Author: Gary Bennett
Publisher: Apress
ISBN: 143023654X
Category : Computers
Languages : en
Pages : 333
Book Description
You have a great idea for an app, but where do you begin? Objective-C is the universal language of iPhone, iPad, and Mac apps, and Objective-C for Absolute Beginners, Second Edition starts you on the path to mastering this language and its latest release. Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming a successful app developer. If you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners is the place to start.
Objective-C for Absolute Beginners
Author: Gary Bennett
Publisher: Apress
ISBN: 143023654X
Category : Computers
Languages : en
Pages : 333
Book Description
You have a great idea for an app, but where do you begin? Objective-C is the universal language of iPhone, iPad, and Mac apps, and Objective-C for Absolute Beginners, Second Edition starts you on the path to mastering this language and its latest release. Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming a successful app developer. If you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners is the place to start.
Publisher: Apress
ISBN: 143023654X
Category : Computers
Languages : en
Pages : 333
Book Description
You have a great idea for an app, but where do you begin? Objective-C is the universal language of iPhone, iPad, and Mac apps, and Objective-C for Absolute Beginners, Second Edition starts you on the path to mastering this language and its latest release. Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming a successful app developer. If you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners is the place to start.
Objective-C for Absolute Beginners
Author: Stefan Kaczmarek
Publisher: Apress
ISBN: 1484234294
Category : Computers
Languages : en
Pages : 380
Book Description
Learn Objective-C and its latest release, and learn how to mix Swift with it. You have a great idea for an app, but how do you bring it to fruition? With Objective-C, the universal language of iPhone, iPad, and Mac apps. Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming a successful app developer. Along the way you'll discover the flexibility of Apple’s developer tools If you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners, Fourth Edition is the place to start. What You'll Learn Understand the fundamentals of computer programming: variables, design data structures, and working with file systems Examine the logic of object-oriented programming: how to use classes, objects, and methods Install Xcode and write programs in Objective-C Who This Book Is For Anyone who wants to learn to develop apps for the iPhone, iPad, Mac, or Watch using the Objective-C programming language. No previous programming experience is necessary.
Publisher: Apress
ISBN: 1484234294
Category : Computers
Languages : en
Pages : 380
Book Description
Learn Objective-C and its latest release, and learn how to mix Swift with it. You have a great idea for an app, but how do you bring it to fruition? With Objective-C, the universal language of iPhone, iPad, and Mac apps. Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming a successful app developer. Along the way you'll discover the flexibility of Apple’s developer tools If you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners, Fourth Edition is the place to start. What You'll Learn Understand the fundamentals of computer programming: variables, design data structures, and working with file systems Examine the logic of object-oriented programming: how to use classes, objects, and methods Install Xcode and write programs in Objective-C Who This Book Is For Anyone who wants to learn to develop apps for the iPhone, iPad, Mac, or Watch using the Objective-C programming language. No previous programming experience is necessary.
Objective-C For Dummies
Author: Neal Goldstein
Publisher: John Wiley & Sons
ISBN: 047056136X
Category : Computers
Languages : en
Pages : 460
Book Description
Learn the primary programming language for creating iPhone and Mac apps The only thing hotter than the iPhone right now is new apps for the iPhone. Objective-C is the primary language for programming iPhone and Mac OS X applications, and this book makes it easy to learn Objective-C. Even if you have no programming experience, Objective-C For Dummies will teach you what you need to know to start creating iPhone apps. It provides an understanding of object-oriented programming in an entertaining way that helps you learn. iPhone and Mac apps are hot, and most are created with Objective-C Covers Xcode 3.2, which is included in Mac OS X Snow Leopard Explains object-oriented programming concepts in a straightforward but fun style that makes learning easy Ideal for those with no programming experience as well as those who may know other languages but are new to Objective-C Prepares you to start creating iPhone and Mac OS X apps Understand Mac programming concepts and patterns, and why to use them Bonus CD includes all code samples used in the book Objective-C For Dummies gives you the tools to turn your idea for an iPhone app into reality. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Publisher: John Wiley & Sons
ISBN: 047056136X
Category : Computers
Languages : en
Pages : 460
Book Description
Learn the primary programming language for creating iPhone and Mac apps The only thing hotter than the iPhone right now is new apps for the iPhone. Objective-C is the primary language for programming iPhone and Mac OS X applications, and this book makes it easy to learn Objective-C. Even if you have no programming experience, Objective-C For Dummies will teach you what you need to know to start creating iPhone apps. It provides an understanding of object-oriented programming in an entertaining way that helps you learn. iPhone and Mac apps are hot, and most are created with Objective-C Covers Xcode 3.2, which is included in Mac OS X Snow Leopard Explains object-oriented programming concepts in a straightforward but fun style that makes learning easy Ideal for those with no programming experience as well as those who may know other languages but are new to Objective-C Prepares you to start creating iPhone and Mac OS X apps Understand Mac programming concepts and patterns, and why to use them Bonus CD includes all code samples used in the book Objective-C For Dummies gives you the tools to turn your idea for an iPhone app into reality. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
