Author: Ben Orlin
Publisher: Black Dog & Leventhal
ISBN: 0762499850
Category : Mathematics
Languages : en
Pages : 318
Book Description
Bestselling author and worst-drawing artist Ben Orlin expands his oeuvre with this interactive collection of mathematical games. With 70-plus games, each taking a minute to learn and a lifetime to master, this treasure trove will delight, educate, and entertain. From beloved math popularizer Ben Orlin comes a masterfully compiled collection of dozens of playable mathematical games.This ultimate game chest draws on mathematical curios, childhood classics, and soon-to-be classics, each hand-chosen to be (1) fun, (2) thought-provoking, and (3) easy to play. With just paper, pens, and the occasional handful of coins, you and a partner can enjoy hours of fun—and hours of challenge. Orlin’s sly humor, expansive knowledge, and so-bad-they’re-good drawings show us how simple rules summon our best thinking. Games include: Ultimate Tic-Tac-Toe Sprouts Battleship Quantum Go Fish Dots and Boxes Black Hole Order and Chaos Sequencium Paper Boxing Prophecies Arpeggios Banker Francoprussian Labyrinth Cats and Dogs And many more.
Math Games with Bad Drawings
Author: Ben Orlin
Publisher: Black Dog & Leventhal
ISBN: 0762499850
Category : Mathematics
Languages : en
Pages : 318
Book Description
Bestselling author and worst-drawing artist Ben Orlin expands his oeuvre with this interactive collection of mathematical games. With 70-plus games, each taking a minute to learn and a lifetime to master, this treasure trove will delight, educate, and entertain. From beloved math popularizer Ben Orlin comes a masterfully compiled collection of dozens of playable mathematical games.This ultimate game chest draws on mathematical curios, childhood classics, and soon-to-be classics, each hand-chosen to be (1) fun, (2) thought-provoking, and (3) easy to play. With just paper, pens, and the occasional handful of coins, you and a partner can enjoy hours of fun—and hours of challenge. Orlin’s sly humor, expansive knowledge, and so-bad-they’re-good drawings show us how simple rules summon our best thinking. Games include: Ultimate Tic-Tac-Toe Sprouts Battleship Quantum Go Fish Dots and Boxes Black Hole Order and Chaos Sequencium Paper Boxing Prophecies Arpeggios Banker Francoprussian Labyrinth Cats and Dogs And many more.
Publisher: Black Dog & Leventhal
ISBN: 0762499850
Category : Mathematics
Languages : en
Pages : 318
Book Description
Bestselling author and worst-drawing artist Ben Orlin expands his oeuvre with this interactive collection of mathematical games. With 70-plus games, each taking a minute to learn and a lifetime to master, this treasure trove will delight, educate, and entertain. From beloved math popularizer Ben Orlin comes a masterfully compiled collection of dozens of playable mathematical games.This ultimate game chest draws on mathematical curios, childhood classics, and soon-to-be classics, each hand-chosen to be (1) fun, (2) thought-provoking, and (3) easy to play. With just paper, pens, and the occasional handful of coins, you and a partner can enjoy hours of fun—and hours of challenge. Orlin’s sly humor, expansive knowledge, and so-bad-they’re-good drawings show us how simple rules summon our best thinking. Games include: Ultimate Tic-Tac-Toe Sprouts Battleship Quantum Go Fish Dots and Boxes Black Hole Order and Chaos Sequencium Paper Boxing Prophecies Arpeggios Banker Francoprussian Labyrinth Cats and Dogs And many more.
Math with Bad Drawings
Author: Ben Orlin
Publisher: Black Dog & Leventhal
ISBN: 0316509027
Category : Mathematics
Languages : en
Pages : 556
Book Description
A hilarious reeducation in mathematics-full of joy, jokes, and stick figures-that sheds light on the countless practical and wonderful ways that math structures and shapes our world. In Math With Bad Drawings, Ben Orlin reveals to us what math actually is; its myriad uses, its strange symbols, and the wild leaps of logic and faith that define the usually impenetrable work of the mathematician. Truth and knowledge come in multiple forms: colorful drawings, encouraging jokes, and the stories and insights of an empathetic teacher who believes that math should belong to everyone. Orlin shows us how to think like a mathematician by teaching us a brand-new game of tic-tac-toe, how to understand an economic crises by rolling a pair of dice, and the mathematical headache that ensues when attempting to build a spherical Death Star. Every discussion in the book is illustrated with Orlin's trademark "bad drawings," which convey his message and insights with perfect pitch and clarity. With 24 chapters covering topics from the electoral college to human genetics to the reasons not to trust statistics, Math with Bad Drawings is a life-changing book for the math-estranged and math-enamored alike.
