Author: Jason Andrew
Publisher:
ISBN: 9780991131211
Category : Fantasy games
Languages : en
Pages : 550
Book Description
It's a new night! Mind's Eye Theatre: Vampire The Masquerade is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or discovering live-action roleplaying for the first time, this book contains everything you need to create and play a vampire character or create your own live-action chronicle. All the clans. All the bloodlines. All the disciplines. This is a complete game, containing everything you need to enjoy Vampire The Masquerade in one of its most thrilling formats...plus an updated and unique storyline, designed specifically for Live-Action Vampire: The Masquerade, in which players and Storytellers can develop their own chronicles.
Mind's Eye Theatre
Author: Jason Andrew
Publisher:
ISBN: 9780991131211
Category : Fantasy games
Languages : en
Pages : 550
Book Description
It's a new night! Mind's Eye Theatre: Vampire The Masquerade is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or discovering live-action roleplaying for the first time, this book contains everything you need to create and play a vampire character or create your own live-action chronicle. All the clans. All the bloodlines. All the disciplines. This is a complete game, containing everything you need to enjoy Vampire The Masquerade in one of its most thrilling formats...plus an updated and unique storyline, designed specifically for Live-Action Vampire: The Masquerade, in which players and Storytellers can develop their own chronicles.
Publisher:
ISBN: 9780991131211
Category : Fantasy games
Languages : en
Pages : 550
Book Description
It's a new night! Mind's Eye Theatre: Vampire The Masquerade is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or discovering live-action roleplaying for the first time, this book contains everything you need to create and play a vampire character or create your own live-action chronicle. All the clans. All the bloodlines. All the disciplines. This is a complete game, containing everything you need to enjoy Vampire The Masquerade in one of its most thrilling formats...plus an updated and unique storyline, designed specifically for Live-Action Vampire: The Masquerade, in which players and Storytellers can develop their own chronicles.
Laws of the Night
Author: Jason Carl
Publisher: White Wolf Games Studio
ISBN: 9781565045897
Category : Vampire (Game)
Languages : en
Pages : 0
Book Description
It's a new night. Clans. Bloodlines. Chracter creation. Systems. Storytelling. Antagonists. Udated and revised, all in one place. The rules have changed. Laws of the night is a complete pocket guide for plating and storytelling Masquerade. Designed for wuick reference and in-game use, it collects under one cover everything you need to start playing.
Publisher: White Wolf Games Studio
ISBN: 9781565045897
Category : Vampire (Game)
Languages : en
Pages : 0
Book Description
It's a new night. Clans. Bloodlines. Chracter creation. Systems. Storytelling. Antagonists. Udated and revised, all in one place. The rules have changed. Laws of the night is a complete pocket guide for plating and storytelling Masquerade. Designed for wuick reference and in-game use, it collects under one cover everything you need to start playing.
Mind's Eye Theatre Vampire
Author: Nicole "Nycci" Daniels
Publisher:
ISBN: 9780991131242
Category :
Languages : en
Pages :
Book Description
Mind's Eye Theatre: Vampire the Masquerade Volume 2 contains all-new content and tools to spark your imagination and fuel your stories. Containing all the promised material alluded to in Volume 2 Issue 1, we invite you to explore complex personal stories in a live-action setting that includes beautiful new art, 6 new playable bloodlines, new disciplines, new techniques, dozens of rituals, and so much more!Claim your place in the night...before it claims you!
Publisher:
ISBN: 9780991131242
Category :
Languages : en
Pages :
Book Description
Mind's Eye Theatre: Vampire the Masquerade Volume 2 contains all-new content and tools to spark your imagination and fuel your stories. Containing all the promised material alluded to in Volume 2 Issue 1, we invite you to explore complex personal stories in a live-action setting that includes beautiful new art, 6 new playable bloodlines, new disciplines, new techniques, dozens of rituals, and so much more!Claim your place in the night...before it claims you!
Mind's Eye Theatre Journal
Author: White Wolf Publishing, Incorporated
Publisher: White Wolf Publishing
ISBN: 9781565047846
Category : Games & Activities
Languages : en
Pages : 84
Book Description
Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. The quarterly magazine of new rules, plots and ideas for Mind's Eye.
Publisher: White Wolf Publishing
ISBN: 9781565047846
Category : Games & Activities
Languages : en
Pages : 84
Book Description
Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. The quarterly magazine of new rules, plots and ideas for Mind's Eye.
Minds Eye Theatre
Author: White Wolf Games Studio
Publisher: White Wolf Publishing
ISBN: 9781588465221
Category : Fantasy games
Languages : en
Pages : 0
Book Description
"The Mind's Eye Theatre rulebook is a stand-alone game for live-action roleplaying in the World of Darkness, and is meant for use with The Requiem, The Forsaken, and The Awakening."--Cover back.
Publisher: White Wolf Publishing
ISBN: 9781588465221
Category : Fantasy games
Languages : en
Pages : 0
Book Description
"The Mind's Eye Theatre rulebook is a stand-alone game for live-action roleplaying in the World of Darkness, and is meant for use with The Requiem, The Forsaken, and The Awakening."--Cover back.
