Author: Taro Yaguchi
Publisher: Workman Publishing Company
ISBN: 0761189270
Category : Juvenile Nonfiction
Languages : en
Pages : 265
Book Description
Fold it. Design it. Play with it. This amazing origami city, with 75 fold-by-number origami models, is yours! Do you want an ice-cream shop right next to school? Or a limo waiting outside your driveway, ready to take you anywhere? Go for it! Created by certified origami genius, Taro Yaguchi––who has not only mastered the ancient Japanese art of paper folding, but now introduces his own innovation called Fold-by-Number––Origami City will have you building every part of a paper-folded city: an eleven-story apartment building, a town airport complete with a plane, cars, a train, an ice cream truck, trees, cats, dogs, a rabbit, and even little chipmunks that play in the park. And you’re in charge. It’s like being an architect, an engineer, a builder, an urban planner, and a mayor all in one. The kit includes 75 models to fold (with step-by-step instructions), 104 sheets of specially printed origami paper with numbers and lines for folding, and a full-color foldout play mat with roads and more.
Origami City
Author: Taro Yaguchi
Publisher: Workman Publishing Company
ISBN: 0761189270
Category : Juvenile Nonfiction
Languages : en
Pages : 265
Book Description
Fold it. Design it. Play with it. This amazing origami city, with 75 fold-by-number origami models, is yours! Do you want an ice-cream shop right next to school? Or a limo waiting outside your driveway, ready to take you anywhere? Go for it! Created by certified origami genius, Taro Yaguchi––who has not only mastered the ancient Japanese art of paper folding, but now introduces his own innovation called Fold-by-Number––Origami City will have you building every part of a paper-folded city: an eleven-story apartment building, a town airport complete with a plane, cars, a train, an ice cream truck, trees, cats, dogs, a rabbit, and even little chipmunks that play in the park. And you’re in charge. It’s like being an architect, an engineer, a builder, an urban planner, and a mayor all in one. The kit includes 75 models to fold (with step-by-step instructions), 104 sheets of specially printed origami paper with numbers and lines for folding, and a full-color foldout play mat with roads and more.
Publisher: Workman Publishing Company
ISBN: 0761189270
Category : Juvenile Nonfiction
Languages : en
Pages : 265
Book Description
Fold it. Design it. Play with it. This amazing origami city, with 75 fold-by-number origami models, is yours! Do you want an ice-cream shop right next to school? Or a limo waiting outside your driveway, ready to take you anywhere? Go for it! Created by certified origami genius, Taro Yaguchi––who has not only mastered the ancient Japanese art of paper folding, but now introduces his own innovation called Fold-by-Number––Origami City will have you building every part of a paper-folded city: an eleven-story apartment building, a town airport complete with a plane, cars, a train, an ice cream truck, trees, cats, dogs, a rabbit, and even little chipmunks that play in the park. And you’re in charge. It’s like being an architect, an engineer, a builder, an urban planner, and a mayor all in one. The kit includes 75 models to fold (with step-by-step instructions), 104 sheets of specially printed origami paper with numbers and lines for folding, and a full-color foldout play mat with roads and more.
