Author: Adam Cordeiro
Publisher: John Wiley & Sons
ISBN: 1118968409
Category : Computers
Languages : en
Pages : 224
Book Description
An accessible guide that makes Minecraft construction easy There isn't anything that can't be built in Minecraft, but it can be overwhelming to figure out where to start. That's why there's Minecraft Construction For Dummies, Portable Edition. More than just a game, Minecraft consists of players using an avatar to create or destroy various types of blocks, form fantastic structures, create artwork, and do much more, all in a three-dimensional environment and across various multiplayer servers in multiple game modes. With this fun and friendly beginner's guide, you will quickly discover how to fine-tune your skills in order to construct almost anything you want in this amazing environment. Provides step-by-step instructions to help you build houses, boats, islands, and more Addresses how to mine the right materials for basic building Reveals how to build statues, beacons, and pillars as landmarks Explores how to develop your farm for renewable resources Minecraft Construction For Dummies, Portable Edition goes where you go as you create a world you won't want to leave!
Minecraft Construction For Dummies
Author: Adam Cordeiro
Publisher: John Wiley & Sons
ISBN: 1118968417
Category : Computers
Languages : en
Pages : 224
Book Description
An accessible guide that makes Minecraft construction easy There isn't anything that can't be built in Minecraft, but itcan be overwhelming to figure out where to start. That's whythere's Minecraft Construction For Dummies, PortableEdition. More than just a game, Minecraft consists of playersusing an avatar to create or destroy various types of blocks, formfantastic structures, create artwork, and do much more, all in athree-dimensional environment and across various multiplayerservers in multiple game modes. With this fun and friendlybeginner's guide, you will quickly discover how to fine-tune yourskills in order to construct almost anything you want in thisamazing environment. Provides step-by-step instructions to help you build houses,boats, islands, and more Addresses how to mine the right materials for basicbuilding Reveals how to build statues, beacons, and pillars aslandmarks Explores how to develop your farm for renewable resources Minecraft Construction For Dummies, Portable Edition goeswhere you go as you create a world you won't want to leave!
Publisher: John Wiley & Sons
ISBN: 1118968417
Category : Computers
Languages : en
Pages : 224
Book Description
An accessible guide that makes Minecraft construction easy There isn't anything that can't be built in Minecraft, but itcan be overwhelming to figure out where to start. That's whythere's Minecraft Construction For Dummies, PortableEdition. More than just a game, Minecraft consists of playersusing an avatar to create or destroy various types of blocks, formfantastic structures, create artwork, and do much more, all in athree-dimensional environment and across various multiplayerservers in multiple game modes. With this fun and friendlybeginner's guide, you will quickly discover how to fine-tune yourskills in order to construct almost anything you want in thisamazing environment. Provides step-by-step instructions to help you build houses,boats, islands, and more Addresses how to mine the right materials for basicbuilding Reveals how to build statues, beacons, and pillars aslandmarks Explores how to develop your farm for renewable resources Minecraft Construction For Dummies, Portable Edition goeswhere you go as you create a world you won't want to leave!
All New Official Minecraft Creative Handbook
Author: Farshore
Publisher: HarperCollins UK
ISBN: 0755502159
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Master the art of building in Minecraft
Publisher: HarperCollins UK
ISBN: 0755502159
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Master the art of building in Minecraft
Minecraft Construction For Dummies
Author: Adam Cordeiro
Publisher: John Wiley & Sons
ISBN: 1118968409
Category : Computers
Languages : en
Pages : 224
Book Description
An accessible guide that makes Minecraft construction easy There isn't anything that can't be built in Minecraft, but it can be overwhelming to figure out where to start. That's why there's Minecraft Construction For Dummies, Portable Edition. More than just a game, Minecraft consists of players using an avatar to create or destroy various types of blocks, form fantastic structures, create artwork, and do much more, all in a three-dimensional environment and across various multiplayer servers in multiple game modes. With this fun and friendly beginner's guide, you will quickly discover how to fine-tune your skills in order to construct almost anything you want in this amazing environment. Provides step-by-step instructions to help you build houses, boats, islands, and more Addresses how to mine the right materials for basic building Reveals how to build statues, beacons, and pillars as landmarks Explores how to develop your farm for renewable resources Minecraft Construction For Dummies, Portable Edition goes where you go as you create a world you won't want to leave!
