Author: Great Britain. Metropolitan sanitary commission
Publisher:
ISBN:
Category : Public health
Languages : en
Pages : 460
Book Description
First[--Third]
Author: Great Britain. Metropolitan sanitary commission
Publisher:
ISBN:
Category : Public health
Languages : en
Pages : 460
Book Description
Publisher:
ISBN:
Category : Public health
Languages : en
Pages : 460
Book Description
Mastering UI Development with Unity
Author: Dr. Ashley Godbold
Publisher: Packt Publishing Ltd
ISBN: 1803238763
Category : Computers
Languages : en
Pages : 638
Book Description
Elevate your UI development skills with Unity and C# by learning design principles as well as leveraging Unity UI (uGUI), the UI Toolkit, and IMGUI Key Features Develop game user interfaces with both technical and aesthetic considerations Understand how to use the diverse UI systems provided by Unity Follow step-by-step examples to create popular user interfaces seen in multiple game genres Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionMastering UI Development with Unity covers the creation of captivating, functional UIs for player interaction and engagement. Learn design considerations, animation, particle effects, and UI optimization for various genres and platforms. Implement UIs using Unity's UI systems and input systems, creating visually engaging elements like HUDs, menus, and progress bars. Discover how to develop and implement UIs across multiple platforms and resolutions with practical examples. By the end, you'll confidently develop game UIs with technical and aesthetic considerations using Unity's versatile UI elements.What you will learn Discover design principles and patterns for crafting visually appealing UIs Explore techniques to scale your UI across resolutions Streamline your UI building process with automatic layouts Understand the properties of the Event System and appropriately hook events to your UI elements Implement Unity's built-in uGUI components, including those provided by TextMesh Pro Infuse UIs with stunning animation and particle effects Understand when and how to use Unity's UI Toolkit and IMGUI Who this book is for This book is for game developers looking to elevate their Unity game design skills. Individuals who want an in-depth explanation of specific UI elements and anyone looking for step-by-step guidance on how to implement UI components across multiple game genres will also find this book helpful. A basic understanding of Unity and C# programming is needed.
Publisher: Packt Publishing Ltd
ISBN: 1803238763
Category : Computers
Languages : en
Pages : 638
Book Description
Elevate your UI development skills with Unity and C# by learning design principles as well as leveraging Unity UI (uGUI), the UI Toolkit, and IMGUI Key Features Develop game user interfaces with both technical and aesthetic considerations Understand how to use the diverse UI systems provided by Unity Follow step-by-step examples to create popular user interfaces seen in multiple game genres Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionMastering UI Development with Unity covers the creation of captivating, functional UIs for player interaction and engagement. Learn design considerations, animation, particle effects, and UI optimization for various genres and platforms. Implement UIs using Unity's UI systems and input systems, creating visually engaging elements like HUDs, menus, and progress bars. Discover how to develop and implement UIs across multiple platforms and resolutions with practical examples. By the end, you'll confidently develop game UIs with technical and aesthetic considerations using Unity's versatile UI elements.What you will learn Discover design principles and patterns for crafting visually appealing UIs Explore techniques to scale your UI across resolutions Streamline your UI building process with automatic layouts Understand the properties of the Event System and appropriately hook events to your UI elements Implement Unity's built-in uGUI components, including those provided by TextMesh Pro Infuse UIs with stunning animation and particle effects Understand when and how to use Unity's UI Toolkit and IMGUI Who this book is for This book is for game developers looking to elevate their Unity game design skills. Individuals who want an in-depth explanation of specific UI elements and anyone looking for step-by-step guidance on how to implement UI components across multiple game genres will also find this book helpful. A basic understanding of Unity and C# programming is needed.
Building OpenSocial Apps
Author: Chris Cole
Publisher: Pearson Education
ISBN: 0321619412
Category : Computers
Languages : en
Pages : 504
Book Description
The Insider’s Guide to Writing OpenSocial Applications for MySpace–and Beyond! When you write OpenSocial applications for MySpace, you can reach millions of users overnight. Building OpenSocial Apps shows you how, one step at a time. Whether you’re building casual widgets or feature-rich, professional applications, this book will teach you everything you need to know. The authors are the leading experts on OpenSocial and MySpace and have personally helped construct the MySpace platform and OpenSocial standards. In this indispensable book, they walk you through the entire process of building apps, from signing up through building complex apps that can scale to thousands of users and interoperate on more than fifty social networks, such as Hi5, Orkut, and LinkedIn. They demonstrate today’s best practices for building OpenSocial applications and present dozens of tips for leveraging both MySpace and OpenSocial to their fullest. Coverage includes Installing and working with the MySpace Developer Platform Retrieving, parsing, and displaying user data, friend lists, and photos Sending App invitations and notifications Building mashups that communicate with third-party web services Marketing your App and building your user base Designing for performance, scalability, and fault tolerance Securing MySpace and OpenSocial apps, and protecting users’ privacy Building apps that display ads and accept micropayments A companion web site (opensocialtictactoe.googlecode.com) includes an extensive library of downloadable source code and other support materials.
