Author: Mark Walmsley
Publisher: Springer Science & Business Media
ISBN: 144710725X
Category : Computers
Languages : en
Pages : 226
Book Description
This is a clear introduction to the basic concepts of multi-threadingcomplemented by a detailed description of the multi-threading facilities available under the UNIX and Windows operating systems. The implementation mechanisms are hidden within C++ classes, which then provide standardized interfaces to the functionality. With traditional single-threaded programming, objects serve as passive repositories of functionality that are invoked by external codemulti-threading allows objects to become active entities that independently perform their own processing.
Multi-Threaded Programming in C++
Author: Mark Walmsley
Publisher: Springer Science & Business Media
ISBN: 144710725X
Category : Computers
Languages : en
Pages : 226
Book Description
This is a clear introduction to the basic concepts of multi-threadingcomplemented by a detailed description of the multi-threading facilities available under the UNIX and Windows operating systems. The implementation mechanisms are hidden within C++ classes, which then provide standardized interfaces to the functionality. With traditional single-threaded programming, objects serve as passive repositories of functionality that are invoked by external codemulti-threading allows objects to become active entities that independently perform their own processing.
Publisher: Springer Science & Business Media
ISBN: 144710725X
Category : Computers
Languages : en
Pages : 226
Book Description
This is a clear introduction to the basic concepts of multi-threadingcomplemented by a detailed description of the multi-threading facilities available under the UNIX and Windows operating systems. The implementation mechanisms are hidden within C++ classes, which then provide standardized interfaces to the functionality. With traditional single-threaded programming, objects serve as passive repositories of functionality that are invoked by external codemulti-threading allows objects to become active entities that independently perform their own processing.
C++ Concurrency in Action
Author: Anthony Williams
Publisher: Simon and Schuster
ISBN: 1638356351
Category : Computers
Languages : en
Pages : 831
Book Description
"This book should be on every C++ programmer’s desk. It’s clear, concise, and valuable." - Rob Green, Bowling Green State University This bestseller has been updated and revised to cover all the latest changes to C++ 14 and 17! C++ Concurrency in Action, Second Edition teaches you everything you need to write robust and elegant multithreaded applications in C++17. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology You choose C++ when your applications need to run fast. Well-designed concurrency makes them go even faster. C++ 17 delivers strong support for the multithreaded, multiprocessor programming required for fast graphic processing, machine learning, and other performance-sensitive tasks. This exceptional book unpacks the features, patterns, and best practices of production-grade C++ concurrency. About the Book C++ Concurrency in Action, Second Edition is the definitive guide to writing elegant multithreaded applications in C++. Updated for C++ 17, it carefully addresses every aspect of concurrent development, from starting new threads to designing fully functional multithreaded algorithms and data structures. Concurrency master Anthony Williams presents examples and practical tasks in every chapter, including insights that will delight even the most experienced developer. What's inside Full coverage of new C++ 17 features Starting and managing threads Synchronizing concurrent operations Designing concurrent code Debugging multithreaded applications About the Reader Written for intermediate C and C++ developers. No prior experience with concurrency required. About the Author Anthony Williams has been an active member of the BSI C++ Panel since 2001 and is the developer of the just::thread Pro extensions to the C++ 11 thread library. Table of Contents Hello, world of concurrency in C++! Managing threads Sharing data between threads Synchronizing concurrent operations The C++ memory model and operations on atomic types Designing lock-based concurrent data structures Designing lock-free concurrent data structures Designing concurrent code Advanced thread management Parallel algorithms Testing and debugging multithreaded applications
Publisher: Simon and Schuster
ISBN: 1638356351
Category : Computers
Languages : en
Pages : 831
Book Description
"This book should be on every C++ programmer’s desk. It’s clear, concise, and valuable." - Rob Green, Bowling Green State University This bestseller has been updated and revised to cover all the latest changes to C++ 14 and 17! C++ Concurrency in Action, Second Edition teaches you everything you need to write robust and elegant multithreaded applications in C++17. