Narrative Environments and Experience Design

Narrative Environments and Experience Design PDF Author: Tricia Austin
Publisher: Routledge
ISBN: 0429640676
Category : Design
Languages : en
Pages : 193

Get Book

Book Description
This book argues narrative, people and place are inseparable and pursues the consequences of this insight through the design of narrative environments. This is a new and distinct area of practice that weaves together and extends narrative theory, spatial theory and design theory. Examples of narrative spaces, such as exhibitions, brand experiences, urban design and socially engaged participatory interventions in the public realm, are explored to show how space acts as a medium of communication through a synthesis of materials, structures and technologies, and how particular social behaviours are reproduced or critiqued through spatial narratives. This book will be of interest to scholars in design studies, urban studies, architecture, new materialism and design practitioners in the creative industries.

Narrative Environments and Experience Design

Narrative Environments and Experience Design PDF Author: Tricia Austin
Publisher: Routledge
ISBN: 0429640676
Category : Design
Languages : en
Pages : 193

Get Book

Book Description
This book argues narrative, people and place are inseparable and pursues the consequences of this insight through the design of narrative environments. This is a new and distinct area of practice that weaves together and extends narrative theory, spatial theory and design theory. Examples of narrative spaces, such as exhibitions, brand experiences, urban design and socially engaged participatory interventions in the public realm, are explored to show how space acts as a medium of communication through a synthesis of materials, structures and technologies, and how particular social behaviours are reproduced or critiqued through spatial narratives. This book will be of interest to scholars in design studies, urban studies, architecture, new materialism and design practitioners in the creative industries.

Graphic Design in Museum Exhibitions

Graphic Design in Museum Exhibitions PDF Author: Jona Piehl
Publisher: Routledge
ISBN: 0429789475
Category : Art
Languages : en
Pages : 376

Get Book

Book Description
Graphic Design in Museum Exhibitions offers an in-depth analysis of the multiple roles that exhibition graphics perform in contemporary museums and exhibitions. Drawing on a study of exhibitions that took place at the Victoria and Albert Museum, London, the Museum of London and the Haus der Geschichte, Bonn, Piehl brings together approaches from museum studies, design practice and narrative theory to examine museum exhibitions as multimodal narratives in which graphics account for one set of narrative resources. The analysis underlines the importance of aspects such as accessibility and at the same time problematises conceptualisations that focus only on the effectiveness of graphics as display device, by drawing attention to the contributions that graphics make towards the content on display and to the ways in which it is experienced in the museum space. Graphic Design in Museum Exhibitions argues for a critical reading of and engagement with exhibition graphic design as part of wider debates around meaning-making in museum studies and exhibition-making practice. As such, the book should be essential reading for academics, researchers and students from the fields of museum and design studies. Practitioners such as exhibition designers, graphic designers, curators and other exhibition makers should also find much to interest them in the book.

Urban Experience and Design

Urban Experience and Design PDF Author: Justin B. Hollander
Publisher: Taylor & Francis
ISBN: 1000178358
Category : Architecture
Languages : en
Pages : 253

Get Book

Book Description
Embracing a biological and evolutionary perspective to explain the human experience of place, Urban Experience and Design explores how cognitive science and biometric tools provide an evidence-based foundation for architecture and planning. Aiming to promote the creation of a healthier and happier public realm, this book describes how unconscious responses to stimuli, outside our conscious awareness, direct our experience of the built environment and govern human behavior in our surroundings. This collection contains 15 chapters, including contributions from researchers in the US, the UK, the Netherlands, France and Iran. Addressing topics such as the impact of eye-tracking analysis and seeing beauty and empathy within buildings, Urban Experience and Design encourages us to reframe our understanding of design, including the narrative of how modern architecture and planning came to be in the first place. This volume invites students, academics and scholars to see how cognitive science and biometric findings give us remarkable 21st-century metrics for evaluating and improving designs, even before they are built.

Experience Design 1.1

Experience Design 1.1 PDF Author: Nathan Shedroff
Publisher:
ISBN: 9780982233900
Category : Design
Languages : en
Pages : 0

Get Book

Book Description
Experience Design 1.1 is the update to the seminal book Experience Design 1, published in 2001. This update expands the text in the descriptive chapters and adds may new online and offline examples. It is a book about today's intersection of disciplines, such as: interaction design, information design, visual design, and more related methodologies are just parts of the whole. Practiced by many people around the world, experience design is as much an approach and ethic, as it is a field of work. Experience Design is not only a way of designing online experience (such as websites), as but more importantly, it is a way of approaching all design, including products, services, environments, and events. Read cover to cover, Experience Design 1.1 is a kind of text book containing theory as well as examples. Opened to a page at random, it's a source of inspiration that can be used to challenge your thinking when working on a creative project.

Interactive Storytelling

Interactive Storytelling PDF Author: Hartmut Koenitz
Publisher: Springer
ISBN: 3319027565
Category : Computers
Languages : en
Pages : 288

Get Book

Book Description
This book constitutes the refereed proceedings of the 6th International Conference on Interactive Storytelling, ICIDS 2013, Istanbul, Turkey, November 2013. The 14 revised full papers presented together with 10 short papers were carefully reviewed and selected from 51 submissions. The papers are organized in topical sections on theory and aesthetics; authoring tools and applications; evaluation and user experience reports; virtual characters and agents; new storytelling modes; workshops.

