Mips2c

Mips2c PDF Author: Philip Machanick
Publisher:
ISBN: 9780868104874
Category : Computers
Languages : en
Pages : 354

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Book Description
Programming in C is close to the machine and the language was originally designed to code an operating system. The approach I take is to start from the machine layer, though in less detail than in a computer organization or logic design book, using the MIPS instruction set to illustrate principles. The first part of the book uses C syntax as "pseudocode" while demonstrating how to convert high level language code to MIPS assembly language. The second part of the book introduces C in more detail, building on the MIPS part. While using C as "pseudocode" is not strictly in keeping with the spirit of pseudocode, which is meant to be sketchy and leave out a lot of detail, the idea is to introduce those not familiar with C-style languages to the notation ahead of the second part of the book where C is introduced properly. Why MIPS? The MIPS architecture is simple and relatively easy to understand, and in wide use in embedded systems. The SPIM simulator is a handy and free learning tool. Why C? It is in wide use, and closer to the machine than other popular languages with similar syntax. Learning the hardware-software interface in C is a lot easier than in a language with a managed memory system and complications like classes and objects. Topics covered in the MIPS part include memory organization, alternative approaches to stack frames, local and global variables, the heap and dynamic allocation, function calls including parameter passing and recursion, how C relates to machine code (e.g., arrays as pointers) and - a brief segue out of C space - how objects and methods are implemented. I cover objects because they provide a useful example of a dispatch table, and a basic understanding of how method calls could be implemented is useful given how widespread object-oriented languages are. The C part builds on this, introducing C in a little more detail including how formatted input and output work, basic C constructs, the UNIX command line (basics of scripting and make), program structure, calling library functions with function pointers and bit manipulations. The book is tested on a second-year class whose prior courses used C#, but it could be used in an introductory class. The machine organization component is not very detailed; the idea is to present just enough to support the programming concepts. The principle aims of the book are provide a foundation for understanding deeper programming concepts like recursion and the background for courses that require an understanding of the hardware-software interface like compilers and operating systems. The index contains separate entries for exercises so you do not waste time looking up a concept only to find the index entry points to an exercise. The test of how well this works is in how well students do in follow-up courses - so far, my experience has been positive and I hope yours is too.

Mips2c

Mips2c PDF Author: Philip Machanick
Publisher:
ISBN: 9780868104874
Category : Computers
Languages : en
Pages : 354

Get Book Here

Book Description
Programming in C is close to the machine and the language was originally designed to code an operating system. The approach I take is to start from the machine layer, though in less detail than in a computer organization or logic design book, using the MIPS instruction set to illustrate principles. The first part of the book uses C syntax as "pseudocode" while demonstrating how to convert high level language code to MIPS assembly language. The second part of the book introduces C in more detail, building on the MIPS part. While using C as "pseudocode" is not strictly in keeping with the spirit of pseudocode, which is meant to be sketchy and leave out a lot of detail, the idea is to introduce those not familiar with C-style languages to the notation ahead of the second part of the book where C is introduced properly. Why MIPS? The MIPS architecture is simple and relatively easy to understand, and in wide use in embedded systems. The SPIM simulator is a handy and free learning tool. Why C? It is in wide use, and closer to the machine than other popular languages with similar syntax. Learning the hardware-software interface in C is a lot easier than in a language with a managed memory system and complications like classes and objects. Topics covered in the MIPS part include memory organization, alternative approaches to stack frames, local and global variables, the heap and dynamic allocation, function calls including parameter passing and recursion, how C relates to machine code (e.g., arrays as pointers) and - a brief segue out of C space - how objects and methods are implemented. I cover objects because they provide a useful example of a dispatch table, and a basic understanding of how method calls could be implemented is useful given how widespread object-oriented languages are. The C part builds on this, introducing C in a little more detail including how formatted input and output work, basic C constructs, the UNIX command line (basics of scripting and make), program structure, calling library functions with function pointers and bit manipulations. The book is tested on a second-year class whose prior courses used C#, but it could be used in an introductory class. The machine organization component is not very detailed; the idea is to present just enough to support the programming concepts. The principle aims of the book are provide a foundation for understanding deeper programming concepts like recursion and the background for courses that require an understanding of the hardware-software interface like compilers and operating systems. The index contains separate entries for exercises so you do not waste time looking up a concept only to find the index entry points to an exercise. The test of how well this works is in how well students do in follow-up courses - so far, my experience has been positive and I hope yours is too.

