Author: Tyagi, Amit Kumar
Publisher: IGI Global
ISBN: 1799847047
Category : Computers
Languages : en
Pages : 310
Book Description
Augmented and virtual reality (AR and VR) offer exciting opportunities for human computer interaction (HCI), the enhancement of places, and new business cases. Though VR is most popular for video games, especially among younger generations, AR and VR can also be used in applications that include military, medical, navigational, tourism, marketing, and maintenance uses. Research in these technologies along with 3D user interfaces has gained momentum in recent years and has solidified it as a staple technology for the foreseeable future. Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality includes a collection of business case studies covering a variety of topics related to AR, VR, and mixed reality (MR) including their use in possible applications. This book also touches on the diverse uses of AR and VR in many industries and discusses their importance, challenges, and opportunities. While discussing the use these technologies in sectors such as education, healthcare, and computer science, this book is ideal for computer scientists, engineers, practitioners, stakeholders, researchers, academicians, and students who are interested in the latest research on augmented, mixed, and virtual reality.
Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality
Author: Tyagi, Amit Kumar
Publisher: IGI Global
ISBN: 1799847047
Category : Computers
Languages : en
Pages : 310
Book Description
Augmented and virtual reality (AR and VR) offer exciting opportunities for human computer interaction (HCI), the enhancement of places, and new business cases. Though VR is most popular for video games, especially among younger generations, AR and VR can also be used in applications that include military, medical, navigational, tourism, marketing, and maintenance uses. Research in these technologies along with 3D user interfaces has gained momentum in recent years and has solidified it as a staple technology for the foreseeable future. Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality includes a collection of business case studies covering a variety of topics related to AR, VR, and mixed reality (MR) including their use in possible applications. This book also touches on the diverse uses of AR and VR in many industries and discusses their importance, challenges, and opportunities. While discussing the use these technologies in sectors such as education, healthcare, and computer science, this book is ideal for computer scientists, engineers, practitioners, stakeholders, researchers, academicians, and students who are interested in the latest research on augmented, mixed, and virtual reality.
Publisher: IGI Global
ISBN: 1799847047
Category : Computers
Languages : en
Pages : 310
Book Description
Augmented and virtual reality (AR and VR) offer exciting opportunities for human computer interaction (HCI), the enhancement of places, and new business cases. Though VR is most popular for video games, especially among younger generations, AR and VR can also be used in applications that include military, medical, navigational, tourism, marketing, and maintenance uses. Research in these technologies along with 3D user interfaces has gained momentum in recent years and has solidified it as a staple technology for the foreseeable future. Multimedia and Sensory Input for Augmented, Mixed, and Virtual Reality includes a collection of business case studies covering a variety of topics related to AR, VR, and mixed reality (MR) including their use in possible applications. This book also touches on the diverse uses of AR and VR in many industries and discusses their importance, challenges, and opportunities. While discussing the use these technologies in sectors such as education, healthcare, and computer science, this book is ideal for computer scientists, engineers, practitioners, stakeholders, researchers, academicians, and students who are interested in the latest research on augmented, mixed, and virtual reality.
Augmented Reality and Virtual Reality
Author: M. Claudia tom Dieck
Publisher: Springer
ISBN: 3030062465
Category : Business & Economics
Languages : en
Pages : 328
Book Description
This book presents a collection of the latest research in the area of immersive technologies, presented at the International Augmented and Virtual Reality Conference 2018 in Manchester, UK, and showcases how augmented reality (AR) and virtual reality (VR) are transforming the business landscape. Innovations in this field are seen as providing opportunities for businesses to offer their customers unique services and experiences. The papers gathered here advance the state of the art in AR/VR technologies and their applications in various industries such as healthcare, tourism, hospitality, events, fashion, entertainment, retail, education and gaming. The volume collects contributions by prominent computer and social sciences experts from around the globe. Addressing the most significant topics in the field of augmented and virtual reality and sharing the latest findings, it will be of interest to academics and practitioners alike.
Publisher: Springer
ISBN: 3030062465
Category : Business & Economics
Languages : en
Pages : 328
Book Description
This book presents a collection of the latest research in the area of immersive technologies, presented at the International Augmented and Virtual Reality Conference 2018 in Manchester, UK, and showcases how augmented reality (AR) and virtual reality (VR) are transforming the business landscape. Innovations in this field are seen as providing opportunities for businesses to offer their customers unique services and experiences. The papers gathered here advance the state of the art in AR/VR technologies and their applications in various industries such as healthcare, tourism, hospitality, events, fashion, entertainment, retail, education and gaming. The volume collects contributions by prominent computer and social sciences experts from around the globe. Addressing the most significant topics in the field of augmented and virtual reality and sharing the latest findings, it will be of interest to academics and practitioners alike.