Publisher: Black Dog & Leventhal
ISBN: 0316509027
Category : Mathematics
Languages : en
Pages : 556
Book Description
A hilarious reeducation in mathematics-full of joy, jokes, and stick figures-that sheds light on the countless practical and wonderful ways that math structures and shapes our world. In Math With Bad Drawings, Ben Orlin reveals to us what math actually is; its myriad uses, its strange symbols, and the wild leaps of logic and faith that define the usually impenetrable work of the mathematician. Truth and knowledge come in multiple forms: colorful drawings, encouraging jokes, and the stories and insights of an empathetic teacher who believes that math should belong to everyone. Orlin shows us how to think like a mathematician by teaching us a brand-new game of tic-tac-toe, how to understand an economic crises by rolling a pair of dice, and the mathematical headache that ensues when attempting to build a spherical Death Star. Every discussion in the book is illustrated with Orlin's trademark "bad drawings," which convey his message and insights with perfect pitch and clarity. With 24 chapters covering topics from the electoral college to human genetics to the reasons not to trust statistics, Math with Bad Drawings is a life-changing book for the math-estranged and math-enamored alike.
Change Is the Only Constant
Author: Ben Orlin
Publisher: Black Dog & Leventhal
ISBN: 031650906X
Category : Mathematics
Languages : en
Pages : 459
Book Description
From popular math blogger and author of the underground bestseller Math With Bad Drawings, Change Is The Only Constant is an engaging and eloquent exploration of the intersection between calculus and daily life, complete with Orlin's sly humor and wonderfully bad drawings. Change is the Only Constant is an engaging and eloquent exploration of the intersection between calculus and daily life, complete with Orlin's sly humor and memorably bad drawings. By spinning 28 engaging mathematical tales, Orlin shows us that calculus is simply another language to express the very things we humans grapple with every day -- love, risk, time, and most importantly, change. Divided into two parts, "Moments" and "Eternities," and drawing on everyone from Sherlock Holmes to Mark Twain to David Foster Wallace, Change is the Only Constant unearths connections between calculus, art, literature, and a beloved dog named Elvis. This is not just math for math's sake; it's math for the sake of becoming a wiser and more thoughtful human.
Publisher: Black Dog & Leventhal
ISBN: 031650906X
Category : Mathematics
Languages : en
Pages : 459
Book Description
From popular math blogger and author of the underground bestseller Math With Bad Drawings, Change Is The Only Constant is an engaging and eloquent exploration of the intersection between calculus and daily life, complete with Orlin's sly humor and wonderfully bad drawings. Change is the Only Constant is an engaging and eloquent exploration of the intersection between calculus and daily life, complete with Orlin's sly humor and memorably bad drawings. By spinning 28 engaging mathematical tales, Orlin shows us that calculus is simply another language to express the very things we humans grapple with every day -- love, risk, time, and most importantly, change. Divided into two parts, "Moments" and "Eternities," and drawing on everyone from Sherlock Holmes to Mark Twain to David Foster Wallace, Change is the Only Constant unearths connections between calculus, art, literature, and a beloved dog named Elvis. This is not just math for math's sake; it's math for the sake of becoming a wiser and more thoughtful human.
Math Art and Drawing Games for Kids
Author: Karyn Tripp
Publisher: Quarry Books
ISBN: 1631597701
Category : Juvenile Nonfiction
Languages : en
Pages : 115
Book Description
In Math Art and Drawing Games for Kids, you’ll find an amazing collection of more than 40 hands-on art activities that make learning about math fun! Make Art + Learn Math Concepts = Become a Math Genius! Create fine art-inspired projects using math, including M. C. Escher’s tessellations, Wassily Kandinski’s abstractions, and Alexander Calder’s mobiles. Make pixel art using graph paper, grids, and dot grids. Explore projects that teach symmetry with mandala drawings, stained glass rose window art, and more. Use equations, counting, addition, and multiplication to create Fibonacci and golden rectangle art. Play with geometric shapes like spirals, hexagrams, and tetrahedrons. Learn about patterns and motifs used by cultures from all over the world, including Native American porcupine quill art, African Kente prints, and labyrinths from ancient Crete. Cook up some delicious math by making cookie tangrams, waffle fractions, and bread art. Take a creative path to mastering math with Math Art and Drawing Games for Kids!