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology You choose C++ when your applications need to run fast. Well-designed concurrency makes them go even faster. C++ 17 delivers strong support for the multithreaded, multiprocessor programming required for fast graphic processing, machine learning, and other performance-sensitive tasks. This exceptional book unpacks the features, patterns, and best practices of production-grade C++ concurrency. About the Book C++ Concurrency in Action, Second Edition is the definitive guide to writing elegant multithreaded applications in C++. Updated for C++ 17, it carefully addresses every aspect of concurrent development, from starting new threads to designing fully functional multithreaded algorithms and data structures. Concurrency master Anthony Williams presents examples and practical tasks in every chapter, including insights that will delight even the most experienced developer. What's inside Full coverage of new C++ 17 features Starting and managing threads Synchronizing concurrent operations Designing concurrent code Debugging multithreaded applications About the Reader Written for intermediate C and C++ developers. No prior experience with concurrency required. About the Author Anthony Williams has been an active member of the BSI C++ Panel since 2001 and is the developer of the just::thread Pro extensions to the C++ 11 thread library. Table of Contents Hello, world of concurrency in C++! Managing threads Sharing data between threads Synchronizing concurrent operations The C++ memory model and operations on atomic types Designing lock-based concurrent data structures Designing lock-free concurrent data structures Designing concurrent code Advanced thread management Parallel algorithms Testing and debugging multithreaded applications
Modern Multithreading
Author: Richard H. Carver
Publisher: John Wiley & Sons
ISBN: 0471744166
Category : Computers
Languages : en
Pages : 480
Book Description
Master the essentials of concurrent programming,including testingand debugging This textbook examines languages and libraries for multithreadedprogramming. Readers learn how to create threads in Java and C++,and develop essential concurrent programming and problem-solvingskills. Moreover, the textbook sets itself apart from othercomparable works by helping readers to become proficient in keytesting and debugging techniques. Among the topics covered, readersare introduced to the relevant aspects of Java, the POSIX Pthreadslibrary, and the Windows Win32 Applications ProgrammingInterface. The authors have developed and fine-tuned this book through theconcurrent programming courses they have taught for the past twentyyears. The material, which emphasizes practical tools andtechniques to solve concurrent programming problems, includesoriginal results from the authors' research. Chaptersinclude: * Introduction to concurrent programming * The critical section problem * Semaphores and locks * Monitors * Message-passing * Message-passing in distributed programs * Testing and debugging concurrent programs As an aid to both students and instructors, class libraries havebeen implemented to provide working examples of all the materialthat is covered. These libraries and the testing techniques theysupport can be used to assess student-written programs. Each chapter includes exercises that build skills in programwriting and help ensure that readers have mastered the chapter'skey concepts. The source code for all the listings in the text andfor the synchronization libraries is also provided, as well asstartup files and test cases for the exercises. This textbook is designed for upper-level undergraduates andgraduate students in computer science. With its abundance ofpractical material and inclusion of working code, coupled with anemphasis on testing and debugging, it is also a highly usefulreference for practicing programmers.
Publisher: John Wiley & Sons
ISBN: 0471744166
Category : Computers
Languages : en
Pages : 480
Book Description
Master the essentials of concurrent programming,including testingand debugging This textbook examines languages and libraries for multithreadedprogramming. Readers learn how to create threads in Java and C++,and develop essential concurrent programming and problem-solvingskills. Moreover, the textbook sets itself apart from othercomparable works by helping readers to become proficient in keytesting and debugging techniques. Among the topics covered, readersare introduced to the relevant aspects of Java, the POSIX Pthreadslibrary, and the Windows Win32 Applications ProgrammingInterface. The authors have developed and fine-tuned this book through theconcurrent programming courses they have taught for the past twentyyears. The material, which emphasizes practical tools andtechniques to solve concurrent programming problems, includesoriginal results from the authors' research. Chaptersinclude: * Introduction to concurrent programming * The critical section problem * Semaphores and locks * Monitors * Message-passing * Message-passing in distributed programs * Testing and debugging concurrent programs As an aid to both students and instructors, class libraries havebeen implemented to provide working examples of all the materialthat is covered. These libraries and the testing techniques theysupport can be used to assess student-written programs. Each chapter includes exercises that build skills in programwriting and help ensure that readers have mastered the chapter'skey concepts. The source code for all the listings in the text andfor the synchronization libraries is also provided, as well asstartup files and test cases for the exercises. This textbook is designed for upper-level undergraduates andgraduate students in computer science. With its abundance ofpractical material and inclusion of working code, coupled with anemphasis on testing and debugging, it is also a highly usefulreference for practicing programmers.
