Of Dice and Men

Of Dice and Men PDF Author: David M. Ewalt
Publisher: Simon and Schuster
ISBN: 145164051X
Category : Biography & Autobiography
Languages : en
Pages : 304

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Book Description
Originally published in hardcover in 2013.

Dangerous Games

Dangerous Games PDF Author: Joseph P. Laycock
Publisher: University of California Press
ISBN: 0520284925
Category : Religion
Languages : en
Pages : 364

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Book Description
The 1980s saw the peak of a moral panic over fantasy role-playing games such as Dungeons and Dragons. A coalition of moral entrepreneurs that included representatives from the Christian Right, the field of psychology, and law enforcement claimed that these games were not only psychologically dangerous but an occult religion masquerading as a game. Dangerous Games explores both the history and the sociological significance of this panic. Fantasy role-playing games do share several functions in common with religion. However, religion—as a socially constructed world of shared meaning—can also be compared to a fantasy role-playing game. In fact, the claims of the moral entrepreneurs, in which they presented themselves as heroes battling a dark conspiracy, often resembled the very games of imagination they condemned as evil. By attacking the imagination, they preserved the taken-for-granted status of their own socially constructed reality. Interpreted in this way, the panic over fantasy-role playing games yields new insights about how humans play and together construct and maintain meaningful worlds. Laycock’s clear and accessible writing ensures that Dangerous Games will be required reading for those with an interest in religion, popular culture, and social behavior, both in the classroom and beyond.

The Role-Playing Society

The Role-Playing Society PDF Author: Andrew Byers
Publisher: McFarland
ISBN: 1476623481
Category : Games & Activities
Languages : en
Pages : 321

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Book Description
Since the release of Dungeons & Dragons in 1974, role-playing games (RPGs) have spawned a vibrant industry and subculture whose characteristics and player experiences have been well explored. Yet little attention has been devoted to the ways RPGs have shaped society at large over the last four decades. Role-playing games influenced video game design, have been widely represented in film, television and other media, and have made their mark on education, social media, corporate training and the military. This collection of new essays illustrates the broad appeal and impact of RPGs. Topics range from a critical reexamination of the Satanic Panic of the 1980s, to the growing significance of RPGs in education, to the potential for "serious" RPGs to provoke awareness and social change. The contributors discuss the myriad subtle (and not-so-subtle) ways in which the values, concepts and mechanics of RPGs have infiltrated popular culture.

The Willie Klump MEGAPACK®

The Willie Klump MEGAPACK® PDF Author: Joe Archibald
Publisher: Wildside Press LLC
ISBN: 1479428086
Category : Fiction
Languages : en
Pages : 603

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Book Description
The character of William J. "Willie" Klump had quite a career in the pulps. He first appeared in Popular Detective magazine in 1938 and went on to appear in more than 60 stories over the next 21 years. Willie is something of a loser, but as a private detective he somehow always manages to get the job done (often with the help of friends, including his girlfriend and secretary, Gertie Mudgett, who often saves the day). Willie was the creation of Joe Archibald (1898-1986), a prolific writer who published more than 900 stories in the pulps, digest, and "slick" magazines like Collier's and The Saturday Evening Post. He also illustrated prolifically for pulp magazines. Included in this volume are: MURDER IN THE WORST DEGREE MORGUE SHEET MUSIC WHERE THERE'S A WILLIE THERE'S A WAY AN ACE AND A PEAR HUBBA HUBBA HOMICIDE FIT TO BE TRIED THE MOURNING AFTER WHEN A BODY MEETS A BODY PHOTO FINISH FOR A DAME KLUMP A LA CARTE STUCK WITH THE EVIDENCE WHAT A SHAMUS! STATE PENMANSHIP DYING TO SEE WILLIE THE GAT AND THE MOUSE A LAM TO THE SLAUGHTER OF DICE AND MEN! CHEESECAKE AND WILLIE If you enjoy this ebook, don't forget to search your favorite ebook store for "Wildside Press Megapack" to see more of the 280+ volumes in this series, covering adventure, historical fiction, mysteries, westerns, ghost stories, science fiction -- and much, much more!

