Author: Paul Orland
Publisher: Manning
ISBN: 1617295353
Category : Computers
Languages : en
Pages : 686
Book Description
Explore important mathematical concepts through hands-on coding. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks
Math for Programmers
Author: Paul Orland
Publisher: Manning
ISBN: 1617295353
Category : Computers
Languages : en
Pages : 686
Book Description
Explore important mathematical concepts through hands-on coding. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks
Publisher: Manning
ISBN: 1617295353
Category : Computers
Languages : en
Pages : 686
Book Description
Explore important mathematical concepts through hands-on coding. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks
Coding + Math
Author: Nicol R. Howard
Publisher: Computational Thinking and Cod
ISBN: 9781564848253
Category : Education
Languages : en
Pages : 0
Book Description
How-to books related to computer science (CS) and teaching CS in K-12 environments are often either step-by-step guides or reference books, with little or no connection to pedagogy. By contrast, Coding + Math offers the analytical foundation teachers need to inform their practice, specifically in mathematics. This book will serve as a deep dive into CS integration for elementary teachers, providing guidelines for designing integrated CS/math curricula through case studies and practical examples. Grounded in research, the book's mini-lessons contrast visual-based coding with text-based programming and provide guidance in the selection and creation of lessons, instructional materials and CS platforms to help educators prepare students for the careers of the future.
Publisher: Computational Thinking and Cod
ISBN: 9781564848253
Category : Education
Languages : en
Pages : 0
Book Description
How-to books related to computer science (CS) and teaching CS in K-12 environments are often either step-by-step guides or reference books, with little or no connection to pedagogy. By contrast, Coding + Math offers the analytical foundation teachers need to inform their practice, specifically in mathematics. This book will serve as a deep dive into CS integration for elementary teachers, providing guidelines for designing integrated CS/math curricula through case studies and practical examples. Grounded in research, the book's mini-lessons contrast visual-based coding with text-based programming and provide guidance in the selection and creation of lessons, instructional materials and CS platforms to help educators prepare students for the careers of the future.
Coding (Real World Math)
Author: Jennifer Szymanski
Publisher: Scholastic Inc.
ISBN: 1338761943
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Follow the robot and get ready to use math to learn to code! 1 robot ... 2 robots ... 3! Programmers use math every day to write code that helps computers and robots do their jobs. Join a real coder to learn about STEPS of a program, PATTERNS in code, IF/THEN statements, and more. Then test your math skills with special You Can Do It challenges. This brand-new series demonstrates how math skills can be applied to high-interest topics and careers in Coding, Building, Tracking Animals, and Space Exploration. The K-2 math concepts include counting 1-100 with basic addition and subtraction, using the power of 10, measuring, and simple geometry. Real world scientists, architects, programmers, and mathematicians model hands-on, from-the-field experiences in a way that will make children excited to use and expand their math skills!
Publisher: Scholastic Inc.
ISBN: 1338761943
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Follow the robot and get ready to use math to learn to code! 1 robot ... 2 robots ... 3! Programmers use math every day to write code that helps computers and robots do their jobs. Join a real coder to learn about STEPS of a program, PATTERNS in code, IF/THEN statements, and more. Then test your math skills with special You Can Do It challenges. This brand-new series demonstrates how math skills can be applied to high-interest topics and careers in Coding, Building, Tracking Animals, and Space Exploration. The K-2 math concepts include counting 1-100 with basic addition and subtraction, using the power of 10, measuring, and simple geometry. Real world scientists, architects, programmers, and mathematicians model hands-on, from-the-field experiences in a way that will make children excited to use and expand their math skills!