Object-Oriented Multithreading Using C++
Author: Cameron Hughes
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 516
Book Description
A developer's guide to writing thread-safe object-oriented applications. Drawing on years of programming experience, Cameron and Tracey Hughes provide a building-block approach to developing multithreaded applications in C++. This book offers programmers the first comprehensive explanation of multithreading techniques and principles for objects and class libraries. It teaches C++ programmers everything they'll need to build applications that cooperate for system resources instead of competing. This invaluable reference shows you how to avoid common pitfalls of multithreading, whether you're programming in UNIX, Windows NT, or OS/2 environment. All major examples are implemented in each environment and supported by thorough explanations of object-oriented multithread architecture and incremental multithreading. On the disk you'll find: * All the source code contained in the book * Important protocols and information resources * A variety of multithreaded components ready to build into your own applications or class library. You'll find a wealth of coverage on highly practical but little understood topics like: * Thread-safe container classes * POSIX threads and the new thread standard 1003.1c * STL algorithms and containers in multithread environments * C++ synchronization components * Object-oriented mutexes and semaphores * Avoiding deadlock and data race through encapsulation * Multithreaded application frameworks * Object-oriented pipe streams Visit our Web site at www.wiley.com/compbooks/
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 516
Book Description
A developer's guide to writing thread-safe object-oriented applications. Drawing on years of programming experience, Cameron and Tracey Hughes provide a building-block approach to developing multithreaded applications in C++. This book offers programmers the first comprehensive explanation of multithreading techniques and principles for objects and class libraries. It teaches C++ programmers everything they'll need to build applications that cooperate for system resources instead of competing. This invaluable reference shows you how to avoid common pitfalls of multithreading, whether you're programming in UNIX, Windows NT, or OS/2 environment. All major examples are implemented in each environment and supported by thorough explanations of object-oriented multithread architecture and incremental multithreading. On the disk you'll find: * All the source code contained in the book * Important protocols and information resources * A variety of multithreaded components ready to build into your own applications or class library. You'll find a wealth of coverage on highly practical but little understood topics like: * Thread-safe container classes * POSIX threads and the new thread standard 1003.1c * STL algorithms and containers in multithread environments * C++ synchronization components * Object-oriented mutexes and semaphores * Avoiding deadlock and data race through encapsulation * Multithreaded application frameworks * Object-oriented pipe streams Visit our Web site at www.wiley.com/compbooks/
Parallel and Distributed Programming Using C++
Author: Cameron Hughes
Publisher: Addison-Wesley Professional
ISBN: 9780131013766
Category : Computers
Languages : en
Pages : 736
Book Description
This text takes complicated and almost unapproachable parallel programming techniques and presents them in a simple, understandable manner. It covers the fundamentals of programming for distributed environments like Internets and Intranets as well as the topic of Web Based Agents.
Publisher: Addison-Wesley Professional
ISBN: 9780131013766
Category : Computers
Languages : en
Pages : 736
Book Description
This text takes complicated and almost unapproachable parallel programming techniques and presents them in a simple, understandable manner. It covers the fundamentals of programming for distributed environments like Internets and Intranets as well as the topic of Web Based Agents.
