Author: Nicoletta Noceti
Publisher: Springer Nature
ISBN: 3030467325
Category : Computers
Languages : en
Pages : 351
Book Description
The new frontiers of robotics research foresee future scenarios where artificial agents will leave the laboratory to progressively take part in the activities of our daily life. This will require robots to have very sophisticated perceptual and action skills in many intelligence-demanding applications, with particular reference to the ability to seamlessly interact with humans. It will be crucial for the next generation of robots to understand their human partners and at the same time to be intuitively understood by them. In this context, a deep understanding of human motion is essential for robotics applications, where the ability to detect, represent and recognize human dynamics and the capability for generating appropriate movements in response sets the scene for higher-level tasks. This book provides a comprehensive overview of this challenging research field, closing the loop between perception and action, and between human-studies and robotics. The book is organized in three main parts. The first part focuses on human motion perception, with contributions analyzing the neural substrates of human action understanding, how perception is influenced by motor control, and how it develops over time and is exploited in social contexts. The second part considers motion perception from the computational perspective, providing perspectives on cutting-edge solutions available from the Computer Vision and Machine Learning research fields, addressing higher-level perceptual tasks. Finally, the third part takes into account the implications for robotics, with chapters on how motor control is achieved in the latest generation of artificial agents and how such technologies have been exploited to favor human-robot interaction. This book considers the complete human-robot cycle, from an examination of how humans perceive motion and act in the world, to models for motion perception and control in artificial agents. In this respect, the book will provide insights into the perception and action loop in humans and machines, joining together aspects that are often addressed in independent investigations. As a consequence, this book positions itself in a field at the intersection of such different disciplines as Robotics, Neuroscience, Cognitive Science, Psychology, Computer Vision, and Machine Learning. By bridging these different research domains, the book offers a common reference point for researchers interested in human motion for different applications and from different standpoints, spanning Neuroscience, Human Motor Control, Robotics, Human-Robot Interaction, Computer Vision and Machine Learning. Chapter 'The Importance of the Affective Component of Movement in Action Understanding' of this book is available open access under a CC BY 4.0 license at link.springer.com.
Modelling Human Motion
Author: Nicoletta Noceti
Publisher: Springer Nature
ISBN: 3030467325
Category : Computers
Languages : en
Pages : 351
Book Description
The new frontiers of robotics research foresee future scenarios where artificial agents will leave the laboratory to progressively take part in the activities of our daily life. This will require robots to have very sophisticated perceptual and action skills in many intelligence-demanding applications, with particular reference to the ability to seamlessly interact with humans. It will be crucial for the next generation of robots to understand their human partners and at the same time to be intuitively understood by them. In this context, a deep understanding of human motion is essential for robotics applications, where the ability to detect, represent and recognize human dynamics and the capability for generating appropriate movements in response sets the scene for higher-level tasks. This book provides a comprehensive overview of this challenging research field, closing the loop between perception and action, and between human-studies and robotics. The book is organized in three main parts. The first part focuses on human motion perception, with contributions analyzing the neural substrates of human action understanding, how perception is influenced by motor control, and how it develops over time and is exploited in social contexts. The second part considers motion perception from the computational perspective, providing perspectives on cutting-edge solutions available from the Computer Vision and Machine Learning research fields, addressing higher-level perceptual tasks. Finally, the third part takes into account the implications for robotics, with chapters on how motor control is achieved in the latest generation of artificial agents and how such technologies have been exploited to favor human-robot interaction. This book considers the complete human-robot cycle, from an examination of how humans perceive motion and act in the world, to models for motion perception and control in artificial agents. In this respect, the book will provide insights into the perception and action loop in humans and machines, joining together aspects that are often addressed in independent investigations. As a consequence, this book positions itself in a field at the intersection of such different disciplines as Robotics, Neuroscience, Cognitive Science, Psychology, Computer Vision, and Machine Learning. By bridging these different research domains, the book offers a common reference point for researchers interested in human motion for different applications and from different standpoints, spanning Neuroscience, Human Motor Control, Robotics, Human-Robot Interaction, Computer Vision and Machine Learning. Chapter 'The Importance of the Affective Component of Movement in Action Understanding' of this book is available open access under a CC BY 4.0 license at link.springer.com.
