Author: Thomas M. Reid
Publisher:
ISBN: 9780786939152
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
This handbook takes the first in-depth look at this classic Forgotten Realms region in many years.
Mysteries of the Moonsea
Author: Thomas M. Reid
Publisher:
ISBN: 9780786939152
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
This handbook takes the first in-depth look at this classic Forgotten Realms region in many years.
Publisher:
ISBN: 9780786939152
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
This handbook takes the first in-depth look at this classic Forgotten Realms region in many years.
Silver Marches
Author: Ed Greenwood
Publisher:
ISBN: 9780786928354
Category : Games & Activities
Languages : en
Pages : 164
Book Description
This accessory provides a wealth of highly detailed information about one of the most popular regions of the Forgotten Realms world. In addition to new spells, monsters, magic items, and prestige classes native to the region, "Silver Marches" also includes a poster map and many detailed adventure sites.
Publisher:
ISBN: 9780786928354
Category : Games & Activities
Languages : en
Pages : 164
Book Description
This accessory provides a wealth of highly detailed information about one of the most popular regions of the Forgotten Realms world. In addition to new spells, monsters, magic items, and prestige classes native to the region, "Silver Marches" also includes a poster map and many detailed adventure sites.
Avenger
Author: Richard Baker
Publisher: Wizards of the Coast
ISBN: 0786957514
Category : Fiction
Languages : en
Pages : 437
Book Description
In this final volume in the epic adventures of the Blades of the Moonsea, Geran Hulmaster seeks revenge against the mage who hurt his family and his people Rhovann Disarnnyl was once an arrogant elf lord who exploited the life of luxury his ancestral home in Myth Drannor afforded him. But that was before the upstart human Geran Hulmaster maimed him in a duel—and before Rhovann was exiled from Myth Drannor for practicing shadow magic. In a cruel act of vengeance, Rhovann drives Geran’s family from their ancestral lands, fills Hulburg with nightmarish goelms to enforce his will, and crushes the natives with the aggressive enforcement of unfair laws. But Geran Hulmaster will not stand idly by as Rhovann continues his tyrannical rule. Intent on making Rhovann’s life miserable, he violates his exile to stalk the streets of his former home, hunting down the wretched moon elf mage and rallying the oppressed people of Hulburg. But Geran’s enemies are as numerous as the laws he breaks in the name of revenge—and each and every one of them is determined to see him dead.
Publisher: Wizards of the Coast
ISBN: 0786957514
Category : Fiction
Languages : en
Pages : 437
Book Description
In this final volume in the epic adventures of the Blades of the Moonsea, Geran Hulmaster seeks revenge against the mage who hurt his family and his people Rhovann Disarnnyl was once an arrogant elf lord who exploited the life of luxury his ancestral home in Myth Drannor afforded him. But that was before the upstart human Geran Hulmaster maimed him in a duel—and before Rhovann was exiled from Myth Drannor for practicing shadow magic. In a cruel act of vengeance, Rhovann drives Geran’s family from their ancestral lands, fills Hulburg with nightmarish goelms to enforce his will, and crushes the natives with the aggressive enforcement of unfair laws. But Geran Hulmaster will not stand idly by as Rhovann continues his tyrannical rule. Intent on making Rhovann’s life miserable, he violates his exile to stalk the streets of his former home, hunting down the wretched moon elf mage and rallying the oppressed people of Hulburg. But Geran’s enemies are as numerous as the laws he breaks in the name of revenge—and each and every one of them is determined to see him dead.
Swordmage
Author: Richard Baker
Publisher: Wizards of the Coast
ISBN: 0786956364
Category : Fiction
Languages : en
Pages : 384
Book Description
Discover a whole new realm of adventure: Exiled from Myth Drannor, a swordmage returns to his childhood home to find it changed by corruption and evil Geran Hulmaster, a wandering swordmage, returns to the windswept shores of the Moonsea, where his beloved boyhood friend has been murdered. Aided by his ghostwise halfling companion, Geran begins investigating Jarad's mysterious death in the barrowfields of Hulburg—and uncovers a web of corruption that implicates the foreign merchant companies now terrorizing town. But Geran suspects their crimes do not end there. Someone has been robbing the tombs of the barrowfields, even though doing so is an act of treason—and risks incurring the wrath of Asperus, the necromancer-turned-lich who now commands the dead in the barrowfields as his slaves. Elsewhere, a Warlock Knight of Vaasa stirs the violent passions of a tribe of brutal orcs, and sends them to Hulburg bent on pillage. Now, Geran must find a way to protect his friends and family—and prevent all of Hulburg from falling into the hands of evil.