C++ Multithreading Cookbook
Author: Milos Ljumovic
Publisher: CreateSpace
ISBN: 9781502957252
Category : Computers
Languages : en
Pages : 422
Book Description
Over 60 recipes to help you create ultra-fast multithreaded applications using C++ with rules, guidelines, and best practices Overview Create multithreaded applications using the power of C++ Upgrade your applications with parallel execution in easy-to-understand steps Stay up to date with new Windows 8 concurrent tasks Avoid classical synchronization problems Understand Windows API and concurrent execution What you will learn from this book Use an object-oriented programming model with inheritance, overloading, and polymorphism Solve common Interprocess Communication problems and avoid deadlocks or starvation problems in your application development Manage threads efficiently using the CThread class Explore .NET CLI/C++ features as well as synchronization objects and techniques Make use of parallel techniques in code design Use machine resources in concurrent execution Enable programs to work with each other using Message Passing Avoid classic synchronization problems In Detail Creating multithreaded applications is a present-day approach towards programming. With the power of C++, you can easily create various types of applications and perform parallelism and optimizations in your existing work. This book is a practical, powerful, and easy-to-understand guide to C++ multithreading. You will learn how to benefit from the multithreaded approach and enhance your development skills to build better applications. This book will not only help you avoid problems when creating parallel code, but also help you to understand synchronization techniques. The end goal of the book will be to impart various multithreading concepts that will enable you to do parallel computing and concurrent programming quickly and efficiently. Approach The book is an easy-to-follow guide for creating multi-threaded applications using C++. Each topic is thoroughly explained with multiple illustrations. Many algorithms, such as Dinning Philosophers Problem give you thorough explanations that will help you to understand and solve concurrent tasks. Who this book is for The book is intended for enterprise developers and programmers who wish to make use of C++ capabilities to learn the multithreaded approach. Knowledge of multithreading along with experience in C++ is an added advantage. However it is not a prerequisite.
Publisher: CreateSpace
ISBN: 9781502957252
Category : Computers
Languages : en
Pages : 422
Book Description
Over 60 recipes to help you create ultra-fast multithreaded applications using C++ with rules, guidelines, and best practices Overview Create multithreaded applications using the power of C++ Upgrade your applications with parallel execution in easy-to-understand steps Stay up to date with new Windows 8 concurrent tasks Avoid classical synchronization problems Understand Windows API and concurrent execution What you will learn from this book Use an object-oriented programming model with inheritance, overloading, and polymorphism Solve common Interprocess Communication problems and avoid deadlocks or starvation problems in your application development Manage threads efficiently using the CThread class Explore .NET CLI/C++ features as well as synchronization objects and techniques Make use of parallel techniques in code design Use machine resources in concurrent execution Enable programs to work with each other using Message Passing Avoid classic synchronization problems In Detail Creating multithreaded applications is a present-day approach towards programming. With the power of C++, you can easily create various types of applications and perform parallelism and optimizations in your existing work. This book is a practical, powerful, and easy-to-understand guide to C++ multithreading. You will learn how to benefit from the multithreaded approach and enhance your development skills to build better applications. This book will not only help you avoid problems when creating parallel code, but also help you to understand synchronization techniques. The end goal of the book will be to impart various multithreading concepts that will enable you to do parallel computing and concurrent programming quickly and efficiently. Approach The book is an easy-to-follow guide for creating multi-threaded applications using C++. Each topic is thoroughly explained with multiple illustrations. Many algorithms, such as Dinning Philosophers Problem give you thorough explanations that will help you to understand and solve concurrent tasks. Who this book is for The book is intended for enterprise developers and programmers who wish to make use of C++ capabilities to learn the multithreaded approach. Knowledge of multithreading along with experience in C++ is an added advantage. However it is not a prerequisite.
Programming with POSIX Threads
Author: David R. Butenhof
Publisher: Addison-Wesley Professional
ISBN: 9780201633924
Category : Computers
Languages : en
Pages : 404
Book Description
Software -- Operating Systems.
Publisher: Addison-Wesley Professional
ISBN: 9780201633924
Category : Computers
Languages : en
Pages : 404
Book Description
Software -- Operating Systems.