Math Coding
Author: Farukh Khalilov
Publisher:
ISBN:
Category :
Languages : en
Pages : 86
Book Description
This book is designed for middle school students and new programming language learners. Computer science has continuously escalated in popularity over the last decade, as students are increasingly showing interest in coding at a young age. In this book you will find a total of 150 math questions, ranging in difficulty from beginner to advanced, with accompanying Python programming language solutions. Python is one of the most popular coding languages and is comparatively easy to learn. With this book, students will be able to increase their proficiency in coding and math computing. This book can be used as a reference for math and computer science teachers for interdisciplinary purposes and will help students improve their skills and critical thinking.
Publisher:
ISBN:
Category :
Languages : en
Pages : 86
Book Description
This book is designed for middle school students and new programming language learners. Computer science has continuously escalated in popularity over the last decade, as students are increasingly showing interest in coding at a young age. In this book you will find a total of 150 math questions, ranging in difficulty from beginner to advanced, with accompanying Python programming language solutions. Python is one of the most popular coding languages and is comparatively easy to learn. With this book, students will be able to increase their proficiency in coding and math computing. This book can be used as a reference for math and computer science teachers for interdisciplinary purposes and will help students improve their skills and critical thinking.
Error Correction Coding
Author: Todd K. Moon
Publisher: John Wiley & Sons
ISBN: 0471648000
Category : Computers
Languages : en
Pages : 800
Book Description
An unparalleled learning tool and guide to error correction coding Error correction coding techniques allow the detection and correction of errors occurring during the transmission of data in digital communication systems. These techniques are nearly universally employed in modern communication systems, and are thus an important component of the modern information economy. Error Correction Coding: Mathematical Methods and Algorithms provides a comprehensive introduction to both the theoretical and practical aspects of error correction coding, with a presentation suitable for a wide variety of audiences, including graduate students in electrical engineering, mathematics, or computer science. The pedagogy is arranged so that the mathematical concepts are presented incrementally, followed immediately by applications to coding. A large number of exercises expand and deepen students' understanding. A unique feature of the book is a set of programming laboratories, supplemented with over 250 programs and functions on an associated Web site, which provides hands-on experience and a better understanding of the material. These laboratories lead students through the implementation and evaluation of Hamming codes, CRC codes, BCH and R-S codes, convolutional codes, turbo codes, and LDPC codes. This text offers both "classical" coding theory-such as Hamming, BCH, Reed-Solomon, Reed-Muller, and convolutional codes-as well as modern codes and decoding methods, including turbo codes, LDPC codes, repeat-accumulate codes, space time codes, factor graphs, soft-decision decoding, Guruswami-Sudan decoding, EXIT charts, and iterative decoding. Theoretical complements on performance and bounds are presented. Coding is also put into its communications and information theoretic context and connections are drawn to public key cryptosystems. Ideal as a classroom resource and a professional reference, this thorough guide will benefit electrical and computer engineers, mathematicians, students, researchers, and scientists.
Publisher: John Wiley & Sons
ISBN: 0471648000
Category : Computers
Languages : en
Pages : 800
Book Description
An unparalleled learning tool and guide to error correction coding Error correction coding techniques allow the detection and correction of errors occurring during the transmission of data in digital communication systems. These techniques are nearly universally employed in modern communication systems, and are thus an important component of the modern information economy. Error Correction Coding: Mathematical Methods and Algorithms provides a comprehensive introduction to both the theoretical and practical aspects of error correction coding, with a presentation suitable for a wide variety of audiences, including graduate students in electrical engineering, mathematics, or computer science. The pedagogy is arranged so that the mathematical concepts are presented incrementally, followed immediately by applications to coding. A large number of exercises expand and deepen students' understanding. A unique feature of the book is a set of programming laboratories, supplemented with over 250 programs and functions on an associated Web site, which provides hands-on experience and a better understanding of the material. These laboratories lead students through the implementation and evaluation of Hamming codes, CRC codes, BCH and R-S codes, convolutional codes, turbo codes, and LDPC codes. This text offers both "classical" coding theory-such as Hamming, BCH, Reed-Solomon, Reed-Muller, and convolutional codes-as well as modern codes and decoding methods, including turbo codes, LDPC codes, repeat-accumulate codes, space time codes, factor graphs, soft-decision decoding, Guruswami-Sudan decoding, EXIT charts, and iterative decoding. Theoretical complements on performance and bounds are presented. Coding is also put into its communications and information theoretic context and connections are drawn to public key cryptosystems. Ideal as a classroom resource and a professional reference, this thorough guide will benefit electrical and computer engineers, mathematicians, students, researchers, and scientists.
