Author: Van Eck, Richard
Publisher: IGI Global
ISBN: 1615207201
Category : Education
Languages : en
Pages : 429
Book Description
"This book discusses the need for interdisciplinary awareness in the study of games and learning"--Provided by publisher.
Models and Games
Author: Jouko Väänänen
Publisher: Cambridge University Press
ISBN: 1139496336
Category : Mathematics
Languages : en
Pages : 381
Book Description
This gentle introduction to logic and model theory is based on a systematic use of three important games in logic: the semantic game; the Ehrenfeucht–Fraïssé game; and the model existence game. The third game has not been isolated in the literature before but it underlies the concepts of Beth tableaux and consistency properties. Jouko Väänänen shows that these games are closely related and in turn govern the three interrelated concepts of logic: truth, elementary equivalence and proof. All three methods are developed not only for first order logic but also for infinitary logic and generalized quantifiers. Along the way, the author also proves completeness theorems for many logics, including the cofinality quantifier logic of Shelah, a fully compact extension of first order logic. With over 500 exercises this book is ideal for graduate courses, covering the basic material as well as more advanced applications.
Publisher: Cambridge University Press
ISBN: 1139496336
Category : Mathematics
Languages : en
Pages : 381
Book Description
This gentle introduction to logic and model theory is based on a systematic use of three important games in logic: the semantic game; the Ehrenfeucht–Fraïssé game; and the model existence game. The third game has not been isolated in the literature before but it underlies the concepts of Beth tableaux and consistency properties. Jouko Väänänen shows that these games are closely related and in turn govern the three interrelated concepts of logic: truth, elementary equivalence and proof. All three methods are developed not only for first order logic but also for infinitary logic and generalized quantifiers. Along the way, the author also proves completeness theorems for many logics, including the cofinality quantifier logic of Shelah, a fully compact extension of first order logic. With over 500 exercises this book is ideal for graduate courses, covering the basic material as well as more advanced applications.
Building Models by Games
Author: Wilfrid Hodges
Publisher: Courier Corporation
ISBN: 0486450171
Category : Mathematics
Languages : en
Pages : 338
Book Description
This volume introduces a general method for building infinite mathematical structures and surveys applications in algebra and model theory. It covers basic model theory and examines a variety of algebraic applications, including completeness for Magidor-Malitz quantifiers, Shelah's recent and sophisticated omitting types theorem for L(Q), and applications to Boolean algebras. Over 160 exercises. 1985 edition.
Publisher: Courier Corporation
ISBN: 0486450171
Category : Mathematics
Languages : en
Pages : 338
Book Description
This volume introduces a general method for building infinite mathematical structures and surveys applications in algebra and model theory. It covers basic model theory and examines a variety of algebraic applications, including completeness for Magidor-Malitz quantifiers, Shelah's recent and sophisticated omitting types theorem for L(Q), and applications to Boolean algebras. Over 160 exercises. 1985 edition.
Models in Cooperative Game Theory
Author: Rodica Branzei
Publisher: Springer Science & Business Media
ISBN: 354077954X
Category : Business & Economics
Languages : en
Pages : 203
Book Description
Cooperative game theory is a booming research area with many new developments in the last few years. So, our main purpose when prep- ing the second edition was to incorporate as much of these new dev- opments as possible without changing the structure of the book. First, this o?ered us the opportunity to enhance and expand the treatment of traditional cooperative games, called here crisp games, and, especially, that of multi-choice games, in the idea to make the three parts of the monograph more balanced. Second, we have used the opportunity of a secondeditiontoupdateandenlargethelistofreferencesregardingthe threemodels of cooperative games. Finally, we have bene?ted fromthis opportunity by removing typos and a few less important results from the ?rst edition of the book, and by slightly polishing the English style and the punctuation, for the sake of consistency along the monograph. The main changes are: (1) Chapter 3 contains an additional section, Section 3. 3, on the - erage lexicographic value, which is a recent one-point solution concept de?ned on the class of balanced crisp games. (2) Chapter 4 is new. It o?ers a brief overview on solution c- cepts for crisp games from the point of view of egalitarian criteria, and presents in Section 4. 2 a recent set-valued solution concept based on egalitarian considerations, namely the equal split-o? set. (3)Chapter5isbasicallyanenlargedversionofChapter4ofthe?rst edition because Section 5. 4 dealing with the relation between convex games and clan games with crisp coalitions is new.