Publisher: Wizards of the Coast
ISBN: 0786956364
Category : Fiction
Languages : en
Pages : 384
Book Description
Discover a whole new realm of adventure: Exiled from Myth Drannor, a swordmage returns to his childhood home to find it changed by corruption and evil Geran Hulmaster, a wandering swordmage, returns to the windswept shores of the Moonsea, where his beloved boyhood friend has been murdered. Aided by his ghostwise halfling companion, Geran begins investigating Jarad's mysterious death in the barrowfields of Hulburg—and uncovers a web of corruption that implicates the foreign merchant companies now terrorizing town. But Geran suspects their crimes do not end there. Someone has been robbing the tombs of the barrowfields, even though doing so is an act of treason—and risks incurring the wrath of Asperus, the necromancer-turned-lich who now commands the dead in the barrowfields as his slaves. Elsewhere, a Warlock Knight of Vaasa stirs the violent passions of a tribe of brutal orcs, and sends them to Hulburg bent on pillage. Now, Geran must find a way to protect his friends and family—and prevent all of Hulburg from falling into the hands of evil.
Dungeons & Dragons: Forgotten Realms
Author: Ed Greenwood
Publisher: National Geographic Books
ISBN: 1613775091
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Forgotten Realms creator Ed Greenwood opens the adventures of an unlikely new band of heroes who get into a bit more trouble than usual in the fabled port city of Waterdeep, but soon discover some of the seedier corners of the wider Realms — the hard way! Joined by artist Lee Ferguson and Sal Buscema, this new series kicks off a deadly tale with a kidnapping that is more — and less — than it seems.
Publisher: National Geographic Books
ISBN: 1613775091
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Forgotten Realms creator Ed Greenwood opens the adventures of an unlikely new band of heroes who get into a bit more trouble than usual in the fabled port city of Waterdeep, but soon discover some of the seedier corners of the wider Realms — the hard way! Joined by artist Lee Ferguson and Sal Buscema, this new series kicks off a deadly tale with a kidnapping that is more — and less — than it seems.
Dungeon Master For Dummies
Author: Bill Slavicsek
Publisher: John Wiley & Sons
ISBN: 0470050888
Category : Games & Activities
Languages : en
Pages : 410
Book Description
Whether you’ve been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: Handle all the expressions of DMing: moderator, narrator, a cast of thousands (the nonplayer characters or NPCs), player, social director, and creator Use published adventures and existing campaign worlds or create adventures and campaign worlds of your own Conjure up exciting combat encounters Handle the three types of encounters: challenge, roleplaying, and combat Create your own adventure: The Dungeon Adventure, The Wilderness Adventure. The Event-Based adventure (including how to use flowcharts and timelines), The Randomly Generated Adventure, and the High-Level adventure Create memorable master villains, with nine archetypes ranging from agent provocateur to zealot To get you off to a fast start, Dungeon Master For Dummies includes: A sample dungeon for practice Ten ready-to-use encounters and ten challenging traps A list of simple adventure premises Mapping tips, including common scales, symbols, and conventions, complete with tables Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on: Using a DM binder to keep records such as an adventure log, PCs’ character sheets, NPC logs/character sheets, treasure logs, and more Knowing player styles (role players and power games) and common subgroups: hack’n’slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector Using miniatures, maps, and other game aids Using 21st century technology, such as a Web site or blog, to enhance your game The book includes a sample adventure, The Necromancer’s Apprentice, that’s the perfect way to foray into DMing. It includes everything you need for a great adventure—except your players. What are you waiting for? There are chambers to be explored, dragons to be slain, maidens to be rescued, gangs of gnoll warriors to be annihilated, worgs to be wiped out, treasures to be discovered, worlds to be conquered....