Publisher: Springer Nature
ISBN: 3030467325
Category : Computers
Languages : en
Pages : 351
Book Description
The new frontiers of robotics research foresee future scenarios where artificial agents will leave the laboratory to progressively take part in the activities of our daily life. This will require robots to have very sophisticated perceptual and action skills in many intelligence-demanding applications, with particular reference to the ability to seamlessly interact with humans. It will be crucial for the next generation of robots to understand their human partners and at the same time to be intuitively understood by them. In this context, a deep understanding of human motion is essential for robotics applications, where the ability to detect, represent and recognize human dynamics and the capability for generating appropriate movements in response sets the scene for higher-level tasks. This book provides a comprehensive overview of this challenging research field, closing the loop between perception and action, and between human-studies and robotics. The book is organized in three main parts. The first part focuses on human motion perception, with contributions analyzing the neural substrates of human action understanding, how perception is influenced by motor control, and how it develops over time and is exploited in social contexts. The second part considers motion perception from the computational perspective, providing perspectives on cutting-edge solutions available from the Computer Vision and Machine Learning research fields, addressing higher-level perceptual tasks. Finally, the third part takes into account the implications for robotics, with chapters on how motor control is achieved in the latest generation of artificial agents and how such technologies have been exploited to favor human-robot interaction. This book considers the complete human-robot cycle, from an examination of how humans perceive motion and act in the world, to models for motion perception and control in artificial agents. In this respect, the book will provide insights into the perception and action loop in humans and machines, joining together aspects that are often addressed in independent investigations. As a consequence, this book positions itself in a field at the intersection of such different disciplines as Robotics, Neuroscience, Cognitive Science, Psychology, Computer Vision, and Machine Learning. By bridging these different research domains, the book offers a common reference point for researchers interested in human motion for different applications and from different standpoints, spanning Neuroscience, Human Motor Control, Robotics, Human-Robot Interaction, Computer Vision and Machine Learning. Chapter 'The Importance of the Affective Component of Movement in Action Understanding' of this book is available open access under a CC BY 4.0 license at link.springer.com.
Dynamic Modeling of Musculoskeletal Motion
Author: Gary T. Yamaguchi
Publisher: Springer Science & Business Media
ISBN: 0387287507
Category : Technology & Engineering
Languages : en
Pages : 262
Book Description
Dynamic Modeling of Musculoskeletal Motion introduces biomechanists to modern methods of modeling and analyzing dynamic biomechanical systems in three dimensions. Using vector kinematics, the reader is taught a systematic method which significantly reduces the complexity of working with multiple, moving limb segments in three dimensions. Operations which usually require the application of differential calculus are replaced by simple algebraic formulae. To derive dynamical equations of motion, a practical introduction to Kane's Method is given. Kane's Method builds upon the foundation of vector kinematics and represents one of the most exciting theoretical developments of the modern era. Together, these techniques enable biomechanists to decipher and model living systems with great realism, efficiency and accuracy. Interwoven with the theoretical presentation are chapters and examples which highlight the subtle differences between inanimate linkages and the biomechanical systems we seek to understand.
Publisher: Springer Science & Business Media
ISBN: 0387287507
Category : Technology & Engineering
Languages : en
Pages : 262
Book Description
Dynamic Modeling of Musculoskeletal Motion introduces biomechanists to modern methods of modeling and analyzing dynamic biomechanical systems in three dimensions. Using vector kinematics, the reader is taught a systematic method which significantly reduces the complexity of working with multiple, moving limb segments in three dimensions. Operations which usually require the application of differential calculus are replaced by simple algebraic formulae. To derive dynamical equations of motion, a practical introduction to Kane's Method is given. Kane's Method builds upon the foundation of vector kinematics and represents one of the most exciting theoretical developments of the modern era. Together, these techniques enable biomechanists to decipher and model living systems with great realism, efficiency and accuracy. Interwoven with the theoretical presentation are chapters and examples which highlight the subtle differences between inanimate linkages and the biomechanical systems we seek to understand.