Handbook of Research on Quantum Computing for Smart Environments
Author: Tyagi, Amit Kumar
Publisher: IGI Global
ISBN: 1668466988
Category : Science
Languages : en
Pages : 595
Book Description
Today, computation is an essential component of every technology. However, there has not been much research on quantum computing, even though it has the capability to solve complex problems in an efficient way. Further study is required to fully understand the uses and benefits of this technology. The Handbook of Research on Quantum Computing for Smart Environments presents investigating physical realizations of quantum computers, encoders, and decoders, including photonic quantum realization, cavity quantum electrodynamics, and many more topics on Bits to Qubits. Covering key topics such as machine learning, software, quantum algorithms, and neural networks, this major reference work is ideal for engineers, computer scientists, physicists, mathematicians, researchers, academicians, scholars, practitioners, instructors, and students.
Publisher: IGI Global
ISBN: 1668466988
Category : Science
Languages : en
Pages : 595
Book Description
Today, computation is an essential component of every technology. However, there has not been much research on quantum computing, even though it has the capability to solve complex problems in an efficient way. Further study is required to fully understand the uses and benefits of this technology. The Handbook of Research on Quantum Computing for Smart Environments presents investigating physical realizations of quantum computers, encoders, and decoders, including photonic quantum realization, cavity quantum electrodynamics, and many more topics on Bits to Qubits. Covering key topics such as machine learning, software, quantum algorithms, and neural networks, this major reference work is ideal for engineers, computer scientists, physicists, mathematicians, researchers, academicians, scholars, practitioners, instructors, and students.
Universal Threats in Expert Applications and Solutions
Author: Vijay Singh Rathore
Publisher: Springer Nature
ISBN: 9819738105
Category :
Languages : en
Pages : 509
Book Description
Publisher: Springer Nature
ISBN: 9819738105
Category :
Languages : en
Pages : 509
Book Description
Convergence of Technology and Operations Management in Modern Businesses
Author: Martínez-Falcó, Javier
Publisher: IGI Global
ISBN:
Category : Business & Economics
Languages : en
Pages : 540
Book Description
In the modern business landscape, the intersection of technology and operations management is driving efficiency and innovation. As organizations continue to rely on advanced technologies, such as artificial intelligence, data analytics, and automation, they are transforming their operational strategies to enhance productivity, streamline processes, and deliver valuable products. Aligning technological advancements with operational goals allows companies to achieve a competitive edge, improve customer satisfaction, and unlock new growth opportunities. Businesses must continue to explore this convergence to adapt their operations successfully and invest in necessary skills to connect technology with business processes. Convergence of Technology and Operations Management in Modern Businesses explores the intersection of technology and operations management in the modern business environment. It covers technological advancements for revolutionized operations and supply chain management for increased efficiency and competitiveness. This book covers topics such as smart banking, blockchain, and human capital, and is a useful resource for financial professionals, bankers, business owners, data scientists, computer engineers, academicians, scientists, and researchers.
Publisher: IGI Global
ISBN:
Category : Business & Economics
Languages : en
Pages : 540
Book Description
In the modern business landscape, the intersection of technology and operations management is driving efficiency and innovation. As organizations continue to rely on advanced technologies, such as artificial intelligence, data analytics, and automation, they are transforming their operational strategies to enhance productivity, streamline processes, and deliver valuable products. Aligning technological advancements with operational goals allows companies to achieve a competitive edge, improve customer satisfaction, and unlock new growth opportunities. Businesses must continue to explore this convergence to adapt their operations successfully and invest in necessary skills to connect technology with business processes. Convergence of Technology and Operations Management in Modern Businesses explores the intersection of technology and operations management in the modern business environment. It covers technological advancements for revolutionized operations and supply chain management for increased efficiency and competitiveness. This book covers topics such as smart banking, blockchain, and human capital, and is a useful resource for financial professionals, bankers, business owners, data scientists, computer engineers, academicians, scientists, and researchers.
Creating AI Synergy Through Business Technology Transformation
Author: Sundaramurthy, Balaji
Publisher: IGI Global
ISBN:
Category : Computers
Languages : en
Pages : 414
Book Description
Companies constantly strive to adopt the latest technological advancements in order to stay ahead in today's interconnected world. However, many organizations need guidance to fully leverage the potential of artificial intelligence (AI) and digital transformation. Without this direction, their ability to drive growth and efficiency is thwarted. Creating AI Synergy Through Business Technology Transformation offers a comprehensive guide to leveraging AI and digital transformation for strategic advantage. By combining insightful research, practical case studies, and innovative strategies, this book provides a roadmap for organizations to maximize the benefits of AI across their operations. From optimizing decision-making processes to enhancing customer experiences, the book demonstrates how AI can revolutionize business practices and drive sustainable growth.
