Author: Paul J. Perry
Publisher: Prentice Hall
ISBN: 9780672301605
Category : Computers
Languages : en
Pages : 1166
Book Description
A tutorial directed toward Windows programmers who want to learn how to take advantage of the multimedia features built into Windows 3.1. The book covers graphics, sound, and animation, plus it teaches the reader how to turn a Windows application into a multimedia application. The code examples in the book are carefully designed to develop a library or toolkit of functions, which readers can then use with their own programs.
Multimedia Developer's Guide
Author: Paul J. Perry
Publisher: Prentice Hall
ISBN: 9780672301605
Category : Computers
Languages : en
Pages : 1166
Book Description
A tutorial directed toward Windows programmers who want to learn how to take advantage of the multimedia features built into Windows 3.1. The book covers graphics, sound, and animation, plus it teaches the reader how to turn a Windows application into a multimedia application. The code examples in the book are carefully designed to develop a library or toolkit of functions, which readers can then use with their own programs.
Publisher: Prentice Hall
ISBN: 9780672301605
Category : Computers
Languages : en
Pages : 1166
Book Description
A tutorial directed toward Windows programmers who want to learn how to take advantage of the multimedia features built into Windows 3.1. The book covers graphics, sound, and animation, plus it teaches the reader how to turn a Windows application into a multimedia application. The code examples in the book are carefully designed to develop a library or toolkit of functions, which readers can then use with their own programs.
The Developer's Handbook of Interactive Multimedia
Author: Robin Phillips
Publisher: Routledge
ISBN: 1135364427
Category : Education
Languages : en
Pages : 252
Book Description
New technology is being used more and more in education and providers have to be aware of what is on offer and how it can be used. This practical handbook demonstrates how interactive multimedia can be developed for educational application.
Publisher: Routledge
ISBN: 1135364427
Category : Education
Languages : en
Pages : 252
Book Description
New technology is being used more and more in education and providers have to be aware of what is on offer and how it can be used. This practical handbook demonstrates how interactive multimedia can be developed for educational application.
HTML5 Multimedia
Author: Ian Devlin
Publisher: Peachpit Press
ISBN: 0321793935
Category : Computers
Languages : en
Pages : 288
Book Description
A guide to building native HTML5 multimedia into a website, from the simplest addition to more advanced features.
Publisher: Peachpit Press
ISBN: 0321793935
Category : Computers
Languages : en
Pages : 288
Book Description
A guide to building native HTML5 multimedia into a website, from the simplest addition to more advanced features.
The Developer's Handbook of Interactive Multimedia
Author: Robin Phillips
Publisher: Routledge
ISBN: 1135364494
Category : Education
Languages : en
Pages : 212
Book Description
New technology is being used more and more in education and providers have to be aware of what is on offer and how it can be used. This practical handbook demonstrates how interactive multimedia can be developed for educational application.
Publisher: Routledge
ISBN: 1135364494
Category : Education
Languages : en
Pages : 212
Book Description
New technology is being used more and more in education and providers have to be aware of what is on offer and how it can be used. This practical handbook demonstrates how interactive multimedia can be developed for educational application.
Developer's Digital Media Reference
Author: Curtis Poole
Publisher: Taylor & Francis
ISBN: 1136042741
Category : Art
Languages : en
Pages : 617
Book Description
Designed for media professionals working across a broad range of formats, Developer's Digital Media Reference is an excellent reference guide for those keeping pace with this dynamic industry. As "convergence" between the World Wide Web, multimedia, and television production communities continues, there is an increased demand for professionals to familiarize themselves with the many new delivery contexts, including hybrid DVD (where digital video content and computer data live on the same disc), interactive TV, and streaming media. Developer's Digital Media Reference covers essential technologies such as SVG (scalable vector graphics), SMIL (Synchronized Multimedia Integration Language, a markup language for creating animations on the web), MPEG-4 (compression standard for streaming audio/video), and Dynamic Web Applications. In addition to serving as a quick-look-up guide, this text is organized to explain today's major media: server-based architectures, disc-based architectures, distribution architectures, and merging/shared architectures. Each topic is discussed in terms of the technological background-evolution, current tools, and production tips and techniques.
