Maya 4.5 Fundamentals

Maya 4.5 Fundamentals PDF Author: Jim Lammers
Publisher: New Riders
ISBN: 9780735713277
Category : Computers
Languages : en
Pages : 636

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Book Description
This guide to Maya 4.5 has been written by Maya beta testers and experienced trainers. It includes workflow and best practices for every user of this 3D graphics programme.

Maya 4.5 Fundamentals

Maya 4.5 Fundamentals PDF Author: Jim Lammers
Publisher: New Riders
ISBN: 9780735713277
Category : Computers
Languages : en
Pages : 636

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Book Description
This guide to Maya 4.5 has been written by Maya beta testers and experienced trainers. It includes workflow and best practices for every user of this 3D graphics programme.

Maya 5 Fundamentals

Maya 5 Fundamentals PDF Author: Garry Lewis
Publisher: New Riders
ISBN: 9780735713727
Category : Computers
Languages : en
Pages : 616

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Book Description
With the powerful 3D modeling program Maya 5, users are limited only by their own imagination. In these pages, veteran animator Jim Lammers (who brought life to the Sony/Tristar film "Starship Troopers") takes readers from a review of 3D fundamentals to full-blown Maya 5 content creation. A companion CD includes video-captured movies that walk readers through every tutorial in the book.

Character Animation Fundamentals

Character Animation Fundamentals PDF Author: Steve Roberts
Publisher: CRC Press
ISBN: 1136129502
Category : Art
Languages : en
Pages : 457

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Book Description
Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality with chapters on acting, voice-synching and facial expressions. Expertly integrate core animation techniques with your software of choice featuring step-by-step tutorials, highlighting 3ds Max, Maya and Blender workflows. Adapt the tips, tricks and techniques for unique projects like character design for rotoscoping and motion capture. Advance beyond the fundamentals of 2D and 3D character animation with the companion website which includes short demonstration movies, 2D and 3D exercises and fully rigged character models.

The Fundamental Principles of Old and New World Civilizations

The Fundamental Principles of Old and New World Civilizations PDF Author: Zelia Nuttall
Publisher:
ISBN:
Category : Aztec calendar
Languages : en
Pages : 620

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Book Description


Fundamentals of Pharmacology for Paramedics

Fundamentals of Pharmacology for Paramedics PDF Author: Ian Peate
Publisher: John Wiley & Sons
ISBN: 1119724287
Category : Medical
Languages : en
Pages : 372

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Book Description
Fundamentals of Pharmacology for Paramedics provides students with the insight and understanding of pharmacological essentials needed to respond effectively to the patients' needs. This textbook will help students improve, expand, and enhance their expertise and the overall health and wellbeing of their patients, while boosting their self-confidence as paramedics in the process. This textbook integrates the extensive knowledge of pharmacology into a workable and accessible plan of care that will help to improve patient care. The book also includes: Thorough introductions to pharmacology and how to use pharmaceutical, and prescribing reference guides Comprehensive explorations of the legal and ethical issues of pharmacology within paramedicine and the role of the paramedic in medicines management Practical discussions of pharmacodynamics, pharmacokinetics, drug formulations, and adverse drug reactions In-depth examinations of a wide variety of medicines, including analgesics, antibacterials, and medications used in the cardiovascular, renal, respiratory, gastrointestinal, and nervous systems Written for students of paramedicine, Fundamentals of Pharmacology for Paramedics would also prove an indispensable resource for practicing paramedics seeking a practical, one-stop reference on a challenging subject.

CAD Fundamentals for Architecture

CAD Fundamentals for Architecture PDF Author: Elys John
Publisher: Laurence King Publishing
ISBN: 1780674996
Category : Architecture
Languages : en
Pages : 446

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Book Description
Computer-aided design (CAD) is the dominant design and drawing tool used in architecture, and all students need to acquire basic skills in using it. This book explains the key CAD skills required to create plans, 3D models and perspectives. Detailed text and hundreds of screengrabs and visuals are used to demonstrate the various techniques and processes. 2D skills are shown using AutoCAD, SketchUp and Vectorworks, while 3D modelling and presentation techniques also include 3ds Max, Maya, FormĀ·Z and Photoshop. The reader will learn how to simplify the software interface and tools in order to focus on the most common and useful tasks. This is an invaluable guide for all students of architecture.