Publisher: IGI Global
ISBN:
Category : Computers
Languages : en
Pages : 414
Book Description
Companies constantly strive to adopt the latest technological advancements in order to stay ahead in today's interconnected world. However, many organizations need guidance to fully leverage the potential of artificial intelligence (AI) and digital transformation. Without this direction, their ability to drive growth and efficiency is thwarted. Creating AI Synergy Through Business Technology Transformation offers a comprehensive guide to leveraging AI and digital transformation for strategic advantage. By combining insightful research, practical case studies, and innovative strategies, this book provides a roadmap for organizations to maximize the benefits of AI across their operations. From optimizing decision-making processes to enhancing customer experiences, the book demonstrates how AI can revolutionize business practices and drive sustainable growth.
Multimedia Computing Systems and Virtual Reality
Author: Rajeev Tiwari
Publisher: CRC Press
ISBN: 1000541134
Category : Computers
Languages : en
Pages : 230
Book Description
Most events and activities in today's world are ordinarily captured using photos, videos and other multimedia content. Such content has some limitation of storing data and fetching them effectively. Three-dimensional continuous PC animation is the most proper media to simulate these occasions and activities. This book focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies. The authors present recent advancements in multimedia systems as they relate to various application areas such as healthcare services and agriculture-related industries. The authors also discuss human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization. They then go on to explore multimedia content adaptation for interoperable delivery. Finally, the book covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses. This book is intended for computer engineers and computer scientists developing applications for multimedia and virtual reality and professionals working in object design and visualization, transformation, modelling and animation of the real world. Features: Focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies Offers opportunity for state-of-the-art approaches, methodologies and systems, and innovative use of multimedia-based emerging technology services in different application areas Discusses human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization Covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses Explores multimedia content adaptation for interoperable delivery and recent advancements in multimedia systems in context to various application areas such as healthcare services and agriculture-related fields Rajeev Tiwari is a Senior Associate Professor in the School of Computer Science at the University of Petroleum and Energy Studies, Dehradun, India. Neelam Duhan is an Associate Professor in the Department of Computer Engineering at J. C. Bose University of Science and Technology, YMCA, Faridabad, India. Mamta Mittal has 18 years of teaching experience, and her research areas include data mining, big data, machine learning, soft computing and data structure. Abhineet Anand is a Professor in the Computer Science and Engineering Department at Chitkara University, Punjab, India. Muhammad Attique Khan is a lecturer of the Computer Science Department at HITEC University, Taxila, Pakistan.
Publisher: CRC Press
ISBN: 1000541134
Category : Computers
Languages : en
Pages : 230
Book Description
Most events and activities in today's world are ordinarily captured using photos, videos and other multimedia content. Such content has some limitation of storing data and fetching them effectively. Three-dimensional continuous PC animation is the most proper media to simulate these occasions and activities. This book focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies. The authors present recent advancements in multimedia systems as they relate to various application areas such as healthcare services and agriculture-related industries. The authors also discuss human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization. They then go on to explore multimedia content adaptation for interoperable delivery. Finally, the book covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses. This book is intended for computer engineers and computer scientists developing applications for multimedia and virtual reality and professionals working in object design and visualization, transformation, modelling and animation of the real world. Features: Focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies Offers opportunity for state-of-the-art approaches, methodologies and systems, and innovative use of multimedia-based emerging technology services in different application areas Discusses human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization Covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses Explores multimedia content adaptation for interoperable delivery and recent advancements in multimedia systems in context to various application areas such as healthcare services and agriculture-related fields Rajeev Tiwari is a Senior Associate Professor in the School of Computer Science at the University of Petroleum and Energy Studies, Dehradun, India. Neelam Duhan is an Associate Professor in the Department of Computer Engineering at J. C. Bose University of Science and Technology, YMCA, Faridabad, India. Mamta Mittal has 18 years of teaching experience, and her research areas include data mining, big data, machine learning, soft computing and data structure. Abhineet Anand is a Professor in the Computer Science and Engineering Department at Chitkara University, Punjab, India. Muhammad Attique Khan is a lecturer of the Computer Science Department at HITEC University, Taxila, Pakistan.