Publisher: John Wiley & Sons
ISBN: 1118968409
Category : Computers
Languages : en
Pages : 224
Book Description
An accessible guide that makes Minecraft construction easy There isn't anything that can't be built in Minecraft, but it can be overwhelming to figure out where to start. That's why there's Minecraft Construction For Dummies, Portable Edition. More than just a game, Minecraft consists of players using an avatar to create or destroy various types of blocks, form fantastic structures, create artwork, and do much more, all in a three-dimensional environment and across various multiplayer servers in multiple game modes. With this fun and friendly beginner's guide, you will quickly discover how to fine-tune your skills in order to construct almost anything you want in this amazing environment. Provides step-by-step instructions to help you build houses, boats, islands, and more Addresses how to mine the right materials for basic building Reveals how to build statues, beacons, and pillars as landmarks Explores how to develop your farm for renewable resources Minecraft Construction For Dummies, Portable Edition goes where you go as you create a world you won't want to leave!
Raspberry Pi For Dummies
Author: Sean McManus
Publisher: John Wiley & Sons
ISBN: 1119796822
Category : Computers
Languages : en
Pages : 519
Book Description
A recipe for having fun and getting things done with the Raspberry Pi The Raspberry Pi makes it easy to learn about computers and computer programming, and Raspberry Pi For Dummies makes it even easier! Using this extremely affordable and compact computer, you can learn to code in languages like Scratch and Python, explore how electronics work, create computer-generated buildings in Minecraft and music in Sonic Pic, become Linux-savvy, make Internet-of-Things devices, or just play around! This book gets you up and running on your Raspberry Pi, starting with setting it up, downloading the operating system, and using the desktop environment. Then, the only limit is your imagination! It doesn’t matter whether you have a Raspberry Pi 4, Raspberry Pi 400, Raspberry Pi Zero W or an older model: we’ve got you covered. Raspberry Pi For Dummies explores the latest technology—the Raspberry Pi 4 and 400, Scratch 3 programming language, new games bundled with the Raspberry Pi, and the hottest Add-Ons out there. This introductory guide is the perfect place to start if you want to get a taste of everything the Raspberry Pi can do! Set up your Raspberry Pi, install the operating system, and connect to the Internet Learn the basics of the Linux desktop and Linux shell so you can program, work, and play Use Python, Scratch, and Sonic Pi to write your first programs and make games and digital music Discover how circuits work hand-in-hand with your Pi If you want to make the most of the Raspberry Pi for school, work, or play, you’ll love this easy-to-read reference.
Publisher: John Wiley & Sons
ISBN: 1119796822
Category : Computers
Languages : en
Pages : 519
Book Description
A recipe for having fun and getting things done with the Raspberry Pi The Raspberry Pi makes it easy to learn about computers and computer programming, and Raspberry Pi For Dummies makes it even easier! Using this extremely affordable and compact computer, you can learn to code in languages like Scratch and Python, explore how electronics work, create computer-generated buildings in Minecraft and music in Sonic Pic, become Linux-savvy, make Internet-of-Things devices, or just play around! This book gets you up and running on your Raspberry Pi, starting with setting it up, downloading the operating system, and using the desktop environment. Then, the only limit is your imagination! It doesn’t matter whether you have a Raspberry Pi 4, Raspberry Pi 400, Raspberry Pi Zero W or an older model: we’ve got you covered. Raspberry Pi For Dummies explores the latest technology—the Raspberry Pi 4 and 400, Scratch 3 programming language, new games bundled with the Raspberry Pi, and the hottest Add-Ons out there. This introductory guide is the perfect place to start if you want to get a taste of everything the Raspberry Pi can do! Set up your Raspberry Pi, install the operating system, and connect to the Internet Learn the basics of the Linux desktop and Linux shell so you can program, work, and play Use Python, Scratch, and Sonic Pi to write your first programs and make games and digital music Discover how circuits work hand-in-hand with your Pi If you want to make the most of the Raspberry Pi for school, work, or play, you’ll love this easy-to-read reference.
