Moodle 1.9 Top Extensions Cookbook

Moodle 1.9 Top Extensions Cookbook PDF Author: Michael De Raadt
Publisher: Packt Publishing Ltd
ISBN: 1849512175
Category : Computers
Languages : en
Pages : 452

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Book Description
Over 60 simple and incredibly effective recipes for harnessing the power of the best Moodle modules to create effective online learning sites.

Moodle 1.9 Top Extensions Cookbook

Moodle 1.9 Top Extensions Cookbook PDF Author: Michael De Raadt
Publisher: Packt Publishing Ltd
ISBN: 1849512175
Category : Computers
Languages : en
Pages : 452

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Book Description
Over 60 simple and incredibly effective recipes for harnessing the power of the best Moodle modules to create effective online learning sites.

Moodle 1.9

Moodle 1.9 PDF Author: Silvina P. Hillar
Publisher: Packt Publishing Ltd
ISBN: 184951089X
Category : Computers
Languages : en
Pages : 418

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Book Description
80 simple but incredibly effective recipes for teaching reading comprehension, writing, and composing using Moodle 1.9.

Moodle 1. 9 Multimedia Extension Development

Moodle 1. 9 Multimedia Extension Development PDF Author: Jonathan Moore
Publisher: Packt Publishing Ltd
ISBN: 1847194257
Category : Computers
Languages : en
Pages : 448

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Book Description
Customize and extend Moodle using its robust plug-in systems.

Moodle JavaScript Cookbook

Moodle JavaScript Cookbook PDF Author: Alastair Hole
Publisher: Packt Publishing Ltd
ISBN: 1849511918
Category : Computers
Languages : en
Pages : 276

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Book Description
Over 50 recipes for making your Moodle system more dynamic and responsive with JavaScript.

Moodle 2.0 Multimedia Cookbook

Moodle 2.0 Multimedia Cookbook PDF Author: Silvina P. Hillar
Publisher: Packt Pub Limited
ISBN: 9781849514705
Category : Computers
Languages : en
Pages : 256

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Book Description
Part of Packt's Cookbook series, each chapter focuses on a different multimedia effect. If you don't have the time to work your way through a long tutorial, then this is the book for you. The step-by-step recipes are independent from each other so you can dip in and out of the book to add great effects to your course as and when you need them. This cookbook is designed for teachers who want to learn how to insert different multimedia assets into their Moodle courses. It is expected that you will have basic knowledge of Moodle 1.9 or 2.0 and have Moodle installed and ready to be worked on. Teachers of different subjects can adapt the recipes to best suit their specific subject.

Moodle 2.5 Multimedia Cookbook

Moodle 2.5 Multimedia Cookbook PDF Author: Silvina P. Hilar
Publisher:
ISBN: 9781461949435
Category : Computer-assisted instruction
Languages : en
Pages : 300

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Book Description
With practical examples presented in the style of recipes, this book is designed for you to be able to dip in and out as you need, only using the multimedia options that you want at the time. This cookbook is designed specifically for teachers who want to begin creating interactive and engaging Moodle courses by utilizing the multimedia capabilities of Moodle.

Moodle JavaScript Cookbook

Moodle JavaScript Cookbook PDF Author: Alastair Hole
Publisher: Packt Pub Limited
ISBN: 9781849511902
Category : Computers
Languages : en
Pages : 180

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Book Description
This is a cookbook that contains a list of recipes explaining step-by-step how to use JavaScript in Moodle. The first two chapters concentrate on the basics of how to start working with JavaScript and the YUI while the later chapters show how to use these techniques as a basis for implementing more complete functionality. This book is aimed at developers and administrators comfortable with customizing Moodle with the use of plugin modules, themes, and patches who want to make their site more dynamic. If you have prior knowledge of HTML, PHP, and CSS and a good working knowledge of the underlying structure of Moodle, then this book is for you. No prior experience with JavaScript is needed.

Moodle 3.x Developer's Guide

Moodle 3.x Developer's Guide PDF Author: Ian Wild
Publisher: Packt Publishing Ltd
ISBN: 1786469545
Category : Computers
Languages : en
Pages : 361

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Book Description
Effortlessly ensure your application's code quality from day 1 About This Book Customize your Moodle 3.x app. Leverage the new features of Moodle 3.x by diving deep into the Moodle development eco-system. Cater to heavy user traffic, customize learning requirements and create custom third party plugins. Who This Book Is For This book is for Moodle developers who are familiar with the basic Moodle functionality and have an understanding of the types of scenarios in which the Moodle platform can be usefully employed. You must have medium-level PHP programming knowledge. You should be familiar with HTML and XML protocols. You do not need to have prior knowledge of Moodle-specific terminology What You Will Learn Work with the different types of custom modules that can be written for Moodle 3.x Understand how to author custom modules so they conform to the agreed Moodle 3.x development guidelines Get familiar with the Moodle 3.x architecture—its internal and external APIs Customize Moodle 3.x so it can integrate seamlessly with third-party applications of any kind Build a new course format to specify the layout of a course Implement third-party graphics libraries in your plugins Build plugins that can be themed easily Provide custom APIs that will provide the means to automate Moodle 3 in real time In Detail The new and revamped Moodle is the top choice for developers to create cutting edge e-learning apps that cater to different user's segments and are visually appealing as well. This book explains how the Moodle 3.x platform provides a framework that allows developers to create a customized e-learning solution. It begins with an exploration of the different types of plugin.. We then continue with an investigation of creating new courses. You will create a custom plugin that pulls in resources from a third-party repository. Then you'll learn how users can be assigned to courses and granted the necessary permissions. Furthermore, you will develop a custom user home. At the end of the book, we'll discuss the Web Services API to fully automate Moodle 3.x in real time. Style and approach This book takes a step-by-step practical approach with every step explained in great detail using practical examples. You will create custom plugins from scratch with the examples shown and create new modules as well as extensions with the examples presented.