Architecture and Narrative

Architecture and Narrative PDF Author: Sophia Psarra
Publisher: Routledge
ISBN: 1134288867
Category : Architecture
Languages : en
Pages : 305

Get Book

Book Description
Conceptual ordering, spatial and social narrative are fundamental to the ways in which buildings are shaped, used and perceived. This intriguing book explores the ways in which these three dimensions interact in the design and life of buildings.

Narrative Spaces

Narrative Spaces PDF Author: Herman Kossmann
Publisher: Nai010 Publishers
ISBN: 9789064507946
Category : Art
Languages : en
Pages : 0

Get Book

Book Description
" 'Narrative spaces' is about exhibitions, about their practice and principles. The book establishes a comprehensive theoretical, practical and cultural-historical framework and it defines the conceptual tools to probe the dynamics of the profession... 'Narrative spaces' uncovers the dramaturgical, scenographical principles of the exhibition as a narrative space and it inspires new approaches of exhibition design." -- From the back cover

Events Design and Experience

Events Design and Experience PDF Author: Graham Berridge
Publisher: Routledge
ISBN: 1136404724
Category : Business & Economics
Languages : en
Pages : 320

Get Book

Book Description
For the first time Events Design and Experience draws together the relationship between event design and the experience of consumers and participants. It explores and analyses the event experience of the individual and how this can be ‘controlled’ by design. By drawing upon ongoing research conducted over several years into the experiences of groups and individuals who attend events this text will ask questions such as: What was the rationale behind a particular event being designed in a certain way? What was the actual experience of consumers? How was the event materially delivered and did the experience created provide a satisfactory outcome? How can experiences be understood (via semiotics) especially the physical elements of an event? Structured in four sections, Events Design and Experience discusses: * What are events? An overall view of the industry, its definitions and market demand. It also covers an analysis of previous literature, and draws upon real life events such as Wembley plc, Leapfrog Corporate events and the British Cycling federation * What is an event experience? An explanation of the nature and stages of experience, and the emergence of the experience industry itself. Cases such as the Proms, London Fashion week ands the Nike Fun run are used to illustrate. * Designing Experiences. Considers how design itself can impact upon the experience, in some cases fundamentally changing the nature of experience. It asks the question of how experiences are designed and what do they signify to the customer once complete. * Analysing Event Experiences. Considers how experiences can be analysed and evaluated looking at the artificiality of the event and how this reflects in the experience of consumers. Also includes a review of the psychological processes of perception and interpretation and how meaning and experience can be analysed, and how we may begin to unravel the meanings attributed to certain events. With international case studies throughout, Events Design and Experience has a coherent user-friendly structure including chapter summaries, review exercises and topics for discussion to consolidate understanding.

Narrative Design for Indies

Narrative Design for Indies PDF Author: Edwin McRae
Publisher: Fiction Engine
ISBN: 0473430606
Category : Games & Activities
Languages : en
Pages : 104

Get Book

Book Description
Short, sharp advice on getting story into your Indie game. Whether you’re an Indie developer or a narrative designer wanting to work in the Indie space, this book will take you through some tried and true techniques of Indie video game storytelling. These techniques have been developed to blow minds, not budgets. "An approachable, practical field guide for one of the trickiest and most rewarding aspects of game development, "Narrative Design for Indies" is packed with straightforward, actionable advice. Worth your time!" - Chris Bourassa, Creative Director of Darkest Dungeon. "This book's real strength lies in the fact that it's aimed directly at the indie developer with specific examples to bolster that." - Steve Ince, Creator of Captain Morgane and So Blonde.

Building for Life

Building for Life PDF Author: Stephen R. Kellert
Publisher: Island Press
ISBN: 1597265918
Category : Architecture
Languages : en
Pages : 264

Get Book

Book Description
Sustainable design has made great strides in recent years; unfortunately, it still falls short of fully integrating nature into our built environment. Through a groundbreaking new paradigm of "restorative environmental design," award-winning author Stephen R. Kellert proposes a new architectural model of sustainability. In Building For Life, Kellert examines the fundamental interconnectedness of people and nature, and how the loss of this connection results in a diminished quality of life. This thoughtful new work illustrates how architects and designers can use simple methods to address our innate needs for contact with nature. Through the use of natural lighting, ventilation, and materials, as well as more unexpected methodologies-the use of metaphor, perspective, enticement, and symbol-architects can greatly enhance our daily lives. These design techniques foster intellectual development, relaxation, and physical and emotional well-being. In the works of architects like Frank Lloyd Wright, Eero Saarinen, Cesar Pelli, Norman Foster, and Michael Hopkins, Kellert sees the success of these strategies and presents models for moving forward. Ultimately, Kellert views our fractured relationship with nature as a design problem rather than an unavoidable aspect of modern life, and he proposes many practical and creative solutions for cultivating a more rewarding experience of nature in our built environment.