Complete Maya Programming Volume II

Complete Maya Programming Volume II PDF Author: David Gould
Publisher: Elsevier
ISBN: 0080529577
Category : Computers
Languages : en
Pages : 737

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Book Description
David Gould's acclaimed first book, Complete Maya Programming: An Extensive Guide to MEL and the C++ API, provides artists and programmers with a deep understanding of the way Maya works and how it can be enhanced and customized through programming. In his new book David offers a gentle, intuitive introduction to the core ideas of computer graphics. Each concept is explained progressively and is fully implemented in both MEL and C++ so that an artist or programmer can use the source code directly in their own programs. Geometry and modeling are covered in detail with progressively more complex examples demonstrating all of Maya's possible programming features. David Gould's first volume is widely regarded as the most authoritative reference on Maya programming. Volume II continues this tradition and provides an unmatched guide for the artist and programmer tackling complex tasks. - Covers a spectrum of topics in computer graphics including points and vectors, rotations, transformations, curves and surfaces (polygonal, NURBS, subdivision), and modeling - Offers insights to Maya's inner workings so that an artist or programmer can design and develop customized tools and solutions - Discusses problem solving with MEL (Maya's scripting language) and the more powerful and versatile C++ API, with plenty of code examples for each

Photocatalysis: Fundamental Processes and Applications

Photocatalysis: Fundamental Processes and Applications PDF Author: Mehrorang Ghaedi
Publisher: Academic Press
ISBN: 0128188073
Category : Technology & Engineering
Languages : en
Pages : 954

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Book Description
Photocatalysis: Fundamental Processes and Applications, Volume 32 in the Interface Science and Technology Series, discusses the fundamental aspects of photocatalysis and its process and applications to the decontamination of wastewater, hydrogen production via water splitting, and photo reduction of carbon dioxide to hydrocarbon. The book discusses the fundamental aspects of all applications together with their proper mechanisms, thus providing essential information for deep research in the area of clean environment and green energy production. - Provides background on the fundamental and experimental processes of photocatalysis - Covers photocatalysis and its impact on creating a clean environment and energy sources - Applies photocatalysis to the decontamination of wastewater, hydrogen production via water splitting, and photo reduction of carbon dioxide to hydrocarbon - Edited by a world-leading researcher in interface science

The Independent Film & Video Monthly

The Independent Film & Video Monthly PDF Author:
Publisher:
ISBN:
Category : Experimental films
Languages : en
Pages : 710

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Book Description


Autodesk Maya 2019 Basics Guide

Autodesk Maya 2019 Basics Guide PDF Author: Kelly Murdock
Publisher: SDC Publications
ISBN: 1630571784
Category : Computers
Languages : en
Pages : 571

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Book Description
Written by renowned author and 3D artist Kelly L. Murdock Autodesk Maya 2019 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2019 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. What you'll learnHow to create models using curves, NURBS, Polygons and moreHow to assign materials and textures to make realistic-looking modelsHow to use Paint Effects to paint on and quickly create complex 3D ModelsHow to use lights, cameras, and depth of field to render captivating scenesHow to use keyframes, motion paths and the Graph Editor to create animationsHow to use character rigging, skinning, and inverse kinematics to animate realistic movementsHow to add influence objects, skin weights and hair to a character for a more realistic lookHow to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effectsHow to enable raytracing, motion blur, and fog effects for increased realismHow to render stills and animations using Maya Vector and Mental Ray for different looksHow to use the Command Line and MEL Scripting to work fasterAbout Autodesk Maya Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.