Precision Motion Systems
Author: Jian Liang
Publisher: Butterworth-Heinemann
ISBN: 012818602X
Category : Technology & Engineering
Languages : en
Pages : 290
Book Description
Precision Motion Systems: Modeling, Control, and Applications presents basic dynamics and the control knowledge needed for the daily challenges of researchers and professionals working in the field. The book explains accurate dynamics and control algorithms, along with experimental validation of precision systems in industrial, medical, airborne and spaceborne applications. By using the proposed experimental designs, readers will be able to make further developments and validations. Presents accurate dynamics and control algorithms in industrial, medical, airborne and spaceborne applications Explains basic dynamics and control knowledge, such as Laplace transformations and stability analysis Teaches how to design, develop and control typical precision systems
Publisher: Butterworth-Heinemann
ISBN: 012818602X
Category : Technology & Engineering
Languages : en
Pages : 290
Book Description
Precision Motion Systems: Modeling, Control, and Applications presents basic dynamics and the control knowledge needed for the daily challenges of researchers and professionals working in the field. The book explains accurate dynamics and control algorithms, along with experimental validation of precision systems in industrial, medical, airborne and spaceborne applications. By using the proposed experimental designs, readers will be able to make further developments and validations. Presents accurate dynamics and control algorithms in industrial, medical, airborne and spaceborne applications Explains basic dynamics and control knowledge, such as Laplace transformations and stability analysis Teaches how to design, develop and control typical precision systems
Human Motion
Author: Bodo Rosenhahn
Publisher: Springer Science & Business Media
ISBN: 1402066929
Category : Computers
Languages : en
Pages : 628
Book Description
This is the first book which informs about recent progress in biomechanics, computer vision and computer graphics – all in one volume. Researchers from these areas have contributed to this book to promote the establishment of human motion research as a multi-facetted discipline and to improve the exchange of ideas and concepts between these three areas. The book combines carefully written reviews with detailed reports on recent progress in research.
Publisher: Springer Science & Business Media
ISBN: 1402066929
Category : Computers
Languages : en
Pages : 628
Book Description
This is the first book which informs about recent progress in biomechanics, computer vision and computer graphics – all in one volume. Researchers from these areas have contributed to this book to promote the establishment of human motion research as a multi-facetted discipline and to improve the exchange of ideas and concepts between these three areas. The book combines carefully written reviews with detailed reports on recent progress in research.
Human Motion Simulation
Author: Karim Abdel-Malek
Publisher: Academic Press
ISBN: 0124046010
Category : Computers
Languages : en
Pages : 296
Book Description
Simulate realistic human motion in a virtual world with an optimization-based approach to motion prediction. With this approach, motion is governed by human performance measures, such as speed and energy, which act as objective functions to be optimized. Constraints on joint torques and angles are imposed quite easily. Predicting motion in this way allows one to use avatars to study how and why humans move the way they do, given specific scenarios. It also enables avatars to react to infinitely many scenarios with substantial autonomy. With this approach it is possible to predict dynamic motion without having to integrate equations of motion -- rather than solving equations of motion, this approach solves for a continuous time-dependent curve characterizing joint variables (also called joint profiles) for every degree of freedom. - Introduces rigorous mathematical methods for digital human modelling and simulation - Focuses on understanding and representing spatial relationships (3D) of biomechanics - Develops an innovative optimization-based approach to predicting human movement - Extensively illustrated with 3D images of simulated human motion (full color in the ebook version)
Publisher: Academic Press
ISBN: 0124046010
Category : Computers
Languages : en
Pages : 296
Book Description
