InfoWorld

InfoWorld PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 108

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Book Description
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.

Monster in the Maze

Monster in the Maze PDF Author: Stephanie Spinner
Publisher: Turtleback Books
ISBN: 9780613314930
Category : Juvenile Fiction
Languages : en
Pages : 0

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Book Description
A dashing prince and a brave princess must join forces to defeat the monster in the maze and save the children of Athens. This exciting Greek legend comes to life in this easy-to-read version of the ancient legend. Full-color illustrations.

Monster Mazes

Monster Mazes PDF Author: Dave Phillips
Publisher: Courier Corporation
ISBN: 9780486260051
Category : Juvenile Nonfiction
Languages : en
Pages : 52

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Book Description
Thirty-two mazes with fantasy-adventure themes, such as finding marvelous treasures and slaying giant beasts.

Monster Mazes

Monster Mazes PDF Author: Kim Blundell
Publisher: Usborne Books
ISBN: 9780794505363
Category : Juvenile Nonfiction
Languages : en
Pages : 32

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Book Description
A series of mazes and maze-type puzzles, linked together by a story of Cat and Mouse's daring exploits.

Monster Maze!

Monster Maze! PDF Author: Blake Hoena
Publisher: Capstone
ISBN: 1496557360
Category : Juvenile Fiction
Languages : en
Pages : 57

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Book Description
Watch the THESEUS monster truck face-off, bumper-to-bumper, against his meanest mechanical foe - BULLISTIC! Will he crush the competition or be bulled over? With short, action-packed chapters and high-powered art, the world's mightiest monster trucks - the ThunderTrucks - will have little motorheads and Greek mythology fans alike shifting their reading habits into high gear.

InfoWorld

InfoWorld PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 108

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Book Description
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.

Player vs. Monster

Player vs. Monster PDF Author: Jaroslav Svelch
Publisher: MIT Press
ISBN: 0262373238
Category : Games & Activities
Languages : en
Pages : 235

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Book Description
A study of the gruesome game characters we love to beat—and what they tell us about ourselves. Since the early days of video games, monsters have played pivotal roles as dangers to be avoided, level bosses to be defeated, or targets to be destroyed for extra points. But why is the figure of the monster so important in gaming, and how have video games come to shape our culture’s conceptions of monstrosity? To answer these questions, Player vs. Monster explores the past half-century of monsters in games, from the dragons of early tabletop role-playing games and the pixelated aliens of Space Invaders to the malformed mutants of The Last of Us and the bizarre beasts of Bloodborne, and reveals the common threads among them. Covering examples from aliens to zombies, Jaroslav Švelch explores the art of monster design and traces its influences from mythology, visual arts, popular culture, and tabletop role-playing games. At the same time, he shows that video games follow the Cold War–era notion of clearly defined, calculable enemies, portraying monsters as figures that are irredeemably evil yet invariably vulnerable to defeat. He explains the appeal of such simplistic video game monsters, but also explores how the medium could evolve to present more nuanced depictions of monstrosity.

The Nassau Literary Magazine

The Nassau Literary Magazine PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 208

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Book Description


On the Way to Fun

On the Way to Fun PDF Author: Roberto Dillon
Publisher: CRC Press
ISBN: 1439876894
Category : Computers
Languages : en
Pages : 185

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Book Description
How can video games be fun and immerse players in fantastic worlds where anything seems possible? How can they be so engaging to have become the main entertainment product for children and adults alike? In On the Way to Fun, the author proposes a possible answer to these questions by going back to the roots of gaming and showing how early games, as

The World of Scary Video Games

The World of Scary Video Games PDF Author: Bernard Perron
Publisher: Bloomsbury Publishing USA
ISBN: 1501316222
Category : Games & Activities
Languages : en
Pages : 489

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Book Description
As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.

Wildlife Mazes

Wildlife Mazes PDF Author: Roger Moreau
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402715525
Category : Juvenile Nonfiction
Languages : en
Pages : 84

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Book Description
From the elephants of Africa to the penguins of Antarctica, children will delight in this colorful, maze-filled journey around the world. The wild trip is courtesy of Roger Moreau, creator of the popular Dinosaur Escape Mazes (60,000 copies sold) and Wizard Magic Mazes (70,000 copies). Start the safari in Nairobi, where-- if you can find your way climbing up vines, running over rough trails, and crossing rivers -- dozens of creatures will greet you, including an endangered Black Rhino. From there, head to Asia and search for a clear path through the bamboo to reach the pandas. Then, it's on to South and North America, and finally to the Arctic where polar bears play and solvers have to go slip-sliding safely across blocks of ice.