, learning, and game design. It answers such questions as: - Can video games be used to develop or enhance creativity? - Is there a place for video games in the classroom? - What types of creativity are needed to develop video games? While video games can be sources of entertainment, the role of video games in the classroom has emerged as an important component of improving the education system. The research and development of game-based learning has revealed the power of using games to teach and promote learning. In parallel, the role and importance of creativity in everyday life has been identified as a requisite skill for success. - Summarizes research relating to creativity and video games - Incorporates creativity research on both game design and game play - Discusses physical design, game mechanics, coding, and more - Investigates how video games may encourage creative problem solving - Highlights applications of video games for educational purposes
Monte Cook's Ptolus
Author:
Publisher: Marvel
ISBN: 9780785125914
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Former adventurer and treasure hunter Sheva Callister is offered a special, mysterious reward by a noble from the city of Ptolus in exchange for her retrieval of a seemingly unimportant brooch. Against her better judgment, Sheva takes the job and finds herself in a complex web of deception. Young adult.
Publisher: Marvel
ISBN: 9780785125914
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Former adventurer and treasure hunter Sheva Callister is offered a special, mysterious reward by a noble from the city of Ptolus in exchange for her retrieval of a seemingly unimportant brooch. Against her better judgment, Sheva takes the job and finds herself in a complex web of deception. Young adult.
Paratextualizing Games
Author: Benjamin Beil
Publisher: transcript Verlag
ISBN: 3732854213
Category : Social Science
Languages : en
Pages : 364
Book Description
Gaming no longer only takes place as a ›closed interactive experience‹ in front of TV screens, but also as broadcast on streaming platforms or as cultural events in exhibition centers and e-sport arenas. The popularization of new technologies, forms of expression, and online services has had a considerable influence on the academic and journalistic discourse about games. This anthology examines which paratexts gaming cultures have produced - i.e., in which forms and formats and through which channels we talk (and write) about games - as well as the way in which paratexts influence the development of games. How is knowledge about games generated and shaped today and how do boundaries between (popular) criticism, journalism, and scholarship have started to blur? In short: How does the paratext change the text?
Publisher: transcript Verlag
ISBN: 3732854213
Category : Social Science
Languages : en
Pages : 364
Book Description
Gaming no longer only takes place as a ›closed interactive experience‹ in front of TV screens, but also as broadcast on streaming platforms or as cultural events in exhibition centers and e-sport arenas. The popularization of new technologies, forms of expression, and online services has had a considerable influence on the academic and journalistic discourse about games. This anthology examines which paratexts gaming cultures have produced - i.e., in which forms and formats and through which channels we talk (and write) about games - as well as the way in which paratexts influence the development of games. How is knowledge about games generated and shaped today and how do boundaries between (popular) criticism, journalism, and scholarship have started to blur? In short: How does the paratext change the text?
Flesh Tearers
Author: Andy Smillie
Publisher: Games Workshop
ISBN: 9781784961541
Category : Fiction
Languages : en
Pages : 0
Book Description
Formed in the aftermath of the Horus Heresy, the Flesh Tearers, veterans of the Blood Angels Legion now cast adrift, gather behind their leader, Chapter Master Amit, and set out to forge their own destiny. None of the scions of Sanguinius are as bloody or wrathful as the Flesh Tearers. The fury of this Chapter, scorned by the Blood Angels and many of their successors, is legendary. Within them, the Black Rage is made manifest, a curse on the Imperium and its enemies. In the uncertain years following the end of the Great Heresy, it fell to Amit to lead this benighted Chapter. Upon his shoulders lay a heavy burden, for to prevent their own self-annihilation, the Flesh Tearers must not only fight their many foes but their very nature itself.
Publisher: Games Workshop
ISBN: 9781784961541
Category : Fiction
Languages : en
Pages : 0
Book Description
Formed in the aftermath of the Horus Heresy, the Flesh Tearers, veterans of the Blood Angels Legion now cast adrift, gather behind their leader, Chapter Master Amit, and set out to forge their own destiny. None of the scions of Sanguinius are as bloody or wrathful as the Flesh Tearers. The fury of this Chapter, scorned by the Blood Angels and many of their successors, is legendary. Within them, the Black Rage is made manifest, a curse on the Imperium and its enemies. In the uncertain years following the end of the Great Heresy, it fell to Amit to lead this benighted Chapter. Upon his shoulders lay a heavy burden, for to prevent their own self-annihilation, the Flesh Tearers must not only fight their many foes but their very nature itself.
Invisible Sun
Author: Charles Stross
Publisher: Tor Books
ISBN: 1250807115
Category : Fiction
Languages : en
Pages : 393
Book Description
The alternate timelines of Charles Stross' Empire Games trilogy have never been so entangled than in Invisible Sun—the techno-thriller follow up to Dark State—as stakes escalate in a conflict that could spell extermination for humanity across all known timelines. An inter-timeline coup d'état gone awry. A renegade British monarch on the run through the streets of Berlin. And robotic alien invaders from a distant timeline flood through a wormhole, wreaking havoc in the USA. Can disgraced worldwalker Rita and her intertemporal extraordaire agent of a mother neutralize the livewire contention before it's too late? At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Publisher: Tor Books
ISBN: 1250807115
Category : Fiction
Languages : en
Pages : 393
Book Description
The alternate timelines of Charles Stross' Empire Games trilogy have never been so entangled than in Invisible Sun—the techno-thriller follow up to Dark State—as stakes escalate in a conflict that could spell extermination for humanity across all known timelines. An inter-timeline coup d'état gone awry. A renegade British monarch on the run through the streets of Berlin. And robotic alien invaders from a distant timeline flood through a wormhole, wreaking havoc in the USA. Can disgraced worldwalker Rita and her intertemporal extraordaire agent of a mother neutralize the livewire contention before it's too late? At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.