Publisher: Springer Science & Business Media
ISBN: 354077954X
Category : Business & Economics
Languages : en
Pages : 203
Book Description
Cooperative game theory is a booming research area with many new developments in the last few years. So, our main purpose when prep- ing the second edition was to incorporate as much of these new dev- opments as possible without changing the structure of the book. First, this o?ered us the opportunity to enhance and expand the treatment of traditional cooperative games, called here crisp games, and, especially, that of multi-choice games, in the idea to make the three parts of the monograph more balanced. Second, we have used the opportunity of a secondeditiontoupdateandenlargethelistofreferencesregardingthe threemodels of cooperative games. Finally, we have bene?ted fromthis opportunity by removing typos and a few less important results from the ?rst edition of the book, and by slightly polishing the English style and the punctuation, for the sake of consistency along the monograph. The main changes are: (1) Chapter 3 contains an additional section, Section 3. 3, on the - erage lexicographic value, which is a recent one-point solution concept de?ned on the class of balanced crisp games. (2) Chapter 4 is new. It o?ers a brief overview on solution c- cepts for crisp games from the point of view of egalitarian criteria, and presents in Section 4. 2 a recent set-valued solution concept based on egalitarian considerations, namely the equal split-o? set. (3)Chapter5isbasicallyanenlargedversionofChapter4ofthe?rst edition because Section 5. 4 dealing with the relation between convex games and clan games with crisp coalitions is new.
Computational Models of Games
Author: Anne Condon
Publisher: MIT Press (MA)
ISBN:
Category : Computers
Languages : en
Pages : 160
Book Description
Computational Models of Games describes a model of two person games - called a probabilistic game automaton - that unifies other important models that have been developed to reflect the game-like properties of computational problems.
Publisher: MIT Press (MA)
ISBN:
Category : Computers
Languages : en
Pages : 160
Book Description
Computational Models of Games describes a model of two person games - called a probabilistic game automaton - that unifies other important models that have been developed to reflect the game-like properties of computational problems.
Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions
Author: Van Eck, Richard
Publisher: IGI Global
ISBN: 1615207201
Category : Education
Languages : en
Pages : 429
Book Description
"This book discusses the need for interdisciplinary awareness in the study of games and learning"--Provided by publisher.
Publisher: IGI Global
ISBN: 1615207201
Category : Education
Languages : en
Pages : 429
Book Description
"This book discusses the need for interdisciplinary awareness in the study of games and learning"--Provided by publisher.
Logic in Games
Author: Johan Van Benthem
Publisher: MIT Press
ISBN: 0262320304
Category : Computers
Languages : en
Pages : 567
Book Description
A comprehensive examination of the interfaces of logic, computer science, and game theory, drawing on twenty years of research on logic and games. This book draws on ideas from philosophical logic, computational logic, multi-agent systems, and game theory to offer a comprehensive account of logic and games viewed in two complementary ways. It examines the logic of games: the development of sophisticated modern dynamic logics that model information flow, communication, and interactive structures in games. It also examines logic as games: the idea that logical activities of reasoning and many related tasks can be viewed in the form of games. In doing so, the book takes up the “intelligent interaction” of agents engaging in competitive or cooperative activities and examines the patterns of strategic behavior that arise. It develops modern logical systems that can analyze information-driven changes in players' knowledge and beliefs, and introduces the “Theory of Play” that emerges from the combination of logic and game theory. This results in a new view of logic itself as an interactive rational activity based on reasoning, perception, and communication that has particular relevance for games. Logic in Games, based on a course taught by the author at Stanford University, the University of Amsterdam, and elsewhere, can be used in advanced seminars and as a resource for researchers.
