Author: Teri Daniels
Publisher: Orchard Books (NY)
ISBN: 9780439293082
Category : Juvenile Fiction
Languages : en
Pages : 32
Book Description
In the fall, Mrs. Gourd and her class take a field trip to the Mighty Mart, where they see plenty of math in action.
Math Man
Author: Teri Daniels
Publisher: Orchard Books (NY)
ISBN: 9780439293082
Category : Juvenile Fiction
Languages : en
Pages : 32
Book Description
In the fall, Mrs. Gourd and her class take a field trip to the Mighty Mart, where they see plenty of math in action.
Publisher: Orchard Books (NY)
ISBN: 9780439293082
Category : Juvenile Fiction
Languages : en
Pages : 32
Book Description
In the fall, Mrs. Gourd and her class take a field trip to the Mighty Mart, where they see plenty of math in action.
Math Man I
Author: Hudson Wurn
Publisher:
ISBN:
Category :
Languages : en
Pages : 30
Book Description
Dive into the breathtaking adventures of Math Man in his fight to protect the world against Dr. Evil Dude! A gripping and wildly funny superhero comic book entirely imagined and produced by three 9 year-old buddies in 4th grade. Great for kids to realize that they too can tell a story and even publish comics! Oh and if you like this one, Math Man will return!
Publisher:
ISBN:
Category :
Languages : en
Pages : 30
Book Description
Dive into the breathtaking adventures of Math Man in his fight to protect the world against Dr. Evil Dude! A gripping and wildly funny superhero comic book entirely imagined and produced by three 9 year-old buddies in 4th grade. Great for kids to realize that they too can tell a story and even publish comics! Oh and if you like this one, Math Man will return!
Man vs Maths
Author: Timothy Revell
Publisher: Aurum
ISBN: 178131621X
Category : Mathematics
Languages : en
Pages : 224
Book Description
Could we solve queuing with an equation? How do algorithms control our news? What is the secret behind encryption codes? Mathematics is inescapable. Wherever you go, whatever you do, however you live your life, mathematics plays a role. From controlling a city’s traffic to finding love, spending money online to building a skyscraper, the mathematics at play in our world is fascinating. Yet despite its ubiquity, for many of us, how the maths of today really works remains complex. Timothy Revell distils these complexities in this essential guide to modern-day mathematics. Along the way we discover how social media trends work, why the universe has a favourite number and what this means for you. Man vs Maths shows you how understanding a little more mathematics can help improve your life.
Publisher: Aurum
ISBN: 178131621X
Category : Mathematics
Languages : en
Pages : 224
Book Description
Could we solve queuing with an equation? How do algorithms control our news? What is the secret behind encryption codes? Mathematics is inescapable. Wherever you go, whatever you do, however you live your life, mathematics plays a role. From controlling a city’s traffic to finding love, spending money online to building a skyscraper, the mathematics at play in our world is fascinating. Yet despite its ubiquity, for many of us, how the maths of today really works remains complex. Timothy Revell distils these complexities in this essential guide to modern-day mathematics. Along the way we discover how social media trends work, why the universe has a favourite number and what this means for you. Man vs Maths shows you how understanding a little more mathematics can help improve your life.
How Pac-Man Eats
Author: Noah Wardrip-Fruin
Publisher: MIT Press
ISBN: 0262360977
Category : Games & Activities
Languages : en
Pages : 382
Book Description
How the tools and concepts for making games are connected to what games can and do mean; with examples ranging from Papers, Please to Dys4ia. In How Pac-Man Eats, Noah Wardrip-Fruin considers two questions: What are the fundamental ways that games work? And how can games be about something? Wardrip-Fruin argues that the two issues are related. Bridging formalist and culturally engaged approaches, he shows how the tools and concepts for making games are connected to what games can and do mean.
Publisher: MIT Press
ISBN: 0262360977
Category : Games & Activities
Languages : en
Pages : 382
Book Description
How the tools and concepts for making games are connected to what games can and do mean; with examples ranging from Papers, Please to Dys4ia. In How Pac-Man Eats, Noah Wardrip-Fruin considers two questions: What are the fundamental ways that games work? And how can games be about something? Wardrip-Fruin argues that the two issues are related. Bridging formalist and culturally engaged approaches, he shows how the tools and concepts for making games are connected to what games can and do mean.
Making Math Workshop Work
Author: Middle School Math Man
Publisher:
ISBN: 9781724919977
Category :
Languages : en
Pages : 66
Book Description
Are you looking to find a way to reach all of your students every day? Teacher and education blogger, Alex O'Connor, shares his practical, classroom-tested strategies to implement math workshop in the classroom. This book includes everything you need to get math workshop started in your classroom.
Publisher:
ISBN: 9781724919977
Category :
Languages : en
Pages : 66
Book Description
Are you looking to find a way to reach all of your students every day? Teacher and education blogger, Alex O'Connor, shares his practical, classroom-tested strategies to implement math workshop in the classroom. This book includes everything you need to get math workshop started in your classroom.