Publisher: Pearson Education
ISBN: 0321619412
Category : Computers
Languages : en
Pages : 504
Book Description
The Insider’s Guide to Writing OpenSocial Applications for MySpace–and Beyond! When you write OpenSocial applications for MySpace, you can reach millions of users overnight. Building OpenSocial Apps shows you how, one step at a time. Whether you’re building casual widgets or feature-rich, professional applications, this book will teach you everything you need to know. The authors are the leading experts on OpenSocial and MySpace and have personally helped construct the MySpace platform and OpenSocial standards. In this indispensable book, they walk you through the entire process of building apps, from signing up through building complex apps that can scale to thousands of users and interoperate on more than fifty social networks, such as Hi5, Orkut, and LinkedIn. They demonstrate today’s best practices for building OpenSocial applications and present dozens of tips for leveraging both MySpace and OpenSocial to their fullest. Coverage includes Installing and working with the MySpace Developer Platform Retrieving, parsing, and displaying user data, friend lists, and photos Sending App invitations and notifications Building mashups that communicate with third-party web services Marketing your App and building your user base Designing for performance, scalability, and fault tolerance Securing MySpace and OpenSocial apps, and protecting users’ privacy Building apps that display ads and accept micropayments A companion web site (opensocialtictactoe.googlecode.com) includes an extensive library of downloadable source code and other support materials.
Technical Manual
Author: United States Department of the Army
Publisher:
ISBN:
Category :
Languages : en
Pages : 352
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 352
Book Description
Mastering UI Development with Unity
Author: Ashley Godbold
Publisher: Packt Publishing Ltd
ISBN: 1787288439
Category : Computers
Languages : en
Pages : 459
Book Description
Master Game UI system by creating captivating user interface components with Unity 5 through Unity 2018 and C#. Learn about UI texts, images, world space UI, mobile-specific UI and much more. Key Features Develop a game UI with both technical and aesthetic considerations Use all the UI elements provided by Unity's UI system Step-by-step examples of creating user interface components in the top game genres Book Description A functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the player, the UI is also the window through which the player engages with the world established by the game. Unity's tools give you the opportunity to create complex and attractive UIs to make your game stand out. This book helps you realize the full potential of Unity's powerful tools to create the best UI for your games by walking you through the creation of myriad user interface components. Learn how to create visually engaging heads-up-displays, pause menus, health bars, circular progress bars, animated menus, and more. This book not only teaches how to lay out visual elements, but also how to program these features and implement them across multiple games of varying genres. While working through the examples provided, you will learn how to develop a UI that scales to multiple screen resolutions, so your game can be released on multiple platforms with minimal changes. What you will learn Design principles and patterns for laying out elements in your UI Techniques that allow your UI to scale appropriately in different resolutions How to use automatic layouts to streamline your UI building process Properties of the Event System and how to appropriately hook events to your UI elements Access the components and properties of UI elements via code Implement all of Unity's built-in UI elements as well as those provided by TextMeshPro Develop key UI components that are popularly used in multiple game genres Add visual flare to user interfaces with the use of animation and particle effects Create a UI that displays in the Screen Space as well as World Space Who this book is for This book is for anyone keen to improve their games via a great user interface with Unity's UI system. If you're looking for a book that explains how to develop specific user interfaces or that thoroughly explains how each of the individual Unity components work, this book is for you.
Publisher: Packt Publishing Ltd
ISBN: 1787288439
Category : Computers
Languages : en
Pages : 459
Book Description
Master Game UI system by creating captivating user interface components with Unity 5 through Unity 2018 and C#. Learn about UI texts, images, world space UI, mobile-specific UI and much more. Key Features Develop a game UI with both technical and aesthetic considerations Use all the UI elements provided by Unity's UI system Step-by-step examples of creating user interface components in the top game genres Book Description A functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the player, the UI is also the window through which the player engages with the world established by the game. Unity's tools give you the opportunity to create complex and attractive UIs to make your game stand out. This book helps you realize the full potential of Unity's powerful tools to create the best UI for your games by walking you through the creation of myriad user interface components. Learn how to create visually engaging heads-up-displays, pause menus, health bars, circular progress bars, animated menus, and more. This book not only teaches how to lay out visual elements, but also how to program these features and implement them across multiple games of varying genres. While working through the examples provided, you will learn how to develop a UI that scales to multiple screen resolutions, so your game can be released on multiple platforms with minimal changes. What you will learn Design principles and patterns for laying out elements in your UI Techniques that allow your UI to scale appropriately in different resolutions How to use automatic layouts to streamline your UI building process Properties of the Event System and how to appropriately hook events to your UI elements Access the components and properties of UI elements via code Implement all of Unity's built-in UI elements as well as those provided by TextMeshPro Develop key UI components that are popularly used in multiple game genres Add visual flare to user interfaces with the use of animation and particle effects Create a UI that displays in the Screen Space as well as World Space Who this book is for This book is for anyone keen to improve their games via a great user interface with Unity's UI system. If you're looking for a book that explains how to develop specific user interfaces or that thoroughly explains how each of the individual Unity components work, this book is for you.