Fundamentals of Construction and Simulation Game Design
Author: Ernest Adams
Publisher: New Riders
ISBN: 0133812200
Category : Computers
Languages : en
Pages : 64
Book Description
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the construction and simulation game genre. This focused guide give you exactly what you need. It walks you through the process of designing for the construction and simulation genre and shows you how to use the right techniques to create fun and challenging experiences for your players.
Publisher: New Riders
ISBN: 0133812200
Category : Computers
Languages : en
Pages : 64
Book Description
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the construction and simulation game genre. This focused guide give you exactly what you need. It walks you through the process of designing for the construction and simulation genre and shows you how to use the right techniques to create fun and challenging experiences for your players.
Learning and Memory - Editor’s Pick 2021
Author: Denise Manahan-Vaughan
Publisher: Frontiers Media SA
ISBN: 2889712141
Category : Science
Languages : en
Pages : 156
Book Description
Publisher: Frontiers Media SA
ISBN: 2889712141
Category : Science
Languages : en
Pages : 156
Book Description
Building in Fortnite
Author: Josh Gregory
Publisher: Cherry Lake
ISBN: 1534173110
Category : Juvenile Nonfiction
Languages : en
Pages : 28
Book Description
With more than 250 million players around the world, Fortnite is one of the most popular video games in history. In this book, readers will learn how the game's construction system works and how they can use it to get the high ground against their opponents. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
Publisher: Cherry Lake
ISBN: 1534173110
Category : Juvenile Nonfiction
Languages : en
Pages : 28
Book Description
With more than 250 million players around the world, Fortnite is one of the most popular video games in history. In this book, readers will learn how the game's construction system works and how they can use it to get the high ground against their opponents. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.
Serious Play
Author: Catherine Beavis
Publisher: Taylor & Francis
ISBN: 1134979045
Category : Education
Languages : en
Pages : 251
Book Description
Serious Play is a comprehensive account of the possibilities and challenges of teaching and learning with digital games in primary and secondary schools. Based on an original research project, the book explores digital games’ capacity to engage and challenge, present complex representations and experiences, foster collaborative and deep learning and enable curricula that connect with young people today. These exciting approaches illuminate the role of context in gameplay as well as the links between digital culture, gameplay and identity in learners’ lives, and are applicable to research and practice at the leading edge of curriculum and literacy development.
Publisher: Taylor & Francis
ISBN: 1134979045
Category : Education
Languages : en
Pages : 251
Book Description
Serious Play is a comprehensive account of the possibilities and challenges of teaching and learning with digital games in primary and secondary schools. Based on an original research project, the book explores digital games’ capacity to engage and challenge, present complex representations and experiences, foster collaborative and deep learning and enable curricula that connect with young people today. These exciting approaches illuminate the role of context in gameplay as well as the links between digital culture, gameplay and identity in learners’ lives, and are applicable to research and practice at the leading edge of curriculum and literacy development.