U.S. Industrial Directory

U.S. Industrial Directory PDF Author:
Publisher:
ISBN:
Category : Manufactures
Languages : en
Pages : 180

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Book Description


Real-Time UNIX® Systems

Real-Time UNIX® Systems PDF Author: Borko Furht
Publisher: Springer Science & Business Media
ISBN: 1461539781
Category : Computers
Languages : en
Pages : 338

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Book Description
A growing concern of mine has been the unrealistic expectations for new computer-related technologies introduced into all kinds of organizations. Unrealistic expectations lead to disappointment, and a schizophrenic approach to the introduction of new technologies. The UNIX and real-time UNIX operating system technologies are major examples of emerging technologies with great potential benefits but unrealistic expectations. Users want to use UNIX as a common operating system throughout large segments of their organizations. A common operating system would decrease software costs by helping to provide portability and interoperability between computer systems in today's multivendor environments. Users would be able to more easily purchase new equipment and technologies and cost-effectively reuse their applications. And they could more easily connect heterogeneous equipment in different departments without having to constantly write and rewrite interfaces. On the other hand, many users in various organizations do not understand the ramifications of general-purpose versus real-time UNIX. Users tend to think of "real-time" as a way to handle exotic heart-monitoring or robotics systems. Then these users use UNIX for transaction processing and office applications and complain about its performance, robustness, and reliability. Unfortunately, the users don't realize that real-time capabilities added to UNIX can provide better performance, robustness and reliability for these non-real-time applications. Many other vendors and users do realize this, however. There are indications even now that general-purpose UNIX will go away as a separate entity. It will be replaced by a real-time UNIX. General-purpose UNIX will exist only as a subset of real-time UNIX.

Interpreting LISP

Interpreting LISP PDF Author: Gary D. Knott
Publisher: Apress
ISBN: 1484227077
Category : Computers
Languages : en
Pages : 144

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Book Description
Learn Lisp programming in a data structures context, including tables, functions, forms, expressions, typed-pointers, I/O, garbage collection and some applications. This short primer contains a careful description of the data structures manipulated by Lisp functions. These data structures and others, notably hash tables, are also used in constructing a Lisp interpreter. Interpreting Lisp will be of special interest to those learning and using programming languages and computer architecture as well as data structures. This book will be useful to autodidacts, professional programmers, and computer enthusiasts in a wide variety of fields. What You'll Learn Use the atom table and the number table in Lisp Master expressions, typed pointers, arguments and results in typed pointers, and more Write lambda expressions in Lisp Bind actual values to formal arguments Develop games in Lisp Who This Book Is For Experienced programmers new to Lisp.

C++

C++ PDF Author: Gregory Satir
Publisher: "O'Reilly Media, Inc."
ISBN: 9781565921160
Category : Computers
Languages : en
Pages : 244

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Book Description
A primer for C programmers transitioning to C++ and designed to get users up to speed quickly, this book tells users just what they need to learn first. Covering a subset of the features of C++, the user can actually use this subset to get familiar with the basics of the language. The book includes sidebars that give overviews of advanced features not covered.

C++ Primer Plus

C++ Primer Plus PDF Author: Stephen Prata
Publisher: Pearson Education
ISBN: 0131388207
Category :
Languages : en
Pages : 1866

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Book Description
If you are new to C++ programming, C++ Primer Plus, Fifth Edition is a friendly and easy-to-use self-study guide. You will cover the latest and most useful language enhancements, the Standard Template Library and ways to streamline object-oriented programming with C++. This guide also illustrates how to handle input and output, make programs perform repetitive tasks, manipulate data, hide information, use functions and build flexible, easily modifiable programs. With the help of this book, you will: Learn C++ programming from the ground up. Learn through real-world, hands-on examples. Experiment with concepts, including classes, inheritance, templates and exceptions. Reinforce knowledge gained through end-of-chapter review questions and practice programming exercises. C++ Primer Plus, Fifth Edition makes learning and using important object-oriented programming concepts understandable. Choose this classic to learn the fundamentals and more of C++ programming.