Interactive Stories and Video Game Art
Author: Chris Solarski
Publisher: CRC Press
ISBN: 1315401215
Category : Computers
Languages : en
Pages : 221
Book Description
The success of storytelling in games depends on the entire development team—game designers, artists, writers, programmers and musicians, etc.—working harmoniously together towards a singular artistic vision. Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating interactive masterpieces using techniques inherited from the rich history of art and craftsmanship that games build upon. Case studies of hit games like The Last of Us, Journey, and Minecraft illustrate the vital components needed to create emotionally-complex stories that are mindful of gaming’s principal relationship between player actions and video game aesthetics. This book is for developers of video games and virtual reality, filmmakers, gamification and transmedia experts, and everybody else interested in experiencing resonant and meaningful interactive stories. Key Features: The first book to define a common visual and interactive language for understanding and orchestrating sophisticated stories in video games Accessible to industry professionals as well as non-developers Featured concepts apply to all media with an interactive component including: transmedia, gamification and interactive art The definitive framework for designing interactive stories
Publisher: CRC Press
ISBN: 1315401215
Category : Computers
Languages : en
Pages : 221
Book Description
The success of storytelling in games depends on the entire development team—game designers, artists, writers, programmers and musicians, etc.—working harmoniously together towards a singular artistic vision. Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating interactive masterpieces using techniques inherited from the rich history of art and craftsmanship that games build upon. Case studies of hit games like The Last of Us, Journey, and Minecraft illustrate the vital components needed to create emotionally-complex stories that are mindful of gaming’s principal relationship between player actions and video game aesthetics. This book is for developers of video games and virtual reality, filmmakers, gamification and transmedia experts, and everybody else interested in experiencing resonant and meaningful interactive stories. Key Features: The first book to define a common visual and interactive language for understanding and orchestrating sophisticated stories in video games Accessible to industry professionals as well as non-developers Featured concepts apply to all media with an interactive component including: transmedia, gamification and interactive art The definitive framework for designing interactive stories
Identity, Performance and Technology
Author: S. Broadhurst
Publisher: Springer
ISBN: 1137284447
Category : Performing Arts
Languages : en
Pages : 250
Book Description
This project investigates the implications of technology on identity in embodied performance, opening up a forum of debate exploring the interrelationship of and between identities in performance practices and considering how identity is formed, de-formed, blurred and celebrated within diverse approaches to technological performance practice.
Publisher: Springer
ISBN: 1137284447
Category : Performing Arts
Languages : en
Pages : 250
Book Description
This project investigates the implications of technology on identity in embodied performance, opening up a forum of debate exploring the interrelationship of and between identities in performance practices and considering how identity is formed, de-formed, blurred and celebrated within diverse approaches to technological performance practice.