Object Oriented Programming with C++, 2nd Edition
Author: Khurana Rohit
Publisher: Vikas Publishing House
ISBN: 9325975645
Category : Computers
Languages : en
Pages : 609
Book Description
The revised edition of Object-Oriented Programming with C++ has become more comprehensive with the inclusion of several topics. Like its previous edition, it provides an in-depth coverage of basic, as well as advanced concepts of object-oriented programming such as encapsulation, abstraction, inheritance, polymorphism, dynamic binding, templates, exception handling, streams, and Standard Template Library (STL) and their implementation through C++. Besides, the revised edition includes a chapter on multithreading. The book meets the requirements of students enrolled in various courses at undergraduate and postgraduate levels, including BTech, BE, BCA, BSc, MSc, and MCA. It is also useful for software developers who wish to expand their knowledge of C++. New in This Edition • Inclusion of topics like empty class, anonymous objects, recursive constructors and object slicing. • A chapter on multithreading explaining how concurrency is implemented in C++. Key Features • Presentation for easy grasp through chapter objectives, suitable tables, diagrams and programming examples. • Notes and key points provided to make the reader self-sufficient. • Examination-oriented approach through objective and descriptive questions at the end of each chapter to help students in the preparation for annual and semester tests
Publisher: Vikas Publishing House
ISBN: 9325975645
Category : Computers
Languages : en
Pages : 609
Book Description
The revised edition of Object-Oriented Programming with C++ has become more comprehensive with the inclusion of several topics. Like its previous edition, it provides an in-depth coverage of basic, as well as advanced concepts of object-oriented programming such as encapsulation, abstraction, inheritance, polymorphism, dynamic binding, templates, exception handling, streams, and Standard Template Library (STL) and their implementation through C++. Besides, the revised edition includes a chapter on multithreading. The book meets the requirements of students enrolled in various courses at undergraduate and postgraduate levels, including BTech, BE, BCA, BSc, MSc, and MCA. It is also useful for software developers who wish to expand their knowledge of C++. New in This Edition • Inclusion of topics like empty class, anonymous objects, recursive constructors and object slicing. • A chapter on multithreading explaining how concurrency is implemented in C++. Key Features • Presentation for easy grasp through chapter objectives, suitable tables, diagrams and programming examples. • Notes and key points provided to make the reader self-sufficient. • Examination-oriented approach through objective and descriptive questions at the end of each chapter to help students in the preparation for annual and semester tests
Object-Oriented Software Design in C++
Author: Ronald Mak
Publisher: Simon and Schuster
ISBN: 163343950X
Category : Computers
Languages : en
Pages : 518
Book Description
Well-designed applications run more efficiently, have fewer bugs, and are easier to revise and maintain. Learn the fundamentals of Object-Oriented Design by investigating good–and bad–code. Using an engaging “before-and-after” approach, Object-Oriented Software Design in C++ shows you exactly what bad software looks like and how to fix it with good design principles and patterns. In it, you’ll find: Design-code-test iterations that improve code with each revision Gathering requirements to make sure you’re developing the right application Design principles like encapsulation and delegation that solve programming problems Design patterns including Observer Design Pattern that fix architecture issues Using recursion and multithreading to simplify common solutions Author, former NASA software engineer, and San Jose State University programming instructor Ronald Mak has written Object-Oriented Software Design in C++ as a masterclass for improving object-oriented programming skills. You’ll learn how to build the kind of high performance applications delivered by the pros, all using industry-proven design principles and patterns. The book’s accessible examples are written in C++ 17, but its universal principles can be applied to any object-oriented language. Purchase of the print book includes a free eBook in PDF and ePub formats from Manning Publications. About the book Object-Oriented Software Design in C++ is packed with 'before' program examples that show what not to do, followed by 'after' versions built with the benefits of good design. Each chapter is full of mentorship-style conversations that anticipate questions and help point out subtleties you might have missed. You’ll learn how to gather and analyze requirements so you’re building exactly what your client is looking for, discover how to utilize iterative development to backtrack mistakes, and revise your code to be as good as it can be. As you go, you’ll build a toolbox of design patterns and principles that help troubleshoot common issues with application architecture. You’ll soon be delivering software you can be proud of—and that employers will pay top rates for you to build. About the reader For beginning or intermediate C++ programmers looking to improve the way they code and build software. Examples are in C++ 17. About the author Ronald Mak is a highly rated instructor in object-oriented analysis and design at San Jose State University. His career has included roles as a senior computer scientist at NASA and JPL, where he contributed to major missions like Mars rovers and the Orion spacecraft. Ronald's expertise spans research at IBM, enterprise software strategy at Lawrence Livermore Lab, and senior roles at Apple and Sun Microsystems. He holds degrees in mathematical sciences and computer science from Stanford University, and has 12 software patents. Object-Oriented Software Design in C++ is his sixth book.