Publisher: Quarry Books
ISBN: 1631597701
Category : Juvenile Nonfiction
Languages : en
Pages : 115
Book Description
In Math Art and Drawing Games for Kids, you’ll find an amazing collection of more than 40 hands-on art activities that make learning about math fun! Make Art + Learn Math Concepts = Become a Math Genius! Create fine art-inspired projects using math, including M. C. Escher’s tessellations, Wassily Kandinski’s abstractions, and Alexander Calder’s mobiles. Make pixel art using graph paper, grids, and dot grids. Explore projects that teach symmetry with mandala drawings, stained glass rose window art, and more. Use equations, counting, addition, and multiplication to create Fibonacci and golden rectangle art. Play with geometric shapes like spirals, hexagrams, and tetrahedrons. Learn about patterns and motifs used by cultures from all over the world, including Native American porcupine quill art, African Kente prints, and labyrinths from ancient Crete. Cook up some delicious math by making cookie tangrams, waffle fractions, and bread art. Take a creative path to mastering math with Math Art and Drawing Games for Kids!
The Book of Perfectly Perilous Math
Author: Sean Connolly
Publisher: Hachette+ORM
ISBN: 1523502371
Category : Juvenile Nonfiction
Languages : en
Pages : 226
Book Description
Math rocks! At least it does in the gifted hands of Sean Connolly, who blends middle school math with fantasy to create an exciting adventure in problem-solving. These word problems are perilous, do-or-die scenarios of blood-sucking vampires (How many months would it take a single vampire to completely take over a town of 500,000 people?), or a rowboat of 5 shipwrecked sailors with a single barrel of freshwater (How much can they drink, and for how long, before they go mad from thirst???). Each problem requires readers to dig deep into the tools they’re learning in school to figure out how to survive. Kids will love solving these problems. Sean Connolly knows how to make tough subjects exciting and he brings that same intuitive understanding of what inspires and challenges kids’ curiosity to the 24 problems in The Book of Perfectly Perilous Math. These problems are as fun to read as they are challenging to solve. They test readers on fractions, algebra, geometry, probability, expressions and equations, and more. Use geometry to fill in for the ship’s navigator and make it safely to the New World. Escape an evil Duke’s executioner by picking the right door—probability will save your neck.
Publisher: Hachette+ORM
ISBN: 1523502371
Category : Juvenile Nonfiction
Languages : en
Pages : 226
Book Description
Math rocks! At least it does in the gifted hands of Sean Connolly, who blends middle school math with fantasy to create an exciting adventure in problem-solving. These word problems are perilous, do-or-die scenarios of blood-sucking vampires (How many months would it take a single vampire to completely take over a town of 500,000 people?), or a rowboat of 5 shipwrecked sailors with a single barrel of freshwater (How much can they drink, and for how long, before they go mad from thirst???). Each problem requires readers to dig deep into the tools they’re learning in school to figure out how to survive. Kids will love solving these problems. Sean Connolly knows how to make tough subjects exciting and he brings that same intuitive understanding of what inspires and challenges kids’ curiosity to the 24 problems in The Book of Perfectly Perilous Math. These problems are as fun to read as they are challenging to solve. They test readers on fractions, algebra, geometry, probability, expressions and equations, and more. Use geometry to fill in for the ship’s navigator and make it safely to the New World. Escape an evil Duke’s executioner by picking the right door—probability will save your neck.
Game Theory Basics
Author: Bernhard von Stengel
Publisher: Cambridge University Press
ISBN: 1108843301
Category : Business & Economics
Languages : en
Pages : 375
Book Description
A lively introduction to Game Theory, ideal for students in mathematics, computer science, or economics.
Publisher: Cambridge University Press
ISBN: 1108843301
Category : Business & Economics
Languages : en
Pages : 375
Book Description
A lively introduction to Game Theory, ideal for students in mathematics, computer science, or economics.
100 Numerical Games
Author: Pierre Berloquin
Publisher: Courier Dover Publications
ISBN: 0486789586
Category : Mathematics
Languages : en
Pages : 164
Book Description
Stimulating and delightful, this collection of puzzles features original and classic brainteasers. The author, a puzzle columnist forLe Monde, specially selected these mind-benders for the widest possible audience, ensuring that they're neither too hard for those without a math background nor too easy for the mathematically adept. Includes solutions.
