Microsoft Visual Studio Express Second Edition

Microsoft Visual Studio Express Second Edition PDF Author: Gerardus Blokdyk
Publisher:
ISBN: 9780655103523
Category :
Languages : en
Pages : 0

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Book Description

Microsoft Visual Studio Express Second Edition

Microsoft Visual Studio Express Second Edition PDF Author: Gerardus Blokdyk
Publisher:
ISBN: 9780655103523
Category :
Languages : en
Pages : 0

Get Book Here

Book Description


Microsoft Visual Studio Express Second Edition

Microsoft Visual Studio Express Second Edition PDF Author: Gerardus Blokdyk
Publisher: 5starcooks
ISBN: 9780655153528
Category :
Languages : en
Pages : 128

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Book Description
How likely is the current Microsoft Visual Studio Express plan to come in on schedule or on budget? Are there recognized Microsoft Visual Studio Express problems? Are we Assessing Microsoft Visual Studio Express and Risk? What is the purpose of Microsoft Visual Studio Express in relation to the mission? What management system can we use to leverage the Microsoft Visual Studio Express experience, ideas, and concerns of the people closest to the work to be done? This limited edition Microsoft Visual Studio Express self-assessment will make you the trusted Microsoft Visual Studio Express domain specialist by revealing just what you need to know to be fluent and ready for any Microsoft Visual Studio Express challenge. How do I reduce the effort in the Microsoft Visual Studio Express work to be done to get problems solved? How can I ensure that plans of action include every Microsoft Visual Studio Express task and that every Microsoft Visual Studio Express outcome is in place? How will I save time investigating strategic and tactical options and ensuring Microsoft Visual Studio Express opportunity costs are low? How can I deliver tailored Microsoft Visual Studio Express advice instantly with structured going-forward plans? There's no better guide through these mind-expanding questions than acclaimed best-selling author Gerard Blokdyk. Blokdyk ensures all Microsoft Visual Studio Express essentials are covered, from every angle: the Microsoft Visual Studio Express self-assessment shows succinctly and clearly that what needs to be clarified to organize the business/project activities and processes so that Microsoft Visual Studio Express outcomes are achieved. Contains extensive criteria grounded in past and current successful projects and activities by experienced Microsoft Visual Studio Express practitioners. Their mastery, combined with the uncommon elegance of the self-assessment, provides its superior value to you in knowing how to ensure the outcome of any efforts in Microsoft Visual Studio Express are maximized with professional results. Your purchase includes access details to the Microsoft Visual Studio Express self-assessment dashboard download which gives you your dynamically prioritized projects-ready tool and shows your organization exactly what to do next. Your exclusive instant access details can be found in your book.

Game Engine Architecture, Second Edition

Game Engine Architecture, Second Edition PDF Author: Jason Gregory
Publisher: CRC Press
ISBN: 1466560010
Category : Computers
Languages : en
Pages : 1042

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Book Description
Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today’s landscape of game engine architecture, this second edition continues to thoroughly cover the major components that make up a typical commercial game engine. New to the Second Edition Information on new topics, including the latest variant of the C++ programming language, C++11, and the architecture of the eighth generation of gaming consoles, the Xbox One and PlayStation 4 New chapter on audio technology covering the fundamentals of the physics, mathematics, and technology that go into creating an AAA game audio engine Updated sections on multicore programming, pipelined CPU architecture and optimization, localization, pseudovectors and Grassman algebra, dual quaternions, SIMD vector math, memory alignment, and anti-aliasing Insight into the making of Naughty Dog’s latest hit, The Last of Us The book presents the theory underlying various subsystems that comprise a commercial game engine as well as the data structures, algorithms, and software interfaces that are typically used to implement them. It primarily focuses on the engine itself, including a host of low-level foundation systems, the rendering engine, the collision system, the physics simulation, character animation, and audio. An in-depth discussion on the "gameplay foundation layer" delves into the game’s object model, world editor, event system, and scripting system. The text also touches on some aspects of gameplay programming, including player mechanics, cameras, and AI. An awareness-building tool and a jumping-off point for further learning, Game Engine Architecture, Second Edition gives readers a solid understanding of both the theory and common practices employed within each of the engineering disciplines covered. The book will help readers on their journey through this fascinating and multifaceted field.

Microsoft Mapping Second Edition

Microsoft Mapping Second Edition PDF Author: Carmen Au
Publisher: Apress
ISBN: 1484214439
Category : Computers
Languages : en
Pages : 181

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Book Description
This 200 page revised edition of Microsoft Mapping includes the latest details about SQL Server 2014 and the new 3D and Streetside-capable map control for Windows 10 applications. It contains updated chapters on Microsoft Azure and Power Map for Excel plus a new chapter on Bing Maps for Universal Windows. The book tells a story, from beginning to end, of planning and deploying a single geospatial application built using Microsoft technologies from end-to-end. Readers are expected to have basic familiarity with the fundamentals of developing for Microsoft platforms (some understanding of basic SQL, C#, .NET, and WCF); as readers work through the book they will build on their existing skills so that they will be able to deploy geospatial applications for social networking, data collection, enterprise management, or other purposes. Microsoft Mapping Second Edition provides: The only full book for developers who want to create location-aware apps using the Windows 10 platform Fully working code samples that show the concepts in use with ASP.NET 4.5 and Windows 10. Complete solutions to the common problems of geospatial development: visualization, hosting and localization of services are all explained. Demonstrates how the Bing Maps API can be connected to the Azure Cloud in order to provide a stand-alone mapping bolt-on with little additional up-front cost and great reliability. Unique coverage of how the Bing Maps API can be implanted within Windows and Windows Phone applications for Windows 10 applications to provide a robust service tailored to the capabilities of each device. Coverage of the new Windows 10 Bing Maps control, which supports viewing Streetside and aerial data.

