Author: Cay S. Horstmann
Publisher: Wiley
ISBN: 9780471594840
Category : Computers
Languages : en
Pages : 466
Book Description
Offers a discussion of all the advanced and object-oriented features of C++. Hands-on examples show how features are used in real programming situations. Contains a coding style guide that shows users how to program more effectively and enables them to gain experience with professional style guides. Chapter two provides a crash course which is accessible to programmers in any procedural language.
Mastering Object-Oriented Design in C++
Author: Cay S. Horstmann
Publisher: Wiley
ISBN: 9780471594840
Category : Computers
Languages : en
Pages : 466
Book Description
Offers a discussion of all the advanced and object-oriented features of C++. Hands-on examples show how features are used in real programming situations. Contains a coding style guide that shows users how to program more effectively and enables them to gain experience with professional style guides. Chapter two provides a crash course which is accessible to programmers in any procedural language.
Publisher: Wiley
ISBN: 9780471594840
Category : Computers
Languages : en
Pages : 466
Book Description
Offers a discussion of all the advanced and object-oriented features of C++. Hands-on examples show how features are used in real programming situations. Contains a coding style guide that shows users how to program more effectively and enables them to gain experience with professional style guides. Chapter two provides a crash course which is accessible to programmers in any procedural language.
Object Oriented Programming In C++, 4/E
Author: Lafore
Publisher: Pearson Education India
ISBN: 9788131722824
Category :
Languages : en
Pages : 1044
Book Description
Publisher: Pearson Education India
ISBN: 9788131722824
Category :
Languages : en
Pages : 1044
Book Description
Object-Oriented Programming in C++
Author: Robert Lafore
Publisher: Pearson Education
ISBN: 0132714299
Category : Computers
Languages : en
Pages : 1302
Book Description
Object-Oriented Programming in C++ begins with the basic principles of the C++ programming language and systematically introduces increasingly advanced topics while illustrating the OOP methodology. While the structure of this book is similar to that of the previous edition, each chapter reflects the latest ANSI C++ standard and the examples have been thoroughly revised to reflect current practices and standards. Educational Supplement Suggested solutions to the programming projects found at the end of each chapter are made available to instructors at recognized educational institutions. This educational supplement can be found at www.prenhall.com, in the Instructor Resource Center.
Publisher: Pearson Education
ISBN: 0132714299
Category : Computers
Languages : en
Pages : 1302
Book Description
Object-Oriented Programming in C++ begins with the basic principles of the C++ programming language and systematically introduces increasingly advanced topics while illustrating the OOP methodology. While the structure of this book is similar to that of the previous edition, each chapter reflects the latest ANSI C++ standard and the examples have been thoroughly revised to reflect current practices and standards. Educational Supplement Suggested solutions to the programming projects found at the end of each chapter are made available to instructors at recognized educational institutions. This educational supplement can be found at www.prenhall.com, in the Instructor Resource Center.
Standard C++ with Object-oriented Programming
Author: Paul S. Wang
Publisher: Course Technology
ISBN:
Category : Computers
Languages : en
Pages : 598
Book Description
While there are many books used to teach the C++ programming course, very few have been written specifically as texts. STANDARD C++ WITH OBJECT-ORIENTED PROGRAMMING is intended for courses in C++ programming, object-oriented programming, or any combination of the two at the sophomore level or higher. Prerequisites for this course are Introduction to Programming (CS1) and Data Structures (CS2). This text treats C++ as a tool for bridging real-world application, addressing basic theoretical concepts of object-oriented programming. The material is organized and presented in a simple, concise, and easy-to-follow manner. Wang has developed interesting examples and challenging exercises that reinforce the text's hands-on approach.
Publisher: Course Technology
ISBN:
Category : Computers
Languages : en
Pages : 598
Book Description
While there are many books used to teach the C++ programming course, very few have been written specifically as texts. STANDARD C++ WITH OBJECT-ORIENTED PROGRAMMING is intended for courses in C++ programming, object-oriented programming, or any combination of the two at the sophomore level or higher. Prerequisites for this course are Introduction to Programming (CS1) and Data Structures (CS2). This text treats C++ as a tool for bridging real-world application, addressing basic theoretical concepts of object-oriented programming. The material is organized and presented in a simple, concise, and easy-to-follow manner. Wang has developed interesting examples and challenging exercises that reinforce the text's hands-on approach.