A First Course in Coding Theory
Author: Raymond Hill
Publisher: Oxford University Press
ISBN: 9780198538035
Category : Computers
Languages : en
Pages : 268
Book Description
Algebraic coding theory is a new and rapidly developing subject, popular for its many practical applications and for its fascinatingly rich mathematical structure. This book provides an elementary yet rigorous introduction to the theory of error-correcting codes. Based on courses given by the author over several years to advanced undergraduates and first-year graduated students, this guide includes a large number of exercises, all with solutions, making the book highly suitable for individual study.
Publisher: Oxford University Press
ISBN: 9780198538035
Category : Computers
Languages : en
Pages : 268
Book Description
Algebraic coding theory is a new and rapidly developing subject, popular for its many practical applications and for its fascinatingly rich mathematical structure. This book provides an elementary yet rigorous introduction to the theory of error-correcting codes. Based on courses given by the author over several years to advanced undergraduates and first-year graduated students, this guide includes a large number of exercises, all with solutions, making the book highly suitable for individual study.
Introduction to Coding Theory
Author: J. H. van Lint
Publisher: Springer Science & Business Media
ISBN: 3662079984
Category : Mathematics
Languages : en
Pages : 181
Book Description
Coding theory is still a young subject. One can safely say that it was born in 1948. It is not surprising that it has not yet become a fixed topic in the curriculum of most universities. On the other hand, it is obvious that discrete mathematics is rapidly growing in importance. The growing need for mathe maticians and computer scientists in industry will lead to an increase in courses offered in the area of discrete mathematics. One of the most suitable and fascinating is, indeed, coding theory. So, it is not surprising that one more book on this subject now appears. However, a little more justification of the book are necessary. A few years ago it was and a little more history remarked at a meeting on coding theory that there was no book available an introductory course on coding theory (mainly which could be used for for mathematicians but also for students in engineering or computer science). The best known textbooks were either too old, too big, too technical, too much for specialists, etc. The final remark was that my Springer Lecture Notes (# 201) were slightly obsolete and out of print. Without realizing what I was getting into I announced that the statement was not true and proved this by showing several participants the book Inleiding in de Coderingstheorie, a little book based on the syllabus of a course given at the Mathematical Centre in Amsterdam in 1975 (M. C. Syllabus 31).
Publisher: Springer Science & Business Media
ISBN: 3662079984
Category : Mathematics
Languages : en
Pages : 181
Book Description
Coding theory is still a young subject. One can safely say that it was born in 1948. It is not surprising that it has not yet become a fixed topic in the curriculum of most universities. On the other hand, it is obvious that discrete mathematics is rapidly growing in importance. The growing need for mathe maticians and computer scientists in industry will lead to an increase in courses offered in the area of discrete mathematics. One of the most suitable and fascinating is, indeed, coding theory. So, it is not surprising that one more book on this subject now appears. However, a little more justification of the book are necessary. A few years ago it was and a little more history remarked at a meeting on coding theory that there was no book available an introductory course on coding theory (mainly which could be used for for mathematicians but also for students in engineering or computer science). The best known textbooks were either too old, too big, too technical, too much for specialists, etc. The final remark was that my Springer Lecture Notes (# 201) were slightly obsolete and out of print. Without realizing what I was getting into I announced that the statement was not true and proved this by showing several participants the book Inleiding in de Coderingstheorie, a little book based on the syllabus of a course given at the Mathematical Centre in Amsterdam in 1975 (M. C. Syllabus 31).