Humble Pi
Author: Matt Parker
Publisher: Penguin
ISBN: 0593084691
Category : Mathematics
Languages : en
Pages : 337
Book Description
#1 INTERNATIONAL BESTSELLER AN ADAM SAVAGE BOOK CLUB PICK The book-length answer to anyone who ever put their hand up in math class and asked, “When am I ever going to use this in the real world?” “Fun, informative, and relentlessly entertaining, Humble Pi is a charming and very readable guide to some of humanity's all-time greatest miscalculations—that also gives you permission to feel a little better about some of your own mistakes.” —Ryan North, author of How to Invent Everything Our whole world is built on math, from the code running a website to the equations enabling the design of skyscrapers and bridges. Most of the time this math works quietly behind the scenes . . . until it doesn’t. All sorts of seemingly innocuous mathematical mistakes can have significant consequences. Math is easy to ignore until a misplaced decimal point upends the stock market, a unit conversion error causes a plane to crash, or someone divides by zero and stalls a battleship in the middle of the ocean. Exploring and explaining a litany of glitches, near misses, and mathematical mishaps involving the internet, big data, elections, street signs, lotteries, the Roman Empire, and an Olympic team, Matt Parker uncovers the bizarre ways math trips us up, and what this reveals about its essential place in our world. Getting it wrong has never been more fun.
Publisher: Penguin
ISBN: 0593084691
Category : Mathematics
Languages : en
Pages : 337
Book Description
#1 INTERNATIONAL BESTSELLER AN ADAM SAVAGE BOOK CLUB PICK The book-length answer to anyone who ever put their hand up in math class and asked, “When am I ever going to use this in the real world?” “Fun, informative, and relentlessly entertaining, Humble Pi is a charming and very readable guide to some of humanity's all-time greatest miscalculations—that also gives you permission to feel a little better about some of your own mistakes.” —Ryan North, author of How to Invent Everything Our whole world is built on math, from the code running a website to the equations enabling the design of skyscrapers and bridges. Most of the time this math works quietly behind the scenes . . . until it doesn’t. All sorts of seemingly innocuous mathematical mistakes can have significant consequences. Math is easy to ignore until a misplaced decimal point upends the stock market, a unit conversion error causes a plane to crash, or someone divides by zero and stalls a battleship in the middle of the ocean. Exploring and explaining a litany of glitches, near misses, and mathematical mishaps involving the internet, big data, elections, street signs, lotteries, the Roman Empire, and an Olympic team, Matt Parker uncovers the bizarre ways math trips us up, and what this reveals about its essential place in our world. Getting it wrong has never been more fun.
Spectrum Critical Thinking for Math, Grade 8
Author:
Publisher: Carson-Dellosa Publishing
ISBN: 148383963X
Category : Juvenile Nonfiction
Languages : en
Pages : 132
Book Description
Packed with activities and problem-solving strategies, Spectrum(R) Critical Thinking for Math for eighth grade covers concepts such as: -integers and exponents -rational and irrational numbers -statistics -linear equations -functions All activities support current state standards. Extend classroom learning to real-world scenarios with Spectrum Critical Thinking for Math. This workbook features problem-solving instructions, math reasoning questions, and word problems to guide children through thinking critically while building and applying skills both in and out of the classroom. The testing sections help your child retain knowledge, and the answer key provides insight into different problem-solving methods. From early learning to middle grades, Spectrum supports the educational journey with comprehensive, standards-based practice. Each grade-specific title enhances and reinforces classroom learning while preparing children for the year ahead, test success, and skill mastery. Whatever your need, Spectrum is with you every step of the way.
Publisher: Carson-Dellosa Publishing
ISBN: 148383963X
Category : Juvenile Nonfiction
Languages : en
Pages : 132
Book Description
Packed with activities and problem-solving strategies, Spectrum(R) Critical Thinking for Math for eighth grade covers concepts such as: -integers and exponents -rational and irrational numbers -statistics -linear equations -functions All activities support current state standards. Extend classroom learning to real-world scenarios with Spectrum Critical Thinking for Math. This workbook features problem-solving instructions, math reasoning questions, and word problems to guide children through thinking critically while building and applying skills both in and out of the classroom. The testing sections help your child retain knowledge, and the answer key provides insight into different problem-solving methods. From early learning to middle grades, Spectrum supports the educational journey with comprehensive, standards-based practice. Each grade-specific title enhances and reinforces classroom learning while preparing children for the year ahead, test success, and skill mastery. Whatever your need, Spectrum is with you every step of the way.
Math Mystery Theater
Author:
Publisher: EDCON Publishing Group
ISBN: 9780848100704
Category : Arithmetic
Languages : en
Pages : 166
Book Description
Designed to teach elementary school children the mathematical skill of addition with renaming.
Publisher: EDCON Publishing Group
ISBN: 9780848100704
Category : Arithmetic
Languages : en
Pages : 166
Book Description
Designed to teach elementary school children the mathematical skill of addition with renaming.
Mat Man Shapes
Author: Jan Z. Olsen
Publisher: Get Set for School/Handwriting Without Tears
ISBN: 9781891627927
Category : Graphology
Languages : en
Pages : 32
Book Description
In MAT MAN SHAPES (hardcover), The popular Mat Man™ character comes to life in an imaginative tale that takes children to a world of shapes and rhymes. A friendly hero opens students' minds to shapes, rhyming verse, imagination, exploration, and community in the first book of the Mat Man™ reading series.
Publisher: Get Set for School/Handwriting Without Tears
ISBN: 9781891627927
Category : Graphology
Languages : en
Pages : 32
Book Description
In MAT MAN SHAPES (hardcover), The popular Mat Man™ character comes to life in an imaginative tale that takes children to a world of shapes and rhymes. A friendly hero opens students' minds to shapes, rhyming verse, imagination, exploration, and community in the first book of the Mat Man™ reading series.
3D Math Primer for Graphics and Game Development, 2nd Edition
Author: Fletcher Dunn
Publisher: CRC Press
ISBN: 1568817231
Category : Computers
Languages : en
Pages : 848
Book Description
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
Publisher: CRC Press
ISBN: 1568817231
Category : Computers
Languages : en
Pages : 848
Book Description
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.