The Open Secret
Author: Ernest Porps
Publisher: AuthorHouse
ISBN: 1524647489
Category : Education
Languages : en
Pages : 105
Book Description
The Open Secret ~ Quantum Creative Being The Universe and Ourselves, as the Universe, is changing continually. It is, we are, always new and different moment by moment each and everyday. Within that constant evolutionary changing It is Quantum Reality that is the Open Secret, as it informs the Five stages of the Creativity and Problem Solving Processes. The Practices within those stages are the way to join the changing universe and ourselves as the universe by Be!-ing Creative and by Solving problems in the moment and on the spot. At the primal level the ways of successful living are naturally inherent within all beings. Nevertheless to realize those ways and to employ them fully, is to intensionally know them consciously and then to practice them so that success, within all realms of human activity, is certainly assured. What lies behind us and what lies before us are tiny matters compared to what lies within us. Ralph Waldo Emerson The Open Secret reveals two workable process for uncovering and empowering your already existing creative and problem solving abilities. The clear, insightful and proven practices that are offered within this book are the ways that will certainly enhance what you do already, deeper and better and more so that your success, all along the way will be assured. Ernest Porps, as a Full Professor, at the University of Colorado, has researched and revealed the creative and problem solving practices over decades of teaching for the benefit and empowerment of a multiplicity of his students. Dear Professor, Your course, within the Honors Program,was the best course that I have ever taken and will ever take! With deep appreciation! Eric Dear Professor, Your creativity and problem solving course should be taken by all students and all other people as well! Thank You! Sarah Dear Professor, We see, in your teaching, compassion, sensitivity, knowledge, enthusiasm, honesty, generosity, courage and joy. Thank You! For showing us ways to join ourselves with what we are experiencing Signed by every student of one Creativity and Problem Solving course
Publisher: AuthorHouse
ISBN: 1524647489
Category : Education
Languages : en
Pages : 105
Book Description
The Open Secret ~ Quantum Creative Being The Universe and Ourselves, as the Universe, is changing continually. It is, we are, always new and different moment by moment each and everyday. Within that constant evolutionary changing It is Quantum Reality that is the Open Secret, as it informs the Five stages of the Creativity and Problem Solving Processes. The Practices within those stages are the way to join the changing universe and ourselves as the universe by Be!-ing Creative and by Solving problems in the moment and on the spot. At the primal level the ways of successful living are naturally inherent within all beings. Nevertheless to realize those ways and to employ them fully, is to intensionally know them consciously and then to practice them so that success, within all realms of human activity, is certainly assured. What lies behind us and what lies before us are tiny matters compared to what lies within us. Ralph Waldo Emerson The Open Secret reveals two workable process for uncovering and empowering your already existing creative and problem solving abilities. The clear, insightful and proven practices that are offered within this book are the ways that will certainly enhance what you do already, deeper and better and more so that your success, all along the way will be assured. Ernest Porps, as a Full Professor, at the University of Colorado, has researched and revealed the creative and problem solving practices over decades of teaching for the benefit and empowerment of a multiplicity of his students. Dear Professor, Your course, within the Honors Program,was the best course that I have ever taken and will ever take! With deep appreciation! Eric Dear Professor, Your creativity and problem solving course should be taken by all students and all other people as well! Thank You! Sarah Dear Professor, We see, in your teaching, compassion, sensitivity, knowledge, enthusiasm, honesty, generosity, courage and joy. Thank You! For showing us ways to join ourselves with what we are experiencing Signed by every student of one Creativity and Problem Solving course
The Way of the Labyrinth
Author: Helen Curry
Publisher: Penguin
ISBN: 1101199415
Category : Religion
Languages : en
Pages : 273
Book Description
The first time Helen Curry walked a labyrinth she was moved to tears and then "was filled with peace and possibilities." Here, she shares her years of experience with labyrinth meditation and shows how others can find serenity and guidance by adopting this increasingly popular practice. Unlike mazes, which force choices and can create fear and confusion, labyrinths are designed to "embrace" and guide individuals through a calming, meditative walk on a single circular path. The Way of the Labyrinth includes meditations, prayers, questions for enhancing labyrinth walks, guidelines for ceremonies, instructions for finger meditations, and extensive resources. This enchanting, practical, and exquisitely packaged guide helps both novice and experienced readers enjoy the benefits of labyrinth meditation, from problem-solving to stress reduction to personal transformation. Includes a foreword by Jean Houston, the renowned author and leader in the field of humanistic psychology, who is considered the grandmother of the current labyrinth revival.
Publisher: Penguin
ISBN: 1101199415
Category : Religion
Languages : en
Pages : 273
Book Description
The first time Helen Curry walked a labyrinth she was moved to tears and then "was filled with peace and possibilities." Here, she shares her years of experience with labyrinth meditation and shows how others can find serenity and guidance by adopting this increasingly popular practice. Unlike mazes, which force choices and can create fear and confusion, labyrinths are designed to "embrace" and guide individuals through a calming, meditative walk on a single circular path. The Way of the Labyrinth includes meditations, prayers, questions for enhancing labyrinth walks, guidelines for ceremonies, instructions for finger meditations, and extensive resources. This enchanting, practical, and exquisitely packaged guide helps both novice and experienced readers enjoy the benefits of labyrinth meditation, from problem-solving to stress reduction to personal transformation. Includes a foreword by Jean Houston, the renowned author and leader in the field of humanistic psychology, who is considered the grandmother of the current labyrinth revival.
The Encyclopaedia Britannica
Author:
Publisher:
ISBN:
Category : Encyclopedias and dictionaries
Languages : en
Pages : 988
Book Description
Publisher:
ISBN:
Category : Encyclopedias and dictionaries
Languages : en
Pages : 988
Book Description