C++ Pointers and Dynamic Memory Management

C++ Pointers and Dynamic Memory Management PDF Author: Michael C. Daconta
Publisher: Wiley
ISBN: 9780471049982
Category : Computers
Languages : en
Pages : 498

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Book Description
Using techniques developed in the classroom at America Online's Programmer's University, Michael Daconta deftly pilots programmers through the intricacies of the two most difficult aspects of C++ programming: pointers and dynamic memory management. Written by a programmer for programmers, this no-nonsense, nuts-and-bolts guide shows you how to fully exploit advanced C++ programming features, such as creating class-specific allocators, understanding references versus pointers, manipulating multidimensional arrays with pointers, and how pointers and dynamic memory are the core of object-oriented constructs like inheritance, name-mangling, and virtual functions. Covers all aspects of pointers including: pointer pointers, function pointers, and even class member pointers Over 350 source code functions—code on every topic OOP constructs dissected and implemented in C Interviews with leading C++ experts Valuable money-saving coupons on developer products Free source code disk Disk includes: Reusable code libraries—over 350 source code functions you can use to protect and enhance your applications Memory debugger Read C++ Pointers and Dynamic Memory Management and learn how to combine the elegance of object-oriented programming with the power of pointers and dynamic memory!

The Art of Concurrency

The Art of Concurrency PDF Author: Clay Breshears
Publisher: "O'Reilly Media, Inc."
ISBN: 0596555784
Category : Computers
Languages : en
Pages : 306

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Book Description
If you're looking to take full advantage of multi-core processors with concurrent programming, this practical book provides the knowledge and hands-on experience you need. The Art of Concurrency is one of the few resources to focus on implementing algorithms in the shared-memory model of multi-core processors, rather than just theoretical models or distributed-memory architectures. The book provides detailed explanations and usable samples to help you transform algorithms from serial to parallel code, along with advice and analysis for avoiding mistakes that programmers typically make when first attempting these computations. Written by an Intel engineer with over two decades of parallel and concurrent programming experience, this book will help you: Understand parallelism and concurrency Explore differences between programming for shared-memory and distributed-memory Learn guidelines for designing multithreaded applications, including testing and tuning Discover how to make best use of different threading libraries, including Windows threads, POSIX threads, OpenMP, and Intel Threading Building Blocks Explore how to implement concurrent algorithms that involve sorting, searching, graphs, and other practical computations The Art of Concurrency shows you how to keep algorithms scalable to take advantage of new processors with even more cores. For developing parallel code algorithms for concurrent programming, this book is a must.

C++ Without Fear

C++ Without Fear PDF Author: Brian Overland
Publisher: Prentice Hall
ISBN: 9780134299686
Category :
Languages : en
Pages :

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Book Description
If you've always wanted to learn how to program a computer, or to learn the widely used C++ programming language in particular, C++ Without Fear, Third Edition, offers an ideal way to get you started. Written with the same approach that earned the first edition rave reviews, the author first emphasizes short, simple examples that are easy to enter; then, within a couple of chapters, he has you creating useful utilities, playing games, and using the computer to solve interesting puzzles. His approach is a welcome departure from many programming texts, which quickly get bogged down in complex and sometimes meaningless examples. You'll find here, patiently explained and clearly illustrated, everything you need to learn programming quickly, and to have fun doing it! Yes, programming can be a complex task, and C++ is a language often used by professionals. In fact, many of the coolest games, graphics, and Internet applications are created with C++, and it's even been used on the Mars rovers. But the language, like the monster pictured on the cover, need not be all that fearsome. Broken down to its essentials, and enhanced by simple examples, practical exercises, and the whys and tricks behind each language feature, you'll be amazed at the rapid progress you can make.

Linux System Programming

Linux System Programming PDF Author: Robert Love
Publisher: "O'Reilly Media, Inc."
ISBN: 1449341535
Category : Computers
Languages : en
Pages : 568

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Book Description
Write software that draws directly on services offered by the Linux kernel and core system libraries. With this comprehensive book, Linux kernel contributor Robert Love provides you with a tutorial on Linux system programming, a reference manual on Linux system calls, and an insider’s guide to writing smarter, faster code. Love clearly distinguishes between POSIX standard functions and special services offered only by Linux. With a new chapter on multithreading, this updated and expanded edition provides an in-depth look at Linux from both a theoretical and applied perspective over a wide range of programming topics, including: A Linux kernel, C library, and C compiler overview Basic I/O operations, such as reading from and writing to files Advanced I/O interfaces, memory mappings, and optimization techniques The family of system calls for basic process management Advanced process management, including real-time processes Thread concepts, multithreaded programming, and Pthreads File and directory management Interfaces for allocating memory and optimizing memory access Basic and advanced signal interfaces, and their role on the system Clock management, including POSIX clocks and high-resolution timers