iPhone and iPad Apps for Absolute Beginners
Author: Rory Lewis
Publisher: Apress
ISBN: 143022701X
Category : Computers
Languages : en
Pages : 329
Book Description
The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple’s online marketplace for iPhone applications. Over 1 billion apps have been downloaded in the 9 months the App Store has been open, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app—presumably that’s why you’re reading this now. And with the release of the iPad, this demand will just continue to grow. So how do you build an application for the iPhone and iPad? Don’t you need to spend years learning complicated programming languages? What about Objective-C, Cocoa Touch, and the software development kit (SDK)? The answer is that you don’t need to know any of those things. Anybody can start building simple applications for the iPhone and iPad, and this book will show you how. This book takes you to getting your first applications up and running using plain English and practical examples. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad application development, and gives you simple, step-by-step instructions to get you started. Teaches iPhone and iPad application development in language anyone can understand Provides simple, step-by-step examples that make learning easy Offers videos that enable you to follow along with the author—it’s like your own private classroom
Publisher: Apress
ISBN: 143022701X
Category : Computers
Languages : en
Pages : 329
Book Description
The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple’s online marketplace for iPhone applications. Over 1 billion apps have been downloaded in the 9 months the App Store has been open, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app—presumably that’s why you’re reading this now. And with the release of the iPad, this demand will just continue to grow. So how do you build an application for the iPhone and iPad? Don’t you need to spend years learning complicated programming languages? What about Objective-C, Cocoa Touch, and the software development kit (SDK)? The answer is that you don’t need to know any of those things. Anybody can start building simple applications for the iPhone and iPad, and this book will show you how. This book takes you to getting your first applications up and running using plain English and practical examples. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad application development, and gives you simple, step-by-step instructions to get you started. Teaches iPhone and iPad application development in language anyone can understand Provides simple, step-by-step examples that make learning easy Offers videos that enable you to follow along with the author—it’s like your own private classroom
Objective-C
Author: Steven Holzner
Publisher: Pearson Education
ISBN: 0321703472
Category : Computers
Languages : en
Pages : 259
Book Description
Objective C 2.0 is the object-oriented language that is the basis for Cocoa and Cocoa Touch, the development environment for the iPhone/iPod Touch.You'll learn all the basics: from handling data and creating functions to managing memory and handling exceptions. For programmers who want to develop iPhone apps, it's a must, and this title in the Visual QuickStart-style is the easy, fast way to get started.
Publisher: Pearson Education
ISBN: 0321703472
Category : Computers
Languages : en
Pages : 259
Book Description
Objective C 2.0 is the object-oriented language that is the basis for Cocoa and Cocoa Touch, the development environment for the iPhone/iPod Touch.You'll learn all the basics: from handling data and creating functions to managing memory and handling exceptions. For programmers who want to develop iPhone apps, it's a must, and this title in the Visual QuickStart-style is the easy, fast way to get started.
Learning Objective-C 2.0
Author: Robert Clair
Publisher:
ISBN:
Category : Mobile apps
Languages : en
Pages : 416
Book Description
Get Started Fast with Objective-C 2.0 Programming for OS X, iPhone, iPod touch, and iPad If you want to learn Objective-C 2.0 to write programs for Mac OS X, iPhone, iPad, or iPod touch, you've come to the right place! Concise, readable, and friendly, Learning Objective-C 2.0 is the perfect beginner's guide to the latest version of Objective-C. Longtime Mac OS X and iPhone developer Robert Clair covers everything from the absolute basics to Objective-C 2.0's newest innovations. Clair begins with a practical refresher on C and object-oriented programming and walks you through creating your first Objective-C program with Xcode. Next, you'll master each core language feature, from objects and classes to messaging, frameworks, and protocols. Every concept is illustrated with simple examples, and many chapters contain hands-on practice exercises. Throughout, Learning Objective-C 2.0 focuses on the features, concepts, and techniques that matter most day to day. The result is an outstanding first book for everyone who wants to begin programming for iPhone, iPod touch, iPad, or Mac OS X. COVERAGE INCLUDES Understanding methods, messages, and the Objective-C messaging system Defining classes, creating object instances, and using class objects Using categories to extend classes without subclassing Simplifying development with Objective-C 2.0 declared properties Using protocols to emphasize behavior rather than class Working with common Foundation classes for strings, arrays, dictionaries, sets, and number objects Using Objective-C control structures, including Objective-C 2.0's new fast enumeration construct Understanding application security and hiding the declaration of methods that should stay private Using the new blocks feature provided in Objective-C 2.0.