Fifty Years of Dungeons & Dragons

Fifty Years of Dungeons & Dragons PDF Author: Premeet Sidhu
Publisher: MIT Press
ISBN: 0262377993
Category : Games & Activities
Languages : en
Pages : 387

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Book Description
On the fiftieth anniversary of Dungeons & Dragons, a collection of essays that explores and celebrates the game’s legacy and its tremendous impact on gaming and popular culture. In 2024, the enormously influential tabletop role-playing game Dungeons & Dragons—also known as D&D—celebrates its fiftieth anniversary. To mark the occasion, editors Premeet Sidhu, Marcus Carter, and José Zagal have assembled an edited collection that celebrates and reflects on important parts of the game’s past, present, and future. Each chapter in Fifty Years of Dungeons & Dragons explores why the nondigital game is more popular than ever—with sales increasing 33 percent during the COVID-19 pandemic, despite worldwide lockdowns—and offers readers the opportunity to critically reflect on their own experiences, perceptions, and play of D&D. Fifty Years of Dungeons & Dragons draws on fascinating research and insight from expert scholars in the field, including: Gary Alan Fine, whose 1983 book Shared Fantasy remains a canonical text in game studies; Jon Peterson, celebrated D&D historian; Daniel Justice, Canada Research Chair in Indigenous Literature and Expressive Culture; and numerous leading and emerging scholars from the growing discipline of game studies, including Amanda Cote, Esther MacCallum-Stewart, and Aaron Trammell. The chapters cover a diverse range of topics—from D&D’s adoption in local contexts and classrooms and by queer communities to speculative interpretations of what D&D might look like in one hundred years—that aim to deepen readers’ understanding of the game.

Dictionary of Daily Life in Biblical & Post-Biblical Antiquity: Games & Gambling

Dictionary of Daily Life in Biblical & Post-Biblical Antiquity: Games & Gambling PDF Author: Edwin M. Yamauchi
Publisher: Hendrickson Publishers
ISBN: 1619707985
Category : Religion
Languages : en
Pages : 47

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Book Description
This unique reference article, excerpted from the larger work (Dictionary of Daily Life in Biblical and Post-Biblical Antiquity), provides background cultural and technical information on the world of the Hebrew Bible and New Testament from 2000 BC to approximately AD 600. Written and edited by a world-class historian and a highly respected biblical scholar, each article addresses cultural, technical, and/or sociological issues of interest to the study of the Scriptures. Contains a high level of scholarship.Information and concepts are explained in detail and are accompanied by bibliographic material for further exploration.Useful for scholars, pastors, teachers, and students—for biblical study, exegesis, or sermon preparation.Possible areas covered include details of domestic life, technology, culture, laws, or religious practices.Each article ranges from 5 to 20 pages in length. For the complete contents of Dictionary of Daily Life in Biblical and Post-Biblical Antiquity, see ISBN 9781619708617 (4-volume set) or ISBN 9781619701458 (complete in one volume).

The Matter of Chance

The Matter of Chance PDF Author: D. H. Mellor
Publisher: Cambridge University Press
ISBN: 0521615984
Category : Mathematics
Languages : en
Pages : 214

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Book Description
Statistical techniques and theories have become widely applied in the physical, biological and social sciences. This book deals not so much with statistical methods as with the central concept of chance, or statistical probability, which statistical theories apply to nature.