Publisher: John Wiley & Sons
ISBN: 0470050888
Category : Games & Activities
Languages : en
Pages : 410
Book Description
Whether you’ve been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: Handle all the expressions of DMing: moderator, narrator, a cast of thousands (the nonplayer characters or NPCs), player, social director, and creator Use published adventures and existing campaign worlds or create adventures and campaign worlds of your own Conjure up exciting combat encounters Handle the three types of encounters: challenge, roleplaying, and combat Create your own adventure: The Dungeon Adventure, The Wilderness Adventure. The Event-Based adventure (including how to use flowcharts and timelines), The Randomly Generated Adventure, and the High-Level adventure Create memorable master villains, with nine archetypes ranging from agent provocateur to zealot To get you off to a fast start, Dungeon Master For Dummies includes: A sample dungeon for practice Ten ready-to-use encounters and ten challenging traps A list of simple adventure premises Mapping tips, including common scales, symbols, and conventions, complete with tables Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on: Using a DM binder to keep records such as an adventure log, PCs’ character sheets, NPC logs/character sheets, treasure logs, and more Knowing player styles (role players and power games) and common subgroups: hack’n’slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector Using miniatures, maps, and other game aids Using 21st century technology, such as a Web site or blog, to enhance your game The book includes a sample adventure, The Necromancer’s Apprentice, that’s the perfect way to foray into DMing. It includes everything you need for a great adventure—except your players. What are you waiting for? There are chambers to be explored, dragons to be slain, maidens to be rescued, gangs of gnoll warriors to be annihilated, worgs to be wiped out, treasures to be discovered, worlds to be conquered....
Dungeons & Dragons Art & Arcana
Author: Michael Witwer
Publisher: Ten Speed Press
ISBN: 0399580948
Category : Games & Activities
Languages : en
Pages : 450
Book Description
An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity—now in a 50th Anniversary Edition with bonus content. FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES AWARD From one of the most iconic game brands in the world, this official Dungeons & Dragons illustrated history provides an unprecedented look at the visual evolution of the brand and its continued influence on the worlds of pop culture and fantasy. You’ll find more than seven hundred pieces of artwork within from • each edition of the core role-playing books, supplements, and adventures • the Forgotten Realms and Dragonlance novels • decades of Dragon and Dungeon magazines • classic advertisements and merchandise • plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with Dungeons & Dragons The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. The 50th Anniversary Edition also includes six fold-out sections featuring essential artwork from the most iconic—and deadliest—dungeons in D&D history. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game’s millions of fans around the world.
Publisher: Ten Speed Press
ISBN: 0399580948
Category : Games & Activities
Languages : en
Pages : 450
Book Description
An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity—now in a 50th Anniversary Edition with bonus content. FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES AWARD From one of the most iconic game brands in the world, this official Dungeons & Dragons illustrated history provides an unprecedented look at the visual evolution of the brand and its continued influence on the worlds of pop culture and fantasy. You’ll find more than seven hundred pieces of artwork within from • each edition of the core role-playing books, supplements, and adventures • the Forgotten Realms and Dragonlance novels • decades of Dragon and Dungeon magazines • classic advertisements and merchandise • plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with Dungeons & Dragons The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. The 50th Anniversary Edition also includes six fold-out sections featuring essential artwork from the most iconic—and deadliest—dungeons in D&D history. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game’s millions of fans around the world.
Realms of Mystery
Author: Philip Athans
Publisher: Wizards of the Coast
ISBN: 9780786911714
Category : Juvenile Fiction
Languages : en
Pages : 346
Book Description
A murder victim is turned into a zombie, just long enough to cover up the circumstances of his own death . . . . A silent ghost with a friendly grin greets those about to meet their doom . . . . The only clue to who's killing a party of adventurers is the letter "H," written in the blood of one of the victims . . . . All new stories of murder, suspense, and intrigue by Elaine Cunninham, Jeff Grubb, Ed Greenwood, and other favorite Forgotten Realms authors.
Publisher: Wizards of the Coast
ISBN: 9780786911714
Category : Juvenile Fiction
Languages : en
Pages : 346
Book Description
A murder victim is turned into a zombie, just long enough to cover up the circumstances of his own death . . . . A silent ghost with a friendly grin greets those about to meet their doom . . . . The only clue to who's killing a party of adventurers is the letter "H," written in the blood of one of the victims . . . . All new stories of murder, suspense, and intrigue by Elaine Cunninham, Jeff Grubb, Ed Greenwood, and other favorite Forgotten Realms authors.
Anauroch
Author: Greg A. Vaughan
Publisher:
ISBN: 9780786943623
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
Fantasirollespil.
Publisher:
ISBN: 9780786943623
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
Fantasirollespil.
Ed Greenwood Presents Elminster's Forgotten Realms
Author: Wizards RPG Team
Publisher: Wizards of the Coast
ISBN: 9780786960347
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Offers a comprehensive description of the Forgotten Realms, one of the most well known Dungeons & Dragons campaign settings.
Publisher: Wizards of the Coast
ISBN: 9780786960347
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Offers a comprehensive description of the Forgotten Realms, one of the most well known Dungeons & Dragons campaign settings.