The Ultimate Origami Book
Author: Larousse
Publisher:
ISBN: 9781497101258
Category : Handicraft
Languages : en
Pages : 0
Book Description
"Twenty projects with complete step-by-step illustrations and instructions are presented, along with 184 sheets of craft paper in a range of colors and patterns"--
Publisher:
ISBN: 9781497101258
Category : Handicraft
Languages : en
Pages : 0
Book Description
"Twenty projects with complete step-by-step illustrations and instructions are presented, along with 184 sheets of craft paper in a range of colors and patterns"--
Origami Paper 1,000 Sheets Color Burst 2. 75 in (7 Cm)
Author: Tuttle Tuttle Publishing
Publisher:
ISBN: 9780804854597
Category :
Languages : en
Pages :
Book Description
This paper pack contains 1,000 high-quality, extra small 2.75-inch origami sheets printed with beautiful color bursts. These origami papers were developed to enhance the creative work of origami artists and paper crafters. The pack contains 12 unique patterns and is ideal for experienced artists working on modular origami, origami jewelry or mini models. The radial color bursts are also useful for folding realistic looking origami flowers. This origami paper pack includes: 1,000 sheets of high-quality origami paper 12 unique patterns 2.75 x 2.75 inch (7 cm) squares Instructions for folding and stringing paper cranes Double-sided color (design on one side and coordinating solid color on the reverse)
Publisher:
ISBN: 9780804854597
Category :
Languages : en
Pages :
Book Description
This paper pack contains 1,000 high-quality, extra small 2.75-inch origami sheets printed with beautiful color bursts. These origami papers were developed to enhance the creative work of origami artists and paper crafters. The pack contains 12 unique patterns and is ideal for experienced artists working on modular origami, origami jewelry or mini models. The radial color bursts are also useful for folding realistic looking origami flowers. This origami paper pack includes: 1,000 sheets of high-quality origami paper 12 unique patterns 2.75 x 2.75 inch (7 cm) squares Instructions for folding and stringing paper cranes Double-sided color (design on one side and coordinating solid color on the reverse)
Signs and Symbols
Author: Adrian Frutiger
Publisher:
ISBN:
Category : Literary Criticism
Languages : en
Pages : 372
Book Description
Discusses the elements of a sign, and looks at pictograms, alphabets, calligraphy, monograms, text type, numerical signs, symbols, and trademarks.
Publisher:
ISBN:
Category : Literary Criticism
Languages : en
Pages : 372
Book Description
Discusses the elements of a sign, and looks at pictograms, alphabets, calligraphy, monograms, text type, numerical signs, symbols, and trademarks.
Rules of Play
Author: Katie Salen Tekinbas
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680
Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680
Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Easy Origami
Author: John Montroll
Publisher: Courier Corporation
ISBN: 0486272982
Category : Crafts & Hobbies
Languages : en
Pages : 50
Book Description
Includes illustrated instructions for origami projects that range from simple to challenging.
Publisher: Courier Corporation
ISBN: 0486272982
Category : Crafts & Hobbies
Languages : en
Pages : 50
Book Description
Includes illustrated instructions for origami projects that range from simple to challenging.
Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists
Author: Dustyn Roberts
Publisher: McGraw Hill Professional
ISBN: 0071741682
Category : Technology & Engineering
Languages : en
Pages : 369
Book Description
Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide. Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Publisher: McGraw Hill Professional
ISBN: 0071741682
Category : Technology & Engineering
Languages : en
Pages : 369
Book Description
Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide. Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
The World Record Paper Airplane Book
Author: Jeff Lammers
Publisher: Workman Publishing
ISBN: 9780761143833
Category : Crafts & Hobbies
Languages : en
Pages : 260
Book Description
Presents step-by-step instructions for folding twenty different kinds of paper airplanes and provides illustrated papers for 112 planes.
Publisher: Workman Publishing
ISBN: 9780761143833
Category : Crafts & Hobbies
Languages : en
Pages : 260
Book Description
Presents step-by-step instructions for folding twenty different kinds of paper airplanes and provides illustrated papers for 112 planes.
Consilience
Author: E. O. Wilson
Publisher: Vintage
ISBN: 0804154066
Category : Science
Languages : en
Pages : 485
Book Description
NATIONAL BESTSELLER • "A dazzling journey across the sciences and humanities in search of deep laws to unite them." —The Wall Street Journal One of our greatest scientists—and the winner of two Pulitzer Prizes for On Human Nature and The Ants—gives us a work of visionary importance that may be the crowning achievement of his career. In Consilience (a word that originally meant "jumping together"), Edward O. Wilson renews the Enlightenment's search for a unified theory of knowledge in disciplines that range from physics to biology, the social sciences and the humanities. Using the natural sciences as his model, Wilson forges dramatic links between fields. He explores the chemistry of the mind and the genetic bases of culture. He postulates the biological principles underlying works of art from cave-drawings to Lolita. Presenting the latest findings in prose of wonderful clarity and oratorical eloquence, and synthesizing it into a dazzling whole, Consilience is science in the path-clearing traditions of Newton, Einstein, and Richard Feynman.