Simulate realistic human motion in a virtual world with an optimization-based approach to motion prediction. With this approach, motion is governed by human performance measures, such as speed and energy, which act as objective functions to be optimized. Constraints on joint torques and angles are imposed quite easily. Predicting motion in this way allows one to use avatars to study how and why humans move the way they do, given specific scenarios. It also enables avatars to react to infinitely many scenarios with substantial autonomy. With this approach it is possible to predict dynamic motion without having to integrate equations of motion -- rather than solving equations of motion, this approach solves for a continuous time-dependent curve characterizing joint variables (also called joint profiles) for every degree of freedom. - Introduces rigorous mathematical methods for digital human modelling and simulation - Focuses on understanding and representing spatial relationships (3D) of biomechanics - Develops an innovative optimization-based approach to predicting human movement - Extensively illustrated with 3D images of simulated human motion (full color in the ebook version)
Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2020
Author: Kuang-Hua Chang
Publisher: SDC Publications
ISBN: 1630573264
Category : Computers
Languages : en
Pages : 225
Book Description
Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2020 is written to help you become familiar with SOLIDWORKS Motion, an add-on module of the SOLIDWORKS software family. This book covers the basic concepts and frequently used commands required to advance readers from a novice to intermediate level in using SOLIDWORKS Motion. SOLIDWORKS Motion allows you to use solid models created in SOLIDWORKS to simulate and visualize mechanism motion and performance. Using SOLIDWORKS Motion early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase. Therefore, using SOLIDWORKS Motion contributes to a more cost effective, reliable, and efficient product design process. Basic concepts discussed in this book include model generation, such as creating assembly mates for proper motion; carrying out simulation and animation; and visualizing simulation results, such as graphs and spreadsheet data. These concepts are introduced using simple, yet realistic examples. Verifying the results obtained from the computer simulation is extremely important. One of the unique features of this book is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with the simulation results obtained using SOLIDWORKS Motion. Verifying the simulation results will increase your confidence in using the software and prevent you from being fooled by erroneous simulations. This book covers the following functionality of SOLIDWORKS Motion 2020 • Model generation • Creating assembly mates • Performing simulations • Creating animations • Visualizing simulation results
Publisher: SDC Publications
ISBN: 1630573264
Category : Computers
Languages : en
Pages : 225
Book Description
Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2020 is written to help you become familiar with SOLIDWORKS Motion, an add-on module of the SOLIDWORKS software family. This book covers the basic concepts and frequently used commands required to advance readers from a novice to intermediate level in using SOLIDWORKS Motion. SOLIDWORKS Motion allows you to use solid models created in SOLIDWORKS to simulate and visualize mechanism motion and performance. Using SOLIDWORKS Motion early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase. Therefore, using SOLIDWORKS Motion contributes to a more cost effective, reliable, and efficient product design process. Basic concepts discussed in this book include model generation, such as creating assembly mates for proper motion; carrying out simulation and animation; and visualizing simulation results, such as graphs and spreadsheet data. These concepts are introduced using simple, yet realistic examples. Verifying the results obtained from the computer simulation is extremely important. One of the unique features of this book is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with the simulation results obtained using SOLIDWORKS Motion. Verifying the simulation results will increase your confidence in using the software and prevent you from being fooled by erroneous simulations. This book covers the following functionality of SOLIDWORKS Motion 2020 • Model generation • Creating assembly mates • Performing simulations • Creating animations • Visualizing simulation results
Human Motion - Understanding, Modeling, Capture and Animation
Author: Ahmed Elgammal
Publisher: Springer
ISBN: 3540757031
Category : Computers
Languages : en
Pages : 337
Book Description
This book constitutes the refereed proceedings of the Second Workshop on Human Motion, HumanMotion 2007, held in Rio de Janeiro, Brazil October 2007 in conjunction with ICCV 2007. The 22 revised full papers presented were carefully reviewed and selected from 38 submissions. The papers are organized in topical sections on motion capture and pose estimation, body and limb tracking and segmentation and activity recognition.