Pop Culture for Beginners
Author: Jeffrey Andrew Weinstock
Publisher: Broadview Press
ISBN: 1770488111
Category : Language Arts & Disciplines
Languages : en
Pages : 338
Book Description
Pop Culture for Beginners promotes reflective engagement with the world around us and provides a set of tools for thinking critically about how meaning is created, reinforced, and circulated. Privileging a semiotic approach, the book’s first part, “The Pop Culture Toolbox,” outlines the development of pop culture studies; explains the semiotic framework; introduces students to a variety of critical lenses including Marxism, feminism, postcolonialism, and Critical Race Theory; and then offers an overview of several pop culture “pivot points” including authenticity, convergence culture, intersectionality, intertextuality, and subculture. The book’s second part provides a series of units, prepared in consultation with subject area experts, built around topics central to popular culture studies: television and film, music, comics, gaming, social media, and fandom. Each chapter includes “Your Turn” activities and discussion questions, as well as possible assignments and suggestions for further reading. The unit chapters in part two also include enabling questions as beginning points for thinking critically and sample readings demonstrating relevant scholarly approaches to popular culture; important vocabulary terms throughout are included in a substantive glossary at the end.
Publisher: Broadview Press
ISBN: 1770488111
Category : Language Arts & Disciplines
Languages : en
Pages : 338
Book Description
Pop Culture for Beginners promotes reflective engagement with the world around us and provides a set of tools for thinking critically about how meaning is created, reinforced, and circulated. Privileging a semiotic approach, the book’s first part, “The Pop Culture Toolbox,” outlines the development of pop culture studies; explains the semiotic framework; introduces students to a variety of critical lenses including Marxism, feminism, postcolonialism, and Critical Race Theory; and then offers an overview of several pop culture “pivot points” including authenticity, convergence culture, intersectionality, intertextuality, and subculture. The book’s second part provides a series of units, prepared in consultation with subject area experts, built around topics central to popular culture studies: television and film, music, comics, gaming, social media, and fandom. Each chapter includes “Your Turn” activities and discussion questions, as well as possible assignments and suggestions for further reading. The unit chapters in part two also include enabling questions as beginning points for thinking critically and sample readings demonstrating relevant scholarly approaches to popular culture; important vocabulary terms throughout are included in a substantive glossary at the end.
Research Anthology on Game Design, Development, Usage, and Social Impact
Author: Management Association, Information Resources
Publisher: IGI Global
ISBN: 1668475901
Category : Computers
Languages : en
Pages : 2034
Book Description
Videogames have risen in popularity in recent decades and continue to entertain many all over the world. As game design and development becomes more accessible to those outside of the industry, their uses and impacts are further expanded. Games have been developed for medical, educational, business, and many more applications. While games have many beneficial applications, many challenges exist in current development processes as well as some of their impacts on society. It is essential to investigate the current trends in the design and development of games as well as the opportunities and challenges presented in their usage and social impact. The Research Anthology on Game Design, Development, Usage, and Social Impact discusses the emerging developments, opportunities, and challenges that are found within the design, development, usage, and impact of gaming. It presents a comprehensive collection of the recent research, theories, case studies, and more within the area. Covering topics such as academic game creation, gaming experience, and violence in gaming, this major reference work is a dynamic resource for game developers, instructional designers, educators and administrators of both K-12 and higher education, students of higher education, librarians, government officials, business leaders and executives, researchers, and academicians.
Publisher: IGI Global
ISBN: 1668475901
Category : Computers
Languages : en
Pages : 2034
Book Description
Videogames have risen in popularity in recent decades and continue to entertain many all over the world. As game design and development becomes more accessible to those outside of the industry, their uses and impacts are further expanded. Games have been developed for medical, educational, business, and many more applications. While games have many beneficial applications, many challenges exist in current development processes as well as some of their impacts on society. It is essential to investigate the current trends in the design and development of games as well as the opportunities and challenges presented in their usage and social impact. The Research Anthology on Game Design, Development, Usage, and Social Impact discusses the emerging developments, opportunities, and challenges that are found within the design, development, usage, and impact of gaming. It presents a comprehensive collection of the recent research, theories, case studies, and more within the area. Covering topics such as academic game creation, gaming experience, and violence in gaming, this major reference work is a dynamic resource for game developers, instructional designers, educators and administrators of both K-12 and higher education, students of higher education, librarians, government officials, business leaders and executives, researchers, and academicians.