Publisher: Vintage
ISBN: 0804154066
Category : Science
Languages : en
Pages : 485
Book Description
NATIONAL BESTSELLER • "A dazzling journey across the sciences and humanities in search of deep laws to unite them." —The Wall Street Journal One of our greatest scientists—and the winner of two Pulitzer Prizes for On Human Nature and The Ants—gives us a work of visionary importance that may be the crowning achievement of his career. In Consilience (a word that originally meant "jumping together"), Edward O. Wilson renews the Enlightenment's search for a unified theory of knowledge in disciplines that range from physics to biology, the social sciences and the humanities. Using the natural sciences as his model, Wilson forges dramatic links between fields. He explores the chemistry of the mind and the genetic bases of culture. He postulates the biological principles underlying works of art from cave-drawings to Lolita. Presenting the latest findings in prose of wonderful clarity and oratorical eloquence, and synthesizing it into a dazzling whole, Consilience is science in the path-clearing traditions of Newton, Einstein, and Richard Feynman.
The Tale of Genji
Author: John T. Carpenter
Publisher: Metropolitan Museum of Art
ISBN: 1588396657
Category : Art
Languages : en
Pages : 371
Book Description
With its vivid descriptions of courtly society, gardens, and architecture in early eleventh-century Japan, The Tale of Genji—recognized as the world’s first novel—has captivated audiences around the globe and inspired artistic traditions for one thousand years. Its female author, Murasaki Shikibu, was a diarist, a renowned poet, and, as a tutor to the young empress, the ultimate palace insider; her monumental work of fiction offers entry into an elaborate, mysterious world of court romance, political intrigue, elite customs, and religious life. This handsomely designed and illustrated book explores the outstanding art associated with Genji through in-depth essays and discussions of more than one hundred works. The Tale of Genji has influenced all forms of Japanese artistic expression, from intimately scaled albums to boldly designed hanging scrolls and screen paintings, lacquer boxes, incense burners, games, palanquins for transporting young brides to their new homes, and even contemporary manga. The authors, both art historians and Genji scholars, discuss the tale’s transmission and reception over the centuries; illuminate its place within the history of Japanese literature and calligraphy; highlight its key episodes and characters; and explore its wide-ranging influence on Japanese culture, design, and aesthetics into the modern era. p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Verdana}
Publisher: Metropolitan Museum of Art
ISBN: 1588396657
Category : Art
Languages : en
Pages : 371
Book Description
With its vivid descriptions of courtly society, gardens, and architecture in early eleventh-century Japan, The Tale of Genji—recognized as the world’s first novel—has captivated audiences around the globe and inspired artistic traditions for one thousand years. Its female author, Murasaki Shikibu, was a diarist, a renowned poet, and, as a tutor to the young empress, the ultimate palace insider; her monumental work of fiction offers entry into an elaborate, mysterious world of court romance, political intrigue, elite customs, and religious life. This handsomely designed and illustrated book explores the outstanding art associated with Genji through in-depth essays and discussions of more than one hundred works. The Tale of Genji has influenced all forms of Japanese artistic expression, from intimately scaled albums to boldly designed hanging scrolls and screen paintings, lacquer boxes, incense burners, games, palanquins for transporting young brides to their new homes, and even contemporary manga. The authors, both art historians and Genji scholars, discuss the tale’s transmission and reception over the centuries; illuminate its place within the history of Japanese literature and calligraphy; highlight its key episodes and characters; and explore its wide-ranging influence on Japanese culture, design, and aesthetics into the modern era. p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Verdana}