Dictionary of Daily Life in Biblical & Post-biblical Antiquity

Dictionary of Daily Life in Biblical & Post-biblical Antiquity PDF Author: Edwin M. Yamauchi
Publisher: Hendrickson Publishers
ISBN: 1619701456
Category : Religion
Languages : en
Pages : 1865

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Book Description
The Dictionary of Daily Life in Biblical & Post-Biblical Antiquity is a unique reference work that provides background cultural and technical information on the world of the Hebrew Bible and New Testament from 4000 BC to approximately AD 600. Also available as a 4-volume set (ISBN 9781619708617), this complete one-volume edition covers topics from A-Z. This dictionary casts light on the culture, technology, history, and politics of the periods of the Hebrew Bible and the New Testament. Written and edited by a world-class historian and a highly respected biblical scholar, with contributions by many others, this unique reference work explains details of domestic life, technology, culture, laws, and religious practices, with extensive bibliographic material for further exploration. There are 115 articles ranging from 5-20 pages long. Scholars, pastors, and students (and their teachers) will find this to be a useful resource for biblical study, exegesis, and sermon preparation. "This is not your standard Bible dictionary, but one that focuses on aspects of daily life in Bible times, addressing interesting and sometimes puzzling topics that are often overlooked in other encyclopedias. I highly recommend the Dictionary of Daily Life in Biblical and Post-Biblical Antiquity and will be giving it 'shout-outs' in my classes in the years to come." --James K. Hoffmeier, Professor of Old Testament and Near Eastern Archaeology, Trinity Evangelical Divinity School "This wonderful resource is much more than a dictionary. It is a compendium of substantive essays on numerous facets of daily life in the ancient world. I am frequently asked by pastors and students for recommendations on books that illuminate the manners, customs, and cultural practices of the biblical world. Now I have the ideal set of books to recommend." --Clinton E. Arnold, Dean and Professor of New Testament, Talbot School of Theology, Biola University

Zones of Control

Zones of Control PDF Author: Pat Harrigan
Publisher: MIT Press
ISBN: 026233495X
Category : Games & Activities
Languages : en
Pages : 845

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Book Description
A look at wargaming’s past, present, and future—from digital games to tabletop games—and its use in entertainment, education, and military planning. With examples from Call of Duty: Modern Warfare, Harpoon, Warhammer 40,000, and more! Games with military themes date back to antiquity, and yet they are curiously neglected in much of the academic and trade literature on games and game history. This volume fills that gap, providing a diverse set of perspectives on wargaming’s past, present, and future. In Zones of Control, contributors consider wargames played for entertainment, education, and military planning, in terms of design, critical analysis, and historical contexts. They consider both digital and especially tabletop games, most of which cover specific historical conflicts or are grounded in recognizable real-world geopolitics. Game designers and players will find the historical and critical contexts often missing from design and hobby literature; military analysts will find connections to game design and the humanities; and academics will find documentation and critique of a sophisticated body of cultural work in which the complexity of military conflict is represented in ludic systems and procedures. Each section begins with a long anchoring chapter by an established authority, which is followed by a variety of shorter pieces both analytic and anecdotal. Topics include the history of playing at war; operations research and systems design; wargaming and military history; wargaming’s ethics and politics; gaming irregular and non-kinetic warfare; and wargames as artistic practice.

The Revenge of Analog

The Revenge of Analog PDF Author: David Sax
Publisher: PublicAffairs
ISBN: 1610395727
Category : Business & Economics
Languages : en
Pages : 306

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Book Description
One of Michiko Kakutani's (New York Times) top ten books of 2016 A funny thing happened on the way to the digital utopia. We've begun to fall back in love with the very analog goods and ideas the tech gurus insisted that we no longer needed. Businesses that once looked outdated, from film photography to brick-and-mortar retail, are now springing with new life. Notebooks, records, and stationery have become cool again. Behold the Revenge of Analog. David Sax has uncovered story after story of entrepreneurs, small business owners, and even big corporations who've found a market selling not apps or virtual solutions but real, tangible things. As e-books are supposedly remaking reading, independent bookstores have sprouted up across the country. As music allegedly migrates to the cloud, vinyl record sales have grown more than ten times over the past decade. Even the offices of tech giants like Google and Facebook increasingly rely on pen and paper to drive their brightest ideas. Sax's work reveals a deep truth about how humans shop, interact, and even think. Blending psychology and observant wit with first-rate reportage, Sax shows the limited appeal of the purely digital life-and the robust future of the real world outside it.