Motion Estimation and Object-based Video Coding

Motion Estimation and Object-based Video Coding PDF Author: Yizhou Guo
Publisher:
ISBN:
Category :
Languages : en
Pages :

Get Book Here

Book Description

Motion Estimation and Object-based Video Coding

Motion Estimation and Object-based Video Coding PDF Author: Yizhou Guo
Publisher:
ISBN:
Category :
Languages : en
Pages :

Get Book Here

Book Description


Motion Estimation for Video Coding

Motion Estimation for Video Coding PDF Author: Indrajit Chakrabarti
Publisher: Springer
ISBN: 331914376X
Category : Technology & Engineering
Languages : en
Pages : 170

Get Book Here

Book Description
The need of video compression in the modern age of visual communication cannot be over-emphasized. This monograph will provide useful information to the postgraduate students and researchers who wish to work in the domain of VLSI design for video processing applications. In this book, one can find an in-depth discussion of several motion estimation algorithms and their VLSI implementation as conceived and developed by the authors. It records an account of research done involving fast three step search, successive elimination, one-bit transformation and its effective combination with diamond search and dynamic pixel truncation techniques. Two appendices provide a number of instances of proof of concept through Matlab and Verilog program segments. In this aspect, the book can be considered as first of its kind. The architectures have been developed with an eye to their applicability in everyday low-power handheld appliances including video camcorders and smartphones.

Low Bitrate Video Coding Using Object-based Motion Estimation and Hierarchical Shape Estimation

Low Bitrate Video Coding Using Object-based Motion Estimation and Hierarchical Shape Estimation PDF Author: Hanjong Kim
Publisher:
ISBN:
Category : Coding theory
Languages : en
Pages : 392

Get Book Here

Book Description


Video Coding

Video Coding PDF Author: Luis Torres
Publisher: Springer
ISBN: 0792396804
Category : Computers
Languages : en
Pages : 434

Get Book Here

Book Description
In recent years there has been an increasing interest in Second Generation Image and Video Coding Techniques. These techniques introduce new concepts from image analysis that greatly improve the performance of the coding schemes for very high compression. This interest has been further emphasized by the future MPEG 4 standard. Second generation image and video coding techniques are the ensemble of approaches proposing new and more efficient image representations than the conventional canonical form. As a consequence, the human visual system becomes a fundamental part of the encoding/decoding chain. More insight to distinguish between first and second generation can be gained if it is noticed that image and video coding is basically carried out in two steps. First, image data are converted into a sequence of messages and, second, code words are assigned to the messages. Methods of the first generation put the emphasis on the second step, whereas methods of the second generation put it on the first step and use available results for the second step. As a result of including the human visual system, second generation can be also seen as an approach of seeing the image composed by different entities called objects. This implies that the image or sequence of images have first to be analyzed and/or segmented in order to find the entities. It is in this context that we have selected in this book three main approaches as second generation video coding techniques: Segmentation-based schemes Model Based Schemes Fractal Based Schemes £/LIST£ Video Coding: The Second Generation Approach is an important introduction to the new coding techniques for video. As such, all researchers, students and practitioners working in image processing will find this book of interest.

Advanced Video Coding: Principles and Techniques

Advanced Video Coding: Principles and Techniques PDF Author: K.N. Ngan
Publisher: Elsevier
ISBN: 0080498736
Category : Computers
Languages : en
Pages : 431

Get Book Here

Book Description
In recent years, the paradigm of video coding has shifted from that of a frame-based approach to a content-based approach, particularly with the finalization of the ISO multimedia coding standard, MPEG-4. MPEG-4 is the emerging standard for the coding of multimedia content. It defines a syntax for a set of content-based functionalities, namely, content-based interactivity, compression and universal access. However, it does not specify how the video content is to be generated. To generate the video content, video has to be segmented into video objects and tracked as they transverse across the video frames. This book addresses the difficult problem of video segmentation, and the extraction and tracking of video object planes as defined in MPEG-4. It then focuses on the specific issue of face segmentation and coding as applied to videoconferencing in order to improve the quality of videoconferencing images especially in the facial region. Modal-based coding is a content-based coding technique used to code synthetic objects that have become an important part of video content. It results in extremely low bit rates because only the parameters needed to represent the modal are transmitted. Model-based coding is included to provide background information for the synthetic object coding in MPEG-4. Lastly, MPEG-4, the first coding standard for multimedia content is described in detail. The topics covered include the coding of audio objects, the coding of natural and synthetic video objects, and error resilience. Advanced Video Coding is one of the first books on content-based coding and MPEG-4 coding standard. It serves as an excellent information source and reference for both researchers and practicing engineers.