Publisher:
ISBN:
Category : Mobile apps
Languages : en
Pages : 416
Book Description
Get Started Fast with Objective-C 2.0 Programming for OS X, iPhone, iPod touch, and iPad If you want to learn Objective-C 2.0 to write programs for Mac OS X, iPhone, iPad, or iPod touch, you've come to the right place! Concise, readable, and friendly, Learning Objective-C 2.0 is the perfect beginner's guide to the latest version of Objective-C. Longtime Mac OS X and iPhone developer Robert Clair covers everything from the absolute basics to Objective-C 2.0's newest innovations. Clair begins with a practical refresher on C and object-oriented programming and walks you through creating your first Objective-C program with Xcode. Next, you'll master each core language feature, from objects and classes to messaging, frameworks, and protocols. Every concept is illustrated with simple examples, and many chapters contain hands-on practice exercises. Throughout, Learning Objective-C 2.0 focuses on the features, concepts, and techniques that matter most day to day. The result is an outstanding first book for everyone who wants to begin programming for iPhone, iPod touch, iPad, or Mac OS X. COVERAGE INCLUDES Understanding methods, messages, and the Objective-C messaging system Defining classes, creating object instances, and using class objects Using categories to extend classes without subclassing Simplifying development with Objective-C 2.0 declared properties Using protocols to emphasize behavior rather than class Working with common Foundation classes for strings, arrays, dictionaries, sets, and number objects Using Objective-C control structures, including Objective-C 2.0's new fast enumeration construct Understanding application security and hiding the declaration of methods that should stay private Using the new blocks feature provided in Objective-C 2.0.
Objective-C Programming
Author: Aaron Hillegass
Publisher: Addison-Wesley
ISBN: 0321706285
Category : Computers
Languages : en
Pages : 283
Book Description
Looks at the basics of Objective-C programming for Apple technologies, covering such topics as Xcode, classes, properties, categories, loops, and ARC.
Publisher: Addison-Wesley
ISBN: 0321706285
Category : Computers
Languages : en
Pages : 283
Book Description
Looks at the basics of Objective-C programming for Apple technologies, covering such topics as Xcode, classes, properties, categories, loops, and ARC.
C Programming
Author: Greg M. Perry
Publisher: Pearson Education
ISBN: 0789751984
Category : Computers
Languages : en
Pages : 352
Book Description
Provides instructions for writing C code to create games and mobile applications using the new C11 standard.
Publisher: Pearson Education
ISBN: 0789751984
Category : Computers
Languages : en
Pages : 352
Book Description
Provides instructions for writing C code to create games and mobile applications using the new C11 standard.
Programming in Objective-C
Author: Stephen G. Kochan
Publisher: Addison-Wesley Professional
ISBN: 0321811909
Category : Computers
Languages : en
Pages : 561
Book Description
Presents an introduction to Objective-C, covering such topics as classes and objects, data types, program looping, inheritance, polymorphism, variables, memory management, and archiving.
Publisher: Addison-Wesley Professional
ISBN: 0321811909
Category : Computers
Languages : en
Pages : 561
Book Description
Presents an introduction to Objective-C, covering such topics as classes and objects, data types, program looping, inheritance, polymorphism, variables, memory management, and archiving.
Learning Cocoa with Objective-C
Author: Paris Buttfield-Addison
Publisher: "O'Reilly Media, Inc."
ISBN: 1491901780
Category : Computers
Languages : en
Pages : 463
Book Description
Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the iPhone, iPad, and Mac. You’ll learn how to work with the Xcode IDE, Objective-C’s Foundation library, and other developer tools such as Event Kit framework and Core Animation. Along the way, you’ll build example projects, including a simple Objective-C application, a custom view, a simple video player application, and an app that displays calendar events for the user. Learn the application lifecycle on OS X and iOS Work with the user-interface system in Cocoa and Cocoa Touch Use AV Foundation to display video and audio Build apps that let users create, edit, and work with documents Store data locally with the file system, or on the network with iCloud Display lists or collections of data with table views and collection views Interact with the outside world with Core Location and Core Motion Use blocks and operation queues for multiprocessing
Publisher: "O'Reilly Media, Inc."
ISBN: 1491901780
Category : Computers
Languages : en
Pages : 463
Book Description
Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the iPhone, iPad, and Mac. You’ll learn how to work with the Xcode IDE, Objective-C’s Foundation library, and other developer tools such as Event Kit framework and Core Animation. Along the way, you’ll build example projects, including a simple Objective-C application, a custom view, a simple video player application, and an app that displays calendar events for the user. Learn the application lifecycle on OS X and iOS Work with the user-interface system in Cocoa and Cocoa Touch Use AV Foundation to display video and audio Build apps that let users create, edit, and work with documents Store data locally with the file system, or on the network with iCloud Display lists or collections of data with table views and collection views Interact with the outside world with Core Location and Core Motion Use blocks and operation queues for multiprocessing