Publisher: Springer
ISBN: 3540757031
Category : Computers
Languages : en
Pages : 337
Book Description
This book constitutes the refereed proceedings of the Second Workshop on Human Motion, HumanMotion 2007, held in Rio de Janeiro, Brazil October 2007 in conjunction with ICCV 2007. The 22 revised full papers presented were carefully reviewed and selected from 38 submissions. The papers are organized in topical sections on motion capture and pose estimation, body and limb tracking and segmentation and activity recognition.
Motion Simulation and Mechanism Design with SolidWorks Motion 2016
Author: Kuang-Hua Chang
Publisher:
ISBN: 9781630563141
Category :
Languages : en
Pages : 150
Book Description
Publisher:
ISBN: 9781630563141
Category :
Languages : en
Pages : 150
Book Description
Motion in Games
Author: Ronan Boulic
Publisher: Springer
ISBN: 3642169589
Category : Computers
Languages : en
Pages : 446
Book Description
This book constitutes the proceedings of the Second International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010. The 30 revised full papers presented together with 9 revised poster papers in this volume were carefully reviewed and selected. The papers are organized in topical sections on body simulation, learning movements, body control, motion planning, physically-based character control, crowds and formation, geometry, autonomous characters, navigation, motion synthesis, perception, real-time graphics, and posters.
Publisher: Springer
ISBN: 3642169589
Category : Computers
Languages : en
Pages : 446
Book Description
This book constitutes the proceedings of the Second International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010. The 30 revised full papers presented together with 9 revised poster papers in this volume were carefully reviewed and selected. The papers are organized in topical sections on body simulation, learning movements, body control, motion planning, physically-based character control, crowds and formation, geometry, autonomous characters, navigation, motion synthesis, perception, real-time graphics, and posters.
Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2019
Author: Kuang-Hua Chang
Publisher: SDC Publications
ISBN: 1630572411
Category : Computers
Languages : en
Pages : 225
Book Description
Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2019 is written to help you become familiar with SOLIDWORKS Motion, an add-on module of the SOLIDWORKS software family. This book covers the basic concepts and frequently used commands required to advance readers from a novice to intermediate level in using SOLIDWORKS Motion. SOLIDWORKS Motion allows you to use solid models created in SOLIDWORKS to simulate and visualize mechanism motion and performance. Using SOLIDWORKS Motion early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase. Therefore, using SOLIDWORKS Motion contributes to a more cost effective, reliable, and efficient product design process. Basic concepts discussed in this book include model generation, such as creating assembly mates for proper motion; carrying out simulation and animation; and visualizing simulation results, such as graphs and spreadsheet data. These concepts are introduced using simple, yet realistic examples. Verifying the results obtained from the computer simulation is extremely important. One of the unique features of this book is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with the simulation results obtained using SOLIDWORKS Motion. Verifying the simulation results will increase your confidence in using the software and prevent you from being fooled by erroneous simulations.
Publisher: SDC Publications
ISBN: 1630572411
Category : Computers
Languages : en
Pages : 225
Book Description
Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2019 is written to help you become familiar with SOLIDWORKS Motion, an add-on module of the SOLIDWORKS software family. This book covers the basic concepts and frequently used commands required to advance readers from a novice to intermediate level in using SOLIDWORKS Motion. SOLIDWORKS Motion allows you to use solid models created in SOLIDWORKS to simulate and visualize mechanism motion and performance. Using SOLIDWORKS Motion early in the product development stage could prevent costly redesign due to design defects found in the physical testing phase. Therefore, using SOLIDWORKS Motion contributes to a more cost effective, reliable, and efficient product design process. Basic concepts discussed in this book include model generation, such as creating assembly mates for proper motion; carrying out simulation and animation; and visualizing simulation results, such as graphs and spreadsheet data. These concepts are introduced using simple, yet realistic examples. Verifying the results obtained from the computer simulation is extremely important. One of the unique features of this book is the incorporation of theoretical discussions for kinematic and dynamic analyses in conjunction with the simulation results obtained using SOLIDWORKS Motion. Verifying the simulation results will increase your confidence in using the software and prevent you from being fooled by erroneous simulations.