Sams Teach Yourself Object Oriented Programming in 21 Days
Author: Anthony Sintes
Publisher: Sams Publishing
ISBN: 9780672321092
Category : Object-oriented programming (Computer science).
Languages : en
Pages : 724
Book Description
The overriding purpose of this title is to make programmers marketable. The software industry will leave behind any developer who does not have object-oriented development skills, and this book helps the developer to quickly get up to speed with objects.
Publisher: Sams Publishing
ISBN: 9780672321092
Category : Object-oriented programming (Computer science).
Languages : en
Pages : 724
Book Description
The overriding purpose of this title is to make programmers marketable. The software industry will leave behind any developer who does not have object-oriented development skills, and this book helps the developer to quickly get up to speed with objects.
C Primer Plus
Author: Stephen Prata
Publisher: Sams Publishing
ISBN: 9780672322228
Category : Computers
Languages : en
Pages : 964
Book Description
The new classic! C Primer Plus, now in its 5th edition, has been revised to include over 20 new programming exercises, newly improved examples and the new ANSI/ISO standard, C99. Task-oriented examples will teach you the fundamentals of C programming. From extended integer types and compound literals to Boolean support and variable-length arrays, you will learn to create practical and real-world applications with C programming. Review questions and programming exercises at the end of each chapter will reinforce what you have learned. This friendly and easy-to-use self-study guide will help you understand the fundamentals of this core programming language.
Publisher: Sams Publishing
ISBN: 9780672322228
Category : Computers
Languages : en
Pages : 964
Book Description
The new classic! C Primer Plus, now in its 5th edition, has been revised to include over 20 new programming exercises, newly improved examples and the new ANSI/ISO standard, C99. Task-oriented examples will teach you the fundamentals of C programming. From extended integer types and compound literals to Boolean support and variable-length arrays, you will learn to create practical and real-world applications with C programming. Review questions and programming exercises at the end of each chapter will reinforce what you have learned. This friendly and easy-to-use self-study guide will help you understand the fundamentals of this core programming language.
Swift 3 Object-Oriented Programming
Author: Gaston C. Hillar
Publisher: Packt Publishing Ltd
ISBN: 1787120996
Category : Computers
Languages : en
Pages : 363
Book Description
Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications About This Book Leverage the most efficient object-oriented design patterns in your Swift applications Write robust, safer, and better code using the blueprints that generate objects Build a platform with object-oriented code using real-world elements and represent them in your apps Who This Book Is For This book is for iOS and macOS developers who want to get a detailed practical understanding of object-oriented programming with the latest version of Swift: 3.0. What You Will Learn Write high-quality and easy-to-maintain reusable object-oriented code to build applications for iOS, macOS, and Linux Work with encapsulation, abstraction, and polymorphism using Swift 3.0 Work with classes, instances, properties, and methods in Swift 3.0 Take advantage of inheritance, specialization, and the possibility to overload or override members Implement encapsulation, abstraction, and polymorphism Explore functional programming techniques mixed with object-oriented code in Swift 3.0 Understand the differences between Swift 3.0, previous Swift versions, and Objective-C code In Detail Swift has quickly become one of the most-liked languages and developers' de-facto choice when building applications that target iOS and macOS. In the new version, the Swift team wants to take its adoption to the next level by making it available for new platforms and audiences. This book introduces the object-oriented paradigm and its implementation in the Swift 3 programming language to help you understand how real-world objects can become part of fundamental reusable elements in the code. This book is developed with XCode 8.x and covers all the enhancements included in Swift 3.0. In addition, we teach you to run most of the examples with the Swift REPL available on macOS and Linux, and with a Web-based Swift sandbox developed by IBM capable of running on any web browser, including Windows and mobile devices. You will organize data in blueprints that generate instances. You'll work with examples so you understand how to encapsulate and hide data by working with properties and access control. Then, you'll get to grips with complex scenarios where you use instances that belong to more than one blueprint. You'll discover the power of contract programming and parametric polymorphism. You'll combine generic code with inheritance and multiple inheritance. Later, you'll see how to combine functional programming with object-oriented programming and find out how to refactor your existing code for easy maintenance. Style and approach This simple guide is packed with practical examples of solutions to common problems. Each chapter includes exercises and the possibility for you to test your progress by answering a quiz
Publisher: Packt Publishing Ltd
ISBN: 1787120996
Category : Computers
Languages : en
Pages : 363
Book Description
Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications About This Book Leverage the most efficient object-oriented design patterns in your Swift applications Write robust, safer, and better code using the blueprints that generate objects Build a platform with object-oriented code using real-world elements and represent them in your apps Who This Book Is For This book is for iOS and macOS developers who want to get a detailed practical understanding of object-oriented programming with the latest version of Swift: 3.0. What You Will Learn Write high-quality and easy-to-maintain reusable object-oriented code to build applications for iOS, macOS, and Linux Work with encapsulation, abstraction, and polymorphism using Swift 3.0 Work with classes, instances, properties, and methods in Swift 3.0 Take advantage of inheritance, specialization, and the possibility to overload or override members Implement encapsulation, abstraction, and polymorphism Explore functional programming techniques mixed with object-oriented code in Swift 3.0 Understand the differences between Swift 3.0, previous Swift versions, and Objective-C code In Detail Swift has quickly become one of the most-liked languages and developers' de-facto choice when building applications that target iOS and macOS. In the new version, the Swift team wants to take its adoption to the next level by making it available for new platforms and audiences. This book introduces the object-oriented paradigm and its implementation in the Swift 3 programming language to help you understand how real-world objects can become part of fundamental reusable elements in the code. This book is developed with XCode 8.x and covers all the enhancements included in Swift 3.0. In addition, we teach you to run most of the examples with the Swift REPL available on macOS and Linux, and with a Web-based Swift sandbox developed by IBM capable of running on any web browser, including Windows and mobile devices. You will organize data in blueprints that generate instances. You'll work with examples so you understand how to encapsulate and hide data by working with properties and access control. Then, you'll get to grips with complex scenarios where you use instances that belong to more than one blueprint. You'll discover the power of contract programming and parametric polymorphism. You'll combine generic code with inheritance and multiple inheritance. Later, you'll see how to combine functional programming with object-oriented programming and find out how to refactor your existing code for easy maintenance. Style and approach This simple guide is packed with practical examples of solutions to common problems. Each chapter includes exercises and the possibility for you to test your progress by answering a quiz
Python 3 Object Oriented Programming
Author: Dusty Phillips
Publisher: Packt Publishing Ltd
ISBN: 1849511276
Category : Computers
Languages : en
Pages : 591
Book Description
Harness the power of Python 3 objects.
Publisher: Packt Publishing Ltd
ISBN: 1849511276
Category : Computers
Languages : en
Pages : 591
Book Description
Harness the power of Python 3 objects.
Computing Fundamentals with C++
Author: Rick Mercer
Publisher: Franklin Beedle & Associates
ISBN: 9781887902366
Category : C++ (Computer program language)
Languages : en
Pages : 0
Book Description
The first edition of Computing Fundamentals with C++ quickly became the number one selling C++ college textbook. The same features that helped it capture the top spot are retained in the second edition. A gentle, objects-early approach is used. Problem solving is blended with object-oriented design. The goal is to teach students how to create easily maintainable software. Each chapter contains many class-tested projects. Reinforcement is provided by the strategically positioned self-check exercises. Numerous end-of-chapter exercises give the instructor much latitude in assigning homework.
Publisher: Franklin Beedle & Associates
ISBN: 9781887902366
Category : C++ (Computer program language)
Languages : en
Pages : 0
Book Description
The first edition of Computing Fundamentals with C++ quickly became the number one selling C++ college textbook. The same features that helped it capture the top spot are retained in the second edition. A gentle, objects-early approach is used. Problem solving is blended with object-oriented design. The goal is to teach students how to create easily maintainable software. Each chapter contains many class-tested projects. Reinforcement is provided by the strategically positioned self-check exercises. Numerous end-of-chapter exercises give the instructor much latitude in assigning homework.
Object Oriented Programming with C++ 2/e
Author: Sourav Sahay
Publisher: OUP India
ISBN: 9780198065302
Category : Computers
Languages : en
Pages : 512
Book Description
Designed to serve as a textbook for students pursuing a BTech or BE program in information technology or computer science, Object-Oriented Programming with C++ 2/e imparts a clear understanding of objects and the method of modelling them in the object-oriented programming system. The book would also be suitable for undergraduate as well as postgraduate students of computer applications.
Publisher: OUP India
ISBN: 9780198065302
Category : Computers
Languages : en
Pages : 512
Book Description
Designed to serve as a textbook for students pursuing a BTech or BE program in information technology or computer science, Object-Oriented Programming with C++ 2/e imparts a clear understanding of objects and the method of modelling them in the object-oriented programming system. The book would also be suitable for undergraduate as well as postgraduate students of computer applications.