Publisher: MIT Press
ISBN: 0262320304
Category : Computers
Languages : en
Pages : 567
Book Description
A comprehensive examination of the interfaces of logic, computer science, and game theory, drawing on twenty years of research on logic and games. This book draws on ideas from philosophical logic, computational logic, multi-agent systems, and game theory to offer a comprehensive account of logic and games viewed in two complementary ways. It examines the logic of games: the development of sophisticated modern dynamic logics that model information flow, communication, and interactive structures in games. It also examines logic as games: the idea that logical activities of reasoning and many related tasks can be viewed in the form of games. In doing so, the book takes up the “intelligent interaction” of agents engaging in competitive or cooperative activities and examines the patterns of strategic behavior that arise. It develops modern logical systems that can analyze information-driven changes in players' knowledge and beliefs, and introduces the “Theory of Play” that emerges from the combination of logic and game theory. This results in a new view of logic itself as an interactive rational activity based on reasoning, perception, and communication that has particular relevance for games. Logic in Games, based on a course taught by the author at Stanford University, the University of Amsterdam, and elsewhere, can be used in advanced seminars and as a resource for researchers.
Game Equilibrium Models IV
Author: Reinhard Selten
Publisher: Springer Science & Business Media
ISBN: 3662073692
Category : Political Science
Languages : en
Pages : 372
Book Description
The four volumes of Game Equilibrium Models present applications of non-cooperative game theory. Problems of strategic interaction arising in biology, economics, political science and the social sciences in general are treated in 42 papers on a wide variety of subjects. Internationally known authors with backgrounds in various disciplines have contributed original research. The reader finds innovative modelling combined with advanced methods of analysis. The four volumes are the outcome of a research year at the Center for Interdisciplinary Studies of the University of Bielefeld. The close interaction of an international interdisciplinary group of researchers has produced an unusual collection of remarkable results of great interest for everybody who wants to be informed on the scope, potential, and future direction of work in applied game theory. Volume IV Social and Political Interaction contains game equilibrium models focussing on social and political interaction within communities or states or between states, i.e. national and international social and political interaction. Specific aspects of those interactions are modelled as non-cooperative games and their equilibria are analysed.
Publisher: Springer Science & Business Media
ISBN: 3662073692
Category : Political Science
Languages : en
Pages : 372
Book Description
The four volumes of Game Equilibrium Models present applications of non-cooperative game theory. Problems of strategic interaction arising in biology, economics, political science and the social sciences in general are treated in 42 papers on a wide variety of subjects. Internationally known authors with backgrounds in various disciplines have contributed original research. The reader finds innovative modelling combined with advanced methods of analysis. The four volumes are the outcome of a research year at the Center for Interdisciplinary Studies of the University of Bielefeld. The close interaction of an international interdisciplinary group of researchers has produced an unusual collection of remarkable results of great interest for everybody who wants to be informed on the scope, potential, and future direction of work in applied game theory. Volume IV Social and Political Interaction contains game equilibrium models focussing on social and political interaction within communities or states or between states, i.e. national and international social and political interaction. Specific aspects of those interactions are modelled as non-cooperative games and their equilibria are analysed.
Game Equilibrium Models III
Author: Reinhard Selten
Publisher: Springer Science & Business Media
ISBN: 3662073676
Category : Business & Economics
Languages : en
Pages : 292
Book Description
The four volumes of Game Equilibrium Models present applications of non-cooperative game theory. Problems of strategic interaction arising in biology, economics, political science and the social sciences in general are treated in 42 papers on a wide variety of subjects. Internationally known authors with backgrounds in various disciplines have contributed original research. The reader finds innovative modelling combined with advanced methods of analysis. The four volumes are the outcome of a research year at the Center for Interdisciplinary Studies of the University of Bielefeld. The close interaction of an international interdisciplinary group of researchers has produced an unusual collection of remarkable results of great interest for everybody who wants to be informed on the scope, potential, and future direction of work in applied game theory. Volume III Strategic Bargaining contains ten papers on game equilibrium models of bargaining. All these contributions look at bargaining situations as non-cooperative games. General models of two-person and n-person bargaining are explored.