Publisher: Taylor & Francis
ISBN: 1136042741
Category : Art
Languages : en
Pages : 617
Book Description
Designed for media professionals working across a broad range of formats, Developer's Digital Media Reference is an excellent reference guide for those keeping pace with this dynamic industry. As "convergence" between the World Wide Web, multimedia, and television production communities continues, there is an increased demand for professionals to familiarize themselves with the many new delivery contexts, including hybrid DVD (where digital video content and computer data live on the same disc), interactive TV, and streaming media. Developer's Digital Media Reference covers essential technologies such as SVG (scalable vector graphics), SMIL (Synchronized Multimedia Integration Language, a markup language for creating animations on the web), MPEG-4 (compression standard for streaming audio/video), and Dynamic Web Applications. In addition to serving as a quick-look-up guide, this text is organized to explain today's major media: server-based architectures, disc-based architectures, distribution architectures, and merging/shared architectures. Each topic is discussed in terms of the technological background-evolution, current tools, and production tips and techniques.
Designing and Developing Multimedia
Author: Larry Elin
Publisher: Allyn & Bacon
ISBN: 9780205314270
Category : Multimedia systems
Languages : en
Pages : 0
Book Description
The new media industry needs the producer who manages, the director with creative vision, and the writer who documents the development process. This comprehensive book is a practical, skills-oriented book for the producer, director, and writer of multimedia. It provides readers with a sound grounding in the concepts of interactive design, and then takes them through the step-by-step process of developing the multimedia product. Written with a professional orientation, this book teaches readers how to create multimedia faster, better, and less expensively. It also can act as a procedure manual for the reader's company. Topics include: Interactive, non-linear, multimedia design; the development process; games and educational products. For any multimedia professional, in particular CD-ROM developers and publishers.
Publisher: Allyn & Bacon
ISBN: 9780205314270
Category : Multimedia systems
Languages : en
Pages : 0
Book Description
The new media industry needs the producer who manages, the director with creative vision, and the writer who documents the development process. This comprehensive book is a practical, skills-oriented book for the producer, director, and writer of multimedia. It provides readers with a sound grounding in the concepts of interactive design, and then takes them through the step-by-step process of developing the multimedia product. Written with a professional orientation, this book teaches readers how to create multimedia faster, better, and less expensively. It also can act as a procedure manual for the reader's company. Topics include: Interactive, non-linear, multimedia design; the development process; games and educational products. For any multimedia professional, in particular CD-ROM developers and publishers.
Multimedia Web Design and Development
Author: Theodor Richardson
Publisher: Mercury Learning and Information
ISBN: 1937585026
Category : Computers
Languages : en
Pages : 300
Book Description
This book/DVD package introduces the necessary steps and stages of planning a modern multimedia Web site. It includes both the design and development aspects for novices and a complete plan to get you started with the core technologies and techniques for professional Web design on a freelance or organizational basis. The text also covers the current languages e.g., HTML5, CSS3, JavaScript, PERL, PHP, and mySQL, that are needed to construct dynamic content on the Web and milestones for getting it into the hands of your clients sooner. Features: Provides a complete guide for developers and designers to see both front-end and back-end design elements Uses various languages e.g., HTML5, CSS3, JavaScript, PERL, PHP, and mySQL to maximize efficiency of modern and dynamic Web pages Uses design principles and best practices from an experienced freelance Web designer and instructor Includes language examples for self-study and challenging activities for expanding design and development; instructor’s resources available for use as a textbook
Publisher: Mercury Learning and Information
ISBN: 1937585026
Category : Computers
Languages : en
Pages : 300
Book Description