Building XNA 2.0 Games

Building XNA 2.0 Games PDF Author: John Sedlak
Publisher: Apress
ISBN: 1430209801
Category : Computers
Languages : en
Pages : 453

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Book Description
Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning game, The Dishwasher: Dead Samurai. Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in–depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award–winning title, from concept to reality. He reveals tips and techniques for creating a polished, high–quality game with very few resources, while bridging the gap between coding and art. This title shows software developers the following: The creation of a polished game from start to finish Design philosophies Next–gen 2D graphics, including shaders Techniques for fast, fluid game play XACT Audio and XInput Eye–catching particle effects for visual stimulation The book is packed full of code, pictures, and valuable insights into XNA game development.

Microsoft Visual C# 2008 Express Edition

Microsoft Visual C# 2008 Express Edition PDF Author: Patrice Pelland
Publisher: Pearson Education
ISBN: 0735646325
Category : Computers
Languages : en
Pages : 500

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Book Description
In this lively, eye-opening, hands-on book, all you need is a computer and the desire to learn how to program with Microsoft Visual C# 2008 Express Edition. Featuring a full edition of the software, this fun and highly visual guide walks you through a complete programming project–a desktop weather-reporting application–from start to finish. You’ll get an introduction to the Microsoft Visual Studio® development environment and learn how to put the lightweight, easy-to-use tools in Visual C# Express Edition to work right away–creating, compiling, testing, and delivering your first ready-to-use program. You’ll get expert tips, coaching, and visual examples at each step of the way, along with pointers to additional learning resources.

The C# Player's Guide (eBook)

The C# Player's Guide (eBook) PDF Author: R. B. Whitaker
Publisher: RB Whitaker
ISBN: 0985580119
Category : Computers
Languages : en
Pages : 347

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Book Description


Beginning Visual C# 2005 Express Edition

Beginning Visual C# 2005 Express Edition PDF Author: Heather Wright
Publisher: Apress
ISBN: 1430201673
Category : Computers
Languages : en
Pages : 462

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Book Description
* Written by Peter Wright, who taught 100,000 new programmers how to program in Visual Basic when Microsoft last launched a new product so suitable for new/hobbyist and aspirant programmers. The same Peter Wright style today makes this book the best Express tutorial available. * Covers all the key features of Express C# in a friendly, accessible style, and opens up a whole range of exciting continuation products in the Apress roadmaps for when the new programmers wants to continue their journey. * C# is the language of the future and a lot of aspirant programmers are going to choose C# as their entry-point into programming. This book serves that new community of programmers and presents a first-class author to guide them.

C# Precisely, second edition

C# Precisely, second edition PDF Author: Peter Sestoft
Publisher: MIT Press
ISBN: 0262516861
Category : Computers
Languages : en
Pages : 259

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Book Description
A concise reference to the C# programming language, expanded and updated, with a look ahead at C# 5.0. C# is an object-oriented programming language that is similar to Java in many respects but more comprehensive and different in most details. This book offers a quick and accessible reference for anyone who wants to know C# in more detail than that provided by a standard textbook. It will be particularly useful for C# learners who are familiar with Java. This second edition has been updated and expanded, reflecting the evolution and extension of the C# programming language. It covers C# versions 3.0 and 4.0 and takes a look ahead at some of the innovations of version 5.0. In particular, it describes asynchronous programming as found in 5.0. Despite the new material, C# Precisely remains compact and easy to navigate. It describes C# in detail but informally and concisely, presenting lambda expressions, extension methods, anonymous object expressions, object initializers, collection initializers, local variable type inference, type dynamic, type parameter covariance and contravariance, and Linq (language integrated query), among other topics, all in aabout 250 pages. The book offers more than 250 examples to illustrate both common use and subtle points. Two-page spreads show general rules on the left and relevant examples on the right, maximizing the amount of information accessible at a glance. The complete, ready-to-run example programs are available at the book's Web site, http://www.itu.dk/people/sestoft/csharpprecisely/

Microsoft Visual C# 2008 Step by Step

Microsoft Visual C# 2008 Step by Step PDF Author: John Sharp
Publisher: Pearson Education
ISBN: 0735636907
Category : Computers
Languages : en
Pages : 929

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Book Description
Get the hands-on, step-by-step guide to learning the latest enhancements in Microsoft Visual C# 2008. Visual C#, one of the tools in Microsoft Visual Studio 2008, is a modern programming language designed to deliver a productive environment for creating business frameworks and reusable object-oriented components. Whether you’re a beginning programmer or new to the Visual C# programming language, you’ll learn how to use the fundamental features of Visual Studio 2008 and gain a basic understanding of the latest enhancement of the Visual C# language. You’ll work at your own pace through hands-on, learn-by-doing exercises, get started creating components and working Windows applications, and build your knowledge as you start creating your first Visual C#–based applications. You’ll also explore how to create data management and Web-based applications. In each chapter, work through learn-by-doing exercises that demonstrate how, when, and why to use the many features of the Visual C# rapid application development environment. Includes a companion CD with code samples, data sets, and a fully searchable eBook. For customers who purchase an ebook version of this title, instructions for downloading the CD files can be found in the ebook.