Moodle Theme Development

Moodle Theme Development PDF Author: Silvina Paola Hillar
Publisher: Packt Publishing Ltd
ISBN: 178646814X
Category : Computers
Languages : en
Pages : 294

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Book Description
Build customized themes to make your Moodle courses engaging and interactive About This Book Leverage the power of Moodle 3 to create interactive and engaging themes for your courses Experience and integrate the power of Bootstrap and CSS into your Moodle app Implement your plans with illustrative examples to become a top notch designer Who This Book Is For If you are a Moodle administrator, developer, or designer and wish to enhance your Moodle site to make it visually attractive, then this book is for you. You should be familiar with web design techniques such as HTML and further experience with CSS would be helpful. What You Will Learn Plan a personalized Moodle theme from start to finish Install a Moodle theme in different operating systems and change Moodle's theme settings Add your own customized logo and test your changes in several web browsers Customize the Moodle site to fit in with other elements such as websites and social networks, among others Create a design mock-up using graphics software Design themes that are capable of working with a huge number of different resolutions, screen sizes, screen orientations, and pixel densities Work with code to adjust the theme to users requirements Create new custom icons for your theme In Detail Theming is one of the main features of Moodle, and it can be used to customize your online courses and make them look exactly how you want them to,according to your target audience. If you have been looking for a book that will help you develop Moodle themes that you are proud of, and that your students will enjoy, then this is the book for you. We start off by introducing Moodle 3 and explaining what it is, how it works, and what tools you might need to create a stunning Moodle theme. We then show you how to choose and change the pre-installed Moodle themes in detailed steps, and explain what Moodle themes are and how they work. Next, we show you how to change an existing theme and test the changes that you have made. You can not only plan the customization of theme, but also tailor it using advanced Moodle theming processes; this book is your one-stop guide to creating your own personalized Moodle 3 theme. Style and approach This book acts as a comprehensive guide which helps you to create visually stunning and responsive themes to add that extra edge to your Moodle apps.

Gamification with Moodle

Gamification with Moodle PDF Author: Natalie Denmeade
Publisher: Packt Publishing Ltd
ISBN: 1785286811
Category : Computers
Languages : en
Pages : 135

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Book Description
Use game elements in Moodle courses to build learner resilience and motivation About This Book Formulate a Moodle course that acts as a flexible framework ready for your own content Keep learners engrossed and create opportunities for motivation through the concepts of status, access, and power A resourceful guide to innovative learning using automatic reports, assessments, and conditional release of activities Who This Book Is For This book has been designed for teachers who to use technology to create more engaging learning experiences for both online learning and in face-to-face sessions. This book will especially appeal to people who are interested in the underlying mechanics of play and games and want to know more about applying these concepts in an educational context. It is assumed that you are a teacher and expert in your field, have basic computer skills, and have access to the Internet. What You Will Learn Set up a scoring system using Moodle Gradebook Enable communication and collaboration in your class as a Learning Community using forums Assess your learners' abilities by setting up challenges and quests Configure gateways to check and ensure progress before new content or activities are released Create Moodle assignments to provide effective feedback through a comment bank and custom scale Issue Open Badges to recognize achievements and set up an online backpack to share digital badges Reduce anxiety for learners by using the game-like concept of “Levelling Up” In Detail This book describes how teachers can use Gamification design within the Moodle Learning Management System. Game elements can be included in course design by using, badges, rubrics, custom grading scales, forums, and conditional activities. Moodle courses do not have to be solo-learning experiences that replicate Distance Education models. The Gamification design process starts by profiling players and creating levels of achievement towards meeting learning outcomes. Each task is defined, valued, and sequenced. Motivation loops are devised to keep the momentum going. In a gaming studio, this approach would require a team of specialists with a large budget and time frames. Preparing for a class rarely has these optimal conditions. The approach used in this book is to introduce game elements into the course design gradually. First, apply gamification to just one lesson and then build up to gamifying a series of lessons over a term. Each example will indicate the difficulty level and time investment. Try it out to see what is most effective with your learners and choose wisely in your use of technology. By the end of this book, you will be able to create Moodle courses that incorporate choice, communication, challenge, and creativity. Style and approach An easy-to-follow guide full of screenshots and step-by-step instructions with estimated time frames required to accomplish numerous tasks. Tips are offered for new Moodlers and plugin extensions are suggested for advanced Moodlers. The focus of the book is on why you would want to use each activity rather than detailed technical descriptions.