Publisher: Simon and Schuster
ISBN: 163343950X
Category : Computers
Languages : en
Pages : 518
Book Description
Well-designed applications run more efficiently, have fewer bugs, and are easier to revise and maintain. Learn the fundamentals of Object-Oriented Design by investigating good–and bad–code. Using an engaging “before-and-after” approach, Object-Oriented Software Design in C++ shows you exactly what bad software looks like and how to fix it with good design principles and patterns. In it, you’ll find: Design-code-test iterations that improve code with each revision Gathering requirements to make sure you’re developing the right application Design principles like encapsulation and delegation that solve programming problems Design patterns including Observer Design Pattern that fix architecture issues Using recursion and multithreading to simplify common solutions Author, former NASA software engineer, and San Jose State University programming instructor Ronald Mak has written Object-Oriented Software Design in C++ as a masterclass for improving object-oriented programming skills. You’ll learn how to build the kind of high performance applications delivered by the pros, all using industry-proven design principles and patterns. The book’s accessible examples are written in C++ 17, but its universal principles can be applied to any object-oriented language. Purchase of the print book includes a free eBook in PDF and ePub formats from Manning Publications. About the book Object-Oriented Software Design in C++ is packed with 'before' program examples that show what not to do, followed by 'after' versions built with the benefits of good design. Each chapter is full of mentorship-style conversations that anticipate questions and help point out subtleties you might have missed. You’ll learn how to gather and analyze requirements so you’re building exactly what your client is looking for, discover how to utilize iterative development to backtrack mistakes, and revise your code to be as good as it can be. As you go, you’ll build a toolbox of design patterns and principles that help troubleshoot common issues with application architecture. You’ll soon be delivering software you can be proud of—and that employers will pay top rates for you to build. About the reader For beginning or intermediate C++ programmers looking to improve the way they code and build software. Examples are in C++ 17. About the author Ronald Mak is a highly rated instructor in object-oriented analysis and design at San Jose State University. His career has included roles as a senior computer scientist at NASA and JPL, where he contributed to major missions like Mars rovers and the Orion spacecraft. Ronald's expertise spans research at IBM, enterprise software strategy at Lawrence Livermore Lab, and senior roles at Apple and Sun Microsystems. He holds degrees in mathematical sciences and computer science from Stanford University, and has 12 software patents. Object-Oriented Software Design in C++ is his sixth book.
PThreads Programming
Author: Bradford Nichols
Publisher: "O'Reilly Media, Inc."
ISBN: 1565921151
Category : Computers
Languages : en
Pages : 289
Book Description
With threads programming, multiple tasks run concurrently within the same program. They can share a single CPU as processes do or take advantage of multiple CPUs when available. They provide a clean way to divide the tasks of a program while sharing data.
Publisher: "O'Reilly Media, Inc."
ISBN: 1565921151
Category : Computers
Languages : en
Pages : 289
Book Description
With threads programming, multiple tasks run concurrently within the same program. They can share a single CPU as processes do or take advantage of multiple CPUs when available. They provide a clean way to divide the tasks of a program while sharing data.