Designing Object-oriented Software

Designing Object-oriented Software PDF Author: Rebecca Wirfs-Brock
Publisher: Pearson
ISBN:
Category : Computers
Languages : en
Pages : 376

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Book Description
Software -- Software Engineering.

Designing Object-oriented Software

Designing Object-oriented Software PDF Author: Rebecca Wirfs-Brock
Publisher: Pearson
ISBN:
Category : Computers
Languages : en
Pages : 376

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Book Description
Software -- Software Engineering.

Object-Oriented Software Design in C++

Object-Oriented Software Design in C++ PDF Author: Ronald Mak
Publisher: Simon and Schuster
ISBN: 1638355436
Category : Computers
Languages : en
Pages : 518

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Book Description
Learn the fundamentals of Object-Oriented design by investigating good—and bad—code! Well-designed applications run more efficiently, have fewer bugs, and are easier to revise and maintain. Using an engaging “before-and-after” approach, Object-Oriented Software Design in C++ shows you exactly what bad software looks like and how to fix it with good design principles and patterns. In Object-Oriented Software Design in C++, you’ll find: Design-code-test iterations that improve code with each revision Gathering requirements to make sure you’re developing the right application Design principles like encapsulation and delegation that solve programming problems Design patterns including Observer Design Pattern that fix architecture issues Using recursion and multithreading to simplify common solutions Object-Oriented Software Design in C++ is a vital guide to building the kind of high performance applications delivered by the pros—all using industry-proven design principles and patterns. You’ll learn how to gather and analyze requirements so you’re building exactly what your client is looking for, backtrack mistakes with iterative development, and build a toolbox of design patterns that troubleshoot common issues with application architecture. The book’s accessible examples are written in C++ 17, but its universal principles can be applied to any object-oriented language. Purchase of the print book includes a free eBook in PDF and ePub formats from Manning Publications. About the technology Good design is the foundation of great software. Mastering the principles of object-oriented design is the surest way to create applications that run fast, have few bugs, and last well into the future. Written especially for new C++ programmers, this easy-to-read book gently mentors you in the art of designing great software. About the book Object-Oriented Software Design in C++ introduces object-oriented design principles, practices, and patterns in clear, jargon-free language. The instantly-familiar before-and-after examples highlight the benefits of good design. Each chapter is full of friendly conversations that anticipate your questions and help point out the subtleties you might overlook. Along the way, you’ll pick up tips about idiomatic C++ style that will set your code apart. What's inside Design-code-test iterations Design principles for common programming problems Architecture design patterns in plain English Recursion and multithreading About the reader Examples are in C++ 17. About the author Ronald Mak is a former NASA senior scientist. Currently, he teaches computer science at San Jose State University. The technical editor on this book was Juan Rufes. Table of Contents PART 1 1 The path to well-designed software 2 Iterate to achieve good design PART 2 3 Get requirements to build the right application 4 Good class design to build the application right PART 3 5 Hide class implementations 6 Don’t surprise your users 7 Design subclasses right PART 4 8 The Template Method and Strategy Design Patterns 9 The Factory Method and Abstract Factory Design Patterns 10 The Adapter and Façade Design Patterns 11 The Iterator and Visitor Design Patterns 12 The Observer Design Pattern 13 The State Design Pattern 14 The Singleton, Composite, and Decorator Design Patterns PART 5 15 Designing solutions with recursion and backtracking 16 Designing multithreaded programs

Object-Oriented Design and Programming with C++

Object-Oriented Design and Programming with C++ PDF Author: Ronald Leach
Publisher: Academic Press
ISBN: 1483214125
Category : Computers
Languages : en
Pages : 481

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Book Description
Object-Oriented Design and Programming with C++: Your Hands-On Guide to C++ Programming, with Special Emphasis on Design, Testing, and Reuse provides a list of software engineering principles to guide the software development process. This book presents the fundamentals of the C++ language. Organized into two parts encompassing 10 chapters, this book begins with an overview of C++ and describes object-oriented programming and the history of C++. This text then introduces classes, polymorphism, inheritance, and overloading. Other chapters consider the C++ preprocessor and organization of class libraries. This book discusses as well the scope rules, separate compilation, class libraries, and their organization, exceptions, browsers, and exception handling. The final chapter deals with the design of a moderately complex system that provides file system stimulation. This book is a valuable resource for readers who are reasonably familiar with the C programming language and want to understand the issues in object-oriented programming using C++.