Publisher: Springer Science & Business Media
ISBN: 3662073676
Category : Business & Economics
Languages : en
Pages : 292
Book Description
The four volumes of Game Equilibrium Models present applications of non-cooperative game theory. Problems of strategic interaction arising in biology, economics, political science and the social sciences in general are treated in 42 papers on a wide variety of subjects. Internationally known authors with backgrounds in various disciplines have contributed original research. The reader finds innovative modelling combined with advanced methods of analysis. The four volumes are the outcome of a research year at the Center for Interdisciplinary Studies of the University of Bielefeld. The close interaction of an international interdisciplinary group of researchers has produced an unusual collection of remarkable results of great interest for everybody who wants to be informed on the scope, potential, and future direction of work in applied game theory. Volume III Strategic Bargaining contains ten papers on game equilibrium models of bargaining. All these contributions look at bargaining situations as non-cooperative games. General models of two-person and n-person bargaining are explored.
Methods and Models
Author: Rebecca B. Morton
Publisher: Cambridge University Press
ISBN: 1139427733
Category : Political Science
Languages : en
Pages : 340
Book Description
At present much of political science consists of a large body of formal mathematical work that remains largely unexplored empirically and an expanding use of sophisticated statistical techniques. While there are examples of noteworthy efforts to bridge the gap between these, there is still a need for much more cooperative work between formal theorists and empirical researchers in the discipline. This book explores how empirical analysis has, can, and should be used to evaluate formal models in political science. The book is intended to be a guide for active and future political scientists who are confronting the issues of empirical analysis with formal models in their work and as a basis for a needed dialogue between empirical and formal theoretical researchers in political science. These developments, if combined, are potentially a basis for a new revolution in political science.
Publisher: Cambridge University Press
ISBN: 1139427733
Category : Political Science
Languages : en
Pages : 340
Book Description
At present much of political science consists of a large body of formal mathematical work that remains largely unexplored empirically and an expanding use of sophisticated statistical techniques. While there are examples of noteworthy efforts to bridge the gap between these, there is still a need for much more cooperative work between formal theorists and empirical researchers in the discipline. This book explores how empirical analysis has, can, and should be used to evaluate formal models in political science. The book is intended to be a guide for active and future political scientists who are confronting the issues of empirical analysis with formal models in their work and as a basis for a needed dialogue between empirical and formal theoretical researchers in political science. These developments, if combined, are potentially a basis for a new revolution in political science.
Game Equilibrium Models II
Author: Reinhard Selten
Publisher: Springer Science & Business Media
ISBN: 366207365X
Category : Business & Economics
Languages : en
Pages : 377
Book Description
The four volumes of Game Equilibrium Models present applications of non-cooperative game theory. Problems of strategic interaction arising in biology, economics, political science and the social sciences in general are treated in 42 papers on a wide variety of subjects. Internationally known authors with backgrounds in various disciplines have contributed original research. The reader finds innovative modelling combined with advanced methods of analysis. The four volumes are the outcome of a research year at the Center for Interdisciplinary Studies of the University of Bielefeld. The close interaction of an international interdisciplinary group of researchers has produced an unusual collection of remarkable results of great interest for everybody who wants to be informed on the scope, potential, and future direction of work in applied game theory. Volume II Methods, Morals and Markets contains areas of research which will attract the interest of economists, political scientists, mathematicians and philosophers. The papers deal with the methodology of analysis of games, game theoretic contributions to fundamental ethical questions facing societies and game-theoretic analyses of market environments.
Publisher: Springer Science & Business Media
ISBN: 366207365X
Category : Business & Economics
Languages : en
Pages : 377
Book Description
The four volumes of Game Equilibrium Models present applications of non-cooperative game theory. Problems of strategic interaction arising in biology, economics, political science and the social sciences in general are treated in 42 papers on a wide variety of subjects. Internationally known authors with backgrounds in various disciplines have contributed original research. The reader finds innovative modelling combined with advanced methods of analysis. The four volumes are the outcome of a research year at the Center for Interdisciplinary Studies of the University of Bielefeld. The close interaction of an international interdisciplinary group of researchers has produced an unusual collection of remarkable results of great interest for everybody who wants to be informed on the scope, potential, and future direction of work in applied game theory. Volume II Methods, Morals and Markets contains areas of research which will attract the interest of economists, political scientists, mathematicians and philosophers. The papers deal with the methodology of analysis of games, game theoretic contributions to fundamental ethical questions facing societies and game-theoretic analyses of market environments.