Publisher: Courier Dover Publications
ISBN: 0486789586
Category : Mathematics
Languages : en
Pages : 164
Book Description
Stimulating and delightful, this collection of puzzles features original and classic brainteasers. The author, a puzzle columnist forLe Monde, specially selected these mind-benders for the widest possible audience, ensuring that they're neither too hard for those without a math background nor too easy for the mathematically adept. Includes solutions.
"Gina Says": Adventures In The Blogosphere String War
Author: Gil Kalai
Publisher: World Scientific
ISBN: 981314209X
Category : Science
Languages : en
Pages : 235
Book Description
In the summer of 2006 two books attacking string theory, a prominent theory in physics, appeared: Peter Woit's 'Not Even Wrong' and Lee Smolin's 'The Trouble with Physics'. A fierce public debate, much of it on weblogs, ensued.Gina is very curious about science blogs. Can they be useful for learning about or discussing science? What happens in these blogs and who participates in them? Gina is eager to learn the issues and to form her own opinion about the string theory controversy. She is equipped with some academic background, including in mathematics, and has some familiarity with academic life. Her knowledge of physics is derived mainly from popular accounts. Gina likes to debate and to argue. She is fascinated by questions about rationality and philosophy, and was exposed to various other scientific controversies in the past.This book uses the blog debate on string theory to discuss blogs, science, and mathematics. Meandering over various topics from children's dyscalculia to Chomskian linguistics, the reader may get some sense of the chaotic and often confusing scientific experience. The book tries to show the immense difficulty involved in getting the factual matters right, and interpreting fragmented and partial information.
Publisher: World Scientific
ISBN: 981314209X
Category : Science
Languages : en
Pages : 235
Book Description
In the summer of 2006 two books attacking string theory, a prominent theory in physics, appeared: Peter Woit's 'Not Even Wrong' and Lee Smolin's 'The Trouble with Physics'. A fierce public debate, much of it on weblogs, ensued.Gina is very curious about science blogs. Can they be useful for learning about or discussing science? What happens in these blogs and who participates in them? Gina is eager to learn the issues and to form her own opinion about the string theory controversy. She is equipped with some academic background, including in mathematics, and has some familiarity with academic life. Her knowledge of physics is derived mainly from popular accounts. Gina likes to debate and to argue. She is fascinated by questions about rationality and philosophy, and was exposed to various other scientific controversies in the past.This book uses the blog debate on string theory to discuss blogs, science, and mathematics. Meandering over various topics from children's dyscalculia to Chomskian linguistics, the reader may get some sense of the chaotic and often confusing scientific experience. The book tries to show the immense difficulty involved in getting the factual matters right, and interpreting fragmented and partial information.
Things to Make and Do in the Fourth Dimension
Author: Matt Parker
Publisher: Farrar, Straus and Giroux
ISBN: 0374710376
Category : Games & Activities
Languages : en
Pages : 465
Book Description
A book from the stand-up mathematician that makes math fun again! Math is boring, says the mathematician and comedian Matt Parker. Part of the problem may be the way the subject is taught, but it's also true that we all, to a greater or lesser extent, find math difficult and counterintuitive. This counterintuitiveness is actually part of the point, argues Parker: the extraordinary thing about math is that it allows us to access logic and ideas beyond what our brains can instinctively do—through its logical tools we are able to reach beyond our innate abilities and grasp more and more abstract concepts. In the absorbing and exhilarating Things to Make and Do in the Fourth Dimension, Parker sets out to convince his readers to revisit the very math that put them off the subject as fourteen-year-olds. Starting with the foundations of math familiar from school (numbers, geometry, and algebra), he reveals how it is possible to climb all the way up to the topology and to four-dimensional shapes, and from there to infinity—and slightly beyond. Both playful and sophisticated, Things to Make and Do in the Fourth Dimension is filled with captivating games and puzzles, a buffet of optional hands-on activities that entices us to take pleasure in math that is normally only available to those studying at a university level. Things to Make and Do in the Fourth Dimension invites us to re-learn much of what we missed in school and, this time, to be utterly enthralled by it.