Design Patterns in Modern C++

Design Patterns in Modern C++ PDF Author: Dmitri Nesteruk
Publisher: Apress
ISBN: 1484236033
Category : Computers
Languages : en
Pages : 312

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Book Description
Apply modern C++17 to the implementations of classic design patterns. As well as covering traditional design patterns, this book fleshes out new patterns and approaches that will be useful to C++ developers. The author presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++ also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. What You Will Learn Apply design patterns to modern C++ programming Use creational patterns of builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as Monad and more Who This Book Is For Those with at least some prior programming experience, especially in C++.

Design Patterns

Design Patterns PDF Author: Erich Gamma
Publisher: Pearson Deutschland GmbH
ISBN: 9783827328243
Category : Business & Economics
Languages : en
Pages : 512

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Book Description
Software -- Software Engineering.

Object-oriented Software Design and Construction with C++

Object-oriented Software Design and Construction with C++ PDF Author: Dennis Kafura
Publisher:
ISBN: 9780139013492
Category : C and & (Computer program language)
Languages : en
Pages : 0

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Book Description
Covers four main areas: the re-use of software; tools and practices that software developers must use; GUI library utilization; and event-driven systems. Java applets are used to enhance the concept of conceptual material through animation and interaction.

Developing Object-oriented Software

Developing Object-oriented Software PDF Author: IBM Object-oriented Technology Center
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 682

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Book Description
This book walks developers through every step of the object-oriented development process, showing how to tailor and document the development process that is ideal for their organizations.This book shows how to tailor your own object-oriented development process -- a process that delivers software more effectively and virtually documents itself. It presents new techniques for requirements gathering, performing initial object-oriented analysis, transitioning to object-oriented design from procedural environments, implementing a design, and validating the results. It includes comprehensive templates and examples for each phase of the lifecycle. It also presents a detailed case study of a complete project, with example workbook and work products.All object-oriented developers, regardless of the languages and environments they utilize.

Design Patterns for Object-oriented Software Development

Design Patterns for Object-oriented Software Development PDF Author: Wolfgang Pree
Publisher: Addison Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 298

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Book Description
Software -- Software Engineering.

Modern C++ Design

Modern C++ Design PDF Author: Andrei Alexandrescu
Publisher: Addison-Wesley Professional
ISBN: 9780201704310
Category : Computers
Languages : en
Pages : 352

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Book Description
This title documents a convergence of programming techniques - generic programming, template metaprogramming, object-oriented programming and design patterns. It describes the C++ techniques used in generic programming and implements a number of industrial strength components.

Object-oriented Analysis and Design with Applications

Object-oriented Analysis and Design with Applications PDF Author: Grady Booch
Publisher: Addison-Wesley Professional
ISBN:
Category : Business & Economics
Languages : en
Pages : 618

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Book Description
This revision of Grady Booch's classic offers the first industry-wide standard for notation in developing large scale object-oriented systems. Laying the groundwork for the development of complex systems based on the object model, the author works in C++ to provide five fully-developed design examples, along with many smaller applications. Three of these capstone projects are new with this edition, including an inventory tracking system which implements a client server. The other four span problem domains as diverse as data acquisition for scientific tools, framework, artificial intelligence, and command and control. To measure progress, metrics in object development are suggested so that the developer knows how the project is going. In addition, the author demonstrates good and bad object designs and shows how to manage the trade-offs in complex systems.