Doing Math with Python
Author: Amit Saha
Publisher: No Starch Press
ISBN: 1593277199
Category : Computers
Languages : en
Pages : 265
Book Description
Doing Math with Python shows you how to use Python to delve into high school–level math topics like statistics, geometry, probability, and calculus. You’ll start with simple projects, like a factoring program and a quadratic-equation solver, and then create more complex projects once you’ve gotten the hang of things. Along the way, you’ll discover new ways to explore math and gain valuable programming skills that you’ll use throughout your study of math and computer science. Learn how to: –Describe your data with statistics, and visualize it with line graphs, bar charts, and scatter plots –Explore set theory and probability with programs for coin flips, dicing, and other games of chance –Solve algebra problems using Python’s symbolic math functions –Draw geometric shapes and explore fractals like the Barnsley fern, the Sierpinski triangle, and the Mandelbrot set –Write programs to find derivatives and integrate functions Creative coding challenges and applied examples help you see how you can put your new math and coding skills into practice. You’ll write an inequality solver, plot gravity’s effect on how far a bullet will travel, shuffle a deck of cards, estimate the area of a circle by throwing 100,000 "darts" at a board, explore the relationship between the Fibonacci sequence and the golden ratio, and more. Whether you’re interested in math but have yet to dip into programming or you’re a teacher looking to bring programming into the classroom, you’ll find that Python makes programming easy and practical. Let Python handle the grunt work while you focus on the math. Uses Python 3
Publisher: No Starch Press
ISBN: 1593277199
Category : Computers
Languages : en
Pages : 265
Book Description
Doing Math with Python shows you how to use Python to delve into high school–level math topics like statistics, geometry, probability, and calculus. You’ll start with simple projects, like a factoring program and a quadratic-equation solver, and then create more complex projects once you’ve gotten the hang of things. Along the way, you’ll discover new ways to explore math and gain valuable programming skills that you’ll use throughout your study of math and computer science. Learn how to: –Describe your data with statistics, and visualize it with line graphs, bar charts, and scatter plots –Explore set theory and probability with programs for coin flips, dicing, and other games of chance –Solve algebra problems using Python’s symbolic math functions –Draw geometric shapes and explore fractals like the Barnsley fern, the Sierpinski triangle, and the Mandelbrot set –Write programs to find derivatives and integrate functions Creative coding challenges and applied examples help you see how you can put your new math and coding skills into practice. You’ll write an inequality solver, plot gravity’s effect on how far a bullet will travel, shuffle a deck of cards, estimate the area of a circle by throwing 100,000 "darts" at a board, explore the relationship between the Fibonacci sequence and the golden ratio, and more. Whether you’re interested in math but have yet to dip into programming or you’re a teacher looking to bring programming into the classroom, you’ll find that Python makes programming easy and practical. Let Python handle the grunt work while you focus on the math. Uses Python 3
The Mathematical Theory of Coding
Author: Ian F. Blake
Publisher: Academic Press
ISBN: 1483260593
Category : Mathematics
Languages : en
Pages : 369
Book Description
The Mathematical Theory of Coding focuses on the application of algebraic and combinatoric methods to the coding theory, including linear transformations, vector spaces, and combinatorics. The publication first offers information on finite fields and coding theory and combinatorial constructions and coding. Discussions focus on self-dual and quasicyclic codes, quadratic residues and codes, balanced incomplete block designs and codes, bounds on code dictionaries, code invariance under permutation groups, and linear transformations of vector spaces over finite fields. The text then takes a look at coding and combinatorics and the structure of semisimple rings. Topics include structure of cyclic codes and semisimple rings, group algebra and group characters, rings, ideals, and the minimum condition, chains and chain groups, dual chain groups, and matroids, graphs, and coding. The book ponders on group representations and group codes for the Gaussian channel, including distance properties of group codes, initial vector problem, modules, group algebras, andrepresentations, orthogonality relationships and properties of group characters, and representation of groups. The manuscript is a valuable source of data for mathematicians and researchers interested in the mathematical theory of coding.