Fast and Robust Global Motion Estimation in Video Object Segmentation

Fast and Robust Global Motion Estimation in Video Object Segmentation PDF Author: Bin Qi
Publisher:
ISBN:
Category :
Languages : en
Pages : 0

Get Book Here

Book Description
To meet the growing requirements of different video applications such as video surveillance or coding, many video processing techniques have been developed to analyze and represent video sequences. Video object segmentation is an object-based video processing technique which aims to detect semantically meaningful components, i.e., objects, in a video sequence. In case the video sequence contains global (camera) motion, global motion estimation is required to compensate the camera motion before segmentation. This thesis studies methods to automatically segment moving objects in the presence of camera motion without user interaction. It proposes a fast and robust global motion estimation method oriented to video object segmentation. In addition, it integrates this method into a modular scheme to segment objects in the presence of camera motion. This video object segmentation scheme consists of three main steps: global motion detection, global motion estimation and compensation, and object segmentation. The object segmentation is based on: change (motion) detection, temporal adaptation, and edge adaptation. Some improvements are proposed in each part of the object segmentation. The proposed methods aim at four goals: automatically adapt to camera motion, robust (insensitive) to noise and artifacts, temporally stable segmented objects and low computational cost. The proposed methods are reliable which was confirmed by experimenting on more than 10 indoor and outdoor video shots both with and without camera motion. Simulation results show that the proposed GME method achieves more satisfactory results than the reference methods. For object segmentation, encouraging results are also achieved.

Motion Estimation Algorithms for Video Compression

Motion Estimation Algorithms for Video Compression PDF Author: Borko Furht
Publisher: Springer Science & Business Media
ISBN: 1461562414
Category : Computers
Languages : en
Pages : 168

Get Book Here

Book Description
Video technology promises to be the key for the transmission of motion video. A number of video compression techniques and standards have been introduced in the past few years, particularly the MPEG-1 and MPEG-2 for interactive multimedia and for digital NTSC and HDTV applications, and H.2611H.263 for video telecommunications. These techniques use motion estimation techniques to reduce the amount of data that is stored and transmitted for each frame. This book is about these motion estimation algorithms, their complexity, implementations, advantages, and drawbacks. First, we present an overview of video compression techniques with an emphasis to techniques that use motion estimation, such as MPEG and H.2611H.263. Then, we give a survey of current motion estimation search algorithms, including the exhaustive search and a number of fast search algorithms. An evaluation of current search algorithms, based on a number of experiments on several test video sequences, is presented as well. The theoretical framework for a new fast search algorithm, Densely-Centered Uniform-P Search (DCUPS), is developed and presented in the book. The complexity of the DCUPS algorithm is comparable to other popular motion estimation techniques, however the algorithm shows superior results in terms of compression ratios and video qUality. We should stress out that these new results, presented in Chapters 4 and 5, have been developed by Joshua Greenberg, as part of his M.Sc. thesis entitled "Densely-Centered Uniform P-Search: A Fast Motion Estimation Algorithm" (FAU, 1996).