Laws of the Night
Author: Jason Carl
Publisher: White Wolf Games Studio
ISBN: 9781565046993
Category : Fantasy games
Languages : en
Pages : 0
Book Description
Laws of the Night Revised updates Mind's Eye Theatre "TM" with the developments of Vampire: The Masquerade "RM." Whether you're a new player waiting for the right time to join or a veteran ready to face the cataclysmic changes to the Vampire storyline, this book is for you. This deluxe version of the rulebook is hardbound, with a black leatherette cover, silver edging and a foil-stamp image in keeping with the Vampire Limited Edition. However, this volume includes two cloth bookmarks to record important rules, and an extra eight pages of previously lost text from the Book of Nod "TM" itself. An excellent in-game prop!
Publisher: White Wolf Games Studio
ISBN: 9781565046993
Category : Fantasy games
Languages : en
Pages : 0
Book Description
Laws of the Night Revised updates Mind's Eye Theatre "TM" with the developments of Vampire: The Masquerade "RM." Whether you're a new player waiting for the right time to join or a veteran ready to face the cataclysmic changes to the Vampire storyline, this book is for you. This deluxe version of the rulebook is hardbound, with a black leatherette cover, silver edging and a foil-stamp image in keeping with the Vampire Limited Edition. However, this volume includes two cloth bookmarks to record important rules, and an extra eight pages of previously lost text from the Book of Nod "TM" itself. An excellent in-game prop!
Laws of the East
Author: Peter Woodworth
Publisher: White Wolf Games Studio
ISBN: 9781565047303
Category : Fantasy games
Languages : en
Pages : 0
Book Description
Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. Rules for playing Asian vampires.
Publisher: White Wolf Games Studio
ISBN: 9781565047303
Category : Fantasy games
Languages : en
Pages : 0
Book Description
Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. Rules for playing Asian vampires.
Dark Epics
Author: Steve Balfour
Publisher: White Wolf Publishing
ISBN: 9781588465061
Category : Adventure games
Languages : en
Pages : 0
Book Description
Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. These new streamlined rules for mass-combat, power crossover and tabletop conversion (to name a few subjects) have been developed and tested by the Camarilla, White Wolf's official fan club.
Publisher: White Wolf Publishing
ISBN: 9781588465061
Category : Adventure games
Languages : en
Pages : 0
Book Description
Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. These new streamlined rules for mass-combat, power crossover and tabletop conversion (to name a few subjects) have been developed and tested by the Camarilla, White Wolf's official fan club.
Laws of the Wild
Author: Bruce Baugh
Publisher: White Wolf Games Studio
ISBN: 9781588465016
Category : Apocalypse (Game)
Languages : en
Pages : 0
Book Description
Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. From the shrinking wild places to the sprawling cities, the signs are everywhere -- the Apocalypse is nigh. Gaia needs Her warriors more than ever in these desperate days. -- Laws of the Wild Revised is the updated rulebook for playing the mighty Garou in live-action games. Based on the revised edition of Werewolf: The Apocalypse, this book makes new rules and advanced storylines available in Mind's Eye Theatre.
Publisher: White Wolf Games Studio
ISBN: 9781588465016
Category : Apocalypse (Game)
Languages : en
Pages : 0
Book Description
Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. From the shrinking wild places to the sprawling cities, the signs are everywhere -- the Apocalypse is nigh. Gaia needs Her warriors more than ever in these desperate days. -- Laws of the Wild Revised is the updated rulebook for playing the mighty Garou in live-action games. Based on the revised edition of Werewolf: The Apocalypse, this book makes new rules and advanced storylines available in Mind's Eye Theatre.
Laws of the Hunt
Author: Jason Carl
Publisher: White Wolf Publishing
ISBN: 9781588465115
Category : Fantasy games
Languages : en
Pages : 0
Book Description
A Shining Beacon of HopeFor as long as there have been monsters who stalk the shadows and prey upon mortals, brave people have stood against the darkness. Some call on the powers of Heaven and their faith, some study the mystical paths, some research great tomes of knowledge and some wield the resources of their governments, while the rest have only their knowledge, their courage and their hope. Is any of it enough?Alone in the NightLaws of the Hunt Revised Edition contains all the material that players and Storytellers need for creating, playing and running mortal characters in Mind's Eye Theatre "TM" -- from the members of the Inquisition and Arcanum, to enigmatic sorcerers and psychics, to the soul-deadening Autumn People. Here are systems specific to mortals, from spirit summoning to sickness. Here, at last, is your chance to take back the night.
Publisher: White Wolf Publishing
ISBN: 9781588465115
Category : Fantasy games
Languages : en
Pages : 0
Book Description
A Shining Beacon of HopeFor as long as there have been monsters who stalk the shadows and prey upon mortals, brave people have stood against the darkness. Some call on the powers of Heaven and their faith, some study the mystical paths, some research great tomes of knowledge and some wield the resources of their governments, while the rest have only their knowledge, their courage and their hope. Is any of it enough?Alone in the NightLaws of the Hunt Revised Edition contains all the material that players and Storytellers need for creating, playing and running mortal characters in Mind's Eye Theatre "TM" -- from the members of the Inquisition and Arcanum, to enigmatic sorcerers and psychics, to the soul-deadening Autumn People. Here are systems specific to mortals, from spirit summoning to sickness. Here, at last, is your chance to take back the night.