Publisher: Academic Press
ISBN: 1483260593
Category : Mathematics
Languages : en
Pages : 369
Book Description
The Mathematical Theory of Coding focuses on the application of algebraic and combinatoric methods to the coding theory, including linear transformations, vector spaces, and combinatorics. The publication first offers information on finite fields and coding theory and combinatorial constructions and coding. Discussions focus on self-dual and quasicyclic codes, quadratic residues and codes, balanced incomplete block designs and codes, bounds on code dictionaries, code invariance under permutation groups, and linear transformations of vector spaces over finite fields. The text then takes a look at coding and combinatorics and the structure of semisimple rings. Topics include structure of cyclic codes and semisimple rings, group algebra and group characters, rings, ideals, and the minimum condition, chains and chain groups, dual chain groups, and matroids, graphs, and coding. The book ponders on group representations and group codes for the Gaussian channel, including distance properties of group codes, initial vector problem, modules, group algebras, andrepresentations, orthogonality relationships and properties of group characters, and representation of groups. The manuscript is a valuable source of data for mathematicians and researchers interested in the mathematical theory of coding.
Coding + Math
Author: Nicol R. Howard
Publisher: International Society for Technology in Education
ISBN: 156484823X
Category : Education
Languages : en
Pages : 145
Book Description
This book offers a deep dive into computer science integration, providing guidelines for designing elementary CS/math curricula through case studies and practical examples. How-to books related to computer science (CS) and teaching CS in K-12 environments are often either step-by-step guides or reference books, with little or no connection to pedagogy. By contrast, Coding + Math offers the analytical foundation teachers need to inform their practice, specifically in mathematics. Grounded in research, the book’s mini-lessons contrast visual-based coding with text-based programming and provide guidance in the selection and creation of lessons, instructional materials and CS platforms to help educators prepare students for the careers of the future. The book: • Includes case studies in each chapter, with a research snapshot that contextualizes the key elements of the case study. • Offers strategies for “getting out the blocks” and introducing text-based CS when students are ready. • Examines the rationale and effectiveness of scaffolded approaches to CS — such as block coding, scripted and storyboarding — vs. traditional syntax-based and problem-solving approaches. • Ties effective teaching strategies directly to the CSTA K-12 Computer Science Standards, ISTE’s Standards for Computer Science Educators and the ISTE Computational Thinking Competencies. Coding + Math will strengthen the ties between math and CS to support students’ achievement in math, as well as their future CS course selections and pursuits of CS careers.
Publisher: International Society for Technology in Education
ISBN: 156484823X
Category : Education
Languages : en
Pages : 145
Book Description
This book offers a deep dive into computer science integration, providing guidelines for designing elementary CS/math curricula through case studies and practical examples. How-to books related to computer science (CS) and teaching CS in K-12 environments are often either step-by-step guides or reference books, with little or no connection to pedagogy. By contrast, Coding + Math offers the analytical foundation teachers need to inform their practice, specifically in mathematics. Grounded in research, the book’s mini-lessons contrast visual-based coding with text-based programming and provide guidance in the selection and creation of lessons, instructional materials and CS platforms to help educators prepare students for the careers of the future. The book: • Includes case studies in each chapter, with a research snapshot that contextualizes the key elements of the case study. • Offers strategies for “getting out the blocks” and introducing text-based CS when students are ready. • Examines the rationale and effectiveness of scaffolded approaches to CS — such as block coding, scripted and storyboarding — vs. traditional syntax-based and problem-solving approaches. • Ties effective teaching strategies directly to the CSTA K-12 Computer Science Standards, ISTE’s Standards for Computer Science Educators and the ISTE Computational Thinking Competencies. Coding + Math will strengthen the ties between math and CS to support students’ achievement in math, as well as their future CS course selections and pursuits of CS careers.