Multimedia Technologies
Author: Atul P. Godse
Publisher: Technical Publications
ISBN: 9333223401
Category : Computers
Languages : en
Pages : 338
Book Description
The fast-emerging field of multimedia communications involves the use of various media types - text, images, speech, audio and video in a wide range of subject areas. The book presents these subject areas in-depth that enables the reader to build up a thorough understanding of the technical issues associated with this rapidly evolving subject. The book begins with goals, objectives and characteristics of multimedia, multimedia building blocks, multimedia architecture, distributed multimedia applications streaming technologies, multimedia database systems, multimedia authoring tools and applications. It describes image and audio fundamentals and their file formats, image compression and audio compression techniques. It also describes video signal formats, video transmission standards and video file formats. It also explains types of animations, principles of animation, animation techniques and introduces OpenGL primitives, shadowing techniques and rendering. The book also covers advanced multimedia topics such as virtual reality, multimedia communication, multimedia networking, quality data transmission and multimedia in Android.
Publisher: Technical Publications
ISBN: 9333223401
Category : Computers
Languages : en
Pages : 338
Book Description
The fast-emerging field of multimedia communications involves the use of various media types - text, images, speech, audio and video in a wide range of subject areas. The book presents these subject areas in-depth that enables the reader to build up a thorough understanding of the technical issues associated with this rapidly evolving subject. The book begins with goals, objectives and characteristics of multimedia, multimedia building blocks, multimedia architecture, distributed multimedia applications streaming technologies, multimedia database systems, multimedia authoring tools and applications. It describes image and audio fundamentals and their file formats, image compression and audio compression techniques. It also describes video signal formats, video transmission standards and video file formats. It also explains types of animations, principles of animation, animation techniques and introduces OpenGL primitives, shadowing techniques and rendering. The book also covers advanced multimedia topics such as virtual reality, multimedia communication, multimedia networking, quality data transmission and multimedia in Android.
Virtual, Augmented and Mixed Reality. Multimodal Interaction
Author: Jessie Y.C. Chen
Publisher: Springer
ISBN: 3030216071
Category : Computers
Languages : en
Pages : 527
Book Description
This two-volume set LNCS 11574 and 11575 constitutes the refereed proceedings of the 11th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process. The 80 papers presented in this volume were organized in topical sections named: multimodal interaction in VR, rendering, layout, visualization and navigation, avatars, embodiment and empathy in VAMR, cognitive and health issues in VAMR, VAMR and robots, VAMR in learning, training and entertainment, VAMR in aviation, industry and the military.
Publisher: Springer
ISBN: 3030216071
Category : Computers
Languages : en
Pages : 527
Book Description
This two-volume set LNCS 11574 and 11575 constitutes the refereed proceedings of the 11th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process. The 80 papers presented in this volume were organized in topical sections named: multimodal interaction in VR, rendering, layout, visualization and navigation, avatars, embodiment and empathy in VAMR, cognitive and health issues in VAMR, VAMR and robots, VAMR in learning, training and entertainment, VAMR in aviation, industry and the military.
Handbook of Research on Knowledge and Organization Systems in Library and Information Science
Author: Holland, Barbara Jane
Publisher: IGI Global
ISBN: 1799872599
Category : Language Arts & Disciplines
Languages : en
Pages : 574
Book Description
Due to changes in the learning and research environment, changes in the behavior of library users, and unique global disruptions such as the COVID-19 pandemic, libraries have had to adapt and evolve to remain up-to-date and responsive to their users. Thus, libraries are adding new, digital resources and services while maintaining most of the old, traditional resources and services. New areas of research and inquiry in the field of library and information science explore the applications of machine learning, artificial intelligence, and other technologies to better serve and expand the library community. The Handbook of Research on Knowledge and Organization Systems in Library and Information Science examines new technologies and systems and their application and adoption within libraries. This handbook provides a global perspective on current and future trends concerning library and information science. Covering topics such as machine learning, library management, ICTs, blockchain technology, social media, and augmented reality, this book is essential for librarians, library directors, library technicians, media specialists, data specialists, catalogers, information resource officers, administrators, IT consultants and specialists, academicians, and students.
Publisher: IGI Global
ISBN: 1799872599
Category : Language Arts & Disciplines
Languages : en
Pages : 574
Book Description
Due to changes in the learning and research environment, changes in the behavior of library users, and unique global disruptions such as the COVID-19 pandemic, libraries have had to adapt and evolve to remain up-to-date and responsive to their users. Thus, libraries are adding new, digital resources and services while maintaining most of the old, traditional resources and services. New areas of research and inquiry in the field of library and information science explore the applications of machine learning, artificial intelligence, and other technologies to better serve and expand the library community. The Handbook of Research on Knowledge and Organization Systems in Library and Information Science examines new technologies and systems and their application and adoption within libraries. This handbook provides a global perspective on current and future trends concerning library and information science. Covering topics such as machine learning, library management, ICTs, blockchain technology, social media, and augmented reality, this book is essential for librarians, library directors, library technicians, media specialists, data specialists, catalogers, information resource officers, administrators, IT consultants and specialists, academicians, and students.