This book/DVD package introduces the necessary steps and stages of planning a modern multimedia Web site. It includes both the design and development aspects for novices and a complete plan to get you started with the core technologies and techniques for professional Web design on a freelance or organizational basis. The text also covers the current languages e.g., HTML5, CSS3, JavaScript, PERL, PHP, and mySQL, that are needed to construct dynamic content on the Web and milestones for getting it into the hands of your clients sooner. Features: Provides a complete guide for developers and designers to see both front-end and back-end design elements Uses various languages e.g., HTML5, CSS3, JavaScript, PERL, PHP, and mySQL to maximize efficiency of modern and dynamic Web pages Uses design principles and best practices from an experienced freelance Web designer and instructor Includes language examples for self-study and challenging activities for expanding design and development; instructor’s resources available for use as a textbook
Linux Multimedia Guide
Author: Jeff Tranter
Publisher: O'Reilly Media
ISBN:
Category : Computers
Languages : en
Pages : 396
Book Description
In this book, Jeff Tranter offers readers the guidance they need to integrate Linux into multimedia applications. Tranter covers configuration and use of sound cards, CD-ROMs, and joysticks; applications for sound and music, graphics, video, and games; programming devices such as sound cards and CD-ROMs; and more. Tranter also provides an overview of graphical toolkits and APIs.
Publisher: O'Reilly Media
ISBN:
Category : Computers
Languages : en
Pages : 396
Book Description
In this book, Jeff Tranter offers readers the guidance they need to integrate Linux into multimedia applications. Tranter covers configuration and use of sound cards, CD-ROMs, and joysticks; applications for sound and music, graphics, video, and games; programming devices such as sound cards and CD-ROMs; and more. Tranter also provides an overview of graphical toolkits and APIs.
Developer's Guide to Computer Game Design
Author: John Scott Lewinski
Publisher: Wordware Publishing
ISBN:
Category : Computers
Languages : en
Pages : 332
Book Description
A book/CD-ROM package on computer game design, featuring interviews with 13 designers, writers, and other experts in the industry. Walks through steps needed to get ideas on paper, and offers an insider's view on how games come together. Overviews different interactive writing and design software programs, and discusses the newest game technology and what the future holds for both console and computer gaming systems. The author is a computer game designer. The CD-ROM contains demo versions of games and software. Annotation copyrighted by Book News, Inc., Portland, OR
Publisher: Wordware Publishing
ISBN:
Category : Computers
Languages : en
Pages : 332
Book Description
A book/CD-ROM package on computer game design, featuring interviews with 13 designers, writers, and other experts in the industry. Walks through steps needed to get ideas on paper, and offers an insider's view on how games come together. Overviews different interactive writing and design software programs, and discusses the newest game technology and what the future holds for both console and computer gaming systems. The author is a computer game designer. The CD-ROM contains demo versions of games and software. Annotation copyrighted by Book News, Inc., Portland, OR
Macromedia Flash MX Developer's Guide
Author: P. S. Woods
Publisher: McGraw-Hill/Osborne Media
ISBN:
Category : Computers
Languages : en
Pages : 846
Book Description
High-demand-Flash skills and techniques are essential for anyone involved in Web motion-and this book delivers the goods Gives advanced developers everything they¿ll need to extend the already extensive functionality of Flash Provides intermediate to advanced users with the tools necessary to master the production process and create professional applications Ultimate resource-filled with developer¿s tips on managing file size and working with sound and interactivity features Includes CD-ROM featuring code from the book
Publisher: McGraw-Hill/Osborne Media
ISBN:
Category : Computers
Languages : en
Pages : 846
Book Description
High-demand-Flash skills and techniques are essential for anyone involved in Web motion-and this book delivers the goods Gives advanced developers everything they¿ll need to extend the already extensive functionality of Flash Provides intermediate to advanced users with the tools necessary to master the production process and create professional applications Ultimate resource-filled with developer¿s tips on managing file size and working with sound and interactivity features Includes CD-ROM featuring code from the book