Publisher: Farrar, Straus and Giroux
ISBN: 0374710376
Category : Games & Activities
Languages : en
Pages : 465
Book Description
A book from the stand-up mathematician that makes math fun again! Math is boring, says the mathematician and comedian Matt Parker. Part of the problem may be the way the subject is taught, but it's also true that we all, to a greater or lesser extent, find math difficult and counterintuitive. This counterintuitiveness is actually part of the point, argues Parker: the extraordinary thing about math is that it allows us to access logic and ideas beyond what our brains can instinctively do—through its logical tools we are able to reach beyond our innate abilities and grasp more and more abstract concepts. In the absorbing and exhilarating Things to Make and Do in the Fourth Dimension, Parker sets out to convince his readers to revisit the very math that put them off the subject as fourteen-year-olds. Starting with the foundations of math familiar from school (numbers, geometry, and algebra), he reveals how it is possible to climb all the way up to the topology and to four-dimensional shapes, and from there to infinity—and slightly beyond. Both playful and sophisticated, Things to Make and Do in the Fourth Dimension is filled with captivating games and puzzles, a buffet of optional hands-on activities that entices us to take pleasure in math that is normally only available to those studying at a university level. Things to Make and Do in the Fourth Dimension invites us to re-learn much of what we missed in school and, this time, to be utterly enthralled by it.
Mind and Matter
Author: John Urschel
Publisher: Penguin
ISBN: 0735224889
Category : Biography & Autobiography
Languages : en
Pages : 258
Book Description
A New York Times bestseller John Urschel, mathematician and former offensive lineman for the Baltimore Ravens, tells the story of a life balanced between two passions For John Urschel, what began as an insatiable appetite for puzzles as a child developed into mastery of the elegant systems and rules of mathematics. By the time he was thirteen, Urschel was auditing a college-level calculus course. But when he joined his high school football team, a new interest began to eclipse the thrill he felt in the classroom. Football challenged Urschel in an entirely different way, and he became addicted to the physical contact of the sport. After he accepted a scholarship to play at Penn State, his love of math was rekindled. As a Nittany Lion, he refused to sacrifice one passion for the other. Against the odds, Urschel found a way to manage his double life as a scholar and an athlete. While he was an offensive lineman for the Baltimore Ravens, he simultaneously pursued his PhD in mathematics at MIT. Weaving together two separate narratives, Urschel relives for us the most pivotal moments of his bifurcated life. He explains why, after Penn State was sanctioned for the acts of former coach Jerry Sandusky, he declined offers from prestigious universities and refused to abandon his team. He describes his parents’ different influences and their profound effect on him, and he opens up about the correlation between football and CTE and the risks he took for the game he loves. Equally at home discussing Georg Cantor’s work on infinities and Bill Belichick’s playbook, Urschel reveals how each challenge—whether on the field or in the classroom—has brought him closer to understanding the two different halves of his own life, and how reason and emotion, the mind and the body, are always working together. “So often, people want to divide the world into two,” he observes. “Matter and energy. Wave and particle. Athlete and mathematician. Why can’t something (or someone) be both?”
Publisher: Penguin
ISBN: 0735224889
Category : Biography & Autobiography
Languages : en
Pages : 258
Book Description
A New York Times bestseller John Urschel, mathematician and former offensive lineman for the Baltimore Ravens, tells the story of a life balanced between two passions For John Urschel, what began as an insatiable appetite for puzzles as a child developed into mastery of the elegant systems and rules of mathematics. By the time he was thirteen, Urschel was auditing a college-level calculus course. But when he joined his high school football team, a new interest began to eclipse the thrill he felt in the classroom. Football challenged Urschel in an entirely different way, and he became addicted to the physical contact of the sport. After he accepted a scholarship to play at Penn State, his love of math was rekindled. As a Nittany Lion, he refused to sacrifice one passion for the other. Against the odds, Urschel found a way to manage his double life as a scholar and an athlete. While he was an offensive lineman for the Baltimore Ravens, he simultaneously pursued his PhD in mathematics at MIT. Weaving together two separate narratives, Urschel relives for us the most pivotal moments of his bifurcated life. He explains why, after Penn State was sanctioned for the acts of former coach Jerry Sandusky, he declined offers from prestigious universities and refused to abandon his team. He describes his parents’ different influences and their profound effect on him, and he opens up about the correlation between football and CTE and the risks he took for the game he loves. Equally at home discussing Georg Cantor’s work on infinities and Bill Belichick’s playbook, Urschel reveals how each challenge—whether on the field or in the classroom—has brought him closer to understanding the two different halves of his own life, and how reason and emotion, the mind and the body, are always working together. “So often, people want to divide the world into two,” he observes. “Matter and energy. Wave and particle. Athlete and mathematician. Why can’t something (or someone) be both?”