Rate-Distortion Based Video Compression

Rate-Distortion Based Video Compression PDF Author: Guido M. Schuster
Publisher: Springer Science & Business Media
ISBN: 1475725663
Category : Computers
Languages : en
Pages : 305

Get Book Here

Book Description
One of the most intriguing problems in video processing is the removal of the redundancy or the compression of a video signal. There are a large number of applications which depend on video compression. Data compression represents the enabling technology behind the multimedia and digital television revolution. In motion compensated lossy video compression the original video sequence is first split into three new sources of information, segmentation, motion and residual error. These three information sources are then quantized, leading to a reduced rate for their representation but also to a distorted reconstructed video sequence. After the decomposition of the original source into segmentation, mo tion and residual error information is decided, the key remaining problem is the allocation of the available bits into these three sources of information. In this monograph a theory is developed which provides a solution to this fundamental bit allocation problem. It can be applied to all quad-tree-based motion com pensated video coders which use a first order differential pulse code modulation (DPCM) scheme for the encoding of the displacement vector field (DVF) and a block-based transform scheme for the encoding of the displaced frame differ ence (DFD). An optimal motion estimator which results in the smallest DFD energy for a given bit rate for the encoding of the DVF is also a result of this theory. Such a motion estimator is used to formulate a motion compensated interpolation scheme which incorporates a global smoothness constraint for the DVF.

Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation

Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation PDF Author: Peter M. Kuhn
Publisher: Springer Science & Business Media
ISBN: 1475744749
Category : Computers
Languages : en
Pages : 242

Get Book Here

Book Description
MPEG-4 is the multimedia standard for combining interactivity, natural and synthetic digital video, audio and computer-graphics. Typical applications are: internet, video conferencing, mobile videophones, multimedia cooperative work, teleteaching and games. With MPEG-4 the next step from block-based video (ISO/IEC MPEG-1, MPEG-2, CCITT H.261, ITU-T H.263) to arbitrarily-shaped visual objects is taken. This significant step demands a new methodology for system analysis and design to meet the considerably higher flexibility of MPEG-4. Motion estimation is a central part of MPEG-1/2/4 and H.261/H.263 video compression standards and has attracted much attention in research and industry, for the following reasons: it is computationally the most demanding algorithm of a video encoder (about 60-80% of the total computation time), it has a high impact on the visual quality of a video encoder, and it is not standardized, thus being open to competition. Algorithms, Complexity Analysis, and VLSI Architectures for MPEG-4 Motion Estimation covers in detail every single step in the design of a MPEG-1/2/4 or H.261/H.263 compliant video encoder: Fast motion estimation algorithms Complexity analysis tools Detailed complexity analysis of a software implementation of MPEG-4 video Complexity and visual quality analysis of fast motion estimation algorithms within MPEG-4 Design space on motion estimation VLSI architectures Detailed VLSI design examples of (1) a high throughput and (2) a low-power MPEG-4 motion estimator. Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation is an important introduction to numerous algorithmic, architectural and system design aspects of the multimedia standard MPEG-4. As such, all researchers, students and practitioners working in image processing, video coding or system and VLSI design will find this book of interest.

Motion Estimation

Motion Estimation PDF Author: Fouad Sabry
Publisher: One Billion Knowledgeable
ISBN:
Category : Computers
Languages : en
Pages : 123

Get Book Here

Book Description
What is Motion Estimation In computer vision and image processing, motion estimation is the process of determining motion vectors that describe the transformation from one 2D image to another; usually from adjacent frames in a video sequence. It is an ill-posed problem as the motion happens in three dimensions (3D) but the images are a projection of the 3D scene onto a 2D plane. The motion vectors may relate to the whole image or specific parts, such as rectangular blocks, arbitrary shaped patches or even per pixel. The motion vectors may be represented by a translational model or many other models that can approximate the motion of a real video camera, such as rotation and translation in all three dimensions and zoom. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Motion_estimation Chapter 2: Motion_compensation Chapter 3: Block-matching_algorithm Chapter 4: H.261 Chapter 5: H.262/MPEG-2_Part_2 Chapter 6: Advanced_Video_Coding Chapter 7: Global_motion_compensation Chapter 8: Block-matching_and_3D_filtering Chapter 9: Video_compression_picture_types Chapter 10: Video_super-resolution (II) Answering the public top questions about motion estimation. (III) Real world examples for the usage of motion estimation in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Motion Estimation.